layer_tree_host.cc revision 3551c9c881056c480085172ff9840cab31610854
1// Copyright 2011 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "cc/trees/layer_tree_host.h" 6 7#include <algorithm> 8#include <stack> 9 10#include "base/bind.h" 11#include "base/command_line.h" 12#include "base/debug/trace_event.h" 13#include "base/message_loop/message_loop.h" 14#include "base/metrics/histogram.h" 15#include "base/stl_util.h" 16#include "base/strings/string_number_conversions.h" 17#include "cc/animation/animation_registrar.h" 18#include "cc/animation/layer_animation_controller.h" 19#include "cc/base/math_util.h" 20#include "cc/debug/benchmark_instrumentation.h" 21#include "cc/debug/devtools_instrumentation.h" 22#include "cc/debug/overdraw_metrics.h" 23#include "cc/debug/rendering_stats_instrumentation.h" 24#include "cc/input/top_controls_manager.h" 25#include "cc/layers/heads_up_display_layer.h" 26#include "cc/layers/heads_up_display_layer_impl.h" 27#include "cc/layers/layer.h" 28#include "cc/layers/layer_iterator.h" 29#include "cc/layers/painted_scrollbar_layer.h" 30#include "cc/layers/render_surface.h" 31#include "cc/resources/prioritized_resource_manager.h" 32#include "cc/resources/ui_resource_client.h" 33#include "cc/trees/layer_tree_host_client.h" 34#include "cc/trees/layer_tree_host_common.h" 35#include "cc/trees/layer_tree_host_impl.h" 36#include "cc/trees/layer_tree_impl.h" 37#include "cc/trees/occlusion_tracker.h" 38#include "cc/trees/single_thread_proxy.h" 39#include "cc/trees/thread_proxy.h" 40#include "cc/trees/tree_synchronizer.h" 41#include "ui/gfx/size_conversions.h" 42 43namespace { 44static int s_num_layer_tree_instances; 45} 46 47namespace cc { 48 49RendererCapabilities::RendererCapabilities() 50 : best_texture_format(0), 51 using_partial_swap(false), 52 using_set_visibility(false), 53 using_egl_image(false), 54 allow_partial_texture_updates(false), 55 using_offscreen_context3d(false), 56 max_texture_size(0), 57 avoid_pow2_textures(false), 58 using_map_image(false), 59 using_shared_memory_resources(false) {} 60 61RendererCapabilities::~RendererCapabilities() {} 62 63UIResourceRequest::UIResourceRequest() 64 : type(UIResourceInvalidRequest), id(0), bitmap(NULL) {} 65 66UIResourceRequest::~UIResourceRequest() {} 67 68bool LayerTreeHost::AnyLayerTreeHostInstanceExists() { 69 return s_num_layer_tree_instances > 0; 70} 71 72scoped_ptr<LayerTreeHost> LayerTreeHost::Create( 73 LayerTreeHostClient* client, 74 const LayerTreeSettings& settings, 75 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner) { 76 scoped_ptr<LayerTreeHost> layer_tree_host(new LayerTreeHost(client, 77 settings)); 78 if (!layer_tree_host->Initialize(impl_task_runner)) 79 return scoped_ptr<LayerTreeHost>(); 80 return layer_tree_host.Pass(); 81} 82 83static int s_next_tree_id = 1; 84 85LayerTreeHost::LayerTreeHost(LayerTreeHostClient* client, 86 const LayerTreeSettings& settings) 87 : next_ui_resource_id_(1), 88 animating_(false), 89 needs_full_tree_sync_(true), 90 needs_filter_context_(false), 91 client_(client), 92 source_frame_number_(0), 93 rendering_stats_instrumentation_(RenderingStatsInstrumentation::Create()), 94 output_surface_can_be_initialized_(true), 95 output_surface_lost_(true), 96 num_failed_recreate_attempts_(0), 97 settings_(settings), 98 debug_state_(settings.initial_debug_state), 99 