/frameworks/base/libs/hwui/ |
H A D | Snapshot.h | 52 return rect.intersects(dangerRects[0]) 53 || rect.intersects(dangerRects[1]) 54 || rect.intersects(dangerRects[2]) 55 || rect.intersects(dangerRects[3]);
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H A D | Rect.h | 122 bool intersects(float l, float t, float r, float b) const { function in class:android::uirenderer::Rect 126 bool intersects(const Rect& r) const { function in class:android::uirenderer::Rect 127 return intersects(r.left, r.top, r.right, r.bottom);
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H A D | ShadowTessellator.cpp | 51 if (!localClip.intersects(ambientShadowBounds)) { 100 if (!lightRect.intersects(casterBounds)) {
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H A D | StatefulBaseRenderer.cpp | 226 * @param clipRequired if not null, will be set to true if element intersects clip 247 if (!clipRect.intersects(r)) return true; 249 // clip is required if geometry intersects clip rect 254 // round rect clip is required if RR clip exists, and geometry intersects its corners 286 if (!clipRect.intersects(r)) return true;
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H A D | DeferredDisplayList.cpp | 77 bool intersects(const Rect& rect) { function in class:android::uirenderer::DrawBatch 78 if (!rect.intersects(mBounds)) return false; 81 if (rect.intersects(mOps[i].state->mBounds)) { 83 DEFER_LOGD("op intersects with op %p with bounds %f %f %f %f:", mOps[i].op, 191 if (intersects(state->mBounds)) return false; 590 if (overBatch->intersects(state->mBounds)) {
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/frameworks/base/graphics/java/android/graphics/ |
H A D | RectF.java | 328 * If the rectangle specified by left,top,right,bottom intersects this 332 * intersection, use intersects() 366 * If the specified rectangle intersects this rectangle, return true and set 369 * is empty. To just test for intersection, use intersects() 384 * To just test for intersection, use intersects() 405 * Returns true if this rectangle intersects the specified rectangle. 415 * @return true iff the specified rectangle intersects this rectangle. In 418 public boolean intersects(float left, float top, float right, method in class:RectF 434 public static boolean intersects(RectF a, RectF b) { method in class:RectF
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H A D | Rect.java | 375 * If the rectangle specified by left,top,right,bottom intersects this 379 * intersection, use {@link #intersects(Rect, Rect)}. 404 * If the specified rectangle intersects this rectangle, return true and set 407 * is empty. To just test for intersection, use intersects() 422 * To just test for intersection, use intersects() 442 * Returns true if this rectangle intersects the specified rectangle. 452 * @return true iff the specified rectangle intersects this rectangle. In 455 public boolean intersects(int left, int top, int right, int bottom) { method in class:Rect 469 public static boolean intersects(Rect a, Rect b) { method in class:Rect
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Region_Delegate.java | 201 regionDelegate.mArea.intersects(left, top, right - left, bottom - top) == false; 217 regionDelegate.mArea.getBounds().intersects(
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/frameworks/base/packages/SystemUI/src/com/android/systemui/egg/ |
H A D | LLand.java | 430 if (mPlaying && ob.intersects(mDroid) && !DEBUG_IDDQD) { 794 public boolean intersects(Player p) { method in class:LLand.Obstacle 838 public boolean intersects(Player p) { method in class:LLand.Pop
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/frameworks/base/services/accessibility/java/com/android/server/accessibility/ |
H A D | ScreenMagnifier.java | 254 if (!magnifiedFrame.intersects(left, top, right, bottom)) {
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/frameworks/base/core/java/android/view/ |
H A D | AccessibilityInteractionController.java | 851 if (!visibleWinFrame.intersects(boundsInScreen.left, boundsInScreen.top,
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H A D | ViewGroup.java | 816 if (!bounds.intersects(0, 0, getWidth(), getHeight())) {
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