Searched refs:readTexture (Results 1 - 2 of 2) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
H A DRenderer11.cpp3447 void Renderer11::packPixels(ID3D11Texture2D *readTexture, const PackPixelsParams &params, void *pixelsOut) argument
3450 readTexture->GetDesc(&textureDesc);
3453 HRESULT hr = mDeviceContext->Map(readTexture, 0, D3D11_MAP_READ, 0, &mapping);
3532 mDeviceContext->Unmap(readTexture, 0);
3565 ID3D11Resource *readTexture = NULL; local
3575 readTexture = resolveMultisampledTexture(unresolvedTexture, readRenderTarget11->getSubresourceIndex());
3580 HRESULT hresult = mDevice->CreateShaderResourceView(readTexture, NULL, &readSRV);
3583 SafeRelease(readTexture);
3590 readTexture = readRenderTarget11->getTexture();
3591 readTexture
[all...]
H A DRenderer11.h235 void packPixels(ID3D11Texture2D *readTexture, const PackPixelsParams &params, void *pixelsOut);

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