overdraw_bottom_height_(0.f), 100 device_scale_factor_(1.f), 101 visible_(true), 102 page_scale_factor_(1.f), 103 min_page_scale_factor_(1.f), 104 max_page_scale_factor_(1.f), 105 trigger_idle_updates_(true), 106 background_color_(SK_ColorWHITE), 107 has_transparent_background_(false), 108 partial_texture_update_requests_(0), 109 in_paint_layer_contents_(false), 110 total_frames_used_for_lcd_text_metrics_(0), 111 tree_id_(s_next_tree_id++) { 112 if (settings_.accelerated_animation_enabled) 113 animation_registrar_ = AnimationRegistrar::Create(); 114 s_num_layer_tree_instances++; 115 rendering_stats_instrumentation_->set_record_rendering_stats( 116 debug_state_.RecordRenderingStats()); 117} 118 119bool LayerTreeHost::Initialize( 120 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner) { 121 if (impl_task_runner.get()) 122 return InitializeProxy(ThreadProxy::Create(this, impl_task_runner)); 123 else 124 return InitializeProxy(SingleThreadProxy::Create(this)); 125} 126 127bool LayerTreeHost::InitializeForTesting(scoped_ptr<Proxy> proxy_for_testing) { 128 return InitializeProxy(proxy_for_testing.Pass()); 129} 130 131bool LayerTreeHost::InitializeProxy(scoped_ptr<Proxy> proxy) { 132 TRACE_EVENT0("cc", "LayerTreeHost::InitializeForReal"); 133 134 scoped_ptr<OutputSurface> output_surface(CreateOutputSurface()); 135 if (!output_surface) 136 return false; 137 138 proxy_ = proxy.Pass(); 139 proxy_->Start(output_surface.Pass()); 140 return true; 141} 142 143LayerTreeHost::~LayerTreeHost() { 144 TRACE_EVENT0("cc", "LayerTreeHost::~LayerTreeHost"); 145 if (root_layer_.get()) 146 root_layer_->SetLayerTreeHost(NULL); 147 148 if (proxy_) { 149 DCHECK(proxy_->IsMainThread()); 150 proxy_->Stop(); 151 } 152 153 s_num_layer_tree_instances--; 154 RateLimiterMap::iterator it = rate_limiters_.begin(); 155 if (it != rate_limiters_.end()) 156 it->second->Stop(); 157 158 if (root_layer_.get()) { 159 // The layer tree must be destroyed before the layer tree host. We've 160 // made a contract with our animation controllers that the registrar 161 // will outlive them, and we must make good. 162 root_layer_ = NULL; 163 } 164} 165 166void LayerTreeHost::SetLayerTreeHostClientReady() { 167 proxy_->SetLayerTreeHostClientReady(); 168} 169 170LayerTreeHost::CreateResult 171LayerTreeHost::OnCreateAndInitializeOutputSurfaceAttempted(bool success) { 172 TRACE_EVENT1("cc", 173 "LayerTreeHost::OnCreateAndInitializeOutputSurfaceAttempted", 174 "success", 175 success); 176 177 DCHECK(output_surface_lost_); 178 if (success) { 179 output_surface_lost_ = false; 180 181 // Update settings_ based on partial update capability. 182 size_t max_partial_texture_updates = 0; 183 if (proxy_->GetRendererCapabilities().allow_partial_texture_updates && 184 !settings_.impl_side_painting) { 185 max_partial_texture_updates = std::min( 186 settings_.max_partial_texture_updates, 187 proxy_->MaxPartialTextureUpdates()); 188 } 189 settings_.max_partial_texture_updates = max_partial_texture_updates; 190 191 if (!contents_texture_manager_ && 192 (!settings_.impl_side_painting || !settings_.solid_color_scrollbars)) { 193 contents_texture_manager_ = 194 PrioritizedResourceManager::Create(proxy_.get()); 195 surface_memory_placeholder_ = 196 contents_texture_manager_->CreateTexture(gfx::Size(), GL_RGBA); 197 } 198 199 client_->DidInitializeOutputSurface(true); 200 return CreateSucceeded; 201 } 202 203 // Failure path. 204 205 client_->DidFailToInitializeOutputSurface(); 206 207 // Tolerate a certain number of recreation failures to work around races 208 // in the output-surface-lost machinery. 