Searched refs:maxTexUnits (Results 1 - 3 of 3) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
H A DGLEScmContext.cpp31 m_texCoords = new GLESpointer[s_glSupport.maxTexUnits];
123 int maxTexUnits = s_glSupport.maxTexUnits; local
127 for(int i=0; i< maxTexUnits;i++) {
296 return getCaps()->maxTexUnits;
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
H A DGLEScontext.h56 GLSupport():maxLights(0),maxVertexAttribs(0),maxClipPlane(0),maxTexUnits(0), \
67 int maxTexUnits; member in struct:GLSupport
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
H A DGLEScontext.cpp144 int maxTexUnits = getMaxTexUnits(); local
145 m_texState = new textureUnitState[maxTexUnits];
146 for (int i=0;i<maxTexUnits;++i) {
515 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_UNITS,&s_glSupport.maxTexUnits);

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