Searched refs:vg (Results 1 - 25 of 60) sorted by relevance

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/external/valgrind/
H A Druntests-arm.sh16 $dir/runtest.sh vg-v6intThumb
H A Druntests-arm64.sh16 $dir/runtest.sh vg-integer
17 $dir/runtest.sh vg-fp_and_simd
/external/valgrind/main/
H A DAndroid.test.mk4 LOCAL_MODULE := vg-$(test)
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
H A Dapi_transform.c37 struct matrix *mat = vg_state_matrix(&ctx->state.vg);
54 mat = vg_state_matrix(&ctx->state.vg);
57 if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) {
76 mat = vg_state_matrix(&ctx->state.vg);
93 dst = vg_state_matrix(&ctx->state.vg);
95 if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) {
106 struct matrix *dst = vg_state_matrix(&ctx->state.vg);
113 struct matrix *dst = vg_state_matrix(&ctx->state.vg);
120 struct matrix *dst = vg_state_matrix(&ctx->state.vg);
127 struct matrix *dst = vg_state_matrix(&ctx->state.vg);
[all...]
H A Dapi_paint.c70 ctx->state.vg.fill_paint = handle_to_paint(paint);
73 ctx->state.vg.stroke_paint = handle_to_paint(paint);
90 paint = paint_to_handle(ctx->state.vg.fill_paint);
92 paint = paint_to_handle(ctx->state.vg.stroke_paint);
118 if (ctx->state.vg.fill_paint == p ||
119 ctx->state.vg.stroke_paint == p)
H A Dapi_masks.c86 ctx->state.vg.clear_color[0],
87 ctx->state.vg.clear_color[1],
88 ctx->state.vg.clear_color[2],
89 ctx->state.vg.clear_color[3]);
93 if (!ctx->state.vg.scissoring &&
96 clear_color.f[0] = ctx->state.vg.clear_color[0];
97 clear_color.f[1] = ctx->state.vg.clear_color[1];
98 clear_color.f[2] = ctx->state.vg.clear_color[2];
99 clear_color.f[3] = ctx->state.vg.clear_color[3];
104 renderer_clear(ctx->renderer, x, y, width, height, ctx->state.vg
[all...]
H A Dshader.c106 const struct vg_state *state = &shader->context->state.vg;
135 switch (ctx->state.vg.blend_mode) {
147 advanced_blending = !paint_is_opaque(ctx->state.vg.fill_paint) ||
148 !paint_is_opaque(ctx->state.vg.stroke_paint);
239 VGBlendMode blend_mode = ctx->state.vg.blend_mode;
H A Dvg_context.c103 vg_init_state(&ctx->state.vg);
109 ctx->state.vg.stroke_paint = ctx->default_paint;
110 ctx->state.vg.fill_paint = ctx->default_paint;
415 ctx->draw_buffer, &ctx->state.vg);
419 shader_set_masking(ctx->shader, ctx->state.vg.masking);
420 shader_set_image_mode(ctx->shader, ctx->state.vg.image_mode);
421 shader_set_color_transform(ctx->shader, ctx->state.vg.color_transform);
/external/mesa3d/src/gallium/state_trackers/vega/
H A Dapi_transform.c37 struct matrix *mat = vg_state_matrix(&ctx->state.vg);
54 mat = vg_state_matrix(&ctx->state.vg);
57 if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) {
76 mat = vg_state_matrix(&ctx->state.vg);
93 dst = vg_state_matrix(&ctx->state.vg);
95 if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) {
106 struct matrix *dst = vg_state_matrix(&ctx->state.vg);
113 struct matrix *dst = vg_state_matrix(&ctx->state.vg);
120 struct matrix *dst = vg_state_matrix(&ctx->state.vg);
127 struct matrix *dst = vg_state_matrix(&ctx->state.vg);
[all...]
H A Dapi_paint.c70 ctx->state.vg.fill_paint = handle_to_paint(paint);
73 ctx->state.vg.stroke_paint = handle_to_paint(paint);
90 paint = paint_to_handle(ctx->state.vg.fill_paint);
92 paint = paint_to_handle(ctx->state.vg.stroke_paint);
118 if (ctx->state.vg.fill_paint == p ||
119 ctx->state.vg.stroke_paint == p)
H A Dapi_masks.c86 ctx->state.vg.clear_color[0],
87 ctx->state.vg.clear_color[1],
88 ctx->state.vg.clear_color[2],
89 ctx->state.vg.clear_color[3]);
93 if (!ctx->state.vg.scissoring &&
96 clear_color.f[0] = ctx->state.vg.clear_color[0];
97 clear_color.f[1] = ctx->state.vg.clear_color[1];
98 clear_color.f[2] = ctx->state.vg.clear_color[2];
99 clear_color.f[3] = ctx->state.vg.clear_color[3];
104 renderer_clear(ctx->renderer, x, y, width, height, ctx->state.vg
[all...]
