Searched refs:texScale (Results 1 - 5 of 5) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fVertexTextureTests.cpp | 401 float calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx) const; 539 float Vertex2DTextureCase::calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx) const argument 543 const Vec2 sizeRatio = texScale*srcSize / dstSize; 704 float calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx) const; 857 float VertexCubeTextureCase::calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx) const argument 861 const Vec2 sizeRatio = texScale*srcSize / dstSize;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fFboTestUtil.cpp | 527 const tcu::Vec4 texScale (m_uniforms[2].value.f4); 547 const tcu::Vec4 color = colors[fragNdx] * texScale + texBias; 634 const tcu::Vec4 texScale (m_uniforms[1].value.f4); 655 const tcu::Vec4 color = colors[fragNdx] * texScale + texBias; 742 const tcu::Vec4 texScale (m_uniforms[1].value.f4); 763 const tcu::Vec4 color = colors[fragNdx] * texScale + texBias;
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H A D | es3fVertexTextureTests.cpp | 499 float calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx) const; 640 float Vertex2DTextureCase::calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx) const argument 644 const Vec2 sizeRatio = texScale*srcSize / dstSize; 805 float calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx) const; 961 float VertexCubeTextureCase::calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx) const argument 965 const Vec2 sizeRatio = texScale*srcSize / dstSize;
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/external/deqp/modules/gles31/functional/ |
H A D | es31fFboTestUtil.cpp | 381 const tcu::Vec4 texScale (m_uniforms[2].value.f4); 401 const tcu::Vec4 color = colors[fragNdx] * texScale + texBias;
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/external/chromium_org/cc/output/ |
H A D | shader.cc | 196 "texScale", 219 uniform TexCoordPrecision vec2 texScale; local 223 v_texCoord = a_texCoord * texScale + texOffset;
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