Searched refs:returnMode (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderReturnTests.cpp | 153 ShaderReturnCase* makeConditionalReturnInFuncCase (Context& context, const char* name, const char* description, ReturnMode returnMode, bool isVertex) argument 182 switch (returnMode) 190 return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(), getEvalFunc(returnMode)); 193 ShaderReturnCase* makeOutputWriteReturnCase (Context& context, const char* name, const char* description, bool inFunction, ReturnMode returnMode, bool isVertex) argument 236 switch (returnMode) 244 return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(), getEvalFunc(returnMode)); 247 ShaderReturnCase* makeReturnInLoopCase (Context& context, const char* name, const char* description, bool isDynamicLoop, ReturnMode returnMode, bool isVertex) argument 283 switch (returnMode) 291 return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(), getEvalFunc(returnMode), isDynamicLoop ? REQUIRE_DYNAMIC_LOOPS : 0); 348 for (int returnMode [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderReturnTests.cpp | 126 ShaderReturnCase* makeConditionalReturnInFuncCase (Context& context, const char* name, const char* description, ReturnMode returnMode, bool isVertex) argument 155 switch (returnMode) 163 return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(), getEvalFunc(returnMode)); 166 ShaderReturnCase* makeOutputWriteReturnCase (Context& context, const char* name, const char* description, bool inFunction, ReturnMode returnMode, bool isVertex) argument 211 switch (returnMode) 219 return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(), getEvalFunc(returnMode)); 222 ShaderReturnCase* makeReturnInLoopCase (Context& context, const char* name, const char* description, bool isDynamicLoop, ReturnMode returnMode, bool isVertex) argument 258 switch (returnMode) 266 return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(), getEvalFunc(returnMode)); 326 for (int returnMode [all...] |
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