Searched refs:scriptCount (Results 1 - 8 of 8) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/platform/fonts/harfbuzz/ |
H A D | HarfBuzzFace.cpp | 107 unsigned scriptCount = maxCount; local 109 hb_ot_layout_table_get_script_tags(face, HB_OT_TAG_GSUB, 0, &scriptCount, scriptTags); 110 for (unsigned scriptIndex = 0; scriptIndex < scriptCount; ++scriptIndex) {
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/external/icu/icu4c/source/layout/ |
H A D | ScriptAndLanguage.h | 45 le_uint16 scriptCount; member in struct:ScriptListTable
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H A D | ScriptAndLanguage.cpp | 42 * There are some fonts that have a large, bogus value for scriptCount. To try 53 le_uint16 count = SWAPW(scriptCount); 71 // the scriptCount value is bogus; do a linear search
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/external/chromium_org/third_party/icu/source/i18n/ |
H A D | uspoof.cpp | 213 // Share the computation when possible. scriptCount == -1 means that we haven't 215 int32_t scriptCount = -1; local 218 scriptCount = This->scriptScan(text, length, failPos, *status); 219 // printf("scriptCount (clipped to 2) = %d\n", scriptCount); 220 if ( scriptCount >= 2) { 221 // Note: scriptCount == 2 covers all cases of the number of scripts >= 2 301 if (scriptCount == -1) { 303 scriptCount = This->scriptScan(text, length, t, *status); 313 scriptCount [all...] |
H A D | uspoof_impl.cpp | 381 int32_t scriptCount = 0; local 384 while ((inputIdx < length || length == -1) && scriptCount < 2) { 394 scriptCount++; 398 if (scriptCount == 2) { 401 return scriptCount;
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/external/chromium_org/third_party/WebKit/Source/platform/fonts/opentype/ |
H A D | OpenTypeVerticalData.cpp | 313 OpenType::UInt16 scriptCount; member in struct:WebCore::OpenType::ScriptList 321 uint16_t count = scriptCount; 333 uint16_t count = scriptCount;
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/external/icu/icu4c/source/i18n/ |
H A D | uspoof.cpp | 594 int32_t scriptCount = identifierInfo->getScriptCount(); local 603 scriptCount == 1) { 609 scriptCount > 1) {
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/external/icu/icu4c/source/test/intltest/ |
H A D | itspoof.cpp | 586 int32_t scriptCount = identifierInfo.getScriptCount(); local 587 TEST_ASSERT_MSG(test.fScriptCount == scriptCount, msgBuf);
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