Searched refs:eglDisplay (Results 1 - 5 of 5) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/EGL/
H A DThreadInfo.h25 ThreadInfo():eglDisplay(NULL),glesContext(NULL),objManager(NULL){}
34 EglDisplay* eglDisplay; member in struct:ThreadInfo
H A DThreadInfo.cpp65 eglDisplay = dpy;
H A DEglImp.cpp814 EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay);
832 EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay);
856 return (thread->eglContext.Ptr()) ? thread->eglDisplay : EGL_NO_DISPLAY;
873 EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay);
932 EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay);
1003 EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay);
/sdk/emulator/opengl/tests/ut_renderer/
H A DRendererSurface.cpp25 EGLConfig RendererSurface::getEglConfig(EGLDisplay eglDisplay, SurfaceConfig config) argument
37 if (!eglChooseConfig(eglDisplay, attrib, &eglConfig, 1, &nConfigs)) {
42 if (eglGetConfigAttrib(eglDisplay, eglConfig, EGL_BUFFER_SIZE, &ibuf)) {
47 if (eglGetConfigAttrib(eglDisplay, eglConfig, EGL_DEPTH_SIZE, &ibuf)) {
61 RendererSurface * RendererSurface::create(EGLDisplay eglDisplay, SurfaceConfig config, NativeWindowing *nw) argument
81 EGLConfig eglConfig = getEglConfig(eglDisplay, config);
91 EGLSurface eglSurface = eglCreateWindowSurface(eglDisplay,
99 return new RendererSurface(eglDisplay, window, eglSurface, eglConfig);
H A DRendererSurface.h32 EGLDisplay eglDisplay() { return m_eglDisplay; } function in class:RendererSurface
34 static RendererSurface * create(EGLDisplay eglDisplay, SurfaceConfig config, NativeWindowing *nw);
35 static EGLConfig getEglConfig(EGLDisplay eglDisplay, SurfaceConfig config);

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