sdkpage.cs revision fd1eb13b332cacea5389696c26dccd1a1bf4d515
1<?cs include:"doctype.cs" ?>
2<?cs include:"macros.cs" ?>
3<html>
4<?cs if:sdk.redirect ?>
5  <head>
6    <title>Redirecting...</title>
7    <meta http-equiv="refresh" content="0;url=<?cs var:toroot ?>sdk/<?cs
8      if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs
9      else ?>index.html<?cs /if ?>">
10    <link href="<?cs var:toroot ?>assets/android-developer-docs.css" rel="stylesheet" type="text/css" />
11  </head>
12<?cs else ?>
13  <?cs include:"head_tag.cs" ?>
14<?cs /if ?>
15<body class="gc-documentation" itemscope itemtype="http://schema.org/CreativeWork">
16<a name="top"></a>
17<?cs call:custom_masthead() ?>
18
19<?cs call:sdk_nav() ?>
20
21<?cs if:sdk.redirect ?>
22
23<div class="g-unit">
24  <div id="jd-content">
25    <p>Redirecting to
26    <a href="<?cs var:toroot ?>sdk/<?cs
27      if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs
28      else ?>index.html<?cs /if ?>"><?cs
29      if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs
30      else ?>Download the SDK<?cs /if ?>
31    </a> ...</p>
32
33<?cs else ?>
34<?cs # else, if NOT redirect ...
35#
36#
37# The following is for SDK/NDK pages
38#
39#
40?>
41
42<div class="g-unit" id="doc-content" >
43  <div id="jd-header" class="guide-header" >
44    <span class="crumb">&nbsp;</span>
45    <h1 itemprop="name"><?cs if:android.whichdoc == "online" ?>Download the <?cs /if ?><?cs
46var:page.title ?></h1>
47  </div>
48
49  <div id="jd-content" itemprop="description">
50
51<?cs if:sdk.not_latest_version ?>
52  <div class="special">
53    <p><strong>This is NOT the current Android SDK release.</strong></p>
54    <p><a href="/sdk/index.html">Download the current Android SDK</a></p>
55  </div>
56<?cs /if ?>
57
58
59<?cs if:ndk ?>
60<?cs #
61#
62#
63#
64#
65#
66#
67# the following is for the NDK
68#
69# (nested in if/else redirect)
70#
71#
72#
73#
74?>
75
76<p>The Android NDK is a companion tool to the Android SDK that lets you build
77performance-critical portions of your apps in native code. It provides headers and
78libraries that allow you to build activities, handle user input, use hardware sensors,
79access application resources, and more, when programming in C or C++. If you write
80native code, your applications are still packaged into an .apk file and they still run
81inside of a virtual machine on the device. The fundamental Android application model
82does not change.</p>
83
84<p>Using native code does not result in an automatic performance increase,
85but always increases application complexity. If you have not run into any limitations
86using the Android framework APIs, you probably do not need the NDK. Read <a
87href="<?cs var:toroot ?>sdk/ndk/overview.html">What is the NDK?</a> for more information about what
88the NDK offers and whether it will be useful to you.
89</p>
90<p>
91The NDK is designed for use <em>only</em> in conjunction with the
92Android SDK. If you have not already installed and setup the <a
93href="http://developer.android.com/sdk/index.html">Android SDK</a>, please
94do so before downloading the NDK.
95</p>
96
97  <table class="download">
98    <tr>
99      <th>Platform</th>
100      <th>Package</th>
101      <th>Size</th>
102      <th>MD5 Checksum</th>
103  </tr>
104  <tr>
105    <td>Windows</td>
106    <td>
107  <a href="http://dl.google.com/android/ndk/<?cs var:ndk.win_download ?>"><?cs var:ndk.win_download ?></a>
108    </td>
109    <td><?cs var:ndk.win_bytes ?> bytes</td>
110    <td><?cs var:ndk.win_checksum ?></td>
111  </tr>
112  <tr class="alt-color">
113    <td>Mac OS X (intel)</td>
114    <td>
115  <a href="http://dl.google.com/android/ndk/<?cs var:ndk.mac_download ?>"><?cs var:ndk.mac_download ?></a>
116    </td>
117    <td><?cs var:ndk.mac_bytes ?> bytes</td>
118    <td><?cs var:ndk.mac_checksum ?></td>
119  </tr>
120  <tr>
121    <td>Linux 32/64-bit (x86)</td>
122    <td>
123  <a href="http://dl.google.com/android/ndk/<?cs var:ndk.linux_download ?>"><?cs var:ndk.linux_download ?></a>
124    </td>
125    <td><?cs var:ndk.linux_bytes ?> bytes</td>
126    <td><?cs var:ndk.linux_checksum ?></td>
127  </tr>
128  </table>
129
130  <?cs else ?>
131<?cs # end if NDK ...
