/external/zxing/core/ |
H A D | core.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/zxing/ com/google/zxing/aztec/ ... |
/external/skia/src/gpu/effects/ |
H A D | GrTextureDomain.cpp | 46 const GrGLEffect::TextureSampler sampler, 53 builder->fsAppendTextureLookupAndModulate(inModulateColor, sampler, 75 builder->fsAppendTextureLookupAndModulate(inModulateColor, sampler, clampedCoords.c_str()); 92 builder->fsAppendTextureLookupAndModulate(inModulateColor, sampler, inCoords.c_str()); 108 builder->fsAppendTextureLookupAndModulate(inModulateColor, sampler, inCoords.c_str()); 42 sampleTexture(GrGLShaderBuilder* builder, const GrTextureDomain& textureDomain, const char* outColor, const SkString& inCoords, const GrGLEffect::TextureSampler sampler, const char* inModulateColor) argument
|
/external/skia/src/gpu/gl/ |
H A D | GrGLShaderBuilder.cpp | 363 const GrGLShaderBuilder::TextureSampler& sampler, 368 this->getUniformCStr(sampler.samplerUniform()), 370 sampler.configComponentMask(), 371 sampler.swizzle(), 375 void GrGLShaderBuilder::fsAppendTextureLookup(const GrGLShaderBuilder::TextureSampler& sampler, argument 378 this->appendTextureLookup(&fFSCode, sampler, coordName, varyingType); 383 const GrGLShaderBuilder::TextureSampler& sampler, 387 this->appendTextureLookup(&lookup, sampler, coordName, varyingType); 362 appendTextureLookup(SkString* out, const GrGLShaderBuilder::TextureSampler& sampler, const char* coordName, GrSLType varyingType) const argument 381 fsAppendTextureLookupAndModulate( const char* modulation, const GrGLShaderBuilder::TextureSampler& sampler, const char* coordName, GrSLType varyingType) argument
|
/external/skia/src/effects/ |
H A D | SkBlurMaskFilter.cpp | 628 const GrGLShaderBuilder::TextureSampler& sampler, 638 builder->fsAppendTextureLookup(sampler, "vec2(coord,0.5)"); 627 OutputRectBlurProfileLookup(GrGLShaderBuilder* builder, const GrGLShaderBuilder::TextureSampler& sampler, const char *output, const char *profileSize, const char *loc, const char *blurred_width, const char *sharp_width) argument
|
H A D | SkMatrixConvolutionImageFilter.cpp | 445 const GrGLShaderBuilder::TextureSampler& sampler, 463 builder->fsAppendTextureLookup(sampler, coord); 444 appendTextureLookup(GrGLShaderBuilder* builder, const GrGLShaderBuilder::TextureSampler& sampler, const char* coord, const char* bounds, SkMatrixConvolutionImageFilter::TileMode tileMode) argument
|
/external/mesa3d/include/CL/ |
H A D | cl.hpp | 1056 static cl_int retain(cl_sampler sampler) argument 1057 { return ::clRetainSampler(sampler); } 1058 static cl_int release(cl_sampler sampler) argument 1059 { return ::clReleaseSampler(sampler); } 2170 Sampler(const Sampler& sampler) : detail::Wrapper<cl_type>(sampler) { } argument
|
/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_llvm.c | 440 struct lp_build_sampler_soa *sampler = 0; local 447 sampler = draw_sampler; 458 sampler, 1085 struct lp_build_sampler_soa *sampler = 0; local 1179 sampler = draw_llvm_sampler_soa_create( 1256 sampler, 1301 sampler->destroy(sampler); 1317 struct lp_sampler_static_state *sampler; local 1340 * sampler arra [all...] |
H A D | draw_llvm_sample.c | 51 * This provides the bridge between the sampler state store in 52 * lp_jit_context and lp_jit_texture and the sampler code 54 * the texture sampler code generator in terms of the state stored in 68 * This is the bridge between our sampler and the TGSI translator. 127 * fetch the members of lp_jit_texture to fulfill the sampler code 131 * sampler code generator a reusable module without dependencies to 159 draw_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler) argument 161 FREE(sampler); 181 struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base; local 186 &sampler 208 struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base; local 225 struct draw_llvm_sampler_soa *sampler; local [all...] |
