Searched refs:getMaxVertexShaderUniformBuffers (Results 1 - 7 of 7) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
H A DRenderer.h170 virtual unsigned int getMaxVertexShaderUniformBuffers() const = 0;
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
H A DRenderer11.h128 virtual unsigned int getMaxVertexShaderUniformBuffers() const;
H A DRenderer11.cpp2150 unsigned int Renderer11::getMaxVertexShaderUniformBuffers() const function in class:rx::Renderer11
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
H A DRenderer9.h130 virtual unsigned int getMaxVertexShaderUniformBuffers() const;
H A DRenderer9.cpp2520 unsigned int Renderer9::getMaxVertexShaderUniformBuffers() const function in class:rx::Renderer9
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DProgramBinary.cpp966 ASSERT(registerIndex < mRenderer->getMaxVertexShaderUniformBuffers());
2245 unsigned int maximumBlocks = mRenderer->getMaxVertexShaderUniformBuffers();
H A DContext.cpp1788 case GL_MAX_VERTEX_UNIFORM_BLOCKS: *params = mRenderer->getMaxVertexShaderUniformBuffers(); break;
1999 GLint64 uniformBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexShaderUniformBuffers()) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
3151 return mRenderer->getMaxVertexShaderUniformBuffers() +

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