Searched refs:tex (Results 1 - 11 of 11) sorted by relevance

/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
H A DTraceCommandWriter.java44 int tex = readTextureOnGlTexImage ? ( 1 << READ_TEXTURE_DATA_ON_GLTEXIMAGE_BIT) : 0;
46 int cmd = eglSwap | glDraw | tex;
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
H A DGLEScmContext.h36 void setActiveTexture(GLenum tex);
37 void setClientActiveTexture(GLenum tex);
H A DGLEScmContext.cpp51 void GLEScmContext::setActiveTexture(GLenum tex) { argument
52 m_activeTexture = tex - GL_TEXTURE0;
55 void GLEScmContext::setClientActiveTexture(GLenum tex) { argument
56 m_clientActiveTexture = tex - GL_TEXTURE0;
129 unsigned int tex = GL_TEXTURE0+i; local
130 setClientActiveTexture(tex);
131 s_glDispatch.glClientActiveTexture(tex);
H A DGLEScmImp.cpp173 static ObjectLocalName TextureLocalName(GLenum target, unsigned int tex) { argument
175 return (tex!=0? tex : ctx->getDefaultTextureName(target));
178 static TextureData* getTextureData(ObjectLocalName tex){ argument
181 if(!ctx->shareGroup()->isObject(TEXTURE,tex))
187 ObjectDataPtr objData = ctx->shareGroup()->getObjectData(TEXTURE,tex);
190 ctx->shareGroup()->setObjectData(TEXTURE, tex, ObjectDataPtr(texData));
199 unsigned int tex = ctx->getBindedTexture(target); local
200 return getTextureData(TextureLocalName(target,tex));
233 TextureData* tex
1481 unsigned int tex = ctx->getBindedTexture(target); local
1658 ObjectLocalName tex = TextureLocalName(target,ctx->getBindedTexture(target)); local
2276 ObjectLocalName tex = TextureLocalName(GL_TEXTURE_2D,texname); local
[all...]
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
H A DFramebufferData.cpp183 unsigned int tex = ctx->shareGroup()->genGlobalName(TEXTURE); local
186 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, tex);
194 ctx->dispatcher().glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tex, 0);
195 setAttachment(GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tex, ObjectDataPtr(NULL), true);
H A DGLEScontext.cpp177 void GLEScontext::setActiveTexture(GLenum tex) { argument
178 m_activeTexture = tex - GL_TEXTURE0;
720 void GLEScontext::setBindedTexture(GLenum target, unsigned int tex) { argument
722 m_texState[m_activeTexture][pos].texture = tex;
/sdk/emulator/opengl/shared/OpenglCodecCommon/
H A DGLClientState.cpp363 TextureRec* tex = m_tex.textures + m_tex.numTextures; local
364 TextureRec* prev = tex - 1;
365 while (tex != m_tex.textures && id < prev->id) {
366 *tex-- = *prev--;
368 tex->id = id;
369 tex->target = target;
372 return tex;
H A DGLClientState.h263 GLint tex = getActiveTexture() + GL_TEXTURE0; local
264 *ptr = tex;
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
H A DGLEScontext.h124 virtual void setActiveTexture(GLenum tex);
127 void setBindedTexture(GLenum target,unsigned int tex);
/sdk/emulator/opengl/host/libs/libOpenglRender/
H A DColorBuffer.cpp141 GLuint tex[2] = {m_tex, m_blitTex}; local
142 s_gl.glDeleteTextures(2, tex);
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
H A DGLESv2Imp.cpp119 static ObjectLocalName TextureLocalName(GLenum target,unsigned int tex) { argument
121 return (tex!=0? tex : ctx->getDefaultTextureName(target));
124 static TextureData* getTextureData(ObjectLocalName tex) { argument
127 ObjectDataPtr objData = ctx->shareGroup()->getObjectData(TEXTURE,tex);
130 ctx->shareGroup()->setObjectData(TEXTURE, tex, ObjectDataPtr(texData));
139 unsigned int tex = ctx->getBindedTexture(target); local
140 return getTextureData(TextureLocalName(target,tex));
1537 TextureData* tex = getTextureData(texture);
1538 return tex
1774 unsigned int tex = ctx->getBindedTexture(target); local
2025 ObjectLocalName tex = TextureLocalName(target,ctx->getBindedTexture(target)); local
[all...]

Completed in 104 milliseconds