Searched refs:load (Results 1 - 6 of 6) sorted by relevance
/system/core/include/utils/ |
H A D | PropertyMap.h | 81 static status_t load(const String8& filename, PropertyMap** outMap);
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/system/core/libutils/ |
H A D | PropertyMap.cpp | 118 status_t PropertyMap::load(const String8& filename, PropertyMap** outMap) { function in class:android::PropertyMap
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/system/core/libpixelflinger/codeflinger/ |
H A D | texturing.cpp | 120 int load = 0; local 124 load |= 1; 131 if (load || parts.packed) { 133 comment("load initial iterated color (8888 packed)"); 138 comment("load initial iterated color (dest format packed)"); 454 load(txPtr, texel, WRITE_BACK); 636 // load texel 639 load(txPtr, texel, 0); 888 load(txPtr, texel, 0); 1106 load(part [all...] |
H A D | GGLAssembler.h | 202 enum { //load/store flags 380 // load/store stuff 382 void load(const pointer_t& addr, const pixel_t& dest, uint32_t flags=0);
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H A D | load_store.cpp | 65 void GGLAssembler::load(const pointer_t& addr, const pixel_t& s, uint32_t flags) function in class:android::GGLAssembler
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H A D | GGLAssembler.cpp | 245 // load the framebuffer pixel 247 load(parts.cbPtr, mDstPixel);
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