209 ++num_failed_recreate_attempts_; 210 if (num_failed_recreate_attempts_ >= 5) { 211 // We have tried too many times to recreate the output surface. Tell the 212 // host to fall back to software rendering. 213 output_surface_can_be_initialized_ = false; 214 client_->DidInitializeOutputSurface(false); 215 return CreateFailedAndGaveUp; 216 } 217 218 return CreateFailedButTryAgain; 219} 220 221void LayerTreeHost::DeleteContentsTexturesOnImplThread( 222 ResourceProvider* resource_provider) { 223 DCHECK(proxy_->IsImplThread()); 224 if (contents_texture_manager_) 225 contents_texture_manager_->ClearAllMemory(resource_provider); 226} 227 228void LayerTreeHost::AcquireLayerTextures() { 229 DCHECK(proxy_->IsMainThread()); 230 proxy_->AcquireLayerTextures(); 231} 232 233void LayerTreeHost::DidBeginFrame() { 234 client_->DidBeginFrame(); 235} 236 237void LayerTreeHost::UpdateClientAnimations(base::TimeTicks frame_begin_time) { 238 animating_ = true; 239 client_->Animate((frame_begin_time - base::TimeTicks()).InSecondsF()); 240 animating_ = false; 241} 242 243void LayerTreeHost::DidStopFlinging() { 244 proxy_->MainThreadHasStoppedFlinging(); 245} 246 247void LayerTreeHost::Layout() { 248 client_->Layout(); 249} 250 251void LayerTreeHost::BeginCommitOnImplThread(LayerTreeHostImpl* host_impl) { 252 DCHECK(proxy_->IsImplThread()); 253 TRACE_EVENT0("cc", "LayerTreeHost::CommitTo"); 254} 255 256// This function commits the LayerTreeHost to an impl tree. When modifying 257// this function, keep in mind that the function *runs* on the impl thread! Any 258// code that is logically a main thread operation, e.g. deletion of a Layer, 259// should be delayed until the LayerTreeHost::CommitComplete, which will run 260// after the commit, but on the main thread. 261void LayerTreeHost::FinishCommitOnImplThread(LayerTreeHostImpl* host_impl) { 262 DCHECK(proxy_->IsImplThread()); 263 264 // If there are linked evicted backings, these backings' resources may be put 265 // into the impl tree, so we can't draw yet. Determine this before clearing 266 // all evicted backings. 267 bool new_impl_tree_has_no_evicted_resources = false; 268 if (contents_texture_manager_) { 269 new_impl_tree_has_no_evicted_resources = 270 !contents_texture_manager_->LinkedEvictedBackingsExist(); 271 272 // If the memory limit has been increased since this now-finishing 273 // commit began, and the extra now-available memory would have been used, 274 // then request another commit. 275 if (contents_texture_manager_->MaxMemoryLimitBytes() < 276 host_impl->memory_allocation_limit_bytes() && 277 contents_texture_manager_->MaxMemoryLimitBytes() < 278 contents_texture_manager_->MaxMemoryNeededBytes()) { 279 host_impl->SetNeedsCommit(); 280 } 281 282 host_impl->set_max_memory_needed_bytes( 283 contents_texture_manager_->MaxMemoryNeededBytes()); 284 285 contents_texture_manager_->UpdateBackingsInDrawingImplTree(); 286 } 287 288 // In impl-side painting, synchronize to the pending tree so that it has 289 // time to raster before being displayed. If no pending tree is needed, 290 // synchronization can happen directly to the active tree and 291 // unlinked contents resources can be reclaimed immediately. 