sequenced_worker_pool.cc revision d0247b1b59f9c528cb6df88b4f2b9afaf80d181e
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "base/threading/sequenced_worker_pool.h"
6
7#include <list>
8#include <map>
9#include <set>
10#include <utility>
11#include <vector>
12
13#include "base/atomic_sequence_num.h"
14#include "base/callback.h"
15#include "base/compiler_specific.h"
16#include "base/critical_closure.h"
17#include "base/debug/trace_event.h"
18#include "base/lazy_instance.h"
19#include "base/logging.h"
20#include "base/memory/linked_ptr.h"
21#include "base/message_loop/message_loop_proxy.h"
22#include "base/stl_util.h"
23#include "base/strings/stringprintf.h"
24#include "base/synchronization/condition_variable.h"
25#include "base/synchronization/lock.h"
26#include "base/threading/platform_thread.h"
27#include "base/threading/simple_thread.h"
28#include "base/threading/thread_local.h"
29#include "base/threading/thread_restrictions.h"
30#include "base/time/time.h"
31#include "base/tracked_objects.h"
32
33#if defined(OS_MACOSX)
34#include "base/mac/scoped_nsautorelease_pool.h"
35#endif
36
37#if !defined(OS_NACL)
38#include "base/metrics/histogram.h"
39#endif
40
41namespace base {
42
43namespace {
44
45struct SequencedTask : public TrackingInfo  {
46  SequencedTask()
47      : sequence_token_id(0),
48        trace_id(0),
49        sequence_task_number(0),
50        shutdown_behavior(SequencedWorkerPool::BLOCK_SHUTDOWN) {}
51
52  explicit SequencedTask(const tracked_objects::Location& from_here)
53      : base::TrackingInfo(from_here, TimeTicks()),
54        sequence_token_id(0),
55        trace_id(0),
56        sequence_task_number(0),
57        shutdown_behavior(SequencedWorkerPool::BLOCK_SHUTDOWN) {}
58
59  ~SequencedTask() {}
60
61  int sequence_token_id;
62  int trace_id;
63  int64 sequence_task_number;
64  SequencedWorkerPool::WorkerShutdown shutdown_behavior;
65  tracked_objects::Location posted_from;
66  Closure task;
67
68  // Non-delayed tasks and delayed tasks are managed together by time-to-run
69  // order. We calculate the time by adding the posted time and the given delay.
70  TimeTicks time_to_run;
71};
72
73struct SequencedTaskLessThan {
74 public:
75  bool operator()(const SequencedTask& lhs, const SequencedTask& rhs) const {
76    if (lhs.time_to_run < rhs.time_to_run)
77      return true;
78
79    if (lhs.time_to_run > rhs.time_to_run)
80      return false;
81
82    // If the time happen to match, then we use the sequence number to decide.
83    return lhs.sequence_task_number < rhs.sequence_task_number;
84  }
85};
86
87// SequencedWorkerPoolTaskRunner ---------------------------------------------
88// A TaskRunner which posts tasks to a SequencedWorkerPool with a
89// fixed ShutdownBehavior.
90//
91// Note that this class is RefCountedThreadSafe (inherited from TaskRunner).
92class SequencedWorkerPoolTaskRunner : public TaskRunner {
93 public:
94  SequencedWorkerPoolTaskRunner(
95      const scoped_refptr<SequencedWorkerPool>& pool,
96      SequencedWorkerPool::WorkerShutdown shutdown_behavior);
97
98  // TaskRunner implementation
99  virtual bool PostDelayedTask(const tracked_objects::Location& from_here,
100                               const Closure& task,
101                               TimeDelta delay) OVERRIDE;
102  virtual bool RunsTasksOnCurrentThread() const OVERRIDE;
103
104 private:
105  virtual ~SequencedWorkerPoolTaskRunner();
106
107  const scoped_refptr<SequencedWorkerPool> pool_;
108
109  const SequencedWorkerPool::WorkerShutdown shutdown_behavior_;
110
111  DISALLOW_COPY_AND_ASSIGN(SequencedWorkerPoolTaskRunner);
112};
113
114SequencedWorkerPoolTaskRunner::SequencedWorkerPoolTaskRunner(
115    const scoped_refptr<SequencedWorkerPool>& pool,
116    SequencedWorkerPool::WorkerShutdown shutdown_behavior)
117    : pool_(pool),
118      shutdown_behavior_(shutdown_behavior) {
119}
120
121SequencedWorkerPoolTaskRunner::~SequencedWorkerPoolTaskRunner() {
122}
123
124bool SequencedWorkerPoolTaskRunner::PostDelayedTask(
125    const tracked_objects::Location& from_here,
126    const Closure& task,
127    TimeDelta delay) {
128  if (delay == TimeDelta()) {
129    return pool_->PostWorkerTaskWithShutdownBehavior(
130        from_here, task, shutdown_behavior_);
131  }
132  return pool_->PostDelayedWorkerTask(from_here, task, delay);
133}
134
135bool SequencedWorkerPoolTaskRunner::RunsTasksOnCurrentThread() const {
136  return pool_->RunsTasksOnCurrentThread();
137}
138
139// SequencedWorkerPoolSequencedTaskRunner ------------------------------------
140// A SequencedTaskRunner which posts tasks to a SequencedWorkerPool with a
141// fixed sequence token.
142//
143// Note that this class is RefCountedThreadSafe (inherited from TaskRunner).
