/frameworks/opt/bitmap/src/com/android/bitmap/util/ |
H A D | RectUtils.java | 39 final Matrix matrix = new Matrix(); 42 matrix.setRotate(-orientation); 45 matrix.mapRect(fullRectF); 46 matrix.mapRect(partialRectF); 48 matrix.reset(); 49 matrix.setTranslate(-fullRectF.left, -fullRectF.top); 50 matrix.mapRect(fullRectF); 51 matrix.mapRect(partialRectF); 61 final Matrix matrix = new Matrix(); 62 matrix [all...] |
/frameworks/base/graphics/java/android/graphics/ |
H A D | ColorMatrixColorFilter.java | 20 * A color filter that transforms colors through a 4x5 color matrix. This filter 29 * Create a color filter that transforms colors through a 4x5 color matrix. 31 * @param matrix 4x5 matrix used to transform colors. It is copied into 32 * the filter, so changes made to the matrix after the filter 35 public ColorMatrixColorFilter(ColorMatrix matrix) { argument 36 mMatrix.set(matrix); 41 * Create a color filter that transforms colors through a 4x5 color matrix. 44 * matrix. The first 20 entries of the array are copied into 57 * value is never null. Modifying the returned matrix doe 81 setColorMatrix(ColorMatrix matrix) argument [all...] |
H A D | Camera.java | 21 * generate a matrix that can be applied, for instance, on a 136 * Computes the matrix corresponding to the current transformation 137 * and copies it to the supplied matrix object. 139 * @param matrix The matrix to copy the current transforms into 141 public void getMatrix(Matrix matrix) { argument 142 nativeGetMatrix(matrix.native_instance); 146 * Computes the matrix corresponding to the current transformation 149 * @param canvas The Canvas to set the transform matrix onto
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | Transform3dActivity.java | 61 final Matrix matrix = mMatrix; 63 rotate(centerX, centerY, camera, matrix, 32.0f); 64 drawBitmap(canvas, centerX, centerY, 0.0f, matrix); 66 rotate(centerX, centerY, camera, matrix, 12.0f); 67 drawBitmap(canvas, centerX, centerY, -mBitmap1.getWidth(), matrix); 69 rotate(centerX, centerY, camera, matrix, 52.0f); 70 drawBitmap(canvas, centerX, centerY, mBitmap1.getWidth(), matrix); 72 rotate(centerX, centerY, camera, matrix, 122.0f); 73 drawBitmap(canvas, centerX, centerY, mBitmap1.getWidth() * 2.0f, matrix); 78 Matrix matrix) { 77 drawBitmap(Canvas canvas, float centerX, float centerY, float offset, Matrix matrix) argument 86 rotate(float centerX, float centerY, Camera camera, Matrix matrix, float angle) argument [all...] |
H A D | AssetsAtlasActivity.java | 53 final Matrix matrix = new Matrix(); 54 matrix.setScale(0.5f, 0.5f); 61 canvas.drawBitmap(mBitmap, matrix, null);
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H A D | Alpha8BitmapActivity.java | 81 Matrix matrix = new Matrix(); 82 matrix.setScale(2.0f, 2.0f); 83 matrix.postTranslate(0.0f, mBitmap1.getHeight()); 84 canvas.drawBitmap(mBitmap1, matrix, mBitmapPaint);
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/frameworks/base/core/java/android/gesture/ |
H A D | OrientedBoundingBox.java | 60 Matrix matrix = new Matrix(); 61 matrix.setRotate(orientation); 62 matrix.postTranslate(centerX, centerY); 63 matrix.mapPoints(point); 68 matrix.mapPoints(point); 73 matrix.mapPoints(point); 78 matrix.mapPoints(point);
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/frameworks/opt/photoviewer/sample/src/com/example/photoviewersample/ |
H A D | SampleProvider.java | 63 MatrixCursor matrix = new MatrixCursor(projection); 72 addRow(matrix, PHOTO_INDIVIDUAL_1); 73 addRow(matrix, PHOTO_INDIVIDUAL_2); 74 addRow(matrix, PHOTO_INDIVIDUAL_3); 75 addRow(matrix, PHOTO_INDIVIDUAL_4); 80 addRow(matrix, PHOTO_INDIVIDUAL_1); 83 addRow(matrix, PHOTO_INDIVIDUAL_2); 86 addRow(matrix, PHOTO_INDIVIDUAL_3); 89 addRow(matrix, PHOTO_INDIVIDUAL_4); 97 return matrix; 104 addRow(MatrixCursor matrix, int match_id) argument [all...] |
