Searched refs:SpillScratch (Results 1 - 9 of 9) sorted by relevance
/art/compiler/optimizing/ | ||
H A D | parallel_move_resolver.h | 69 virtual void SpillScratch(int reg) = 0; |
H A D | parallel_move_test.cc | 53 virtual void SpillScratch(int reg) {} function in class:art::TestParallelMoveResolver |
H A D | code_generator_arm.h | 70 virtual void SpillScratch(int reg) OVERRIDE; |
H A D | code_generator_x86.h | 70 virtual void SpillScratch(int reg) OVERRIDE; |
H A D | code_generator_x86_64.h | 66 virtual void SpillScratch(int reg) OVERRIDE; |
H A D | parallel_move_resolver.cc | 199 resolver->SpillScratch(reg_); |
H A D | code_generator_x86_64.cc | 1459 void ParallelMoveResolverX86_64::SpillScratch(int reg) { function in class:art::x86_64::ParallelMoveResolverX86_64 |
H A D | code_generator_arm.cc | 1579 void ParallelMoveResolverARM::SpillScratch(int reg) { function in class:art::arm::ParallelMoveResolverARM |
H A D | code_generator_x86.cc | 1576 void ParallelMoveResolverX86::SpillScratch(int reg) { function in class:art::x86::ParallelMoveResolverX86 |
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