/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/mingw/include/ |
H A D | avrfsdk.h | 17 ULONG Depth; member in struct:_AVRF_BACKTRACE_INFORMATION
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H A D | d3d10_1.h | 609 FLOAT Depth, 1006 #define ID3D10Device1_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) 1183 static FORCEINLINE void ID3D10Device1_ClearDepthStencilView(ID3D10Device1* This,ID3D10DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) { 1184 This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil);
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H A D | d3d10.idl | 588 UINT Depth; 1366 [in] FLOAT Depth,
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H A D | d3d11.idl | 932 UINT Depth; 1465 [in] FLOAT Depth,
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H A D | d3d8types.h | 1210 UINT Depth; member in struct:_D3DVOLUME_DESC
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H A D | d3d9types.h | 1517 UINT Depth; member in struct:_D3DVOLUME_DESC
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H A D | d3dx9tex.h | 76 UINT Depth; member in struct:_D3DXIMAGE_INFO
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H A D | d3d10.h | 905 UINT Depth; member in struct:D3D10_TEXTURE3D_DESC 4558 FLOAT Depth, 5052 FLOAT Depth, 5434 #define ID3D10Device_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) 5607 static FORCEINLINE void ID3D10Device_ClearDepthStencilView(ID3D10Device* This,ID3D10DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) { 5608 This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil); 6123 FLOAT Depth,
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H A D | d3d11.h | 929 UINT Depth; member in struct:D3D11_TEXTURE3D_DESC 4962 FLOAT Depth, 5569 FLOAT Depth, 5980 #define ID3D11DeviceContext_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) 6205 static FORCEINLINE void ID3D11DeviceContext_ClearDepthStencilView(ID3D11DeviceContext* This,ID3D11DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) { 6206 This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil); 6854 FLOAT Depth,
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H A D | d3d9.h | 1253 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE; 1630 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
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H A D | d3d8.h | 851 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture8 ** ppVolumeTexture) PURE;
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
H A D | avrfsdk.h | 17 ULONG Depth; member in struct:_AVRF_BACKTRACE_INFORMATION
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H A D | d3d10_1.h | 609 FLOAT Depth, 1006 #define ID3D10Device1_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) 1183 static FORCEINLINE void ID3D10Device1_ClearDepthStencilView(ID3D10Device1* This,ID3D10DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) { 1184 This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil);
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H A D | d3d10.idl | 588 UINT Depth; 1366 [in] FLOAT Depth,
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H A D | d3d11.idl | 932 UINT Depth; 1465 [in] FLOAT Depth,
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H A D | d3d8types.h | 1210 UINT Depth; member in struct:_D3DVOLUME_DESC
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H A D | d3d9types.h | 1517 UINT Depth; member in struct:_D3DVOLUME_DESC
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H A D | d3dx9tex.h | 76 UINT Depth; member in struct:_D3DXIMAGE_INFO
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H A D | d3d10.h | 905 UINT Depth; member in struct:D3D10_TEXTURE3D_DESC 4558 FLOAT Depth, 5052 FLOAT Depth, 5434 #define ID3D10Device_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) 5607 static FORCEINLINE void ID3D10Device_ClearDepthStencilView(ID3D10Device* This,ID3D10DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) { 5608 This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil); 6123 FLOAT Depth,
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H A D | d3d11.h | 929 UINT Depth; member in struct:D3D11_TEXTURE3D_DESC 4962 FLOAT Depth, 5569 FLOAT Depth, 5980 #define ID3D11DeviceContext_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) 6205 static FORCEINLINE void ID3D11DeviceContext_ClearDepthStencilView(ID3D11DeviceContext* This,ID3D11DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) { 6206 This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil); 6854 FLOAT Depth,
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H A D | d3d9.h | 1253 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE; 1630 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/sysroot/usr/include/X11/ |
H A D | Xlib.h | 252 * Depth structure; contains information for each possible depth. 258 } Depth; typedef in typeref:struct:__anon1550 275 Depth *depths; /* list of allowable depths on the screen */
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/X11/ |
H A D | Xlib.h | 252 * Depth structure; contains information for each possible depth. 258 } Depth; typedef in typeref:struct:__anon3286 275 Depth *depths; /* list of allowable depths on the screen */
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/mingw/include/ddk/ |
H A D | wdm.h | 475 ULONGLONG Depth:16; member in struct:__anon5743 484 ULONGLONG Depth:16; member in struct:__anon5744 492 ULONGLONG Depth:16; member in struct:__anon5745 504 USHORT Depth; member in struct:_SLIST_HEADER32::__anon5746 521 USHORT Depth; member in struct:_SLIST_HEADER::__anon5747 1791 USHORT Depth; \ 13266 #define ExQueryDepthSList(listhead) (listhead)->s.Depth 13268 #define ExQueryDepthSList(listhead) (listhead)->Depth 13354 if (ExQueryDepthSList(&Lookaside->L.u.ListHead) >= Lookaside->L.Depth) { 13361 if (ExQueryDepthSList(&Lookaside->L.ListHead) >= Lookaside->L.Depth) { [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ddk/ |
H A D | wdm.h | 475 ULONGLONG Depth:16; member in struct:__anon8391 484 ULONGLONG Depth:16; member in struct:__anon8392 492 ULONGLONG Depth:16; member in struct:__anon8393 504 USHORT Depth; member in struct:_SLIST_HEADER32::__anon8394 521 USHORT Depth; member in struct:_SLIST_HEADER::__anon8395 1791 USHORT Depth; \ 13266 #define ExQueryDepthSList(listhead) (listhead)->s.Depth 13268 #define ExQueryDepthSList(listhead) (listhead)->Depth 13354 if (ExQueryDepthSList(&Lookaside->L.u.ListHead) >= Lookaside->L.Depth) { 13361 if (ExQueryDepthSList(&Lookaside->L.ListHead) >= Lookaside->L.Depth) { [all...] |