Searched defs:WebGLShaderPrecisionFormat (Results 1 - 2 of 2) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DWebGLShaderPrecisionFormat.cpp29 #include "core/html/canvas/WebGLShaderPrecisionFormat.h"
34 PassRefPtr<WebGLShaderPrecisionFormat> WebGLShaderPrecisionFormat::create(GLint rangeMin, GLint rangeMax, GLint precision)
36 return adoptRef(new WebGLShaderPrecisionFormat(rangeMin, rangeMax, precision));
39 GLint WebGLShaderPrecisionFormat::rangeMin() const
44 GLint WebGLShaderPrecisionFormat::rangeMax() const
49 GLint WebGLShaderPrecisionFormat::precision() const
54 WebGLShaderPrecisionFormat::WebGLShaderPrecisionFormat(GLint rangeMin, GLint rangeMax, GLint precision) function in class:WebCore::WebGLShaderPrecisionFormat
H A DWebGLShaderPrecisionFormat.h37 class WebGLShaderPrecisionFormat : public RefCounted<WebGLShaderPrecisionFormat>, public ScriptWrappable { class in namespace:WebCore
39 static PassRefPtr<WebGLShaderPrecisionFormat> create(GLint rangeMin, GLint rangeMax, GLint precision);
46 WebGLShaderPrecisionFormat(GLint rangeMin, GLint rangeMax, GLint precision);

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