Searched refs:attrib (Results 1 - 18 of 18) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/EGL/
H A DEglSurface.cpp30 bool EglSurface::setAttrib(EGLint attrib,EGLint val) { argument
31 switch(attrib) {
H A DEglPbufferSurface.cpp18 bool EglPbufferSurface::setAttrib(EGLint attrib,EGLint val) { argument
19 switch(attrib) {
48 bool EglPbufferSurface::getAttrib(EGLint attrib,EGLint* val) { argument
49 switch(attrib) {
H A DEglValidate.cpp19 bool EglValidate::confAttrib(EGLint attrib) { argument
20 switch(attrib) {
55 bool EglValidate::noAttribs(const EGLint* attrib) { argument
56 return !attrib || attrib[0] == EGL_NONE ;
H A DEglValidate.h23 static bool confAttrib(EGLint attrib);
24 static bool noAttribs(const EGLint* attrib);
H A DEglPbufferSurface.h33 bool setAttrib(EGLint attrib,EGLint val);
34 bool getAttrib(EGLint attrib,EGLint* val);
H A DEglPixmapSurface.cpp40 bool EglPixmapSurface::getAttrib(EGLint attrib,EGLint* val) { argument
41 switch(attrib) {
H A DEglWindowSurface.cpp41 bool EglWindowSurface::getAttrib(EGLint attrib,EGLint* val) { argument
42 switch(attrib) {
H A DEglPixmapSurface.h30 bool getAttrib(EGLint attrib,EGLint* val);
H A DEglWindowSurface.h30 bool getAttrib(EGLint attrib,EGLint* val);
H A DMacNative.h37 void getPixelFormatAttrib(void* pixelFormat,int attrib,int* val);
H A DEglContext.cpp71 bool EglContext::getAttrib(EGLint attrib,EGLint* value) { argument
72 switch(attrib) {
H A DEglSurface.h40 virtual bool setAttrib(EGLint attrib,EGLint val);
41 virtual bool getAttrib(EGLint attrib,EGLint* val) = 0;
H A DEglContext.h44 bool getAttrib(EGLint attrib,EGLint* value);
H A DMacNative.m106 void getPixelFormatAttrib(void* pixelFormat,int attrib,int* val){
108 [frmt getValues:val forAttribute:attrib forVirtualScreen:0];
H A DEglConfig.h28 bool getConfAttrib(EGLint attrib,EGLint* val) const;
H A DEglConfig.cpp150 bool EglConfig::getConfAttrib(EGLint attrib,EGLint* val) const { argument
151 switch(attrib) {
/sdk/emulator/opengl/tests/ut_renderer/
H A DRendererSurface.cpp30 EGLint attrib[MAX_ATTRIB]; local
33 attrib[pos++] = EGL_SURFACE_TYPE; attrib[pos++] = EGL_WINDOW_BIT;
34 if (config & CONFIG_DEPTH) {attrib[pos++] = EGL_DEPTH_SIZE; attrib[pos++] = 1;}
35 attrib[pos++] = EGL_NONE;
37 if (!eglChooseConfig(eglDisplay, attrib, &eglConfig, 1, &nConfigs)) {
/sdk/emulator/opengl/
H A Dcommon.mk225 # <src-dir> is the source directory where to find <basename>.attrib, etc..
241 $$(GEN): $$(EMUGL_EMUGEN) $$(_emugl_src).attrib $$(_emugl_src).in $$(_emugl_src).types

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