Searched refs:floatRanges (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderCommonFunctionTests.cpp | 432 const Vec2 floatRanges[] = local 451 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), values[0], numValues*scalarSize); 514 const Vec2 floatRanges[] = local 538 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), (float*)values[0] + scalarSize*3, (numValues-3)*scalarSize);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderCommonFunctionTests.cpp | 463 const Vec2 floatRanges[] = local 482 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), values[0], numValues*scalarSize); 545 const Vec2 floatRanges[] = local 569 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), (float*)values[0] + scalarSize*3, (numValues-3)*scalarSize);
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