Searched refs:getCurrentContext (Results 1 - 18 of 18) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fFboStencilbufferTests.cpp72 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
73 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
111 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f));
112 sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(+1.0f, +1.0f, 0.0f));
114 gradShader.setGradient(*getCurrentContext(), gradShaderID, Vec4(0.0f), Vec4(1.0f));
115 sglr::drawQuad(*getCurrentContext(), gradShaderID, Vec3(-1.0f, -1.0f, -1.0f), Vec3(+1.0f, +1.0f, +1.0f));
123 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0));
124 sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-0.5f, -0.5f, 0.0f), Vec3(+0.5f, +0.5f, 0.0f));
129 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f));
130 sglr::drawQuad(*getCurrentContext(), flatShaderI
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H A Des3fFboDepthbufferTests.cpp74 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
75 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader);
79 gradShader.setGradient(*getCurrentContext(), gradShaderID, tcu::Vec4(0.0f), tcu::Vec4(1.0f));
80 texShader.setUniforms (*getCurrentContext(), texShaderID);
107 sglr::drawQuad(*getCurrentContext(), gradShaderID, Vec3(-1.0f, -1.0f, -1.0f), Vec3(1.0f, 1.0f, 1.0f));
128 sglr::drawQuad(*getCurrentContext(), texShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f));
167 const deUint32 depthGradShaderID = getCurrentContext()->createProgram(&depthGradShader);
203 depthGradShader.setUniforms(*getCurrentContext(), depthGradShaderID, -1.0f, 2.0f, green);
204 sglr::drawQuad(*getCurrentContext(), depthGradShaderID, Vec3(-1.0f, -1.0f, -1.0f), Vec3(1.0f, 1.0f, 1.0f));
209 depthGradShader.setUniforms(*getCurrentContext(), depthGradShaderI
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H A Des3fFboInvalidateTests.cpp149 deUint32 flatShaderID= getCurrentContext()->createProgram(&flatShader);
159 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f));
160 sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-1.0f, -1.0f, -1.0f), Vec3(1.0f, 1.0f, 1.0f));
170 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f));
171 sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f));
193 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f));
194 sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f));
221 deUint32 flatShaderID= getCurrentContext()->createProgram(&flatShader);
222 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader);
223 deUint32 gradShaderID= getCurrentContext()
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H A Des3fFboMultisampleTests.cpp88 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
89 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
136 gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.valueMax);
137 sglr::drawQuad(*getCurrentContext(), gradShaderID, Vec3(-1.0f, -1.0f, -1.0f), Vec3(1.0f, 1.0f, 1.0f));
162 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(r,g,b,a) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin);
163 sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(x0, y0, z0), Vec3(x1, y1, z1));
193 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, c, 1.0f) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin);
194 sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-1.0f, -1.0f, d), Vec3(1.0f, 1.0f, d));
217 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, c, 0.0f, 1.0f) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin);
218 sglr::drawQuad(*getCurrentContext(), flatShaderI
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H A Des3fFboColorbufferTests.cpp234 deUint32 texToFbo0ShaderID = getCurrentContext()->createProgram(&texToFbo0Shader);
235 deUint32 texToFbo1ShaderID = getCurrentContext()->createProgram(&texToFbo1Shader);
236 deUint32 multiTexShaderID = getCurrentContext()->createProgram(&multiTexShader);
241 texToFbo0Shader.setUniforms(*getCurrentContext(), texToFbo0ShaderID);
242 texToFbo1Shader.setUniforms(*getCurrentContext(), texToFbo1ShaderID);
243 multiTexShader.setUniforms (*getCurrentContext(), multiTexShaderID);
301 sglr::drawQuad(*getCurrentContext(), ndx ? texToFbo1ShaderID : texToFbo0ShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f));
311 sglr::drawQuad(*getCurrentContext(), multiTexShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f));
367 deUint32 texToFboShaderID = getCurrentContext()->createProgram(&texToFboShader);
368 deUint32 cubeTexShaderID = getCurrentContext()
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H A Des3fFramebufferBlitTests.cpp77 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
78 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader);
84 gradShader.setGradient(*getCurrentContext(), gradShaderID, Vec4(0.0f), Vec4(1.0f));
85 texShader.setUniforms(*getCurrentContext(), texShaderID);
110 sglr::drawQuad(*getCurrentContext(), gradShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f));
133 sglr::drawQuad(*getCurrentContext(), texShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f));
370 deUint32 gradShaderSrcID = getCurrentContext()->createProgram(&gradientToSrcShader);
371 deUint32 gradShaderDstID = getCurrentContext()->createProgram(&gradientToDstShader);
