/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | Program.cpp | 344 ProgramBinary *programBinary = mProgramBinary.get(); local 345 if (programBinary) 347 return programBinary->getLength(); 397 ProgramBinary *programBinary = getProgramBinary(); local 398 if (programBinary) 400 programBinary->getActiveAttribute(index, bufsize, length, size, type, name); 421 ProgramBinary *programBinary = getProgramBinary(); local 422 if (programBinary) 424 return programBinary->getActiveAttributeCount(); 434 ProgramBinary *programBinary local 447 ProgramBinary *programBinary = getProgramBinary(); local 471 ProgramBinary *programBinary = getProgramBinary(); local 484 ProgramBinary *programBinary = getProgramBinary(); local 509 ProgramBinary *programBinary = getProgramBinary(); local 522 ProgramBinary *programBinary = mProgramBinary.get(); local 535 ProgramBinary *programBinary = getProgramBinary(); local 548 ProgramBinary *programBinary = getProgramBinary(); local 590 ProgramBinary *programBinary = getProgramBinary(); local 617 ProgramBinary *programBinary = getProgramBinary(); local 630 ProgramBinary *programBinary = getProgramBinary(); local 650 ProgramBinary *programBinary = getProgramBinary(); local [all...] |
H A D | libGLESv2.cpp | 2424 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); local 2425 if (!programObject->isLinked() || !programBinary) 2430 return programBinary->getAttributeLocation(name); 3738 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); local 3739 if (!programBinary) 3744 if (!programBinary->getUniformfv(location, &bufSize, params)) 3778 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); local 3779 if (!programBinary) 3784 if (!programBinary->getUniformfv(location, NULL, params)) 3824 gl::ProgramBinary *programBinary local 3864 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); local 3911 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); local 5235 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 5265 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 5297 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 5329 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 5361 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 5393 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 5425 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 5457 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 5483 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 5509 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 5535 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 6597 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 6623 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 6649 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 6675 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 6701 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 6727 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 7738 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); local 7784 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); local 7840 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 7866 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 7892 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 7918 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 8220 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); local 8293 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); local 8352 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); local 8398 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); local 8461 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); local 8512 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); local 9835 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); local [all...] |
H A D | angletypes.cpp | 132 ProgramBinary *programBinary, 138 int semanticIndex = programBinary->getSemanticIndex(attributeIndex); 131 GetInputLayout(VertexFormat *inputLayout, ProgramBinary *programBinary, const VertexAttribute *attributes, const gl::VertexAttribCurrentValueData *currentValues) argument
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H A D | Context.cpp | 2441 void Context::applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive) argument 2446 VertexFormat::GetInputLayout(inputLayout, programBinary, vertexAttributes, mState.vertexAttribCurrentValues); 2448 mRenderer->applyShaders(programBinary, mState.rasterizer.rasterizerDiscard, transformFeedbackActive, inputLayout); 2450 programBinary->applyUniforms(); 2453 size_t Context::getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures, argument 2456 size_t samplerRange = programBinary->getUsedSamplerRange(type); 2459 outTextureTypes[i] = programBinary->getSamplerTextureType(type, i); 2460 GLint textureUnit = programBinary->getSamplerMapping(type, i); // OpenGL texture image unit index 2540 ProgramBinary *programBinary = programObject->getProgramBinary(); local 2544 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < programBinary 2878 ProgramBinary *programBinary = getCurrentProgramBinary(); local 2956 ProgramBinary *programBinary = getCurrentProgramBinary(); local [all...] |
H A D | angletypes.h | 240 ProgramBinary *programBinary,
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H A D | validationES.cpp | 961 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); local 962 if (!programBinary) 973 if (!programBinary->isValidUniformLocation(location)) 978 LinkedUniform *uniform = programBinary->getUniformByLocation(location);
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H A D | Context.h | 470 void applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive); 487 size_t getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures,
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/ |
H A D | VertexDeclarationCache.h | 28 GLenum applyDeclaration(IDirect3DDevice9 *device, TranslatedAttribute attributes[], gl::ProgramBinary *programBinary, GLsizei instances, GLsizei *repeatDraw);
