Searched refs:readTexture (Results 1 - 2 of 2) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
H A D | Renderer11.cpp | 3447 void Renderer11::packPixels(ID3D11Texture2D *readTexture, const PackPixelsParams ¶ms, void *pixelsOut) argument 3450 readTexture->GetDesc(&textureDesc); 3453 HRESULT hr = mDeviceContext->Map(readTexture, 0, D3D11_MAP_READ, 0, &mapping); 3532 mDeviceContext->Unmap(readTexture, 0); 3565 ID3D11Resource *readTexture = NULL; local 3575 readTexture = resolveMultisampledTexture(unresolvedTexture, readRenderTarget11->getSubresourceIndex()); 3580 HRESULT hresult = mDevice->CreateShaderResourceView(readTexture, NULL, &readSRV); 3583 SafeRelease(readTexture); 3590 readTexture = readRenderTarget11->getTexture(); 3591 readTexture [all...] |
H A D | Renderer11.h | 235 void packPixels(ID3D11Texture2D *readTexture, const PackPixelsParams ¶ms, void *pixelsOut);
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