Searched refs:loopBound (Results 1 - 4 of 4) sorted by relevance
/external/deqp/modules/gles2/performance/ |
H A D | es2pShaderControlStatementTests.cpp | 453 const float loopBound = 10.5f; local 464 "loopBound"; 512 op << " mediump float loopBound = fract(v_bound) < 0.5 ? " << unstableBoundLowStr << " : " << unstableBoundHighStr << ";\n"; 571 m_attributes.push_back(AttribSpec("a_bound", Vec4(loopBound, 0.0f, 0.0f, 0.0f), 572 Vec4(loopBound, 0.0f, 0.0f, 0.0f), 573 Vec4(loopBound, 0.0f, 0.0f, 0.0f), 574 Vec4(loopBound, 0.0f, 0.0f, 0.0f))); 586 // Vary between low and high loop bounds; they should average to loopBound however. 623 const float loopBound = 10.5f; local 626 gl.uniform1f(location, loopBound); [all...] |
H A D | es2pShaderCompilationCases.cpp | 1143 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) 1148 DE_ASSERT(!loopBound.empty()); 1176 resultTemplate += string(i + 1, '\t') + "for (int " + iterName + " = 0; " + iterName + " < " + loopBound + "; " + iterName + "++)\n"; 1214 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) 1219 DE_ASSERT(!loopBound.empty()); 1242 resultTemplate += string(i + 1, '\t') + "for (int " + iterName + " = 0; " + iterName + " < " + loopBound + "; " + iterName + "++)\n";
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/external/deqp/modules/gles3/performance/ |
H A D | es3pShaderControlStatementTests.cpp | 457 const float loopBound = 10.5f; local 468 "loopBound"; 520 op << " mediump float loopBound = fract(v_bound) < 0.5 ? " << unstableBoundLowStr << " : " << unstableBoundHighStr << ";\n"; 579 m_attributes.push_back(AttribSpec("a_bound", Vec4(loopBound, 0.0f, 0.0f, 0.0f), 580 Vec4(loopBound, 0.0f, 0.0f, 0.0f), 581 Vec4(loopBound, 0.0f, 0.0f, 0.0f), 582 Vec4(loopBound, 0.0f, 0.0f, 0.0f))); 594 // Vary between low and high loop bounds; they should average to loopBound however. 631 const float loopBound = 10.5f; local 634 gl.uniform1f(location, loopBound); [all...] |
H A D | es3pShaderCompilationCases.cpp | 1148 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) 1153 DE_ASSERT(!loopBound.empty()); 1182 resultTemplate += string(i + 1, '\t') + "for (int " + iterName + " = 0; " + iterName + " < " + loopBound + "; " + iterName + "++)\n"; 1220 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) 1225 DE_ASSERT(!loopBound.empty()); 1250 resultTemplate += string(i + 1, '\t') + "for (int " + iterName + " = 0; " + iterName + " < " + loopBound + "; " + iterName + "++)\n";
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