Searched refs:vec2 (Results 1 - 10 of 10) sorted by relevance
/frameworks/base/tests/RenderScriptTests/SceneGraph/res/raw/ |
H A D | shader2v.glsl | 8 varying vec2 varTex0;
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/frameworks/native/services/surfaceflinger/ |
H A D | Transform.h | 25 #include <ui/vec2.h> 80 vec2 transform(int x, int y) const; 100 vec2 transform(const vec2& v) const;
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H A D | Transform.cpp | 176 vec2 Transform::transform(const vec2& v) const { 177 vec2 r; 193 vec2 Transform::transform(int x, int y) const 195 return transform(vec2(x,y)); 206 vec2 lt( bounds.left, bounds.top ); 207 vec2 rt( bounds.right, bounds.top ); 208 vec2 lb( bounds.left, bounds.bottom ); 209 vec2 rb( bounds.right, bounds.bottom );
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H A D | Layer.cpp | 677 Mesh::VertexArray<vec2> texCoords(mMesh.getTexCoordArray<vec2>()); 678 texCoords[0] = vec2(left, 1.0f - top); 679 texCoords[1] = vec2(left, 1.0f - bottom); 680 texCoords[2] = vec2(right, 1.0f - bottom); 681 texCoords[3] = vec2(right, 1.0f - top); 747 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | GLES20RenderEngine.cpp | 298 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>()); 299 Mesh::VertexArray<vec2> texCoord(mesh.getTexCoordArray<vec2>()); 300 position[0] = vec2(0, 0); 301 position[1] = vec2(group.width, 0); 302 position[2] = vec2(group.width, group.height); 303 position[3] = vec2(0, group.height); 304 texCoord[0] = vec2(0, 0); 305 texCoord[1] = vec2( [all...] |
H A D | RenderEngine.cpp | 203 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
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/frameworks/native/include/ui/ |
H A D | vec2.h | 86 typedef tvec2<float> vec2; typedef in namespace:android
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H A D | vec3.h | 23 #include <ui/vec2.h>
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
H A D | vlc_encode.cpp | 2544 Int vec1, vec2, vec3; local 2571 vec2 = 3 ; 2583 vec2 = 3 ; 2595 vec2 = 4 ; 2607 vec2 = 1 ; 2619 vec2 = 1 ; 2693 p2x = motdata[yin2*nMBPerRow+xin2][vec2].x; 2694 p2y = motdata[yin2*nMBPerRow+xin2][vec2].y; 2695 //p2x = motxdata[xin2*2+(vec2&0x1) + (yin2*2+(vec2>> [all...] |
/frameworks/native/libs/ui/tests/ |
H A D | vec_test.cpp | 38 EXPECT_EQ(sizeof(vec2), sizeof(float)*2);
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