144class SequencedWorkerPoolSequencedTaskRunner : public SequencedTaskRunner {
145 public:
146  SequencedWorkerPoolSequencedTaskRunner(
147      const scoped_refptr<SequencedWorkerPool>& pool,
148      SequencedWorkerPool::SequenceToken token,
149      SequencedWorkerPool::WorkerShutdown shutdown_behavior);
150
151  // TaskRunner implementation
152  virtual bool PostDelayedTask(const tracked_objects::Location& from_here,
153                               const Closure& task,
154                               TimeDelta delay) OVERRIDE;
155  virtual bool RunsTasksOnCurrentThread() const OVERRIDE;
156
157  // SequencedTaskRunner implementation
158  virtual bool PostNonNestableDelayedTask(
159      const tracked_objects::Location& from_here,
160      const Closure& task,
161      TimeDelta delay) OVERRIDE;
162
163 private:
164  virtual ~SequencedWorkerPoolSequencedTaskRunner();
165
166  const scoped_refptr<SequencedWorkerPool> pool_;
167
168  const SequencedWorkerPool::SequenceToken token_;
169
170  const SequencedWorkerPool::WorkerShutdown shutdown_behavior_;
171
172  DISALLOW_COPY_AND_ASSIGN(SequencedWorkerPoolSequencedTaskRunner);
173};
174
175SequencedWorkerPoolSequencedTaskRunner::SequencedWorkerPoolSequencedTaskRunner(
176    const scoped_refptr<SequencedWorkerPool>& pool,
177    SequencedWorkerPool::SequenceToken token,
178    SequencedWorkerPool::WorkerShutdown shutdown_behavior)
179    : pool_(pool),
180      token_(token),
181      shutdown_behavior_(shutdown_behavior) {
182}
183
184SequencedWorkerPoolSequencedTaskRunner::
185~SequencedWorkerPoolSequencedTaskRunner() {
186}
187
188bool SequencedWorkerPoolSequencedTaskRunner::PostDelayedTask(
189    const tracked_objects::Location& from_here,
190    const Closure& task,
191    TimeDelta delay) {
192  if (delay == TimeDelta()) {
193    return pool_->PostSequencedWorkerTaskWithShutdownBehavior(
194        token_, from_here, task, shutdown_behavior_);
195  }
196  return pool_->PostDelayedSequencedWorkerTask(token_, from_here, task, delay);
197}
198
199bool SequencedWorkerPoolSequencedTaskRunner::RunsTasksOnCurrentThread() const {
200  return pool_->IsRunningSequenceOnCurrentThread(token_);
201}
202
203bool SequencedWorkerPoolSequencedTaskRunner::PostNonNestableDelayedTask(
204    const tracked_objects::Location& from_here,
205    const Closure& task,
206    TimeDelta delay) {
207  // There's no way to run nested tasks, so simply forward to
208  // PostDelayedTask.
209  return PostDelayedTask(from_here, task, delay);
210}
211
212// Create a process-wide unique ID to represent this task in trace events. This
213// will be mangled with a Process ID hash to reduce the likelyhood of colliding
214// with MessageLoop pointers on other processes.
215uint64 GetTaskTraceID(const SequencedTask& task,
216                      void* pool) {
217  return (static_cast<uint64>(task.trace_id) << 32) |
218         static_cast<uint64>(reinterpret_cast<intptr_t>(pool));
219}
220
221base::LazyInstance<base::ThreadLocalPointer<
222    SequencedWorkerPool::SequenceToken> >::Leaky g_lazy_tls_ptr =
223        LAZY_INSTANCE_INITIALIZER;
224
225}  // namespace
226
227// Worker ---------------------------------------------------------------------
228
229class SequencedWorkerPool::Worker : public SimpleThread {
230 public:
231  // Hold a (cyclic) ref to |worker_pool|, since we want to keep it
232  // around as long as we are running.
233  Worker(const scoped_refptr<SequencedWorkerPool>& worker_pool,
234         int thread_number,
235         const std::string& thread_name_prefix);
236  virtual ~Worker();
237
238  // SimpleThread implementation. This actually runs the background thread.
239  virtual void Run() OVERRIDE;
240
241  void set_running_task_info(SequenceToken token,
242                             WorkerShutdown shutdown_behavior) {
243    running_sequence_ = token;
244    running_shutdown_behavior_ = shutdown_behavior;
245  }
246
247  SequenceToken running_sequence() const {
248    return running_sequence_;
249  }
250
251  WorkerShutdown running_shutdown_behavior() const {
252    return running_shutdown_behavior_;
253  }
254
255 private:
256  scoped_refptr<SequencedWorkerPool> worker_pool_;
257  SequenceToken running_sequence_;
258  WorkerShutdown running_shutdown_behavior_;
259
260  DISALLOW_COPY_AND_ASSIGN(Worker);
261};
262
263// Inner ----------------------------------------------------------------------
264
265class SequencedWorkerPool::Inner {
266 public:
267  // Take a raw pointer to |worker| to avoid cycles (since we're owned
268  // by it).
269  Inner(SequencedWorkerPool* worker_pool, size_t max_threads,
270        const std::string& thread_name_prefix,
271        TestingObserver* observer);
272
273  ~Inner();
274
275  SequenceToken GetSequenceToken();
276
277  SequenceToken GetNamedSequenceToken(const std::string& name);
278
279  // This function accepts a name and an ID. If the name is null, the
280  // token ID is used. This allows us to implement the optional name lookup
281  // from a single function without having to enter the lock a separate time.
282  bool PostTask(const std::string* optional_token_name,
283                SequenceToken sequence_token,
284                WorkerShutdown shutdown_behavior,
285                const tracked_objects::Location& from_here,
286                const Closure& task,
287                TimeDelta delay);
288
289  bool RunsTasksOnCurrentThread() const;
290
291  bool IsRunningSequenceOnCurrentThread(SequenceToken sequence_token) const;
292
293  void CleanupForTesting();
294
295  void SignalHasWorkForTesting();
296
297  int GetWorkSignalCountForTesting() const;
298
299  void Shutdown(int max_blocking_tasks_after_shutdown);
300
301  bool IsShutdownInProgress();
302
303  // Runs the worker loop on the background thread.
304  void ThreadLoop(Worker* this_worker);
305
306 private:
307  enum GetWorkStatus {
308    GET_WORK_FOUND,
309    GET_WORK_NOT_FOUND,
310    GET_WORK_WAIT,
311  };
312
313  enum CleanupState {
314    CLEANUP_REQUESTED,
315    CLEANUP_STARTING,
316    CLEANUP_RUNNING,
317    CLEANUP_FINISHING,
318    CLEANUP_DONE,
319  };
320
321  // Called from within the lock, this converts the given token name into a
322  // token ID, creating a new one if necessary.
323  int LockedGetNamedTokenID(const std::string& name);
324
325  // Called from within the lock, this returns the next sequence task number.
326  int64 LockedGetNextSequenceTaskNumber();
327
328  // Called from within the lock, returns the shutdown behavior of the task
329  // running on the currently executing worker thread. If invoked from a thread
330  // that is not one of the workers, returns CONTINUE_ON_SHUTDOWN.
331  WorkerShutdown LockedCurrentThreadShutdownBehavior() const;
332
333  // Gets new task. There are 3 cases depending on the return value:
334  //
335  // 1) If the return value is |GET_WORK_FOUND|, |task| is filled in and should
336  //    be run immediately.
337  // 2) If the return value is |GET_WORK_NOT_FOUND|, there are no tasks to run,
338  //    and |task| is not filled in. In this case, the caller should wait until
339  //    a task is posted.
