Searched refs:inIdx (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/visualizer/
H A DEffectVisualizer.cpp326 uint32_t inIdx; local
329 for (inIdx = 0 ; inIdx < inBuffer->frameCount * pContext->mChannelCount ; inIdx++) {
330 if (inBuffer->s16[inIdx] > maxSample) {
331 maxSample = inBuffer->s16[inIdx];
332 } else if (-inBuffer->s16[inIdx] > maxSample) {
333 maxSample = -inBuffer->s16[inIdx];
335 rmsSqAcc += (inBuffer->s16[inIdx] * inBuffer->s16[inIdx]);
376 uint32_t inIdx; local
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/frameworks/av/media/libeffects/loudness/
H A DEffectLoudnessEnhancer.cpp283 uint16_t inIdx; local
286 for (inIdx = 0 ; inIdx < inBuffer->frameCount ; inIdx++) {
288 leftSample = inputAmp * (float)inBuffer->s16[2*inIdx];
289 rightSample = inputAmp * (float)inBuffer->s16[2*inIdx +1];
291 inBuffer->s16[2*inIdx] = (int16_t) leftSample;
292 inBuffer->s16[2*inIdx +1] = (int16_t) rightSample;

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