Searched refs:isBindedBuffer (Results 1 - 4 of 4) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
H A DGLEScontext.h143 bool isBindedBuffer(GLenum target);
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
H A DGLEScmImp.cpp340 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION);
346 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION);
583 if(ctx->isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER)) { // if vbo is binded take the indices from the vbo
745 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION);
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
H A DGLESv2Imp.cpp305 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION);
311 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION);
594 if(ctx->isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER)) { // if vbo is binded take the indices from the vbo
869 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION);
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
H A DGLEScontext.cpp428 bool GLEScontext::isBindedBuffer(GLenum target) { function in class:GLEScontext

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