H A Dshader.c106 const struct vg_state *state = &shader->context->state.vg;
135 switch (ctx->state.vg.blend_mode) {
147 advanced_blending = !paint_is_opaque(ctx->state.vg.fill_paint) ||
148 !paint_is_opaque(ctx->state.vg.stroke_paint);
239 VGBlendMode blend_mode = ctx->state.vg.blend_mode;
H A Dvg_context.c103 vg_init_state(&ctx->state.vg);
109 ctx->state.vg.stroke_paint = ctx->default_paint;
110 ctx->state.vg.fill_paint = ctx->default_paint;
415 ctx->draw_buffer, &ctx->state.vg);
419 shader_set_masking(ctx->shader, ctx->state.vg.masking);
420 shader_set_image_mode(ctx->shader, ctx->state.vg.image_mode);
421 shader_set_color_transform(ctx->shader, ctx->state.vg.color_transform);
/external/deqp/modules/egl/
H A DteglVGRenderUtil.hpp34 namespace vg namespace in namespace:deqp::egl
40 } // vg
H A DteglVGRenderUtil.cpp36 namespace vg namespace in namespace:deqp::egl
72 } // vg
/external/valgrind/main/drd/tests/
H A Dverify-xml-output19 ../../vg-in-place --tool=drd --xml=yes --xml-file="$b-%q{USER}.xml" --xml-user-comment="<runBy>$(basename $0)</runBy>" --child-silent-after-fork=yes --gen-suppressions=all $vgopts ./$prog $args
/external/chromium_org/third_party/skia/src/opts/
H A DSkColor_opts_neon.h40 uint8x8_t vr, vg, vb; local
43 vg = vmovn_u16(vshrq_n_u16(vshlq_n_u16(vsrc, SK_R16_BITS), SK_R16_BITS + SK_B16_BITS));
48 ret.val[NEON_G] = vshl_n_u8(vg, 8 - SK_G16_BITS) | vshr_n_u8(vg, 2 * SK_G16_BITS - 8);
/external/skia/src/opts/
H A DSkColor_opts_neon.h40 uint8x8_t vr, vg, vb; local
43 vg = vmovn_u16(vshrq_n_u16(vshlq_n_u16(vsrc, SK_R16_BITS), SK_R16_BITS + SK_B16_BITS));
48 ret.val[NEON_G] = vshl_n_u8(vg, 8 - SK_G16_BITS) | vshr_n_u8(vg, 2 * SK_G16_BITS - 8);
/external/valgrind/main/coregrind/m_sigframe/
H A Dsigframe-x86-linux.c129 struct vg_sigframe vg; member in struct:sigframe
150 struct vg_sigframe vg; member in struct:rt_sigframe
486 esp, offsetof(struct sigframe, vg) );
510 esp, offsetof(struct sigframe, vg) );
512 build_vg_sigframe(&frame->vg, tst, flags, sigNo);
543 esp, offsetof(struct rt_sigframe, vg) );
573 esp, offsetof(struct rt_sigframe, vg) );
575 build_vg_sigframe(&frame->vg, tst, flags, sigNo);
679 if (restore_vg_sigframe(tst, &frame->vg, sigNo))
689 if (restore_vg_sigframe(tst, &frame->vg, sigN
[all...]
H A Dsigframe-amd64-linux.c126 struct vg_sigframe vg; member in struct:rt_sigframe
463 rsp, offsetof(struct rt_sigframe, vg) );
489 rsp, offsetof(struct rt_sigframe, vg) );
491 build_vg_sigframe(&frame->vg, tst, mask, flags, sigNo);
611 if (restore_vg_sigframe(tst, &frame->vg, sigNo))
H A Dsigframe-s390x-linux.c127 struct vg_sigframe vg; member in struct:sigframe
137 struct vg_sigframe vg; member in struct:rt_sigframe
348 sp, offsetof(struct sigframe, vg) );
377 sp, offsetof(struct sigframe, vg) );
379 build_vg_sigframe(&frame->vg, tst, flags, siginfo->si_signo);
408 sp, offsetof(struct rt_sigframe, vg) );
441 sp, offsetof(struct rt_sigframe, vg) );
443 build_vg_sigframe(&frame->vg, tst, flags, sigNo);
517 if (restore_vg_sigframe(tst, &frame->vg, sigNo))
527 if (restore_vg_sigframe(tst, &frame->vg, sigN
[all...]
/external/pdfium/core/src/fxcodec/fx_libopenjpeg/libopenjpeg20/
H A Dmct.c163 __m128 vr, vg, vb; local
169 vg = _mm_sub_ps(_mm_sub_ps(vy, _mm_mul_ps(vu, vgu)), _mm_mul_ps(vv, vgv));
172 _mm_store_ps(c1, vg);
182 vg = _mm_sub_ps(_mm_sub_ps(vy, _mm_mul_ps(vu, vgu)), _mm_mul_ps(vv, vgv));
185 _mm_store_ps(c1, vg);
/external/robolectric/src/test/java/com/xtremelabs/robolectric/res/
H A DResourceLoaderTest.java48 ViewGroup vg = new FrameLayout(Robolectric.application);
49 resourceLoader.inflateView(Robolectric.application, R.layout.text_views, vg);
/external/valgrind/main/perf/
H A Dvg_perf66 --vg=<dir> top-level directory containing Valgrind to measure
67 [Valgrind in the current directory, i.e. --vg=.]
77 with --vg. (This is not checked.)
154 } elsif ($arg =~ /^--vg=(.+)$/) {
173 # If no --vg options were specified, use the current tree.
H A Dvg_perf.in66 --vg=<dir> top-level directory containing Valgrind to measure
67 [Valgrind in the current directory, i.e. --vg=.]
77 with --vg. (This is not checked.)
154 } elsif ($arg =~ /^--vg=(.+)$/) {
173 # If no --vg options were specified, use the current tree.

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