340  // 3) If the return value is |GET_WORK_WAIT|, there are no tasks to run
341  //    immediately, and |task| is not filled in. Likewise, |wait_time| is
342  //    filled in the time to wait until the next task to run. In this case, the
343  //    caller should wait the time.
344  //
345  // In any case, the calling code should clear the given
346  // delete_these_outside_lock vector the next time the lock is released.
347  // See the implementation for a more detailed description.
348  GetWorkStatus GetWork(SequencedTask* task,
349                        TimeDelta* wait_time,
350                        std::vector<Closure>* delete_these_outside_lock);
351
352  void HandleCleanup();
353
354  // Peforms init and cleanup around running the given task. WillRun...
355  // returns the value from PrepareToStartAdditionalThreadIfNecessary.
356  // The calling code should call FinishStartingAdditionalThread once the
357  // lock is released if the return values is nonzero.
358  int WillRunWorkerTask(const SequencedTask& task);
359  void DidRunWorkerTask(const SequencedTask& task);
360
361  // Returns true if there are no threads currently running the given
362  // sequence token.
363  bool IsSequenceTokenRunnable(int sequence_token_id) const;
364
365  // Checks if all threads are busy and the addition of one more could run an
366  // additional task waiting in the queue. This must be called from within
367  // the lock.
368  //
369  // If another thread is helpful, this will mark the thread as being in the
370  // process of starting and returns the index of the new thread which will be
371  // 0 or more. The caller should then call FinishStartingAdditionalThread to
372  // complete initialization once the lock is released.
373  //
374  // If another thread is not necessary, returne 0;
375  //
376  // See the implementedion for more.
377  int PrepareToStartAdditionalThreadIfHelpful();
378
379  // The second part of thread creation after
380  // PrepareToStartAdditionalThreadIfHelpful with the thread number it
381  // generated. This actually creates the thread and should be called outside
382  // the lock to avoid blocking important work starting a thread in the lock.
383  void FinishStartingAdditionalThread(int thread_number);
384
385  // Signal |has_work_| and increment |has_work_signal_count_|.
386  void SignalHasWork();
387
388  // Checks whether there is work left that's blocking shutdown. Must be
389  // called inside the lock.
390  bool CanShutdown() const;
391
392  SequencedWorkerPool* const worker_pool_;
393
394  // The last sequence number used. Managed by GetSequenceToken, since this
395  // only does threadsafe increment operations, you do not need to hold the
396  // lock. This is class-static to make SequenceTokens issued by
397  // GetSequenceToken unique across SequencedWorkerPool instances.
398  static base::StaticAtomicSequenceNumber g_last_sequence_number_;
399
400  // This lock protects |everything in this class|. Do not read or modify
401  // anything without holding this lock. Do not block while holding this
402  // lock.
403  mutable Lock lock_;
404
405  // Condition variable that is waited on by worker threads until new
406  // tasks are posted or shutdown starts.
407  ConditionVariable has_work_cv_;
408
409  // Condition variable that is waited on by non-worker threads (in
410  // Shutdown()) until CanShutdown() goes to true.
411  ConditionVariable can_shutdown_cv_;
412
413  // The maximum number of worker threads we'll create.
414  const size_t max_threads_;
415
416  const std::string thread_name_prefix_;
417
418  // Associates all known sequence token names with their IDs.
419  std::map<std::string, int> named_sequence_tokens_;
420
421  // Owning pointers to all threads we've created so far, indexed by
422  // ID. Since we lazily create threads, this may be less than
423  // max_threads_ and will be initially empty.
424  typedef std::map<PlatformThreadId, linked_ptr<Worker> > ThreadMap;
425  ThreadMap threads_;
426
427  // Set to true when we're in the process of creating another thread.
428  // See PrepareToStartAdditionalThreadIfHelpful for more.
429  bool thread_being_created_;
430
431  // Number of threads currently waiting for work.
432  size_t waiting_thread_count_;
433
434  // Number of threads currently running tasks that have the BLOCK_SHUTDOWN
435  // or SKIP_ON_SHUTDOWN flag set.
436  size_t blocking_shutdown_thread_count_;
437
438  // A set of all pending tasks in time-to-run order. These are tasks that are
439  // either waiting for a thread to run on, waiting for their time to run,
440  // or blocked on a previous task in their sequence. We have to iterate over
441  // the tasks by time-to-run order, so we use the set instead of the
442  // traditional priority_queue.
443  typedef std::set<SequencedTask, SequencedTaskLessThan> PendingTaskSet;
444  PendingTaskSet pending_tasks_;
445
446  // The next sequence number for a new sequenced task.
447  int64 next_sequence_task_number_;
448
449  // Number of tasks in the pending_tasks_ list that are marked as blocking
450  // shutdown.
451  size_t blocking_shutdown_pending_task_count_;
452
453  // Lists all sequence tokens currently executing.
454  std::set<int> current_sequences_;
455
456  // An ID for each posted task to distinguish the task from others in traces.
457  int trace_id_;
458
459  // Set when Shutdown is called and no further tasks should be
460  // allowed, though we may still be running existing tasks.
461  bool shutdown_called_;
462
463  // The number of new BLOCK_SHUTDOWN tasks that may be posted after Shudown()
464  // has been called.
465  int max_blocking_tasks_after_shutdown_;
466
467  // State used to cleanup for testing, all guarded by lock_.
468  CleanupState cleanup_state_;
469  size_t cleanup_idlers_;
470  ConditionVariable cleanup_cv_;
471
472  TestingObserver* const testing_observer_;
473
474  DISALLOW_COPY_AND_ASSIGN(Inner);
475};
476
477// Worker definitions ---------------------------------------------------------
478
479SequencedWorkerPool::Worker::Worker(
480    const scoped_refptr<SequencedWorkerPool>& worker_pool,
481    int thread_number,
482    const std::string& prefix)
483    : SimpleThread(
484          prefix + StringPrintf("Worker%d", thread_number).c_str()),
485      worker_pool_(worker_pool),
486      running_shutdown_behavior_(CONTINUE_ON_SHUTDOWN) {
487  Start();
488}
489
490SequencedWorkerPool::Worker::~Worker() {
491}
492
493void SequencedWorkerPool::Worker::Run() {
494  // Store a pointer to the running sequence in thread local storage for
495  // static function access.
496  g_lazy_tls_ptr.Get().Set(&running_sequence_);
497
498  // Just jump back to the Inner object to run the thread, since it has all the
499  // tracking information and queues. It might be more natural to implement
500  // using DelegateSimpleThread and have Inner implement the Delegate to avoid
501  // having these worker objects at all, but that method lacks the ability to
502  // send thread-specific information easily to the thread loop.