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
H A D | MatrixTransform.java | 35 public void setMatrix(Matrix4f matrix) { argument 36 mLocalMatrix = matrix;
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/frameworks/base/core/java/android/transition/ |
H A D | TransitionUtils.java | 87 Matrix matrix = new Matrix(); 88 matrix.setTranslate(-parent.getScrollX(), -parent.getScrollY()); 89 view.transformMatrixToGlobal(matrix); 90 sceneRoot.transformMatrixToLocal(matrix); 92 matrix.mapRect(bounds); 100 Bitmap bitmap = createViewBitmap(view, matrix, bounds); 112 * Creates a Bitmap of the given view, using the Matrix matrix to transform to the local 113 * coordinates. <code>matrix</code> will be modified during the bitmap creation. 117 * @param matrix The matrix convertin 124 createViewBitmap(View view, Matrix matrix, RectF bounds) argument [all...] |
H A D | ChangeImageTransform.java | 34 * This Transition captures an ImageView's matrix before and after the 45 private static final String PROPNAME_MATRIX = "android:changeImageTransform:matrix"; 98 Matrix matrix; 101 matrix = imageView.getImageMatrix(); 102 if (!matrix.isIdentity()) { 103 matrix = new Matrix(matrix); 110 matrix = new Matrix(); 111 matrix.setScale(scaleX, scaleY); 113 matrix [all...] |
/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Texture.cpp | 42 void Texture::setMatrix(float const* matrix) { argument 43 mTextureMatrix = mat4(matrix);
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H A D | Texture.h | 42 void setMatrix(float const* matrix);
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/frameworks/base/libs/hwui/ |
H A D | DeferredLayerUpdater.h | 70 ANDROID_API void setTransform(const SkMatrix* matrix) { argument 72 mTransform = matrix ? new SkMatrix(*matrix) : 0;
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H A D | StatefulBaseRenderer.cpp | 112 void StatefulBaseRenderer::getMatrix(SkMatrix* matrix) const { 113 mSnapshot->transform->copyTo(*matrix); 132 void StatefulBaseRenderer::setMatrix(const SkMatrix& matrix) { argument 133 mSnapshot->transform->load(matrix); 136 void StatefulBaseRenderer::setMatrix(const Matrix4& matrix) { argument 137 mSnapshot->transform->load(matrix); 140 void StatefulBaseRenderer::concatMatrix(const SkMatrix& matrix) { argument 141 mat4 transform(matrix); 145 void StatefulBaseRenderer::concatMatrix(const Matrix4& matrix) { argument 146 mSnapshot->transform->multiply(matrix); [all...] |
H A D | StatefulBaseRenderer.h | 31 * Manages the Snapshot stack, implementing matrix, save/restore, and clipping methods in the 51 * Initialize the first snapshot, computing the projection matrix, and stores the dimensions of 78 virtual void setMatrix(const SkMatrix& matrix); 79 void setMatrix(const Matrix4& matrix); // internal only convenience method 80 virtual void concatMatrix(const SkMatrix& matrix); 81 void concatMatrix(const Matrix4& matrix); // internal only convenience method
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/frameworks/native/include/private/gui/ |
H A D | LayerState.h | 63 matrix.dsdx = matrix.dtdy = 1.0f; 64 matrix.dsdy = matrix.dtdx = 0.0f; 89 matrix22_t matrix; member in struct:android::layer_state_t
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/frameworks/opt/chips/src/com/android/ex/chips/ |
H A D | CircularImageView.java | 25 private final Matrix matrix; field in class:CircularImageView 42 matrix = new Matrix(); 100 matrix.reset(); 103 matrix.setRectToRect(source, dest, Matrix.ScaleToFit.FILL); 105 shader.setLocalMatrix(matrix);
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/frameworks/base/core/java/android/view/ |
