Searched refs:AssetManager (Results 1 - 25 of 65) sorted by relevance

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/frameworks/base/tools/layoutlib/bridge/src/android/content/res/
H A DBridgeAssetManager.java21 import android.content.res.AssetManager;
23 public class BridgeAssetManager extends AssetManager {
26 * This initializes the static field {@link AssetManager#mSystem} which is used
27 * by methods who get a global asset manager using {@link AssetManager#getSystem()}.
33 public static AssetManager initSystem() {
34 if (!(AssetManager.sSystem instanceof BridgeAssetManager)) {
35 // Note that AssetManager() creates a system AssetManager and we override it
37 AssetManager.sSystem = new BridgeAssetManager();
38 AssetManager
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H A DAssetManager_Delegate.java22 * Delegate used to provide implementation of a select few native methods of {@link AssetManager}
24 * Through the layoutlib_create tool, the original native methods of AssetManager have been replaced
31 /*package*/ static long newTheme(AssetManager manager) {
37 /*package*/ static void deleteTheme(AssetManager manager, long theme) {
/frameworks/base/include/android_runtime/
H A Dandroid_util_AssetManager.h20 #include <androidfw/AssetManager.h>
26 extern AssetManager* assetManagerForJavaObject(JNIEnv* env, jobject assetMgr);
/frameworks/base/core/java/android/content/res/
H A DTypedArray.java47 final int fullLen = len * AssetManager.STYLE_NUM_ENTRIES;
58 new int[len*AssetManager.STYLE_NUM_ENTRIES],
64 private final AssetManager mAssets;
138 index *= AssetManager.STYLE_NUM_ENTRIES;
140 final int type = data[index+AssetManager.STYLE_TYPE];
170 index *= AssetManager.STYLE_NUM_ENTRIES;
172 final int type = data[index+AssetManager.STYLE_TYPE];
209 index *= AssetManager.STYLE_NUM_ENTRIES;
211 final int type = data[index+AssetManager.STYLE_TYPE];
213 final int cookie = data[index+AssetManager
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H A DAssetManager.java36 public final class AssetManager implements AutoCloseable { class in inherits:AutoCloseable
60 private static final String TAG = "AssetManager";
66 /*package*/ static AssetManager sSystem = null;
81 * Create a new AssetManager containing only the basic system assets.
87 public AssetManager() { method in class:AssetManager
102 AssetManager system = new AssetManager(true);
109 private AssetManager(boolean isSystem) { method in class:AssetManager
125 public static AssetManager getSystem() {
522 Log.w(TAG, "AssetManager "
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H A DResources.java128 final AssetManager mAssets;
200 * AssetManager.
202 * @param assets Previously created AssetManager.
208 public Resources(AssetManager assets, DisplayMetrics metrics, Configuration config) {
215 * @param assets Previously created AssetManager.
224 public Resources(AssetManager assets, DisplayMetrics metrics, Configuration config,
1152 AssetManager.ACCESS_STREAMING);
1323 AssetManager.applyThemeStyle(mTheme, resId, force);
1339 AssetManager.copyTheme(mTheme, other.mTheme);
1368 AssetManager
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/frameworks/base/tests/LargeAssetTest/src/com/android/largeassettest/
H A DLargeAssetTest.java21 import android.content.res.AssetManager;
63 class Validator extends AsyncTask<AssetManager, Integer, Boolean> {
67 protected Boolean doInBackground(AssetManager... params) {
68 AssetManager am = params[0];
70 InputStream is = am.open("million-ints", AssetManager.ACCESS_STREAMING);
/frameworks/base/libs/androidfw/
H A DAssetManager.cpp27 #include <androidfw/AssetManager.h>
85 const char* AssetManager::RESOURCES_FILENAME = "resources.arsc";
86 const char* AssetManager::IDMAP_BIN = "/system/bin/idmap";
87 const char* AssetManager::OVERLAY_DIR = "/vendor/overlay";
88 const char* AssetManager::TARGET_PACKAGE_NAME = "android";
89 const char* AssetManager::TARGET_APK_PATH = "/system/framework/framework-res.apk";
90 const char* AssetManager::IDMAP_DIR = "/data/resource-cache";
141 * AssetManager
145 int32_t AssetManager::getGlobalCount()
