/external/deqp/modules/gles3/functional/ |
H A D | es3fFboStencilbufferTests.cpp | 72 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader); 73 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); 111 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)); 112 sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(+1.0f, +1.0f, 0.0f)); 114 gradShader.setGradient(*getCurrentContext(), gradShaderID, Vec4(0.0f), Vec4(1.0f)); 115 sglr::drawQuad(*getCurrentContext(), gradShaderID, Vec3(-1.0f, -1.0f, -1.0f), Vec3(+1.0f, +1.0f, +1.0f)); 123 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0)); 124 sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-0.5f, -0.5f, 0.0f), Vec3(+0.5f, +0.5f, 0.0f)); 129 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)); 130 sglr::drawQuad(*getCurrentContext(), flatShaderI [all...] |
H A D | es3fFboDepthbufferTests.cpp | 74 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); 75 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); 79 gradShader.setGradient(*getCurrentContext(), gradShaderID, tcu::Vec4(0.0f), tcu::Vec4(1.0f)); 80 texShader.setUniforms (*getCurrentContext(), texShaderID); 107 sglr::drawQuad(*getCurrentContext(), gradShaderID, Vec3(-1.0f, -1.0f, -1.0f), Vec3(1.0f, 1.0f, 1.0f)); 128 sglr::drawQuad(*getCurrentContext(), texShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f)); 167 const deUint32 depthGradShaderID = getCurrentContext()->createProgram(&depthGradShader); 203 depthGradShader.setUniforms(*getCurrentContext(), depthGradShaderID, -1.0f, 2.0f, green); 204 sglr::drawQuad(*getCurrentContext(), depthGradShaderID, Vec3(-1.0f, -1.0f, -1.0f), Vec3(1.0f, 1.0f, 1.0f)); 209 depthGradShader.setUniforms(*getCurrentContext(), depthGradShaderI [all...] |
H A D | es3fFboInvalidateTests.cpp | 149 deUint32 flatShaderID= getCurrentContext()->createProgram(&flatShader); 159 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)); 160 sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-1.0f, -1.0f, -1.0f), Vec3(1.0f, 1.0f, 1.0f)); 170 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)); 171 sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f)); 193 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)); 194 sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f)); 221 deUint32 flatShaderID= getCurrentContext()->createProgram(&flatShader); 222 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); 223 deUint32 gradShaderID= getCurrentContext() [all...] |
H A D | es3fFboMultisampleTests.cpp | 88 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); 89 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader); 136 gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.valueMax); 137 sglr::drawQuad(*getCurrentContext(), gradShaderID, Vec3(-1.0f, -1.0f, -1.0f), Vec3(1.0f, 1.0f, 1.0f)); 162 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(r,g,b,a) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin); 163 sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(x0, y0, z0), Vec3(x1, y1, z1)); 193 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, c, 1.0f) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin); 194 sglr::drawQuad(*getCurrentContext(), flatShaderID, Vec3(-1.0f, -1.0f, d), Vec3(1.0f, 1.0f, d)); 217 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, c, 0.0f, 1.0f) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin); 218 sglr::drawQuad(*getCurrentContext(), flatShaderI [all...] |
H A D | es3fFboColorbufferTests.cpp | 234 deUint32 texToFbo0ShaderID = getCurrentContext()->createProgram(&texToFbo0Shader); 235 deUint32 texToFbo1ShaderID = getCurrentContext()->createProgram(&texToFbo1Shader); 236 deUint32 multiTexShaderID = getCurrentContext()->createProgram(&multiTexShader); 241 texToFbo0Shader.setUniforms(*getCurrentContext(), texToFbo0ShaderID); 242 texToFbo1Shader.setUniforms(*getCurrentContext(), texToFbo1ShaderID); 243 multiTexShader.setUniforms (*getCurrentContext(), multiTexShaderID); 301 sglr::drawQuad(*getCurrentContext(), ndx ? texToFbo1ShaderID : texToFbo0ShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f)); 311 sglr::drawQuad(*getCurrentContext(), multiTexShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f)); 367 deUint32 texToFboShaderID = getCurrentContext()->createProgram(&texToFboShader); 368 deUint32 cubeTexShaderID = getCurrentContext() [all...] |
H A D | es3fFramebufferBlitTests.cpp | 77 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); 78 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); 84 gradShader.setGradient(*getCurrentContext(), gradShaderID, Vec4(0.0f), Vec4(1.0f)); 85 texShader.setUniforms(*getCurrentContext(), texShaderID); 110 sglr::drawQuad(*getCurrentContext(), gradShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f)); 133 sglr::drawQuad(*getCurrentContext(), texShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f)); 370 deUint32 gradShaderSrcID = getCurrentContext()->createProgram(&gradientToSrcShader); 371 deUint32 gradShaderDstID = getCurrentContext()->createProgram(&gradientToDstShader); 404 gradientToDstShader.setGradient(*getCurrentContext(), gradShaderDstID, dstRangeInfo.valueMax, dstRangeInfo.valueMin); 405 sglr::drawQuad(*getCurrentContext(), gradShaderDstI [all...] |