292 LayerTreeImpl* sync_tree; 293 if (settings_.impl_side_painting) { 294 // Commits should not occur while there is already a pending tree. 295 DCHECK(!host_impl->pending_tree()); 296 host_impl->CreatePendingTree(); 297 sync_tree = host_impl->pending_tree(); 298 } else { 299 contents_texture_manager_->ReduceMemory(host_impl->resource_provider()); 300 sync_tree = host_impl->active_tree(); 301 } 302 303 sync_tree->set_source_frame_number(source_frame_number()); 304 305 if (needs_full_tree_sync_) 306 sync_tree->SetRootLayer(TreeSynchronizer::SynchronizeTrees( 307 root_layer(), sync_tree->DetachLayerTree(), sync_tree)); 308 { 309 TRACE_EVENT0("cc", "LayerTreeHost::PushProperties"); 310 TreeSynchronizer::PushProperties(root_layer(), sync_tree->root_layer()); 311 } 312 313 sync_tree->set_needs_full_tree_sync(needs_full_tree_sync_); 314 needs_full_tree_sync_ = false; 315 316 if (hud_layer_.get()) { 317 LayerImpl* hud_impl = LayerTreeHostCommon::FindLayerInSubtree( 318 sync_tree->root_layer(), hud_layer_->id()); 319 sync_tree->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl*>(hud_impl)); 320 } else { 321 sync_tree->set_hud_layer(NULL); 322 } 323 324 sync_tree->set_background_color(background_color_); 325 sync_tree->set_has_transparent_background(has_transparent_background_); 326 327 sync_tree->FindRootScrollLayer(); 328 329 float page_scale_delta, sent_page_scale_delta; 330 if (settings_.impl_side_painting) { 331 // Update the delta from the active tree, which may have 332 // adjusted its delta prior to the pending tree being created. 333 // This code is equivalent to that in LayerTreeImpl::SetPageScaleDelta. 334 DCHECK_EQ(1.f, sync_tree->sent_page_scale_delta()); 335 page_scale_delta = host_impl->active_tree()->page_scale_delta(); 336 sent_page_scale_delta = host_impl->active_tree()->sent_page_scale_delta(); 337 } else { 338 page_scale_delta = sync_tree->page_scale_delta(); 339 sent_page_scale_delta = sync_tree->sent_page_scale_delta(); 340 sync_tree->set_sent_page_scale_delta(1.f); 341 } 342 343 sync_tree->SetPageScaleFactorAndLimits(page_scale_factor_, 344 min_page_scale_factor_, 345 max_page_scale_factor_); 346 sync_tree->SetPageScaleDelta(page_scale_delta / sent_page_scale_delta); 347 sync_tree->SetLatencyInfo(latency_info_); 348 latency_info_.Clear(); 349 350 host_impl->SetViewportSize(device_viewport_size_); 351 host_impl->SetOverdrawBottomHeight(overdraw_bottom_height_); 352 host_impl->SetDeviceScaleFactor(device_scale_factor_); 353 host_impl->SetDebugState(debug_state_); 354 if (pending_page_scale_animation_) { 355 host_impl->StartPageScaleAnimation( 356 pending_page_scale_animation_->target_offset, 357 pending_page_scale_animation_->use_anchor, 358 pending_page_scale_animation_->scale, 359 base::TimeTicks::Now(), 360 pending_page_scale_animation_->duration); 361 pending_page_scale_animation_.reset(); 362 } 363 364 if (!ui_resource_request_queue_.empty()) { 365 sync_tree->set_ui_resource_request_queue(ui_resource_request_queue_); 366 ui_resource_request_queue_.clear(); 367 // Process any ui resource requests in the queue. For impl-side-painting, 368 // the queue is processed in LayerTreeHostImpl::ActivatePendingTree. 