Searched refs:low (Results 1 - 25 of 41) sorted by relevance

12

/frameworks/rs/driver/runtime/arch/
H A Dclamp.c25 extern T __attribute__((overloadable)) clamp(T amount, T low, T high) { \
26 return amount < low ? low : (amount > high ? high : amount); \
45 extern T##2 __attribute__((overloadable)) clamp(T##2 amount, T##2 low, T##2 high) { \
47 r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); \
48 r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); \
52 extern T##3 __attribute__((overloadable)) clamp(T##3 amount, T##3 low, T##3 high) { \
54 r.x = amount.x < low
[all...]
H A Dgeneric.c20 extern short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high);
30 extern T __attribute__((overloadable)) clamp(T amount, T low, T high) { \
31 return amount < low ? low : (amount > high ? high : amount); \
34 extern T##2 __attribute__((overloadable)) clamp(T##2 amount, T##2 low, T##2 high) { \
36 r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); \
37 r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); \
41 extern T##3 __attribute__((overloadable)) clamp(T##3 amount, T##3 low,
[all...]
/frameworks/rs/cpu_ref/
H A DrsCpuIntrinsicInlines.h85 static inline int4 clamp(int4 amount, int low, int high) { argument
87 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x);
88 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y);
89 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z);
90 r.w = amount.w < low ? low : (amount.w > high ? high : amount.w);
94 static inline float4 clamp(float4 amount, float low, floa argument
103 clamp(int2 amount, int low, int high) argument
110 clamp(float2 amount, float low, float high) argument
117 clamp(int amount, int low, int high) argument
121 clamp(float amount, float low, float high) argument
[all...]
/frameworks/volley/tests/src/com/android/volley/
H A DRequestTest.java34 TestRequest low = new TestRequest(Priority.LOW);
35 low.setSequence(sequence++);
44 assertTrue(low.compareTo(high) > 0);
45 assertTrue(high.compareTo(low) < 0);
46 assertTrue(low.compareTo(low2) < 0);
47 assertTrue(low.compareTo(immediate) > 0);
/frameworks/base/core/java/android/util/
H A DMathUtils.java38 public static int constrain(int amount, int low, int high) { argument
39 return amount < low ? low : (amount > high ? high : amount);
42 public static long constrain(long amount, long low, long high) { argument
43 return amount < low ? low : (amount > high ? high : amount);
46 public static float constrain(float amount, float low, float high) { argument
47 return amount < low ? low : (amount > high ? high : amount);
/frameworks/av/media/libstagefright/webm/
H A DEbmlUtil.cpp53 int32_t low = u; local
54 return low !=0 ? numberOfTrailingZeros32(low)
/frameworks/base/core/java/android/text/
H A DAndroidBidi.java167 for (int low = i, hi = e - 2; low < hi; low += 2, hi -= 2) {
168 int x = ld[low]; ld[low] = ld[hi]; ld[hi] = x;
169 x = ld[low+1]; ld[low+1] = ld[hi+1]; ld[hi+1] = x;
H A DLayout.java1011 int high = getLineCount(), low = -1, guess;
1013 while (high - low > 1) {
1014 guess = (high + low) / 2;
1019 low = guess;
1022 if (low < 0)
1025 return low;
1034 int high = getLineCount(), low = -1, guess;
1036 while (high - low > 1) {
1037 guess = (high + low) / 2;
1042 low
[all...]
/frameworks/base/graphics/java/android/graphics/drawable/
H A DLevelListDrawable.java67 public void addLevel(int low, int high, Drawable drawable) { argument
69 mLevelListState.addLevel(low, high, drawable);
93 int low = 0;
111 low = a.getInt(
140 mLevelListState.addLevel(low, high, dr);
172 public void addLevel(int low, int high, Drawable drawable) { argument
174 mLows[pos] = low;
/frameworks/support/v17/leanback/src/android/support/v17/leanback/widget/
H A DStaggeredGridDefault.java93 int minLow = minLowRowIndex != -1 ? mRows[minLowRowIndex].low : Integer.MAX_VALUE;
101 minLow = mRows[minLowRowIndex].low;
103 while (mRows[rowIndex].low > minLow) {
111 if (mRows[getMaxLowRowIndex()].low <= downTo) {
H A DStaggeredGrid.java88 public int low; field in class:StaggeredGrid.Row
254 if (mRows[i].low > mRows[maxLowRowIndex].low) {
264 if (mRows[i].low < mRows[minLowRowIndex].low) {
297 * Prepend items until the low edge reaches downTo.
H A DGridLayoutManager.java690 mRows[i].low = 0;
697 mRows[i].low = Integer.MAX_VALUE;
716 int low = getViewMin(v) + mScrollOffsetPrimary;
717 if (low < mRows[row].low) {
718 mRows[row].low = mRows[row].high = low;
721 int firstItemRowPosition = mRows[mGrid.getLocation(firstIndex).row].low;
