Searched refs:intersects (Results 1 - 12 of 12) sorted by path

/frameworks/base/core/java/android/view/
H A DAccessibilityInteractionController.java851 if (!visibleWinFrame.intersects(boundsInScreen.left, boundsInScreen.top,
H A DViewGroup.java816 if (!bounds.intersects(0, 0, getWidth(), getHeight())) {
/frameworks/base/graphics/java/android/graphics/
H A DRect.java375 * If the rectangle specified by left,top,right,bottom intersects this
379 * intersection, use {@link #intersects(Rect, Rect)}.
404 * If the specified rectangle intersects this rectangle, return true and set
407 * is empty. To just test for intersection, use intersects()
422 * To just test for intersection, use intersects()
442 * Returns true if this rectangle intersects the specified rectangle.
452 * @return true iff the specified rectangle intersects this rectangle. In
455 public boolean intersects(int left, int top, int right, int bottom) { method in class:Rect
469 public static boolean intersects(Rect a, Rect b) { method in class:Rect
H A DRectF.java328 * If the rectangle specified by left,top,right,bottom intersects this
332 * intersection, use intersects()
366 * If the specified rectangle intersects this rectangle, return true and set
369 * is empty. To just test for intersection, use intersects()
384 * To just test for intersection, use intersects()
405 * Returns true if this rectangle intersects the specified rectangle.
415 * @return true iff the specified rectangle intersects this rectangle. In
418 public boolean intersects(float left, float top, float right, method in class:RectF
434 public static boolean intersects(RectF a, RectF b) { method in class:RectF
/frameworks/base/libs/hwui/
H A DDeferredDisplayList.cpp77 bool intersects(const Rect& rect) { function in class:android::uirenderer::DrawBatch
78 if (!rect.intersects(mBounds)) return false;
81 if (rect.intersects(mOps[i].state->mBounds)) {
83 DEFER_LOGD("op intersects with op %p with bounds %f %f %f %f:", mOps[i].op,
191 if (intersects(state->mBounds)) return false;
590 if (overBatch->intersects(state->mBounds)) {
H A DRect.h122 bool intersects(float l, float t, float r, float b) const { function in class:android::uirenderer::Rect
126 bool intersects(const Rect& r) const { function in class:android::uirenderer::Rect
127 return intersects(r.left, r.top, r.right, r.bottom);
H A DShadowTessellator.cpp51 if (!localClip.intersects(ambientShadowBounds)) {
100 if (!lightRect.intersects(casterBounds)) {
H A DSnapshot.h52 return rect.intersects(dangerRects[0])
53 || rect.intersects(dangerRects[1])
54 || rect.intersects(dangerRects[2])
55 || rect.intersects(dangerRects[3]);
H A DStatefulBaseRenderer.cpp226 * @param clipRequired if not null, will be set to true if element intersects clip
247 if (!clipRect.intersects(r)) return true;
249 // clip is required if geometry intersects clip rect
254 // round rect clip is required if RR clip exists, and geometry intersects its corners
286 if (!clipRect.intersects(r)) return true;
/frameworks/base/packages/SystemUI/src/com/android/systemui/egg/
H A DLLand.java430 if (mPlaying && ob.intersects(mDroid) && !DEBUG_IDDQD) {
794 public boolean intersects(Player p) { method in class:LLand.Obstacle
838 public boolean intersects(Player p) { method in class:LLand.Pop
/frameworks/base/services/accessibility/java/com/android/server/accessibility/
H A DScreenMagnifier.java254 if (!magnifiedFrame.intersects(left, top, right, bottom)) {
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DRegion_Delegate.java201 regionDelegate.mArea.intersects(left, top, right - left, bottom - top) == false;
217 regionDelegate.mArea.getBounds().intersects(

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