Searched refs:GLView (Results 1 - 20 of 20) sorted by relevance
/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
H A D | MeasureHelper.java | 26 private GLView mComponent; 30 private MeasureHelper(GLView component) { 34 public static MeasureHelper getInstance(GLView component) {
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H A D | GLView.java | 30 // GLView is a UI component. It can render to a GLCanvas and accept touch 31 // events. A GLView may have zero or more child GLView and they form a tree 35 // A GLView tree should be attached to a GLRoot before event dispatching and 36 // rendering happens. GLView asks GLRoot to re-render or re-layout the 37 // GLView hierarchy using requestRender() and requestLayoutContentPane(). 42 // from main thread (like a Handler) in your GLView, you need to call 45 public class GLView { class 46 private static final String TAG = "GLView"; 56 void onClick(GLView [all...] |
H A D | PreparePageFadeoutTexture.java | 17 private GLView mRootPane; 19 public PreparePageFadeoutTexture(GLView rootPane) { 67 GLView rootPane) {
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H A D | GLRoot.java | 43 public void setContentPane(GLView content);
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H A D | DetailsHelper.java | 53 public DetailsHelper(AbstractGalleryActivity activity, GLView rootPane, DetailsSource source) { 58 if (mContainer instanceof GLView) { 59 GLView view = (GLView) mContainer;
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H A D | ScrollBarView.java | 26 public class ScrollBarView extends GLView {
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H A D | EdgeView.java | 25 public class EdgeView extends GLView {
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H A D | SlideshowView.java | 29 public class SlideshowView extends GLView {
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H A D | SlotView.java | 30 public class SlotView extends GLView { 149 public void addComponent(GLView view) { 741 public Rect getSlotRect(int slotIndex, GLView rootPane) {
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H A D | PhotoView.java | 47 public class PhotoView extends GLView { 256 mUndoBar.setVisibility(GLView.INVISIBLE); 259 public void onClick(GLView v) { 1382 mUndoBar.animateVisibility(GLView.VISIBLE); 1390 mUndoBar.animateVisibility(GLView.INVISIBLE); 1817 public PhotoFallbackEffect buildFallbackEffect(GLView root, GLCanvas canvas) {
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H A D | GLRootView.java | 54 // The root component of all <code>GLView</code>s. The rendering is done in GL 83 private GLView mContentView; 157 public void setContentPane(GLView content) {
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H A D | UndoBarView.java | 30 public class UndoBarView extends GLView {
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H A D | TileImageView.java | 42 public class TileImageView extends GLView {
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/packages/apps/Gallery2/src/com/android/gallery3d/anim/ |
H A D | StateTransitionAnimation.java | 25 import com.android.gallery3d.ui.GLView; 146 private void applyOldTexture(GLView view, GLCanvas canvas, float alpha, float scale, boolean clear) { 160 public void applyBackground(GLView view, GLCanvas canvas) { 166 public void applyContentTransform(GLView view, GLCanvas canvas) { 175 public void applyOverlay(GLView view, GLCanvas canvas) {
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/packages/apps/Gallery2/src/com/android/gallery3d/app/ |
H A D | ActivityState.java | 38 import com.android.gallery3d.ui.GLView; 72 private GLView mContentPane; 77 protected void setContentPane(GLView content) {
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H A D | SlideshowPage.java | 35 import com.android.gallery3d.ui.GLView; 92 private final GLView mRootPane = new GLView() {
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H A D | ManageCachePage.java | 41 import com.android.gallery3d.ui.GLView; 94 private GLView mRootPane = new GLView() {
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H A D | AlbumPage.java | 52 import com.android.gallery3d.ui.GLView; 148 private final GLView mRootPane = new GLView() {
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H A D | AlbumSetPage.java | 54 import com.android.gallery3d.ui.GLView; 127 private final GLView mRootPane = new GLView() {
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H A D | PhotoPage.java | 68 import com.android.gallery3d.ui.GLView; 242 private final GLView mRootPane = new GLView() {
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