H A D | es3fFboTestCase.cpp | 129 FboTestUtil::readPixels(*getCurrentContext(), dst, x, y, width, height, format, scale, bias); 134 getCurrentContext()->readPixels(dst, x, y, width, height); 359 FboTestUtil::clearColorBuffer(*getCurrentContext(), format, value);
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H A D | es3fTextureSpecificationTests.cpp | 225 sglr::drawQuad(*getCurrentContext(), program, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(-1.0f + w*2.0f, -1.0f + h*2.0f, 0.0f)); 1873 deUint32 shaderID = getCurrentContext()->createProgram(&shader); 1879 shader.setGradient(*getCurrentContext(), shaderID, Vec4(0.0f), Vec4(1.0f)); 1880 sglr::drawQuad(*getCurrentContext(), shaderID, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(1.0f, 1.0f, 0.0f)); 1921 deUint32 shaderID = getCurrentContext()->createProgram(&shader); 1927 shader.setGradient(*getCurrentContext(), shaderID, Vec4(0.0f), Vec4(1.0f)); 1928 sglr::drawQuad(*getCurrentContext(), shaderID, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(1.0f, 1.0f, 0.0f)); 1974 deUint32 shaderID = getCurrentContext()->createProgram(&shader); 2000 shader.setGradient(*getCurrentContext(), shaderID, Vec4(0.0f), Vec4(1.0f)); 2001 sglr::drawQuad(*getCurrentContext(), shaderI [all...] |
/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContext.cpp | 194 Context* getCurrentContext (void) function in namespace:tcu::null 201 Context* const ctx = getCurrentContext(); 211 Context* const ctx = getCurrentContext(); 315 Context* const ctx = getCurrentContext(); 332 Context* const ctx = getCurrentContext(); 353 Context* const ctx = getCurrentContext(); 359 Context* const ctx = getCurrentContext(); 382 Context* const ctx = getCurrentContext(); 393 Context* const ctx = getCurrentContext(); 404 Context* const ctx = getCurrentContext(); [all...] |
/external/deqp/framework/opengl/ |
H A D | gluES3PlusWrapperContext.cpp | 141 inline Context* getCurrentContext (void) function in namespace:glu::es3plus 148 Context* context = getCurrentContext(); 161 Context* context = getCurrentContext(); 181 Context* context = getCurrentContext(); 201 Context* context = getCurrentContext(); 217 Context* context = getCurrentContext(); 230 Context* context = getCurrentContext(); 241 Context* context = getCurrentContext(); 352 Context* context = getCurrentContext(); 373 Context* context = getCurrentContext(); [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fFboColorbufferTests.cpp | 143 deUint32 texToFboShaderID = getCurrentContext()->createProgram(&texToFboShader); 144 deUint32 arrayTexShaderID = getCurrentContext()->createProgram(&arrayTexShader); 147 texToFboShader.setUniforms(*getCurrentContext(), texToFboShaderID); 226 sglr::drawQuad(*getCurrentContext(), texToFboShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f)); 244 arrayTexShader.setUniforms(*getCurrentContext(), arrayTexShaderID); 246 sglr::drawQuad(*getCurrentContext(), arrayTexShaderID, p0, p1);
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H A D | es31fFboTestCase.cpp | 133 FboTestUtil::readPixels(*getCurrentContext(), dst, x, y, width, height, format, scale, bias); 138 getCurrentContext()->readPixels(dst, x, y, width, height); 364 FboTestUtil::clearColorBuffer(*getCurrentContext(), format, value);
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H A D | es31fTextureSpecificationTests.cpp | 194 sglr::drawQuad(*getCurrentContext(), program, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(-1.0f + w*2.0f, -1.0f + h*2.0f, 0.0f));
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/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureSpecificationTests.cpp | 571 deUint32 shaderID = getCurrentContext()->createProgram(&m_tex2DShader); 573 m_tex2DShader.setUniforms(*getCurrentContext(), shaderID); 574 sglr::drawQuad(*getCurrentContext(), shaderID, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(-1.0f + w*2.0f, -1.0f + h*2.0f, 0.0f)); 598 deUint32 shaderID = getCurrentContext()->createProgram(shaders[face]); 600 shaders[face]->setUniforms(*getCurrentContext(), shaderID); 601 sglr::drawQuad(*getCurrentContext(), shaderID, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(-1.0f + w*2.0f, -1.0f + h*2.0f, 0.0f)); 1287 deUint32 shaderID = getCurrentContext()->createProgram(&shader); 1293 sglr::drawQuad(*getCurrentContext(), shaderID, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(1.0f, 1.0f, 0.0f)); 1335 deUint32 shaderID = getCurrentContext()->createProgram(&shader); 1343 sglr::drawQuad(*getCurrentContext(), shaderI [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.cpp | 44 Context* ContextWrapper::getCurrentContext (void) const function in class:sglr::ContextWrapper
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H A D | sglrContextWrapper.hpp | 42 Context* getCurrentContext (void) const;
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/ |
H A D | org.mortbay.jetty.server_6.1.23.v201004211559.jar | META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ... |
/external/chromium_org/third_party/WebKit/Source/devtools/scripts/closure/ |
H A D | compiler.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/debugging/ com/google/debugging/sourcemap/ ... |