Searched refs:toColor (Results 1 - 5 of 5) sorted by relevance

/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
H A DGLCanvas.java111 public abstract void drawMixed(BasicTexture from, int toColor, argument
118 public abstract void drawMixed(BasicTexture from, int toColor, argument
H A DGLES11Canvas.java451 int toColor, float ratio, int x, int y, int w, int h) {
452 drawMixed(from, toColor, ratio, x, y, w, h, mAlpha);
471 private void setMixedColor(int toColor, float ratio, float alpha) { argument
487 // RGB component are get from toColor and will used as SRC1
488 float colorScale = scale * (toColor >>> 24) / (0xff * 0xff);
489 setTextureColor(((toColor >>> 16) & 0xff) * colorScale,
490 ((toColor >>> 8) & 0xff) * colorScale,
491 (toColor & 0xff) * colorScale, combo);
513 public void drawMixed(BasicTexture from, int toColor, float ratio, argument
521 fillRect(target.left, target.top, target.width(), target.height(), toColor);
450 drawMixed(BasicTexture from, int toColor, float ratio, int x, int y, int w, int h) argument
547 drawMixed(BasicTexture from, int toColor, float ratio, int x, int y, int width, int height, float alpha) argument
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H A DGLES20Canvas.java758 public void drawMixed(BasicTexture texture, int toColor, float ratio, int x, int y, int w, int h) { argument
761 drawMixed(texture, toColor, ratio, mTempSourceRect, mTempTargetRect);
765 public void drawMixed(BasicTexture texture, int toColor, float ratio, RectF source, RectF target) { argument
780 fillRect(target.left, target.top, target.width(), target.height(), toColor);
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/
H A DGLCanvas.java109 public abstract void drawMixed(BasicTexture from, int toColor, argument
116 public abstract void drawMixed(BasicTexture from, int toColor, argument
H A DGLES20Canvas.java758 public void drawMixed(BasicTexture texture, int toColor, float ratio, int x, int y, int w, int h) { argument
761 drawMixed(texture, toColor, ratio, mTempSourceRect, mTempTargetRect);
765 public void drawMixed(BasicTexture texture, int toColor, float ratio, RectF source, RectF target) { argument
780 fillRect(target.left, target.top, target.width(), target.height(), toColor);

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