503  worker_pool_->inner_->ThreadLoop(this);
504  // Release our cyclic reference once we're done.
505  worker_pool_ = NULL;
506}
507
508// Inner definitions ---------------------------------------------------------
509
510SequencedWorkerPool::Inner::Inner(
511    SequencedWorkerPool* worker_pool,
512    size_t max_threads,
513    const std::string& thread_name_prefix,
514    TestingObserver* observer)
515    : worker_pool_(worker_pool),
516      lock_(),
517      has_work_cv_(&lock_),
518      can_shutdown_cv_(&lock_),
519      max_threads_(max_threads),
520      thread_name_prefix_(thread_name_prefix),
521      thread_being_created_(false),
522      waiting_thread_count_(0),
523      blocking_shutdown_thread_count_(0),
524      next_sequence_task_number_(0),
525      blocking_shutdown_pending_task_count_(0),
526      trace_id_(0),
527      shutdown_called_(false),
528      max_blocking_tasks_after_shutdown_(0),
529      cleanup_state_(CLEANUP_DONE),
530      cleanup_idlers_(0),
531      cleanup_cv_(&lock_),
532      testing_observer_(observer) {}
533
534SequencedWorkerPool::Inner::~Inner() {
535  // You must call Shutdown() before destroying the pool.
536  DCHECK(shutdown_called_);
537
538  // Need to explicitly join with the threads before they're destroyed or else
539  // they will be running when our object is half torn down.
540  for (ThreadMap::iterator it = threads_.begin(); it != threads_.end(); ++it)
541    it->second->Join();
542  threads_.clear();
543
544  if (testing_observer_)
545    testing_observer_->OnDestruct();
546}
547
548SequencedWorkerPool::SequenceToken
549SequencedWorkerPool::Inner::GetSequenceToken() {
550  // Need to add one because StaticAtomicSequenceNumber starts at zero, which
551  // is used as a sentinel value in SequenceTokens.
552  return SequenceToken(g_last_sequence_number_.GetNext() + 1);
553}
554
555SequencedWorkerPool::SequenceToken
556SequencedWorkerPool::Inner::GetNamedSequenceToken(const std::string& name) {
557  AutoLock lock(lock_);
558  return SequenceToken(LockedGetNamedTokenID(name));
559}
560
561bool SequencedWorkerPool::Inner::PostTask(
562    const std::string* optional_token_name,
563    SequenceToken sequence_token,
564    WorkerShutdown shutdown_behavior,
565    const tracked_objects::Location& from_here,
566    const Closure& task,
567    TimeDelta delay) {
568  DCHECK(delay == TimeDelta() || shutdown_behavior == SKIP_ON_SHUTDOWN);
569  SequencedTask sequenced(from_here);
570  sequenced.sequence_token_id = sequence_token.id_;
571  sequenced.shutdown_behavior = shutdown_behavior;
572  sequenced.posted_from = from_here;
573  sequenced.task =
574      shutdown_behavior == BLOCK_SHUTDOWN ?
575      base::MakeCriticalClosure(task) : task;
576  sequenced.time_to_run = TimeTicks::Now() + delay;
577
578  int create_thread_id = 0;
579  {
580    AutoLock lock(lock_);
581    if (shutdown_called_) {
582      if (shutdown_behavior != BLOCK_SHUTDOWN ||
583          LockedCurrentThreadShutdownBehavior() == CONTINUE_ON_SHUTDOWN) {
584        return false;
585      }
586      if (max_blocking_tasks_after_shutdown_ <= 0) {
587        DLOG(WARNING) << "BLOCK_SHUTDOWN task disallowed";
588        return false;
589      }
590      max_blocking_tasks_after_shutdown_ -= 1;
591    }
592
593    // The trace_id is used for identifying the task in about:tracing.
594    sequenced.trace_id = trace_id_++;
595
596    TRACE_EVENT_FLOW_BEGIN0("task", "SequencedWorkerPool::PostTask",
597        TRACE_ID_MANGLE(GetTaskTraceID(sequenced, static_cast<void*>(this))));
598
599    sequenced.sequence_task_number = LockedGetNextSequenceTaskNumber();
600
601    // Now that we have the lock, apply the named token rules.
602    if (optional_token_name)
603      sequenced.sequence_token_id = LockedGetNamedTokenID(*optional_token_name);
604
605    pending_tasks_.insert(sequenced);
606    if (shutdown_behavior == BLOCK_SHUTDOWN)
607      blocking_shutdown_pending_task_count_++;
608
609    create_thread_id = PrepareToStartAdditionalThreadIfHelpful();
610  }
611
612  // Actually start the additional thread or signal an existing one now that
613  // we're outside the lock.
614  if (create_thread_id)
615    FinishStartingAdditionalThread(create_thread_id);
616  else
617    SignalHasWork();
618
619  return true;
620}
621
622bool SequencedWorkerPool::Inner::RunsTasksOnCurrentThread() const {
623  AutoLock lock(lock_);
624  return ContainsKey(threads_, PlatformThread::CurrentId());
625}
626
627bool SequencedWorkerPool::Inner::IsRunningSequenceOnCurrentThread(
628    SequenceToken sequence_token) const {
629  AutoLock lock(lock_);
630  ThreadMap::const_iterator found = threads_.find(PlatformThread::CurrentId());
631  if (found == threads_.end())
632    return false;
633  return sequence_token.Equals(found->second->running_sequence());
634}
635
636// See https://code.google.com/p/chromium/issues/detail?id=168415
637void SequencedWorkerPool::Inner::CleanupForTesting() {
638  DCHECK(!RunsTasksOnCurrentThread());
639  base::ThreadRestrictions::ScopedAllowWait allow_wait;
640  AutoLock lock(lock_);
641  CHECK_EQ(CLEANUP_DONE, cleanup_state_);
642  if (shutdown_called_)
643    return;
644  if (pending_tasks_.empty() && waiting_thread_count_ == threads_.size())
645    return;
646  cleanup_state_ = CLEANUP_REQUESTED;
647  cleanup_idlers_ = 0;
648  has_work_cv_.Signal();
649  while (cleanup_state_ != CLEANUP_DONE)
650    cleanup_cv_.Wait();
651}
652
653void SequencedWorkerPool::Inner::SignalHasWorkForTesting() {
654  SignalHasWork();
655}
656
657void SequencedWorkerPool::Inner::Shutdown(
658    int max_new_blocking_tasks_after_shutdown) {
659  DCHECK_GE(max_new_blocking_tasks_after_shutdown, 0);
660  {
661    AutoLock lock(lock_);
662    // Cleanup and Shutdown should not be called concurrently.