727 // subset, so it is meaningless to maintain the low locations.
729 mRows[i].low
[all...]
/frameworks/base/core/java/android/animation/
H A DPathKeyframes.java77 int low = 0;
80 while (low <= high) {
81 int mid = (low + high) / 2;
87 low = mid + 1;
93 // now high is below the fraction and low is above the fraction
94 return interpolateInRange(fraction, high, low);
/frameworks/av/media/libeffects/testlibs/
H A DAudioEqualizer.cpp172 void AudioEqualizer::getBandRange(int band, uint32_t & low, argument
176 low = 0;
179 low = mpHighShelf->getFrequency();
182 mpPeakingFilters[band - 1].getBandRange(low, high);
256 uint32_t low = mpLowShelf->getFrequency(); local
257 if (targetFreq <= low) {
272 low = freq;
274 // Now, low is right below the target and high is right above. See which one
276 low = Effects_log2(low);
[all...]
H A DAudioPeakingFilter.cpp103 void AudioPeakingFilter::getBandRange(uint32_t & low, uint32_t & high) const { argument
107 low = static_cast<uint32_t>((static_cast<uint64_t>(mNominalFrequency) * Effects_exp2(-halfBW + (16 << 15))) >> 16);
H A DAudioEqualizer.h29 // The EQ is composed of a low-shelf, zero or more peaking filters and a high
145 // For the low shelf, the low bound is 0 and the high bound is the band
147 // For the high shelf, the low bound is the band frequency and the high
150 void getBandRange(int band, uint32_t & low, uint32_t & high) const;
221 // The low-shelving filter.
H A DAudioPeakingFilter.h89 void getBandRange(uint32_t & low, uint32_t & high) const;
145 // the low-level biquad coefficients.
/frameworks/rs/scriptc/
H A Drs_math.rsh61 * Clamp the value amount between low and high.
64 * @param low
67 _RS_RUNTIME uint __attribute__((const, overloadable, always_inline)) rsClamp(uint amount, uint low, uint high);
72 _RS_RUNTIME int __attribute__((const, overloadable, always_inline)) rsClamp(int amount, int low, int high);
76 _RS_RUNTIME ushort __attribute__((const, overloadable, always_inline)) rsClamp(ushort amount, ushort low, ushort high);
80 _RS_RUNTIME short __attribute__((const, overloadable, always_inline)) rsClamp(short amount, short low, short high);
84 _RS_RUNTIME uchar __attribute__((const, overloadable, always_inline)) rsClamp(uchar amount, uchar low, uchar high);
88 _RS_RUNTIME char __attribute__((const, overloadable, always_inline)) rsClamp(char amount, char low, char high);
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p2/src/
H A DomxVCM4P2_DecodePadMV_PVOP.c96 OMX_S16 high, low, range; local
135 low = ( (-32) * scaleFactor);
211 if ( pDstMVCurMB[iBlk].dx < low )
220 if ( pDstMVCurMB[iBlk].dy < low )
/frameworks/native/opengl/libs/ETC1/
H A Detc1.cpp168 etc1_uint32 low, bool second, bool flipped) {
188 int offset = ((low >> k) & 1) | ((low >> (k + 15)) & 2);
202 etc1_uint32 low = (pIn[4] << 24) | (pIn[5] << 16) | (pIn[6] << 8) | pIn[7]; local
229 decode_subblock(pOut, r1, g1, b1, tableA, low, false, flipped);
230 decode_subblock(pOut, r2, g2, b2, tableB, low, true, flipped);
235 etc1_uint32 low; member in struct:__anon1364
350 &pCompressed->low, yy + x * 4, pModifierTable);
365 &pCompressed->low, y + xx * 4, pModifierTable);
437 pCompressed->low
167 decode_subblock(etc1_byte* pOut, int r, int g, int b, const int* table, etc1_uint32 low, bool second, bool flipped) argument
[all...]
/frameworks/av/media/libstagefright/timedtext/
H A DTimedTextSRTSource.cpp231 size_t low = 0; local
235 while (low <= high) {
236 mid = low + (high - low)/2;
241 low = mid + 1;
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/util/
H A DSparseWeakArray.java307 int high = start + len, low = start - 1, guess;
309 while (high - low > 1) {
310 guess = (high + low) / 2;
313 low = guess;
/frameworks/base/core/java/android/view/
H A DGhostView.java243 int low = firstGhost;
246 while (low <= high) {
247 int mid = (low + high) / 2;
252 low = mid + 1;
259 return low;
/frameworks/base/libs/hwui/
H A DSpotShadow.h89 static void quicksortCirc(Vector2* points, int low, int high, const Vector2& center);
90 static void quicksortX(Vector2* points, int low, int high);
H A DSpotShadow.cpp382 void SpotShadow::quicksortCirc(Vector2* points, int low, int high, argument
384 int i = low, j = high;
385 int p = low + (high - low) / 2;
401 if (low < j) quicksortCirc(points, low, j, center);
409 * @param low start index
412 void SpotShadow::quicksortX(Vector2* points, int low, int high) { argument
413 int i = low, j = high;
414 int p = low
[all...]

Completed in 1459 milliseconds

12