132#
133#
134#
135#
136#
137#
138# the following is for the SDK
139#
140# (nested in if/else redirect and if/else NDK)
141#
142#
143#
144#
145?>
146  <?cs if:android.whichdoc == "online" ?>
147
148  <p>Welcome Developers! If you are new to the Android SDK, please read the steps below, for an
149overview of how to set up the SDK. </p>
150
151  <p>If you're already using the Android SDK, you should
152update to the latest tools or platform using the <em>Android SDK and AVD Manager</em>, rather than
153downloading a new SDK starter package. See <a
154href="<?cs var:toroot ?>sdk/adding-components.html">Adding SDK Components</a>.</p>
155
156  <table class="download">
157    <tr>
158      <th>Platform</th>
159      <th>Package</th>
160      <th>Size</th>
161      <th>MD5 Checksum</th>
162  </tr>
163  <tr>
164    <td rowspan="2">Windows</td>
165    <td>
166  <a onclick="onDownload(this)" href="http://dl.google.com/android/<?cs var:sdk.win_download
167?>"><?cs var:sdk.win_download ?></a>
168    </td>
169    <td><?cs var:sdk.win_bytes ?> bytes</td>
170    <td><?cs var:sdk.win_checksum ?></td>
171  </tr>
172  <tr>
173    <!-- blank TD from Windows rowspan -->
174    <td>
175  <a onclick="onDownload(this)" href="http://dl.google.com/android/<?cs var:sdk.win_installer
176?>"><?cs var:sdk.win_installer ?></a> (Recommended)
177    </td>
178    <td><?cs var:sdk.win_installer_bytes ?> bytes</td>
179    <td><?cs var:sdk.win_installer_checksum ?></td>
180  </tr>
181  <tr class="alt-color">
182    <td>Mac OS X (intel)</td>
183    <td>
184  <a onclick="onDownload(this)" href="http://dl.google.com/android/<?cs var:sdk.mac_download
185?>"><?cs var:sdk.mac_download ?></a>
186    </td>
187    <td><?cs var:sdk.mac_bytes ?> bytes</td>
188    <td><?cs var:sdk.mac_checksum ?></td>
189  </tr>
190  <tr>
191    <td>Linux (i386)</td>
192    <td>
193  <a onclick="onDownload(this)" href="http://dl.google.com/android/<?cs var:sdk.linux_download
194?>"><?cs var:sdk.linux_download ?></a>
195    </td>
196    <td><?cs var:sdk.linux_bytes ?> bytes</td>
197    <td><?cs var:sdk.linux_checksum ?></td>
198  </tr>
199  </table>
200
201
202<div id="next-steps" style="display:none">
203  <p><b><em><span id="filename"></span></em> is now downloading. Follow the steps below to
204get started.</b></p>
205</div>
206
207<script type="text/javascript">
208function onDownload(link) {
209  $("#filename").text($(link).html());
210  $("#next-steps").show();
211}
212</script>
213  <?cs else ?> <?cs # end if online ?>
214
215    <?cs if:sdk.preview ?><?cs # it's preview offline docs ?>
216      <p>Welcome developers! We are pleased to provide you with a preview SDK for the upcoming
217    Android 3.0 release, to give you a head-start on developing applications for it.
218    </p>
219
220      <p>See the <a
221    href="<?cs var:toroot ?>sdk/preview/start.html">Getting Started</a> document for more information
222    about how to set up the preview SDK and get started.</p>
223    <style type="text/css">
224    .non-preview { display:none; }
225    </style>
226
227    <?cs else ?><?cs # it's normal offline docs ?>
228      <style type="text/css">
229        p.offline-message { display:block; }
230        p.online-message { display:none; }
231      </style>
232    <?cs /if ?>
233
234  <?cs /if ?> <?cs # end if/else online ?>
235
236<?cs /if ?> <?cs # end if/else NDK ?>
237
238<?cs /if ?> <?cs # end if/else redirect ?>
239
240<?cs call:tag_list(root.descr) ?>
241
242</div><!-- end jd-content -->
243
244<?cs if:!sdk.redirect ?>
245<?cs include:"footer.cs" ?>
246<?cs /if ?>
247
248</div><!-- end g-unit -->
249
250<?cs include:"trailer.cs" ?>
251
252</body>
253</html>
254
255
256
257