663    CHECK_EQ(CLEANUP_DONE, cleanup_state_);
664    if (shutdown_called_)
665      return;
666    shutdown_called_ = true;
667    max_blocking_tasks_after_shutdown_ = max_new_blocking_tasks_after_shutdown;
668
669    // Tickle the threads. This will wake up a waiting one so it will know that
670    // it can exit, which in turn will wake up any other waiting ones.
671    SignalHasWork();
672
673    // There are no pending or running tasks blocking shutdown, we're done.
674    if (CanShutdown())
675      return;
676  }
677
678  // If we're here, then something is blocking shutdown.  So wait for
679  // CanShutdown() to go to true.
680
681  if (testing_observer_)
682    testing_observer_->WillWaitForShutdown();
683
684#if !defined(OS_NACL)
685  TimeTicks shutdown_wait_begin = TimeTicks::Now();
686#endif
687
688  {
689    base::ThreadRestrictions::ScopedAllowWait allow_wait;
690    AutoLock lock(lock_);
691    while (!CanShutdown())
692      can_shutdown_cv_.Wait();
693  }
694#if !defined(OS_NACL)
695  UMA_HISTOGRAM_TIMES("SequencedWorkerPool.ShutdownDelayTime",
696                      TimeTicks::Now() - shutdown_wait_begin);
697#endif
698}
699
700bool SequencedWorkerPool::Inner::IsShutdownInProgress() {
701    AutoLock lock(lock_);
702    return shutdown_called_;
703}
704
705void SequencedWorkerPool::Inner::ThreadLoop(Worker* this_worker) {
706  {
707    AutoLock lock(lock_);
708    DCHECK(thread_being_created_);
709    thread_being_created_ = false;
710    std::pair<ThreadMap::iterator, bool> result =
711        threads_.insert(
712            std::make_pair(this_worker->tid(), make_linked_ptr(this_worker)));
713    DCHECK(result.second);
714
715    while (true) {
716#if defined(OS_MACOSX)
717      base::mac::ScopedNSAutoreleasePool autorelease_pool;
718#endif
719
720      HandleCleanup();
721
722      // See GetWork for what delete_these_outside_lock is doing.
723      SequencedTask task;
724      TimeDelta wait_time;
725      std::vector<Closure> delete_these_outside_lock;
726      GetWorkStatus status =
727          GetWork(&task, &wait_time, &delete_these_outside_lock);
728      if (status == GET_WORK_FOUND) {
729        TRACE_EVENT_FLOW_END0("task", "SequencedWorkerPool::PostTask",
730            TRACE_ID_MANGLE(GetTaskTraceID(task, static_cast<void*>(this))));
731        TRACE_EVENT2("task", "SequencedWorkerPool::ThreadLoop",
732                     "src_file", task.posted_from.file_name(),
733                     "src_func", task.posted_from.function_name());
734        int new_thread_id = WillRunWorkerTask(task);
735        {
736          AutoUnlock unlock(lock_);
737          // There may be more work available, so wake up another
738          // worker thread. (Technically not required, since we
739          // already get a signal for each new task, but it doesn't
740          // hurt.)
741          SignalHasWork();
742          delete_these_outside_lock.clear();
743
744          // Complete thread creation outside the lock if necessary.
745          if (new_thread_id)
746            FinishStartingAdditionalThread(new_thread_id);
747
748          this_worker->set_running_task_info(
749              SequenceToken(task.sequence_token_id), task.shutdown_behavior);
750
751          tracked_objects::TrackedTime start_time =
752              tracked_objects::ThreadData::NowForStartOfRun(task.birth_tally);
753
754          task.task.Run();
755
756          tracked_objects::ThreadData::TallyRunOnNamedThreadIfTracking(task,
757              start_time, tracked_objects::ThreadData::NowForEndOfRun());
758
759          // Make sure our task is erased outside the lock for the
760          // same reason we do this with delete_these_oustide_lock.
761          // Also, do it before calling set_running_task_info() so
762          // that sequence-checking from within the task's destructor
763          // still works.
764          task.task = Closure();
765
766          this_worker->set_running_task_info(
767              SequenceToken(), CONTINUE_ON_SHUTDOWN);
768        }
769        DidRunWorkerTask(task);  // Must be done inside the lock.
770      } else if (cleanup_state_ == CLEANUP_RUNNING) {
771        switch (status) {
772          case GET_WORK_WAIT: {
773              AutoUnlock unlock(lock_);
774              delete_these_outside_lock.clear();
775            }
776            break;
777          case GET_WORK_NOT_FOUND:
778            CHECK(delete_these_outside_lock.empty());
779            cleanup_state_ = CLEANUP_FINISHING;
780            cleanup_cv_.Broadcast();
781            break;
782          default:
783            NOTREACHED();
784        }
785      } else {
786        // When we're terminating and there's no more work, we can
787        // shut down, other workers can complete any pending or new tasks.
788        // We can get additional tasks posted after shutdown_called_ is set
789        // but only worker threads are allowed to post tasks at that time, and
790        // the workers responsible for posting those tasks will be available
791        // to run them. Also, there may be some tasks stuck behind running
792        // ones with the same sequence token, but additional threads won't
793        // help this case.
794        if (shutdown_called_ &&
795            blocking_shutdown_pending_task_count_ == 0)
796          break;
797        waiting_thread_count_++;
798
799        switch (status) {
800          case GET_WORK_NOT_FOUND:
801            has_work_cv_.Wait();
802            break;
803          case GET_WORK_WAIT:
804            has_work_cv_.TimedWait(wait_time);
805            break;
806          default:
807            NOTREACHED();
808        }
809        waiting_thread_count_--;
810      }
811    }
812  }  // Release lock_.
813
814  // We noticed we should exit. Wake up the next worker so it knows it should
815  // exit as well (because the Shutdown() code only signals once).
816  SignalHasWork();
817
818  // Possibly unblock shutdown.
819  can_shutdown_cv_.Signal();
820}
821
822void SequencedWorkerPool::Inner::HandleCleanup() {
823  lock_.AssertAcquired();
824  if (cleanup_state_ == CLEANUP_DONE)
825    return;
826  if (cleanup_state_ == CLEANUP_REQUESTED) {
827    // We win, we get to do the cleanup as soon as the others wise up and idle.
