/frameworks/compile/mclinker/lib/MC/ |
H A D | InputBuilder.cpp | 133 MemoryArea *memory = m_pMemFactory->produce(pInput.path(), pMode, pPerm); local 134 pInput.setMemArea(memory); 140 MemoryArea *memory = m_pMemFactory->produce(pMemBuffer, pSize); local 141 pInput.setMemArea(memory);
|
/frameworks/native/services/surfaceflinger/tests/resize/ |
H A D | resize.cpp | 17 #include <cutils/memory.h>
|
/frameworks/base/core/jni/ |
H A D | android_hardware_SoundTrigger.cpp | 492 sp<IMemory> memory; local 567 memory = memoryDealer->allocate(offset + size); 568 if (memory == 0 || memory->pointer() == NULL) { 573 nSoundModel = (struct sound_trigger_sound_model *)memory->pointer(); 632 status = module->loadSoundModel(memory, &handle); 696 sp<IMemory> memory = memoryDealer->allocate(totalSize); local 697 if (memory == 0 || memory->pointer() == NULL) { 701 memcpy((char *)memory [all...] |
/frameworks/base/libs/hwui/renderthread/ |
H A D | RenderThread.h | 22 #include <memory>
|
/frameworks/compile/slang/ |
H A D | llvm-rs-as.cpp | 36 #include <memory>
|
/frameworks/rs/cpu_ref/linkloader/include/ |
H A D | ELFObject.h | 25 #include <memory>
|
H A D | ELFHeader.h | 23 #include <memory>
|
/frameworks/native/libs/binder/ |
H A D | MemoryDealer.cpp | 220 // might kick out the memory region that's allocated and/or written 241 sp<IMemory> memory; local 244 memory = new Allocation(this, heap(), offset, size); 246 return memory; 269 // align all the memory blocks on a cache-line boundary
|
/frameworks/av/services/soundtrigger/ |
H A D | SoundTriggerHwService.h | 91 CallbackEvent(event_type type, sp<IMemory> memory, wp<Module> module);
|
H A D | SoundTriggerHwService.cpp | 469 SoundTriggerHwService::CallbackEvent::CallbackEvent(event_type type, sp<IMemory> memory, argument 471 : mType(type), mMemory(memory), mModule(module)
|
/frameworks/base/cmds/app_process/ |
H A D | app_main.cpp | 13 #include <cutils/memory.h> 122 // contiguous memory. There isn't any documented guarantee
|
/frameworks/base/tests/touchlag/ |
H A D | touchlag.cpp | 27 #include <cutils/memory.h>
|
/frameworks/compile/mclinker/include/mcld/ADT/ |
H A D | BinTree.h | 18 #include <memory> 254 * \brief BinaryTreeBase gives root node and memory management. 256 * The memory management of nodes in is hidden by BinaryTreeBase.
|
/frameworks/base/libs/androidfw/ |
H A D | Asset.cpp | 36 #include <memory.h> 272 * Create a new Asset from a memory mapping. 290 * Create a new Asset from compressed data in a memory mapping.
|
H A D | ResourceTypes.cpp | 32 #include <memory.h> 731 ALOGW("No memory trying to allocate decode cache table of %d bytes\n", 751 ALOGW("No memory when trying to allocate decode cache for string #%d\n", 3961 // Need to alloc more memory...
|
/frameworks/base/docs/html/training/ |
H A D | training_toc.cs | 379 responsive and avoid exceeding memory limits." 395 <li><a href="<?cs var:toroot ?>training/displaying-bitmaps/manage-memory.html"> 1472 <a href="<?cs var:toroot ?>training/articles/memory.html" 1474 "How to keep your app's memory footprint small in order to improve performance
|
/frameworks/base/tools/aapt/ |
H A D | ZipFile.cpp | 31 #include <memory.h> 1150 // free the memory when you're done
|
/frameworks/native/opengl/libs/EGL/ |
H A D | eglApi.cpp | 34 #include <cutils/memory.h>
|
/frameworks/native/services/inputflinger/ |
H A D | EventHub.cpp | 22 #include <memory.h>
|
/frameworks/testing/espresso/libs/ |
H A D | guava-14.0.1.jar | META-INF/MANIFEST.MF META-INF/ META-INF/maven/ META-INF/maven/com. ... |