H A D | draw_pipe_aaline.c | 109 void *sampler[PIPE_MAX_SAMPLERS]; member in struct:aaline_stage::__anon26276 140 int freeSampler; /** an available sampler for the pstipple */ 149 * Look for a free sampler, a free input attrib, and two free temp regs. 216 /* find free sampler */ 249 /* declare new sampler */ 492 * Create the sampler CSO that'll be used for antialiasing. 499 struct pipe_sampler_state sampler; local 502 memset(&sampler, 0, sizeof(sampler)); 503 sampler 895 aaline_bind_sampler_states(struct pipe_context *pipe, unsigned num, void **sampler) argument [all...] |
H A D | draw_pipe_pstipple.c | 127 int freeSampler; /** an available sampler for the pstipple */ 136 * Look for a free sampler, a free input attrib, and two free temp regs. 211 /* find free sampler */ 247 /* declare new sampler */ 303 /* TEX texTemp, texTemp, sampler; */ 468 * Create the sampler CSO that'll be used for stippling. 473 struct pipe_sampler_state sampler; local 476 memset(&sampler, 0, sizeof(sampler)); 477 sampler 706 pstip_bind_sampler_states(struct pipe_context *pipe, unsigned num, void **sampler) argument [all...] |
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_sample.c | 90 * Initialize lp_sampler_static_state object with the gallium sampler 97 const struct pipe_sampler_state *sampler) 103 if (!sampler || !view || !view->texture) 109 * We don't copy sampler state over unless it is actually enabled, to avoid 110 * spurious recompiles, as the sampler static state is part of the shader 131 state->wrap_s = sampler->wrap_s; 132 state->wrap_t = sampler->wrap_t; 133 state->wrap_r = sampler->wrap_r; 134 state->min_img_filter = sampler->min_img_filter; 135 state->mag_img_filter = sampler 95 lp_sampler_static_state(struct lp_sampler_static_state *state, const struct pipe_sampler_view *view, const struct pipe_sampler_state *sampler) argument [all...] |
H A D | lp_bld_tgsi.h | 99 * Describe a texture sampler interpolator. 169 (*destroy)( struct lp_build_sampler_soa *sampler ); 172 (*emit_fetch_texel)( const struct lp_build_sampler_soa *sampler, 184 (*emit_size_query)( const struct lp_build_sampler_soa *sampler, 196 (*emit_fetch_texel)( struct lp_build_sampler_aos *sampler, 221 struct lp_build_sampler_soa *sampler, 233 struct lp_build_sampler_aos *sampler, 368 const struct lp_build_sampler_soa *sampler; member in struct:lp_build_tgsi_soa_context 454 struct lp_build_sampler_aos *sampler; member in struct:lp_build_tgsi_aos_context
|
H A D | lp_bld_tgsi_aos.c | 369 if (!bld->sampler) { 370 _debug_printf("warning: found texture instruction but no sampler generator supplied\n"); 394 return bld->sampler->emit_fetch_texel(bld->sampler, 990 struct lp_build_sampler_aos *sampler, 1014 bld.sampler = sampler; 983 lp_build_tgsi_aos(struct gallivm_state *gallivm, const struct tgsi_token *tokens, struct lp_type type, const unsigned char swizzles[4], LLVMValueRef consts_ptr, const LLVMValueRef *inputs, LLVMValueRef *outputs, struct lp_build_sampler_aos *sampler, const struct tgsi_shader_info *info) argument
|
H A D | lp_bld_tgsi_soa.c | 1155 if (!bld->sampler) { 1156 _debug_printf("warning: found texture instruction but no sampler generator supplied\n"); 1288 bld->sampler->emit_fetch_texel(bld->sampler, 1352 if (!bld->sampler) { 1353 _debug_printf("warning: found texture query instruction but no sampler generator supplied\n"); 1364 bld->sampler->emit_size_query(bld->sampler, 2061 struct lp_build_sampler_soa *sampler, 2085 bld.sampler 2052 lp_build_tgsi_soa(struct gallivm_state *gallivm, const struct tgsi_token *tokens, struct lp_type type, struct lp_build_mask_context *mask, LLVMValueRef consts_ptr, const struct lp_bld_tgsi_system_values *system_values, const LLVMValueRef *pos, const LLVMValueRef (*inputs)[TGSI_NUM_CHANNELS], LLVMValueRef (*outputs)[TGSI_NUM_CHANNELS], struct lp_build_sampler_soa *sampler, const struct tgsi_shader_info *info) argument [all...] |
/external/mesa3d/src/gallium/auxiliary/postprocess/ |
H A D | pp_program.h | 46 struct pipe_sampler_state sampler; /* bilinear */ member in struct:program
|
/external/mesa3d/src/gallium/auxiliary/tgsi/ |
H A D | tgsi_exec.c | 1717 fetch_texel( struct tgsi_sampler *sampler, argument 1731 sampler->get_samples(sampler, s->f, t->f, p->f, c0->f, control, rgba); 1998 struct tgsi_sampler *sampler; local 2047 sampler = mach->Samplers[unit]; 2048 sampler->get_texel(sampler, r[0].i, r[1].i, r[2].i, r[3].i, 2069 struct tgsi_sampler *sampler; local 2077 sampler = mach->Samplers[unit]; 2079 sampler [all...] |