828    cleanup_state_ = CLEANUP_STARTING;
829    while (thread_being_created_ ||
830           cleanup_idlers_ != threads_.size() - 1) {
831      has_work_cv_.Signal();
832      cleanup_cv_.Wait();
833    }
834    cleanup_state_ = CLEANUP_RUNNING;
835    return;
836  }
837  if (cleanup_state_ == CLEANUP_STARTING) {
838    // Another worker thread is cleaning up, we idle here until thats done.
839    ++cleanup_idlers_;
840    cleanup_cv_.Broadcast();
841    while (cleanup_state_ != CLEANUP_FINISHING) {
842      cleanup_cv_.Wait();
843    }
844    --cleanup_idlers_;
845    cleanup_cv_.Broadcast();
846    return;
847  }
848  if (cleanup_state_ == CLEANUP_FINISHING) {
849    // We wait for all idlers to wake up prior to being DONE.
850    while (cleanup_idlers_ != 0) {
851      cleanup_cv_.Broadcast();
852      cleanup_cv_.Wait();
853    }
854    if (cleanup_state_ == CLEANUP_FINISHING) {
855      cleanup_state_ = CLEANUP_DONE;
856      cleanup_cv_.Signal();
857    }
858    return;
859  }
860}
861
862int SequencedWorkerPool::Inner::LockedGetNamedTokenID(
863    const std::string& name) {
864  lock_.AssertAcquired();
865  DCHECK(!name.empty());
866
867  std::map<std::string, int>::const_iterator found =
868      named_sequence_tokens_.find(name);
869  if (found != named_sequence_tokens_.end())
870    return found->second;  // Got an existing one.
871
872  // Create a new one for this name.
873  SequenceToken result = GetSequenceToken();
874  named_sequence_tokens_.insert(std::make_pair(name, result.id_));
875  return result.id_;
876}
877
878int64 SequencedWorkerPool::Inner::LockedGetNextSequenceTaskNumber() {
879  lock_.AssertAcquired();
880  // We assume that we never create enough tasks to wrap around.
881  return next_sequence_task_number_++;
882}
883
884SequencedWorkerPool::WorkerShutdown
885SequencedWorkerPool::Inner::LockedCurrentThreadShutdownBehavior() const {
886  lock_.AssertAcquired();
887  ThreadMap::const_iterator found = threads_.find(PlatformThread::CurrentId());
888  if (found == threads_.end())
889    return CONTINUE_ON_SHUTDOWN;
890  return found->second->running_shutdown_behavior();
891}
892
893SequencedWorkerPool::Inner::GetWorkStatus SequencedWorkerPool::Inner::GetWork(
894    SequencedTask* task,
895    TimeDelta* wait_time,
896    std::vector<Closure>* delete_these_outside_lock) {
897  lock_.AssertAcquired();
898
899#if !defined(OS_NACL)
900  UMA_HISTOGRAM_COUNTS_100("SequencedWorkerPool.TaskCount",
901                           static_cast<int>(pending_tasks_.size()));
902#endif
903
904  // Find the next task with a sequence token that's not currently in use.
905  // If the token is in use, that means another thread is running something
906  // in that sequence, and we can't run it without going out-of-order.
907  //
908  // This algorithm is simple and fair, but inefficient in some cases. For
909  // example, say somebody schedules 1000 slow tasks with the same sequence
910  // number. We'll have to go through all those tasks each time we feel like
911  // there might be work to schedule. If this proves to be a problem, we
912  // should make this more efficient.
913  //
914  // One possible enhancement would be to keep a map from sequence ID to a
915  // list of pending but currently blocked SequencedTasks for that ID.
916  // When a worker finishes a task of one sequence token, it can pick up the
917  // next one from that token right away.
918  //
919  // This may lead to starvation if there are sufficient numbers of sequences
920  // in use. To alleviate this, we could add an incrementing priority counter
921  // to each SequencedTask. Then maintain a priority_queue of all runnable
922  // tasks, sorted by priority counter. When a sequenced task is completed
923  // we would pop the head element off of that tasks pending list and add it
924  // to the priority queue. Then we would run the first item in the priority
925  // queue.
926
927  GetWorkStatus status = GET_WORK_NOT_FOUND;
928  int unrunnable_tasks = 0;
929  PendingTaskSet::iterator i = pending_tasks_.begin();
930  // We assume that the loop below doesn't take too long and so we can just do
931  // a single call to TimeTicks::Now().
932  const TimeTicks current_time = TimeTicks::Now();
933  while (i != pending_tasks_.end()) {
934    if (!IsSequenceTokenRunnable(i->sequence_token_id)) {
935      unrunnable_tasks++;
936      ++i;
937      continue;
938    }
939
940    if (shutdown_called_ && i->shutdown_behavior != BLOCK_SHUTDOWN) {
941      // We're shutting down and the task we just found isn't blocking
942      // shutdown. Delete it and get more work.
943      //
944      // Note that we do not want to delete unrunnable tasks. Deleting a task
945      // can have side effects (like freeing some objects) and deleting a
946      // task that's supposed to run after one that's currently running could
947      // cause an obscure crash.
948      //
949      // We really want to delete these tasks outside the lock in case the
950      // closures are holding refs to objects that want to post work from
951      // their destructorss (which would deadlock). The closures are
952      // internally refcounted, so we just need to keep a copy of them alive
953      // until the lock is exited. The calling code can just clear() the
954      // vector they passed to us once the lock is exited to make this
955      // happen.
956      delete_these_outside_lock->push_back(i->task);
957      pending_tasks_.erase(i++);
958      continue;
959    }
960
961    if (i->time_to_run > current_time) {
962      // The time to run has not come yet.
963      *wait_time = i->time_to_run - current_time;
964      status = GET_WORK_WAIT;
965      if (cleanup_state_ == CLEANUP_RUNNING) {
966        // Deferred tasks are deleted when cleaning up, see Inner::ThreadLoop.
967        delete_these_outside_lock->push_back(i->task);
968        pending_tasks_.erase(i);
969      }
970      break;
971    }
972
973    // Found a runnable task.
974    *task = *i;
975    pending_tasks_.erase(i);
976    if (task->shutdown_behavior == BLOCK_SHUTDOWN) {
977      blocking_shutdown_pending_task_count_--;
978    }
979
980    status = GET_WORK_FOUND;
981    break;
982  }
983
984  // Track the number of tasks we had to skip over to see if we should be
985  // making this more efficient. If this number ever becomes large or is
986  // frequently "some", we should consider the optimization above.
