thread.cc revision 90dce4d38c5ff5333bea97d859d4e484e27edf0c
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "base/threading/thread.h"
6
7#include "base/bind.h"
8#include "base/lazy_instance.h"
9#include "base/third_party/dynamic_annotations/dynamic_annotations.h"
10#include "base/threading/thread_id_name_manager.h"
11#include "base/threading/thread_local.h"
12#include "base/threading/thread_restrictions.h"
13#include "base/synchronization/waitable_event.h"
14
15#if defined(OS_WIN)
16#include "base/win/scoped_com_initializer.h"
17#endif
18
19namespace base {
20
21namespace {
22
23// We use this thread-local variable to record whether or not a thread exited
24// because its Stop method was called.  This allows us to catch cases where
25// MessageLoop::QuitWhenIdle() is called directly, which is unexpected when
26// using a Thread to setup and run a MessageLoop.
27base::LazyInstance<base::ThreadLocalBoolean> lazy_tls_bool =
28    LAZY_INSTANCE_INITIALIZER;
29
30}  // namespace
31
32// This is used to trigger the message loop to exit.
33void ThreadQuitHelper() {
34  MessageLoop::current()->QuitWhenIdle();
35  Thread::SetThreadWasQuitProperly(true);
36}
37
38// Used to pass data to ThreadMain.  This structure is allocated on the stack
39// from within StartWithOptions.
40struct Thread::StartupData {
41  // We get away with a const reference here because of how we are allocated.
42  const Thread::Options& options;
43
44  // Used to synchronize thread startup.
45  WaitableEvent event;
46
47  explicit StartupData(const Options& opt)
48      : options(opt),
49        event(false, false) {}
50};
51
52Thread::Thread(const char* name)
53    :
54#if defined(OS_WIN)
55      com_status_(NONE),
56#endif
57      started_(false),
58      stopping_(false),
59      running_(false),
60      startup_data_(NULL),
61      thread_(0),
62      message_loop_(NULL),
63      thread_id_(kInvalidThreadId),
64      name_(name) {
65}
66
67Thread::~Thread() {
68  Stop();
69}
70
71bool Thread::Start() {
72  Options options;
73#if defined(OS_WIN)
74  if (com_status_ == STA)
75    options.message_loop_type = MessageLoop::TYPE_UI;
76#endif
77  return StartWithOptions(options);
78}
79
80bool Thread::StartWithOptions(const Options& options) {
81  DCHECK(!message_loop_);
82#if defined(OS_WIN)
83  DCHECK((com_status_ != STA) ||
84      (options.message_loop_type == MessageLoop::TYPE_UI));
85#endif
86
87  SetThreadWasQuitProperly(false);
88
89  StartupData startup_data(options);
90  startup_data_ = &startup_data;
91
92  if (!PlatformThread::Create(options.stack_size, this, &thread_)) {
93    DLOG(ERROR) << "failed to create thread";
94    startup_data_ = NULL;
95    return false;
96  }
97
98  // Wait for the thread to start and initialize message_loop_
99  base::ThreadRestrictions::ScopedAllowWait allow_wait;
100  startup_data.event.Wait();
101
102  // set it to NULL so we don't keep a pointer to some object on the stack.
103  startup_data_ = NULL;
104  started_ = true;
105
106  DCHECK(message_loop_);
107  return true;
108}
109
110void Thread::Stop() {
111  if (!started_)
112    return;
113
114  StopSoon();
115
116  // Wait for the thread to exit.
117  //
118  // TODO(darin): Unfortunately, we need to keep message_loop_ around until
119  // the thread exits.  Some consumers are abusing the API.  Make them stop.
120  //
121  PlatformThread::Join(thread_);
122
123  // The thread should NULL message_loop_ on exit.
124  DCHECK(!message_loop_);
125
126  // The thread no longer needs to be joined.
127  started_ = false;
128
129  stopping_ = false;
130}
131
132void Thread::StopSoon() {
133  // We should only be called on the same thread that started us.
134
135  // Reading thread_id_ without a lock can lead to a benign data race
136  // with ThreadMain, so we annotate it to stay silent under ThreadSanitizer.
137  DCHECK_NE(ANNOTATE_UNPROTECTED_READ(thread_id_), PlatformThread::CurrentId());
138
139  if (stopping_ || !message_loop_)
140    return;
141
142  stopping_ = true;
143  message_loop_->PostTask(FROM_HERE, base::Bind(&ThreadQuitHelper));
144}
145
146bool Thread::IsRunning() const {
147  return running_;
148}
149
150void Thread::SetPriority(ThreadPriority priority) {
151  // The thread must be started (and id known) for this to be
152  // compatible with all platforms.
153  DCHECK_NE(thread_id_, kInvalidThreadId);
154  PlatformThread::SetThreadPriority(thread_, priority);
155}
156
157void Thread::Run(MessageLoop* message_loop) {
158  message_loop->Run();
159}
160
161void Thread::SetThreadWasQuitProperly(bool flag) {
162  lazy_tls_bool.Pointer()->Set(flag);
163}
164
165bool Thread::GetThreadWasQuitProperly() {
166  bool quit_properly = true;
167#ifndef NDEBUG
168  quit_properly = lazy_tls_bool.Pointer()->Get();
169#endif
170  return quit_properly;
171}
172
173void Thread::ThreadMain() {
174  {
175    // The message loop for this thread.
176    MessageLoop message_loop(startup_data_->options.message_loop_type);
177
178    // Complete the initialization of our Thread object.
179    thread_id_ = PlatformThread::CurrentId();
180    PlatformThread::SetName(name_.c_str());
181    ANNOTATE_THREAD_NAME(name_.c_str());  // Tell the name to race detector.
182    message_loop.set_thread_name(name_);
183    message_loop_ = &message_loop;
184
185#if defined(OS_WIN)
186    scoped_ptr<win::ScopedCOMInitializer> com_initializer;
187    if (com_status_ != NONE) {
188      com_initializer.reset((com_status_ == STA) ?
189          new win::ScopedCOMInitializer() :
190          new win::ScopedCOMInitializer(win::ScopedCOMInitializer::kMTA));
191    }
192#endif
193
194    // Let the thread do extra initialization.
195    // Let's do this before signaling we are started.
196    Init();
197
198    running_ = true;
199    startup_data_->event.Signal();
200    // startup_data_ can't be touched anymore since the starting thread is now
201    // unlocked.
202
203    Run(message_loop_);
204    running_ = false;
205
206    // Let the thread do extra cleanup.
207    CleanUp();
208
209#if defined(OS_WIN)
210    com_initializer.reset();
211#endif
212
213    // Assert that MessageLoop::Quit was called by ThreadQuitHelper.
214    DCHECK(GetThreadWasQuitProperly());
215
216    // We can't receive messages anymore.
217    message_loop_ = NULL;
218  }
219}
220
221}  // namespace base
222