/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureSpecificationTests.cpp | 490 int levelH = de::max(1, m_height >> levelNdx); local 494 if (levelW <= 2 || levelH <= 2) 499 renderTex2D(result, levelW, levelH); 503 renderTex2D(reference, levelW, levelH); 528 int levelH = de::max(1, m_height >> levelNdx); local 536 if (levelW <= 2 || levelH <= 2) 541 renderTexCube(result, levelW, levelH, (tcu::CubeFace)face); 545 renderTexCube(reference, levelW, levelH, (tcu::CubeFace)face); 640 int levelH = de::max(1, m_height >> ndx); local 644 levelData.setSize(levelW, levelH); 684 int levelH = de::max(1, m_height >> ndx); local 738 int levelH = de::max(1, m_height >> levelNdx); local 793 int levelH = de::max(1, m_height >> levelNdx); local 841 int levelH = de::max(1, m_height >> ndx); local 888 int levelH = de::max(1, m_height >> ndx); local 935 int levelH = de::max(1, m_height >> ndx); local 949 int levelH = de::max(1, m_height >> ndx); local 1000 int levelH = de::max(1, m_height >> ndx); local 1019 int levelH = de::max(1, m_height >> ndx); local 1072 int levelH = de::max(1, m_height >> ndx); local 1081 int levelH = de::max(1, m_height >> ndx); local 1126 int levelH = de::max(1, m_height >> ndx); local 1136 int levelH = de::max(1, m_height >> ndx); local 1301 int levelH = de::max(1, m_height >> ndx); local 1351 int levelH = de::max(1, m_height >> ndx); local 1406 int levelH = de::max(1, m_height >> ndx); local 1425 int levelH = de::max(1, m_height >> ndx); local 1482 int levelH = de::max(1, m_height >> ndx); local 1504 int levelH = de::max(1, m_height >> ndx); local [all...] |
H A D | es2fTextureCompletenessTests.cpp | 284 int levelH = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.y() : de::max(1, m_size.y() >> levelNdx); local 289 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); 346 int levelH = de::max(1, m_size.y() >> levelNdx); local 353 glTexImage2D(GL_TEXTURE_2D, levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); 402 int levelH = de::max(1, m_size.y() >> levelNdx); local 406 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); 505 int levelH = de::max(1, m_size.y() >> levelNdx); local 510 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); 617 int levelH = de::max(1, m_size.y() >> levelNdx); local 621 levelH 687 int levelH = de::max(1, m_size.y() >> levelNdx); local 756 int levelH = (levelNdx == m_invalidLevelNdx) ? m_size.y() : de::max(1, m_size.y() >> levelNdx); local 869 int levelH = de::max(1, m_size.y() >> levelNdx); local [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureSpecificationTests.cpp | 292 int levelH = de::max(1, m_height >> levelNdx); local 304 renderTex(dst, shaderID, levelW, levelH); 483 int levelH = de::max(1, m_height >> levelNdx); local 495 renderTex(dst, shaderID, levelW, levelH); 577 int levelH = de::max(1, m_height >> levelNdx); local 596 renderTex(dst, shaderID, levelW, levelH); 659 int levelH = de::max(1, m_height >> ndx); local 663 levelData.setSize(levelW, levelH); 666 glTexImage2D(GL_TEXTURE_2D, ndx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, levelData.getAccess().getDataPtr()); 759 int levelH local 798 int levelH = de::max(1, m_height >> ndx); local 857 int levelH = de::max(1, m_height >> levelNdx); local 974 int levelH = de::max(1, m_height >> ndx); local 1217 int levelH = de::max(1, m_height >> ndx); local 1231 int levelH = de::max(1, m_height >> ndx); local 1441 int levelH = de::max(1, m_height >> ndx); local 1456 int levelH = de::max(1, m_height >> ndx); local 1518 int levelH = de::max(1, m_height >> ndx); local 1527 int levelH = de::max(1, m_height >> ndx); local 1888 int levelH = de::max(1, m_height >> ndx); local 1987 int levelH = de::max(1, m_height >> ndx); local 2007 int levelH = de::max(1, m_height >> ndx); local 2131 int levelH = de::max(1, m_height >> ndx); local 2218 int levelH = de::max(1, m_height >> ndx); local 2259 int levelH = de::max(1, m_height >> ndx); local 3033 const int levelH = de::max(1, m_height >> ndx); local 3080 const int levelH = de::max(1, m_height >> ndx); local 3128 const int levelH = de::max(1, m_height >> ndx); local 3142 const int levelH = de::max(1, m_height >> ndx); local 3198 const int levelH = de::max(1, m_height >> ndx); local 3212 const int levelH = de::max(1, m_height >> ndx); local [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 1662 int levelH = de::max(1, height >> level); 1664 texture.allocLevel(level, storageFmt, levelW, levelH); 1680 int levelH = de::max(1, height >> level); 1683 texture.allocFace(level, (tcu::CubeFace)face, storageFmt, levelW, levelH); 1718 int levelH = de::max(1, height >> level); 1720 texture.allocLevel(level, storageFmt, levelW, levelH, depth); 1738 int levelH = de::max(1, height >> level); 1741 texture.allocLevel(level, storageFmt, levelW, levelH, levelD); 1760 int levelH = de::max(1, height >> level); 1762 texture.allocLevel(level, storageFmt, levelW, levelH, dept [all...] |