987#if !defined(OS_NACL)
988  UMA_HISTOGRAM_COUNTS_100("SequencedWorkerPool.UnrunnableTaskCount",
989                           unrunnable_tasks);
990#endif
991  return status;
992}
993
994int SequencedWorkerPool::Inner::WillRunWorkerTask(const SequencedTask& task) {
995  lock_.AssertAcquired();
996
997  // Mark the task's sequence number as in use.
998  if (task.sequence_token_id)
999    current_sequences_.insert(task.sequence_token_id);
1000
1001  // Ensure that threads running tasks posted with either SKIP_ON_SHUTDOWN
1002  // or BLOCK_SHUTDOWN will prevent shutdown until that task or thread
1003  // completes.
1004  if (task.shutdown_behavior != CONTINUE_ON_SHUTDOWN)
1005    blocking_shutdown_thread_count_++;
1006
1007  // We just picked up a task. Since StartAdditionalThreadIfHelpful only
1008  // creates a new thread if there is no free one, there is a race when posting
1009  // tasks that many tasks could have been posted before a thread started
1010  // running them, so only one thread would have been created. So we also check
1011  // whether we should create more threads after removing our task from the
1012  // queue, which also has the nice side effect of creating the workers from
1013  // background threads rather than the main thread of the app.
1014  //
1015  // If another thread wasn't created, we want to wake up an existing thread
1016  // if there is one waiting to pick up the next task.
1017  //
1018  // Note that we really need to do this *before* running the task, not
1019  // after. Otherwise, if more than one task is posted, the creation of the
1020  // second thread (since we only create one at a time) will be blocked by
1021  // the execution of the first task, which could be arbitrarily long.
1022  return PrepareToStartAdditionalThreadIfHelpful();
1023}
1024
1025void SequencedWorkerPool::Inner::DidRunWorkerTask(const SequencedTask& task) {
1026  lock_.AssertAcquired();
1027
1028  if (task.shutdown_behavior != CONTINUE_ON_SHUTDOWN) {
1029    DCHECK_GT(blocking_shutdown_thread_count_, 0u);
1030    blocking_shutdown_thread_count_--;
1031  }
1032
1033  if (task.sequence_token_id)
1034    current_sequences_.erase(task.sequence_token_id);
1035}
1036
1037bool SequencedWorkerPool::Inner::IsSequenceTokenRunnable(
1038    int sequence_token_id) const {
1039  lock_.AssertAcquired();
1040  return !sequence_token_id ||
1041      current_sequences_.find(sequence_token_id) ==
1042          current_sequences_.end();
1043}
1044
1045int SequencedWorkerPool::Inner::PrepareToStartAdditionalThreadIfHelpful() {
1046  lock_.AssertAcquired();
1047  // How thread creation works:
1048  //
1049  // We'de like to avoid creating threads with the lock held. However, we
1050  // need to be sure that we have an accurate accounting of the threads for
1051  // proper Joining and deltion on shutdown.
1052  //
1053  // We need to figure out if we need another thread with the lock held, which
1054  // is what this function does. It then marks us as in the process of creating
1055  // a thread. When we do shutdown, we wait until the thread_being_created_
1056  // flag is cleared, which ensures that the new thread is properly added to
1057  // all the data structures and we can't leak it. Once shutdown starts, we'll
1058  // refuse to create more threads or they would be leaked.
1059  //
1060  // Note that this creates a mostly benign race condition on shutdown that
1061  // will cause fewer workers to be created than one would expect. It isn't
1062  // much of an issue in real life, but affects some tests. Since we only spawn
1063  // one worker at a time, the following sequence of events can happen:
1064  //
1065  //  1. Main thread posts a bunch of unrelated tasks that would normally be
1066  //     run on separate threads.
1067  //  2. The first task post causes us to start a worker. Other tasks do not
1068  //     cause a worker to start since one is pending.
1069  //  3. Main thread initiates shutdown.
1070  //  4. No more threads are created since the shutdown_called_ flag is set.
1071  //
1072  // The result is that one may expect that max_threads_ workers to be created
1073  // given the workload, but in reality fewer may be created because the
1074  // sequence of thread creation on the background threads is racing with the
1075  // shutdown call.
1076  if (!shutdown_called_ &&
1077      !thread_being_created_ &&
1078      cleanup_state_ == CLEANUP_DONE &&
1079      threads_.size() < max_threads_ &&
1080      waiting_thread_count_ == 0) {
1081    // We could use an additional thread if there's work to be done.
1082    for (PendingTaskSet::const_iterator i = pending_tasks_.begin();
1083         i != pending_tasks_.end(); ++i) {
1084      if (IsSequenceTokenRunnable(i->sequence_token_id)) {
1085        // Found a runnable task, mark the thread as being started.
1086        thread_being_created_ = true;
1087        return static_cast<int>(threads_.size() + 1);
1088      }
1089    }
1090  }
1091  return 0;
1092}
1093
1094void SequencedWorkerPool::Inner::FinishStartingAdditionalThread(
1095    int thread_number) {
1096  // Called outside of the lock.
1097  DCHECK(thread_number > 0);
1098
1099  // The worker is assigned to the list when the thread actually starts, which
1100  // will manage the memory of the pointer.
1101  new Worker(worker_pool_, thread_number, thread_name_prefix_);
1102}
1103
1104void SequencedWorkerPool::Inner::SignalHasWork() {
1105  has_work_cv_.Signal();
1106  if (testing_observer_) {
1107    testing_observer_->OnHasWork();
1108  }
1109}
1110
1111bool SequencedWorkerPool::Inner::CanShutdown() const {
1112  lock_.AssertAcquired();
1113  // See PrepareToStartAdditionalThreadIfHelpful for how thread creation works.
1114  return !thread_being_created_ &&
1115         blocking_shutdown_thread_count_ == 0 &&
1116         blocking_shutdown_pending_task_count_ == 0;
1117}
1118
1119base::StaticAtomicSequenceNumber
1120SequencedWorkerPool::Inner::g_last_sequence_number_;
1121
1122// SequencedWorkerPool --------------------------------------------------------
1123
1124// static
1125SequencedWorkerPool::SequenceToken
1126SequencedWorkerPool::GetSequenceTokenForCurrentThread() {
1127  // Don't construct lazy instance on check.