404 gradientToDstShader.setGradient(*getCurrentContext(), gradShaderDstID, dstRangeInfo.valueMax, dstRangeInfo.valueMin);
405 sglr::drawQuad(*getCurrentContext(), gradShaderDstI
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H A Des3fFboTestCase.cpp129 FboTestUtil::readPixels(*getCurrentContext(), dst, x, y, width, height, format, scale, bias);
134 getCurrentContext()->readPixels(dst, x, y, width, height);
359 FboTestUtil::clearColorBuffer(*getCurrentContext(), format, value);
H A Des3fTextureSpecificationTests.cpp225 sglr::drawQuad(*getCurrentContext(), program, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(-1.0f + w*2.0f, -1.0f + h*2.0f, 0.0f));
1873 deUint32 shaderID = getCurrentContext()->createProgram(&shader);
1879 shader.setGradient(*getCurrentContext(), shaderID, Vec4(0.0f), Vec4(1.0f));
1880 sglr::drawQuad(*getCurrentContext(), shaderID, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(1.0f, 1.0f, 0.0f));
1921 deUint32 shaderID = getCurrentContext()->createProgram(&shader);
1927 shader.setGradient(*getCurrentContext(), shaderID, Vec4(0.0f), Vec4(1.0f));
1928 sglr::drawQuad(*getCurrentContext(), shaderID, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(1.0f, 1.0f, 0.0f));
1974 deUint32 shaderID = getCurrentContext()->createProgram(&shader);
2000 shader.setGradient(*getCurrentContext(), shaderID, Vec4(0.0f), Vec4(1.0f));
2001 sglr::drawQuad(*getCurrentContext(), shaderI
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/external/deqp/framework/platform/null/
H A DtcuNullRenderContext.cpp194 Context* getCurrentContext (void) function in namespace:tcu::null
201 Context* const ctx = getCurrentContext();
211 Context* const ctx = getCurrentContext();
315 Context* const ctx = getCurrentContext();
332 Context* const ctx = getCurrentContext();
353 Context* const ctx = getCurrentContext();
359 Context* const ctx = getCurrentContext();
382 Context* const ctx = getCurrentContext();
393 Context* const ctx = getCurrentContext();
404 Context* const ctx = getCurrentContext();
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/external/deqp/framework/opengl/
H A DgluES3PlusWrapperContext.cpp141 inline Context* getCurrentContext (void) function in namespace:glu::es3plus
148 Context* context = getCurrentContext();
161 Context* context = getCurrentContext();
181 Context* context = getCurrentContext();
201 Context* context = getCurrentContext();
217 Context* context = getCurrentContext();
230 Context* context = getCurrentContext();
241 Context* context = getCurrentContext();
352 Context* context = getCurrentContext();
373 Context* context = getCurrentContext();
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/external/deqp/modules/gles31/functional/
H A Des31fFboColorbufferTests.cpp143 deUint32 texToFboShaderID = getCurrentContext()->createProgram(&texToFboShader);
144 deUint32 arrayTexShaderID = getCurrentContext()->createProgram(&arrayTexShader);
147 texToFboShader.setUniforms(*getCurrentContext(), texToFboShaderID);
226 sglr::drawQuad(*getCurrentContext(), texToFboShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f));
244 arrayTexShader.setUniforms(*getCurrentContext(), arrayTexShaderID);
246 sglr::drawQuad(*getCurrentContext(), arrayTexShaderID, p0, p1);
H A Des31fFboTestCase.cpp133 FboTestUtil::readPixels(*getCurrentContext(), dst, x, y, width, height, format, scale, bias);
138 getCurrentContext()->readPixels(dst, x, y, width, height);
364 FboTestUtil::clearColorBuffer(*getCurrentContext(), format, value);
H A Des31fTextureSpecificationTests.cpp194 sglr::drawQuad(*getCurrentContext(), program, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(-1.0f + w*2.0f, -1.0f + h*2.0f, 0.0f));
/external/deqp/modules/gles2/functional/
H A Des2fTextureSpecificationTests.cpp571 deUint32 shaderID = getCurrentContext()->createProgram(&m_tex2DShader);
573 m_tex2DShader.setUniforms(*getCurrentContext(), shaderID);
574 sglr::drawQuad(*getCurrentContext(), shaderID, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(-1.0f + w*2.0f, -1.0f + h*2.0f, 0.0f));
598 deUint32 shaderID = getCurrentContext()->createProgram(shaders[face]);
600 shaders[face]->setUniforms(*getCurrentContext(), shaderID);
601 sglr::drawQuad(*getCurrentContext(), shaderID, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(-1.0f + w*2.0f, -1.0f + h*2.0f, 0.0f));
1287 deUint32 shaderID = getCurrentContext()->createProgram(&shader);
1293 sglr::drawQuad(*getCurrentContext(), shaderID, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(1.0f, 1.0f, 0.0f));
1335 deUint32 shaderID = getCurrentContext()->createProgram(&shader);
1343 sglr::drawQuad(*getCurrentContext(), shaderI
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/external/deqp/framework/opengl/simplereference/
H A DsglrContextWrapper.cpp44 Context* ContextWrapper::getCurrentContext (void) const function in class:sglr::ContextWrapper
H A DsglrContextWrapper.hpp42 Context* getCurrentContext (void) const;
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
H A Dorg.mortbay.jetty.server_6.1.23.v201004211559.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ...
/external/chromium_org/third_party/WebKit/Source/devtools/scripts/closure/
H A Dcompiler.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/debugging/ com/google/debugging/sourcemap/ ...

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