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H A D | VertexDeclarationCache.cpp | 44 GLenum VertexDeclarationCache::applyDeclaration(IDirect3DDevice9 *device, TranslatedAttribute attributes[], gl::ProgramBinary *programBinary, GLsizei instances, GLsizei *repeatDraw) argument 142 element->UsageIndex = programBinary->getSemanticIndex(i);
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H A D | Renderer9.h | 79 virtual void applyShaders(gl::ProgramBinary *programBinary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]); 80 virtual void applyUniforms(const gl::ProgramBinary &programBinary); 82 virtual GLenum applyVertexBuffer(gl::ProgramBinary *programBinary, const gl::VertexAttribute vertexAttributes[], gl::VertexAttribCurrentValueData currentValues[],
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H A D | Renderer9.cpp | 1410 GLenum Renderer9::applyVertexBuffer(gl::ProgramBinary *programBinary, const gl::VertexAttribute vertexAttributes[], gl::VertexAttribCurrentValueData currentValues[], argument 1414 GLenum err = mVertexDataManager->prepareVertexData(vertexAttributes, currentValues, programBinary, first, count, attributes, instances); 1420 return mVertexDeclarationCache.applyDeclaration(mDevice, attributes, programBinary, instances, &mRepeatDraw); 1731 void Renderer9::applyShaders(gl::ProgramBinary *programBinary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]) argument 1736 ShaderExecutable *vertexExe = programBinary->getVertexExecutableForInputLayout(inputLayout); 1737 ShaderExecutable *pixelExe = programBinary->getPixelExecutable(); 1759 unsigned int programSerial = programBinary->getSerial(); 1762 programBinary->dirtyAllUniforms(); 1768 void Renderer9::applyUniforms(const gl::ProgramBinary &programBinary) argument 1770 const std::vector<gl::LinkedUniform*> &uniformArray = programBinary [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
H A D | VertexDataManager.h | 53 gl::ProgramBinary *programBinary, GLint start, GLsizei count, TranslatedAttribute *outAttribs, GLsizei instances);
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H A D | Renderer.h | 120 virtual void applyShaders(gl::ProgramBinary *programBinary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]) = 0; 121 virtual void applyUniforms(const gl::ProgramBinary &programBinary) = 0; 123 virtual GLenum applyVertexBuffer(gl::ProgramBinary *programBinary, const gl::VertexAttribute vertexAttributes[], gl::VertexAttribCurrentValueData currentValues[],
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H A D | VertexDataManager.cpp | 88 gl::ProgramBinary *programBinary, GLint start, GLsizei count, TranslatedAttribute *translated, GLsizei instances) 97 translated[attributeIndex].active = (programBinary->getSemanticIndex(attributeIndex) != -1); 87 prepareVertexData(const gl::VertexAttribute attribs[], const gl::VertexAttribCurrentValueData currentValues[], gl::ProgramBinary *programBinary, GLint start, GLsizei count, TranslatedAttribute *translated, GLsizei instances) argument
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
H A D | InputLayoutCache.cpp | 90 gl::ProgramBinary *programBinary) 93 programBinary->sortAttributesByLayout(attributes, sortedSemanticIndices); 117 programBinary->getActiveAttribute(ilKey.elementCount, 0, NULL, &attributeSize, &ilKey.elements[ilKey.elementCount].glslElementType, NULL); 142 ShaderExecutable11 *shader = ShaderExecutable11::makeShaderExecutable11(programBinary->getVertexExecutableForInputLayout(shaderInputLayout)); 89 applyVertexBuffers(TranslatedAttribute attributes[gl::MAX_VERTEX_ATTRIBS], gl::ProgramBinary *programBinary) argument
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H A D | InputLayoutCache.h | 36 gl::ProgramBinary *programBinary);
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H A D | Renderer11.h | 80 virtual void applyShaders(gl::ProgramBinary *programBinary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]); 81 virtual void applyUniforms(const gl::ProgramBinary &programBinary); 82 virtual GLenum applyVertexBuffer(gl::ProgramBinary *programBinary, const gl::VertexAttribute vertexAttributes[], gl::VertexAttribCurrentValueData currentValues[],
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H A D | Renderer11.cpp | 1121 GLenum Renderer11::applyVertexBuffer(gl::ProgramBinary *programBinary, const gl::VertexAttribute vertexAttributes[], gl::VertexAttribCurrentValueData currentValues[], argument 1125 GLenum err = mVertexDataManager->prepareVertexData(vertexAttributes, currentValues, programBinary, first, count, attributes, instances); 1131 return mInputLayoutCache.applyVertexBuffers(attributes, programBinary); 1501 void Renderer11::applyShaders(gl::ProgramBinary *programBinary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]) argument 1503 ShaderExecutable *vertexExe = programBinary->getVertexExecutableForInputLayout(inputLayout); 1504 ShaderExecutable *pixelExe = programBinary->getPixelExecutable(); 1505 ShaderExecutable *geometryExe = programBinary->getGeometryExecutable(); 1560 programBinary->dirtyAllUniforms(); 1564 void Renderer11::applyUniforms(const gl::ProgramBinary &programBinary) argument 1566 const std::vector<gl::LinkedUniform*> &uniformArray = programBinary [all...] |
/external/deqp/framework/opengl/ |
H A D | gluES3PlusWrapperFuncs.inl | 243 dst->programBinary = src.programBinary;
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES30Direct.inl | 243 gl->programBinary = &glProgramBinary;
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H A D | glwFunctions.inl | 403 glProgramBinaryFunc programBinary;
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H A D | glwInitES30.inl | 243 gl->programBinary = (glProgramBinaryFunc) loader->get("glProgramBinary");
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H A D | glwInitES31.inl | 243 gl->programBinary = (glProgramBinaryFunc) loader->get("glProgramBinary");
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H A D | glwInitGL41.inl | 401 gl->programBinary = (glProgramBinaryFunc) loader->get("glProgramBinary");
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextInitFuncs.inl | 403 gl->programBinary = glProgramBinary;
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