/external/deqp/framework/opengl/ |
H A D | gluTexture.hpp | 42 class Texture1D class in namespace:glu 45 Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width); 46 Texture1D (const RenderContext& context, deUint32 internalFormat, int width); 47 ~Texture1D (void); 49 tcu::Texture1D& getRefTexture (void) { return m_refTexture; } 50 const tcu::Texture1D& getRefTexture (void) const { return m_refTexture; } 56 Texture1D (const Texture1D& other); // Not allowed! 57 Texture1D& operator= (const Texture1D [all...] |
H A D | gluTexture.cpp | 50 // Texture1D 52 Texture1D::Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width) function in class:glu::Texture1D 63 Texture1D::Texture1D (const RenderContext& context, deUint32 sizedFormat, int width) function in class:glu::Texture1D 74 Texture1D::~Texture1D (void) 80 void Texture1D::upload (void)
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrShaderProgram.hpp | 38 class Texture1D; 210 const rc::Texture1D* tex1D;
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H A D | sglrReferenceContext.hpp | 136 class Texture1D : public Texture class in namespace:sglr::rc 139 Texture1D (deUint32 name = 0); 140 virtual ~Texture1D (void); 796 void setTex1DBinding (int unit, rc::Texture1D* tex1D); 821 rc::Texture1D* tex1DBinding; 828 rc::Texture1D default1DTex; 883 rc::Texture1D m_emptyTex1D;
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H A D | sglrReferenceContext.cpp | 502 void ReferenceContext::setTex1DBinding (int unitNdx, Texture1D* texture) 647 case GL_TEXTURE_1D: texObj = new Texture1D (texture); break; 662 case GL_TEXTURE_1D: setTex1DBinding (unitNdx, static_cast<Texture1D*> (texObj)); break; 1021 Texture1D* texture = unit.tex1DBinding ? unit.tex1DBinding : &unit.default1DTex; 1281 Texture1D& texture = unit.tex1DBinding ? *unit.tex1DBinding : unit.default1DTex; 1424 Texture1D* texture = unit.tex1DBinding ? unit.tex1DBinding : &unit.default1DTex; 1549 Texture1D& texture = unit.tex1DBinding ? *unit.tex1DBinding : unit.default1DTex; 4437 rc::Texture1D* tex = DE_NULL; 4748 Texture1D::Texture1D (deUint3 [all...] |
/external/deqp/framework/common/ |
H A D | tcuTexture.hpp | 558 class Texture1D : private TextureLevelPyramid class in namespace:tcu 561 Texture1D (const TextureFormat& format, int width); 562 Texture1D (const Texture1D& other); 563 ~Texture1D (void); 580 Texture1D& operator= (const Texture1D& other); 589 inline Vec4 Texture1D::sample (const Sampler& sampler, float s, float lod) const 594 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const
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H A D | tcuTexture.cpp | 2977 // Texture1D 2979 Texture1D::Texture1D (const TextureFormat& format, int width) 2986 Texture1D::Texture1D (const Texture1D& other) 2993 Texture1D& Texture1D::operator= (const Texture1D& other) 3006 Texture1D [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/ |
H A D | d3d10_1.idl | 104 D3D10_TEX1D_SRV Texture1D;
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H A D | d3d11.idl | 870 D3D11_TEX1D_SRV Texture1D; 947 D3D11_TEX1D_RTV Texture1D; 1005 D3D11_TEX1D_DSV Texture1D; 1066 D3D11_TEX1D_UAV Texture1D;
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H A D | d3d10.idl | 592 D3D10_TEX1D_DSV Texture1D; 658 D3D10_TEX1D_RTV Texture1D; 723 D3D10_TEX1D_SRV Texture1D;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
H A D | d3d10_1.idl | 104 D3D10_TEX1D_SRV Texture1D;
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H A D | d3d11.idl | 870 D3D11_TEX1D_SRV Texture1D; 947 D3D11_TEX1D_RTV Texture1D; 1005 D3D11_TEX1D_DSV Texture1D; 1066 D3D11_TEX1D_UAV Texture1D;
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H A D | d3d10.idl | 592 D3D10_TEX1D_DSV Texture1D; 658 D3D10_TEX1D_RTV Texture1D; 723 D3D10_TEX1D_SRV Texture1D;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
H A D | RenderTarget11.cpp | 76 mipSlice = rtvDesc.Texture1D.MipSlice; 137 mipSlice = dsvDesc.Texture1D.MipSlice;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
H A D | d3d11_screen.h | 1061 def_desc.Texture1D.MipLevels = resource->last_level + 1; 1130 templat.u.tex.first_level = desc->Texture1D.MostDetailedMip; 1131 if(desc->Texture1D.MipLevels == (unsigned)-1) 1134 templat.u.tex.last_level = templat.u.tex.first_level + desc->Texture1D.MipLevels - 1; 1236 templat.u.tex.level = desc->Texture1D.MipSlice; 1326 templat.u.tex.level = desc->Texture1D.MipSlice;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
H A D | d3d11_screen.h | 1061 def_desc.Texture1D.MipLevels = resource->last_level + 1; 1130 templat.u.tex.first_level = desc->Texture1D.MostDetailedMip; 1131 if(desc->Texture1D.MipLevels == (unsigned)-1) 1134 templat.u.tex.last_level = templat.u.tex.first_level + desc->Texture1D.MipLevels - 1; 1236 templat.u.tex.level = desc->Texture1D.MipSlice; 1326 templat.u.tex.level = desc->Texture1D.MipSlice;
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderImageLoadStoreTests.cpp | 293 static inline tcu::Texture1D* newOneLevelTexture1D (const tcu::TextureFormat& format, int w) 295 tcu::Texture1D* const res = new tcu::Texture1D(format, w); 600 const SharedPtr<tcu::Texture1D> m_texBuffer; 611 , m_texBuffer (type == TEXTURETYPE_BUFFER ? SharedPtr<tcu::Texture1D> (newOneLevelTexture1D (format, w)) : SharedPtr<tcu::Texture1D>())
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