1128  if (g_lazy_tls_ptr == NULL)
1129    return SequenceToken();
1130
1131  SequencedWorkerPool::SequenceToken* token = g_lazy_tls_ptr.Get().Get();
1132  if (!token)
1133    return SequenceToken();
1134  return *token;
1135}
1136
1137SequencedWorkerPool::SequencedWorkerPool(
1138    size_t max_threads,
1139    const std::string& thread_name_prefix)
1140    : constructor_message_loop_(MessageLoopProxy::current()),
1141      inner_(new Inner(this, max_threads, thread_name_prefix, NULL)) {
1142}
1143
1144SequencedWorkerPool::SequencedWorkerPool(
1145    size_t max_threads,
1146    const std::string& thread_name_prefix,
1147    TestingObserver* observer)
1148    : constructor_message_loop_(MessageLoopProxy::current()),
1149      inner_(new Inner(this, max_threads, thread_name_prefix, observer)) {
1150}
1151
1152SequencedWorkerPool::~SequencedWorkerPool() {}
1153
1154void SequencedWorkerPool::OnDestruct() const {
1155  DCHECK(constructor_message_loop_.get());
1156  // Avoid deleting ourselves on a worker thread (which would
1157  // deadlock).
1158  if (RunsTasksOnCurrentThread()) {
1159    constructor_message_loop_->DeleteSoon(FROM_HERE, this);
1160  } else {
1161    delete this;
1162  }
1163}
1164
1165SequencedWorkerPool::SequenceToken SequencedWorkerPool::GetSequenceToken() {
1166  return inner_->GetSequenceToken();
1167}
1168
1169SequencedWorkerPool::SequenceToken SequencedWorkerPool::GetNamedSequenceToken(
1170    const std::string& name) {
1171  return inner_->GetNamedSequenceToken(name);
1172}
1173
1174scoped_refptr<SequencedTaskRunner> SequencedWorkerPool::GetSequencedTaskRunner(
1175    SequenceToken token) {
1176  return GetSequencedTaskRunnerWithShutdownBehavior(token, BLOCK_SHUTDOWN);
1177}
1178
1179scoped_refptr<SequencedTaskRunner>
1180SequencedWorkerPool::GetSequencedTaskRunnerWithShutdownBehavior(
1181    SequenceToken token, WorkerShutdown shutdown_behavior) {
1182  return new SequencedWorkerPoolSequencedTaskRunner(
1183      this, token, shutdown_behavior);
1184}
1185
1186scoped_refptr<TaskRunner>
1187SequencedWorkerPool::GetTaskRunnerWithShutdownBehavior(
1188    WorkerShutdown shutdown_behavior) {
1189  return new SequencedWorkerPoolTaskRunner(this, shutdown_behavior);
1190}
1191
1192bool SequencedWorkerPool::PostWorkerTask(
1193    const tracked_objects::Location& from_here,
1194    const Closure& task) {
1195  return inner_->PostTask(NULL, SequenceToken(), BLOCK_SHUTDOWN,
1196                          from_here, task, TimeDelta());
1197}
1198
1199bool SequencedWorkerPool::PostDelayedWorkerTask(
1200    const tracked_objects::Location& from_here,
1201    const Closure& task,
1202    TimeDelta delay) {
1203  WorkerShutdown shutdown_behavior =
1204      delay == TimeDelta() ? BLOCK_SHUTDOWN : SKIP_ON_SHUTDOWN;
1205  return inner_->PostTask(NULL, SequenceToken(), shutdown_behavior,
1206                          from_here, task, delay);
1207}
1208
1209bool SequencedWorkerPool::PostWorkerTaskWithShutdownBehavior(
1210    const tracked_objects::Location& from_here,
1211    const Closure& task,
1212    WorkerShutdown shutdown_behavior) {
1213  return inner_->PostTask(NULL, SequenceToken(), shutdown_behavior,
1214                          from_here, task, TimeDelta());
1215}
1216
1217bool SequencedWorkerPool::PostSequencedWorkerTask(
1218    SequenceToken sequence_token,
1219    const tracked_objects::Location& from_here,
1220    const Closure& task) {
1221  return inner_->PostTask(NULL, sequence_token, BLOCK_SHUTDOWN,
1222                          from_here, task, TimeDelta());
1223}
1224
1225bool SequencedWorkerPool::PostDelayedSequencedWorkerTask(
1226    SequenceToken sequence_token,
1227    const tracked_objects::Location& from_here,
1228    const Closure& task,
1229    TimeDelta delay) {
1230  WorkerShutdown shutdown_behavior =
1231      delay == TimeDelta() ? BLOCK_SHUTDOWN : SKIP_ON_SHUTDOWN;
1232  return inner_->PostTask(NULL, sequence_token, shutdown_behavior,
1233                          from_here, task, delay);
1234}
1235
1236bool SequencedWorkerPool::PostNamedSequencedWorkerTask(
1237    const std::string& token_name,
1238    const tracked_objects::Location& from_here,
1239    const Closure& task) {
1240  DCHECK(!token_name.empty());
1241  return inner_->PostTask(&token_name, SequenceToken(), BLOCK_SHUTDOWN,
1242                          from_here, task, TimeDelta());
1243}
1244
1245bool SequencedWorkerPool::PostSequencedWorkerTaskWithShutdownBehavior(
1246    SequenceToken sequence_token,
1247    const tracked_objects::Location& from_here,
1248    const Closure& task,
1249    WorkerShutdown shutdown_behavior) {
1250  return inner_->PostTask(NULL, sequence_token, shutdown_behavior,
1251                          from_here, task, TimeDelta());
1252}
1253
1254bool SequencedWorkerPool::PostDelayedTask(
1255    const tracked_objects::Location& from_here,
1256    const Closure& task,
1257    TimeDelta delay) {
1258  return PostDelayedWorkerTask(from_here, task, delay);
1259}
1260
1261bool SequencedWorkerPool::RunsTasksOnCurrentThread() const {
1262  return inner_->RunsTasksOnCurrentThread();
1263}
1264
1265bool SequencedWorkerPool::IsRunningSequenceOnCurrentThread(
1266    SequenceToken sequence_token) const {
1267  return inner_->IsRunningSequenceOnCurrentThread(sequence_token);
1268}
1269
1270void SequencedWorkerPool::FlushForTesting() {
1271  inner_->CleanupForTesting();
1272}
1273
1274void SequencedWorkerPool::SignalHasWorkForTesting() {
1275  inner_->SignalHasWorkForTesting();
1276}
1277
1278void SequencedWorkerPool::Shutdown(int max_new_blocking_tasks_after_shutdown) {
1279  DCHECK(constructor_message_loop_->BelongsToCurrentThread());
1280  inner_->Shutdown(max_new_blocking_tasks_after_shutdown);
1281}
1282
1283bool SequencedWorkerPool::IsShutdownInProgress() {
1284  return inner_->IsShutdownInProgress();
1285}
1286
1287}  // namespace base
1288