Searched refs:load (Results 1 - 6 of 6) sorted by relevance

/system/core/include/utils/
H A DPropertyMap.h81 static status_t load(const String8& filename, PropertyMap** outMap);
/system/core/libutils/
H A DPropertyMap.cpp118 status_t PropertyMap::load(const String8& filename, PropertyMap** outMap) { function in class:android::PropertyMap
/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp120 int load = 0; local
124 load |= 1;
131 if (load || parts.packed) {
133 comment("load initial iterated color (8888 packed)");
138 comment("load initial iterated color (dest format packed)");
454 load(txPtr, texel, WRITE_BACK);
636 // load texel
639 load(txPtr, texel, 0);
888 load(txPtr, texel, 0);
1106 load(part
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H A DGGLAssembler.h202 enum { //load/store flags
380 // load/store stuff
382 void load(const pointer_t& addr, const pixel_t& dest, uint32_t flags=0);
H A Dload_store.cpp65 void GGLAssembler::load(const pointer_t& addr, const pixel_t& s, uint32_t flags) function in class:android::GGLAssembler
H A DGGLAssembler.cpp245 // load the framebuffer pixel
247 load(parts.cbPtr, mDstPixel);

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