Searched refs:programObject (Results 1 - 1 of 1) sorted by relevance

/sdk/emulator/opengl/tests/translator_tests/GLES_V2/
H A DtriangleV2.cpp194 GLuint programObject; local
200 programObject = glCreateProgram();
201 if(programObject == 0)
203 glAttachShader(programObject, vertexShader);
204 glAttachShader(programObject, fragmentShader);
206 glBindAttribLocation(programObject, 0, "vPosition");
208 glLinkProgram(programObject);
210 glGetProgramiv(programObject, GL_LINK_STATUS, &linked);
214 glGetProgramiv(programObject, GL_INFO_LOG_LENGTH, &infoLen);
218 glGetProgramInfoLog(programObject, infoLe
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