H A D | tgsi_ureg.c | 141 struct ureg_src sampler[PIPE_MAX_SAMPLERS]; member in struct:ureg_program 603 /* Allocate a new sampler. 611 if (ureg->sampler[i].Index == nr) 612 return ureg->sampler[i]; 615 ureg->sampler[i] = ureg_src_register( TGSI_FILE_SAMPLER, nr ); 617 return ureg->sampler[i]; 621 return ureg->sampler[0]; 625 * Allocate a new shader sampler view. 1499 ureg->sampler[i].Index, 1 );
|
/external/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_blit.c | 65 struct pipe_sampler_state sampler; member in struct:blit_state 125 ctx->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 126 ctx->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 127 ctx->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 128 ctx->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; 129 ctx->sampler.min_img_filter = 0; /* set later */ 130 ctx->sampler.mag_img_filter = 0; /* set later */ 681 /* default sampler state */ 682 ctx->sampler.normalized_coords = normalized; 683 ctx->sampler [all...] |
H A D | u_gen_mipmap.c | 65 struct pipe_sampler_state sampler; member in struct:gen_mipmap_state 1295 /* sampler state */ 1296 memset(&ctx->sampler, 0, sizeof(ctx->sampler)); 1297 ctx->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 1298 ctx->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 1299 ctx->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 1300 ctx->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; 1301 ctx->sampler.normalized_coords = 1; 1507 * \param psv the sampler vie [all...] |
H A D | u_simple_shaders.c | 120 struct ureg_src sampler; local 131 sampler = ureg_DECL_sampler( ureg, 0 ); 149 tex_target, tex, sampler ); 182 struct ureg_src sampler; local 191 sampler = ureg_DECL_sampler( ureg, 0 ); 211 tex_target, tex, sampler );
|
/external/mesa3d/src/gallium/auxiliary/vl/ |
H A D | vl_compositor.c | 133 struct ureg_src sampler[3]; local 145 sampler[i] = ureg_DECL_sampler(shader, i); 151 * texel.xyz = tex(tc, sampler[i]) 155 ureg_TEX(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), TGSI_TEXTURE_3D, tc, sampler[i]); 176 struct ureg_src sampler[3]; local 191 sampler[i] = ureg_DECL_sampler(shader, i); 228 TGSI_TEXTURE_3D, src, sampler[j]); 268 struct ureg_src sampler; local 282 sampler = ureg_DECL_sampler(shader, 0); 289 * texel = tex(tc, sampler) 315 struct ureg_src tc, color, sampler; local 398 struct pipe_sampler_state sampler; local [all...] |
H A D | vl_idct.c | 116 struct ureg_src sampler, bool resource3d) 118 ureg_TEX(shader, m[0], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[0], sampler); 119 ureg_TEX(shader, m[1], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[1], sampler); 512 struct pipe_sampler_state sampler; local 545 memset(&sampler, 0, sizeof(sampler)); 546 sampler.wrap_s = PIPE_TEX_WRAP_REPEAT; 547 sampler.wrap_t = PIPE_TEX_WRAP_REPEAT; 548 sampler.wrap_r = PIPE_TEX_WRAP_REPEAT; 549 sampler 115 fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2], struct ureg_src sampler, bool resource3d) argument [all...] |
H A D | vl_matrix_filter.c | 83 struct ureg_src sampler; local 97 sampler = ureg_DECL_sampler(shader, 0); 107 * t_array[0..*] = tex(t_array[0..*], sampler) 123 ureg_TEX(shader, t_array[i], TGSI_TEXTURE_2D, src, sampler); 158 struct pipe_sampler_state sampler; local 190 memset(&sampler, 0, sizeof(sampler)); 191 sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 192 sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 193 sampler [all...] |
H A D | vl_matrix_filter.h | 43 void *sampler; member in struct:vl_matrix_filter
|
H A D | vl_mc.c | 163 struct ureg_src tc[2], sampler; local 175 sampler = ureg_DECL_sampler(shader, 0); 192 * fragment.xyz = tex(ref, sampler[0]) 214 ureg_TEX(shader, ureg_writemask(fragment, TGSI_WRITEMASK_XYZ), TGSI_TEXTURE_2D, ureg_src(ref), sampler); 333 * fragment.xyz = tex(tc, sampler) * scale + tc.z 374 struct pipe_sampler_state sampler; local 381 memset(&sampler, 0, sizeof(sampler)); 382 sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 383 sampler [all...] |