150 AssetManager function in class:AssetManager
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/frameworks/base/graphics/java/android/graphics/
H A DFontFamily.java19 import android.content.res.AssetManager;
69 public boolean addFontFromAsset(AssetManager mgr, String path) {
78 private static native boolean nAddFontFromAsset(long nativeFamily, AssetManager mgr,
H A DMovie.java19 import android.content.res.AssetManager;
50 if (is instanceof AssetManager.AssetInputStream) {
51 final long asset = ((AssetManager.AssetInputStream) is).getNativeAsset();
H A DBitmapRegionDecoder.java18 import android.content.res.AssetManager;
115 if (is instanceof AssetManager.AssetInputStream) {
117 ((AssetManager.AssetInputStream) is).getNativeAsset(),
/frameworks/base/cmds/idmap/
H A Dcreate.cpp4 #include <androidfw/AssetManager.h>
121 if (get_zip_entry_crc(target_apk_path, AssetManager::RESOURCES_FILENAME,
125 if (get_zip_entry_crc(overlay_apk_path, AssetManager::RESOURCES_FILENAME,
155 if (get_zip_entry_crc(target_apk_path, AssetManager::RESOURCES_FILENAME,
159 if (get_zip_entry_crc(overlay_apk_path, AssetManager::RESOURCES_FILENAME,
164 AssetManager am;
H A Dinspect.cpp3 #include <androidfw/AssetManager.h>
147 status_t resource_metadata(const AssetManager& am, uint32_t res_id,
167 status_t parse_idmap_header(IdmapBuffer& buf, AssetManager& am) {
225 status_t parse_data(IdmapBuffer& buf, const AssetManager& am) {
300 AssetManager am;
/frameworks/base/cmds/bootanimation/
H A DBootAnimation.h23 #include <androidfw/AssetManager.h>
84 status_t initTexture(Texture* texture, AssetManager& asset, const char* name);
94 AssetManager mAssets;
/frameworks/base/core/jni/android/graphics/
H A DTypefaceImpl.h23 #include <androidfw/AssetManager.h>
H A DFontFamily.cpp27 #include <androidfw/AssetManager.h>
90 AssetManager* mgr = assetManagerForJavaObject(env, jassetMgr);
122 { "nAddFontFromAsset", "(JLandroid/content/res/AssetManager;Ljava/lang/String;)Z",
/frameworks/base/core/tests/coretests/src/android/content/
H A DAssetTest.java19 import android.content.res.AssetManager;
27 private AssetManager mAssets;
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/tests/src/androidx/media/filterfw/samples/simplecamera/
H A DAvgBrightnessFilterTest.java19 import android.content.res.AssetManager;
33 private AssetManager assetMgr = null;
H A DContrastRatioFilterTest.java26 import android.content.res.AssetManager;
39 private AssetManager assetMgr = null;
H A DExposureFilterTest.java19 import android.content.res.AssetManager;
38 private AssetManager assetMgr = null;
H A DIfElseFilterTest.java20 import android.content.res.AssetManager;
43 private AssetManager assetMgr = null;
/frameworks/base/native/android/
H A Dasset_manager.cpp23 #include <androidfw/AssetManager.h>
33 // AAssetManager is actually a secret typedef for an empty base class of AssetManager,
78 jclass amClass = env->FindClass("android/content/res/AssetManager");
107 AssetManager* mgr = static_cast<AssetManager*>(amgr);
118 AssetManager* mgr = static_cast<AssetManager*>(amgr);
/frameworks/base/rs/java/android/renderscript/
H A DFileA3D.java22 import android.content.res.AssetManager;
228 static public FileA3D createFromAsset(RenderScript rs, AssetManager mgr, String path) {
294 if (is instanceof AssetManager.AssetInputStream) {
295 long asset = ((AssetManager.AssetInputStream) is).getNativeAsset();
H A DFont.java26 import android.content.res.AssetManager;
184 AssetManager mgr = res.getAssets();
212 if (is instanceof AssetManager.AssetInputStream) {
213 long asset = ((AssetManager.AssetInputStream) is).getNativeAsset();
/frameworks/base/core/jni/
H A Dandroid_util_AssetManager.cpp35 #include <androidfw/AssetManager.h>
163 execl(AssetManager::IDMAP_BIN, AssetManager::IDMAP_BIN, "--scan",
164 AssetManager::OVERLAY_DIR, AssetManager::TARGET_PACKAGE_NAME,
165 AssetManager::TARGET_APK_PATH, AssetManager::IDMAP_DIR, (char*)NULL);
179 AssetManager* assetManagerForJavaObject(JNIEnv* env, jobject obj)
182 AssetManager* am = reinterpret_cast<AssetManager*>(amHandl
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