/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
H A D | d3d11gears.hlsl | 30 float4x4 modelview;
55 float3 view = mul((float3x4)modelview, input.position);
59 result.normal = mul((float3x3)modelview, input.normal);
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H A D | d3d11gears.cpp | 58 float4x4 modelview; member in struct:cbuf_t 282 void draw_one(ID3D11DeviceContext* ctx, cbuf_t& cbd, const float4x4& modelview, float angle) argument 286 float4x4 m2 = modelview; 290 cbd.modelview = m2;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
H A D | d3d11gears.hlsl | 30 float4x4 modelview;
55 float3 view = mul((float3x4)modelview, input.position);
59 result.normal = mul((float3x3)modelview, input.normal);
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H A D | d3d11gears.cpp | 58 float4x4 modelview; member in struct:cbuf_t 282 void draw_one(ID3D11DeviceContext* ctx, cbuf_t& cbd, const float4x4& modelview, float angle) argument 286 float4x4 m2 = modelview; 290 cbd.modelview = m2;
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/external/chromium_org/third_party/mesa/src/docs/ |
H A D | MESA_window_pos.spec | 32 coordinate with the RasterPos command, the modelview matrix, projection 39 current raster position, bypassing the modelview matrix, the 93 WindowPosMESA operates like RasterPos except that the current modelview
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/ |
H A D | renderer.h | 58 const struct matrix *modelview, 65 const struct matrix *modelview);
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H A D | shader.c | 52 struct matrix modelview; member in struct:shader 362 &shader->modelview, 397 shader->modelview = *mat;
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H A D | renderer.c | 1379 const struct matrix *modelview, 1387 matrix_mult(&mvp, modelview); 1397 const struct matrix *modelview) 1402 matrix_mult(&mvp, modelview); 1375 renderer_validate_for_shader(struct renderer *renderer, const struct pipe_sampler_state **samplers, struct pipe_sampler_view **views, VGint num_samplers, const struct matrix *modelview, void *fs, const void *const_buffer, VGint const_buffer_len) argument 1395 renderer_validate_for_mask_rendering(struct renderer *renderer, struct pipe_surface *dst, const struct matrix *modelview) argument
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/external/mesa3d/docs/ |
H A D | MESA_window_pos.spec | 32 coordinate with the RasterPos command, the modelview matrix, projection 39 current raster position, bypassing the modelview matrix, the 93 WindowPosMESA operates like RasterPos except that the current modelview
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/external/mesa3d/src/gallium/state_trackers/vega/ |
H A D | renderer.h | 58 const struct matrix *modelview, 65 const struct matrix *modelview);
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H A D | shader.c | 52 struct matrix modelview; member in struct:shader 362 &shader->modelview, 397 shader->modelview = *mat;
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H A D | renderer.c | 1379 const struct matrix *modelview, 1387 matrix_mult(&mvp, modelview); 1397 const struct matrix *modelview) 1402 matrix_mult(&mvp, modelview); 1375 renderer_validate_for_shader(struct renderer *renderer, const struct pipe_sampler_state **samplers, struct pipe_sampler_view **views, VGint num_samplers, const struct matrix *modelview, void *fs, const void *const_buffer, VGint const_buffer_len) argument 1395 renderer_validate_for_mask_rendering(struct renderer *renderer, struct pipe_surface *dst, const struct matrix *modelview) argument
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/external/chromium_org/mojo/examples/sample_app/ |
H A D | spinning_cube.cc | 463 ESMatrix modelview; local 464 modelview.LoadIdentity(); 465 modelview.Translate(0.0, 0.0, -2.0); 466 modelview.Rotate(state_->angle_ * direction_, 1.0, 0.0, 1.0); 468 state_->mvp_matrix_.Multiply(&modelview, &perspective);
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/external/chromium_org/ppapi/examples/compositor/ |
H A D | spinning_cube.cc | 453 ESMatrix modelview; local 454 modelview.LoadIdentity(); 455 modelview.Translate(0.0, 0.0, -2.0); 456 modelview.Rotate(state_->angle_ * direction_, 1.0, 0.0, 1.0); 458 state_->mvp_matrix_.Multiply(&modelview, &perspective);
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/external/chromium_org/ppapi/examples/gles2_spinning_cube/ |
H A D | spinning_cube.cc | 460 ESMatrix modelview; local 461 modelview.LoadIdentity(); 462 modelview.Translate(0.0, 0.0, -2.0); 463 modelview.Rotate(state_->angle_ * direction_, 1.0, 0.0, 1.0); 465 state_->mvp_matrix_.Multiply(&modelview, &perspective);
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | ffvertex_prog.c | 509 GLint s0, /* modelview, projection, etc */ 732 struct ureg modelview[4]; local 738 0, modelview ); 740 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); 744 STATE_MATRIX_TRANSPOSE, modelview ); 746 emit_transpose_matrix_transform_vec4(p, p->eye_position, modelview, pos); 761 struct ureg modelview[4]; local 766 0, modelview ); 768 emit_op2(p, OPCODE_DP4, p->eye_position_z, 0, pos, modelview[2]); 1575 /* Emit the program, starting with the modelview, projectio [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | ffvertex_prog.c | 509 GLint s0, /* modelview, projection, etc */ 732 struct ureg modelview[4]; local 738 0, modelview ); 740 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); 744 STATE_MATRIX_TRANSPOSE, modelview ); 746 emit_transpose_matrix_transform_vec4(p, p->eye_position, modelview, pos); 761 struct ureg modelview[4]; local 766 0, modelview ); 768 emit_op2(p, OPCODE_DP4, p->eye_position_z, 0, pos, modelview[2]); 1575 /* Emit the program, starting with the modelview, projectio [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
H A D | program_lexer.l | 286 {dot}modelview { return MODELVIEW; }
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/external/mesa3d/src/mesa/program/ |
H A D | program_lexer.l | 286 {dot}modelview { return MODELVIEW; }
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