H A D | GhostView.java | 61 public void setMatrix(Matrix matrix) { argument 62 mRenderNode.setAnimationMatrix(matrix); 92 public static void calculateMatrix(View view, ViewGroup host, Matrix matrix) { argument 94 matrix.reset(); 95 parent.transformMatrixToGlobal(matrix); 96 matrix.preTranslate(-parent.getScrollX(), -parent.getScrollY()); 97 host.transformMatrixToLocal(matrix); 100 public static GhostView addGhost(View view, ViewGroup viewGroup, Matrix matrix) { argument 118 if (matrix == null) { 119 matrix [all...] |
H A D | HardwareLayer.java | 115 * @param matrix The transform to apply to the layer. 117 public void setTransform(Matrix matrix) { argument 118 nSetTransform(mFinalizer.get(), matrix.native_instance); 149 private static native void nSetTransform(long layerUpdater, long matrix); argument
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | ImageShader.java | 434 public void setSourceTransform(float[] matrix) { argument 435 if (matrix.length != 16) { 436 throw new IllegalArgumentException("Expected 4x4 matrix for source transform!"); 439 matrix[12], 440 matrix[13], 442 matrix[0] + matrix[12], 443 matrix[1] + matrix[13], 445 matrix[ 485 setTargetTransform(float[] matrix) argument [all...] |
/frameworks/base/services/core/java/com/android/server/input/ |
H A D | PersistentDataStore.java | 466 float[] matrix = TouchCalibration.IDENTITY.getAffineTransform(); 472 for (int i = 0; i < matrix.length && i < CALIBRATION_NAME.length; i++) { 474 matrix[i] = Float.parseFloat(value); 483 mTouchCalibration[r] = new TouchCalibration(matrix[0], 484 matrix[1], matrix[2], matrix[3], matrix[4], matrix[5]); 487 mTouchCalibration[r] = new TouchCalibration(matrix[ [all...] |
/frameworks/base/core/jni/android/graphics/ |
H A D | Matrix.cpp | 188 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); local 189 matrix->postSkew(kx, ky); 193 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); local 195 matrix->postConcat(*other); 199 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); local 205 return matrix->setRectToRect(src_, dst_, stf) ? JNI_TRUE : JNI_FALSE; 211 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); local 223 result = matrix->setPolyToPoly((const SkPoint*)src, (const SkPoint*)dst, 232 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); local 234 return matrix 241 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); local 260 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); local 269 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); local 275 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); local 288 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); local [all...] |
/frameworks/base/services/accessibility/java/com/android/server/accessibility/ |
H A D | DisplayAdjustmentUtils.java | 107 private static float[] multiply(float[] matrix, float[] other) { argument 108 if (matrix == null) { 112 Matrix.multiplyMM(result, 0, matrix, 0, other, 0); 138 * Sets the surface flinger's color transformation as a 4x4 matrix. If the 139 * matrix is null, color transformations are disabled. 141 * @param m the float array that holds the transformation matrix, or null to
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/frameworks/native/libs/input/ |
H A D | Input.cpp | 353 static void transformPoint(const float matrix[9], float x, float y, float *outX, float *outY) { argument 355 float newX = matrix[0] * x + matrix[1] * y + matrix[2]; 356 float newY = matrix[3] * x + matrix[4] * y + matrix[5]; 357 float newZ = matrix[6] * x + matrix[7] * y + matrix[ 365 transformAngle(const float matrix[9], float angleRadians, float originX, float originY) argument 385 transform(const float matrix[9]) argument [all...] |