Searched refs:tex (Results 1 - 11 of 11) sorted by relevance
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
H A D | TraceCommandWriter.java | 44 int tex = readTextureOnGlTexImage ? ( 1 << READ_TEXTURE_DATA_ON_GLTEXIMAGE_BIT) : 0; 46 int cmd = eglSwap | glDraw | tex;
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
H A D | GLEScmContext.h | 36 void setActiveTexture(GLenum tex); 37 void setClientActiveTexture(GLenum tex);
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H A D | GLEScmContext.cpp | 51 void GLEScmContext::setActiveTexture(GLenum tex) { argument 52 m_activeTexture = tex - GL_TEXTURE0; 55 void GLEScmContext::setClientActiveTexture(GLenum tex) { argument 56 m_clientActiveTexture = tex - GL_TEXTURE0; 129 unsigned int tex = GL_TEXTURE0+i; local 130 setClientActiveTexture(tex); 131 s_glDispatch.glClientActiveTexture(tex);
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H A D | GLEScmImp.cpp | 173 static ObjectLocalName TextureLocalName(GLenum target, unsigned int tex) { argument 175 return (tex!=0? tex : ctx->getDefaultTextureName(target)); 178 static TextureData* getTextureData(ObjectLocalName tex){ argument 181 if(!ctx->shareGroup()->isObject(TEXTURE,tex)) 187 ObjectDataPtr objData = ctx->shareGroup()->getObjectData(TEXTURE,tex); 190 ctx->shareGroup()->setObjectData(TEXTURE, tex, ObjectDataPtr(texData)); 199 unsigned int tex = ctx->getBindedTexture(target); local 200 return getTextureData(TextureLocalName(target,tex)); 233 TextureData* tex 1481 unsigned int tex = ctx->getBindedTexture(target); local 1658 ObjectLocalName tex = TextureLocalName(target,ctx->getBindedTexture(target)); local 2276 ObjectLocalName tex = TextureLocalName(GL_TEXTURE_2D,texname); local [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
H A D | FramebufferData.cpp | 183 unsigned int tex = ctx->shareGroup()->genGlobalName(TEXTURE); local 186 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, tex); 194 ctx->dispatcher().glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tex, 0); 195 setAttachment(GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tex, ObjectDataPtr(NULL), true);
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H A D | GLEScontext.cpp | 177 void GLEScontext::setActiveTexture(GLenum tex) { argument 178 m_activeTexture = tex - GL_TEXTURE0; 720 void GLEScontext::setBindedTexture(GLenum target, unsigned int tex) { argument 722 m_texState[m_activeTexture][pos].texture = tex;
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
H A D | GLClientState.cpp | 363 TextureRec* tex = m_tex.textures + m_tex.numTextures; local 364 TextureRec* prev = tex - 1; 365 while (tex != m_tex.textures && id < prev->id) { 366 *tex-- = *prev--; 368 tex->id = id; 369 tex->target = target; 372 return tex;
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H A D | GLClientState.h | 263 GLint tex = getActiveTexture() + GL_TEXTURE0; local 264 *ptr = tex;
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
H A D | GLEScontext.h | 124 virtual void setActiveTexture(GLenum tex); 127 void setBindedTexture(GLenum target,unsigned int tex);
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
H A D | ColorBuffer.cpp | 141 GLuint tex[2] = {m_tex, m_blitTex}; local 142 s_gl.glDeleteTextures(2, tex);
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
H A D | GLESv2Imp.cpp | 119 static ObjectLocalName TextureLocalName(GLenum target,unsigned int tex) { argument 121 return (tex!=0? tex : ctx->getDefaultTextureName(target)); 124 static TextureData* getTextureData(ObjectLocalName tex) { argument 127 ObjectDataPtr objData = ctx->shareGroup()->getObjectData(TEXTURE,tex); 130 ctx->shareGroup()->setObjectData(TEXTURE, tex, ObjectDataPtr(texData)); 139 unsigned int tex = ctx->getBindedTexture(target); local 140 return getTextureData(TextureLocalName(target,tex)); 1537 TextureData* tex = getTextureData(texture); 1538 return tex 1774 unsigned int tex = ctx->getBindedTexture(target); local 2025 ObjectLocalName tex = TextureLocalName(target,ctx->getBindedTexture(target)); local [all...] |
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