369 if (!settings_.impl_side_painting) 370 sync_tree->ProcessUIResourceRequestQueue(); 371 } 372 373 DCHECK(!sync_tree->ViewportSizeInvalid()); 374 375 if (new_impl_tree_has_no_evicted_resources) { 376 if (sync_tree->ContentsTexturesPurged()) 377 sync_tree->ResetContentsTexturesPurged(); 378 } 379 380 if (!settings_.impl_side_painting) { 381 // If we're not in impl-side painting, the tree is immediately 382 // considered active. 383 sync_tree->DidBecomeActive(); 384 } 385 386 source_frame_number_++; 387} 388 389void LayerTreeHost::WillCommit() { 390 client_->WillCommit(); 391} 392 393void LayerTreeHost::UpdateHudLayer() { 394 if (debug_state_.ShowHudInfo()) { 395 if (!hud_layer_.get()) 396 hud_layer_ = HeadsUpDisplayLayer::Create(); 397 398 if (root_layer_.get() && !hud_layer_->parent()) 399 root_layer_->AddChild(hud_layer_); 400 } else if (hud_layer_.get()) { 401 hud_layer_->RemoveFromParent(); 402 hud_layer_ = NULL; 403 } 404} 405 406void LayerTreeHost::CommitComplete() { 407 client_->DidCommit(); 408} 409 410scoped_ptr<OutputSurface> LayerTreeHost::CreateOutputSurface() { 411 return client_->CreateOutputSurface(num_failed_recreate_attempts_ >= 4); 412} 413 414scoped_ptr<LayerTreeHostImpl> LayerTreeHost::CreateLayerTreeHostImpl( 415 LayerTreeHostImplClient* client) { 416 DCHECK(proxy_->IsImplThread()); 417 scoped_ptr<LayerTreeHostImpl> host_impl = 418 LayerTreeHostImpl::Create(settings_, 419 client, 420 proxy_.get(), 421 rendering_stats_instrumentation_.get()); 422 if (settings_.calculate_top_controls_position && 423 host_impl->top_controls_manager()) { 424 top_controls_manager_weak_ptr_ = 425 host_impl->top_controls_manager()->AsWeakPtr(); 426 } 427 input_handler_weak_ptr_ = host_impl->AsWeakPtr(); 428 return host_impl.Pass(); 429} 430 431void LayerTreeHost::DidLoseOutputSurface() { 432 TRACE_EVENT0("cc", "LayerTreeHost::DidLoseOutputSurface"); 433 DCHECK(proxy_->IsMainThread()); 434 435 if (output_surface_lost_) 436 return; 437 438 DidLoseUIResources(); 439 440 num_failed_recreate_attempts_ = 0; 441 output_surface_lost_ = true; 442 SetNeedsCommit(); 443} 444 445bool LayerTreeHost::CompositeAndReadback(void* pixels, 446 gfx::Rect rect_in_device_viewport) { 447 trigger_idle_updates_ = false; 448 bool ret = proxy_->CompositeAndReadback(pixels, rect_in_device_viewport); 449 trigger_idle_updates_ = true; 450 return ret; 451} 452 453void LayerTreeHost::FinishAllRendering() { 454 proxy_->FinishAllRendering(); 455} 456 457void LayerTreeHost::SetDeferCommits(bool defer_commits) { 458 proxy_->SetDeferCommits(defer_commits); 459} 460 461void LayerTreeHost::DidDeferCommit() {} 462 463void LayerTreeHost::SetNeedsDisplayOnAllLayers() { 464 std::stack<Layer*> layer_stack; 465 layer_stack.push(root_layer()); 466 while (!layer_stack.empty()) { 467 Layer* current_layer = layer_stack.top(); 468 layer_stack.pop(); 469 current_layer->SetNeedsDisplay(); 470 for (unsigned int i = 0; i < current_layer->children().size(); i++) { 471 layer_stack.push(current_layer->child_at(i)); 472 } 473 } 474} 475 476void LayerTreeHost::CollectRenderingStats(RenderingStats* stats) const { 477 CHECK(debug_state_.RecordRenderingStats()); 478 *stats = rendering_stats_instrumentation_->GetRenderingStats(); 479} 480 481const RendererCapabilities& LayerTreeHost::GetRendererCapabilities() const { 482 return proxy_->GetRendererCapabilities(); 483} 484 485void LayerTreeHost::SetNeedsAnimate() { 486 DCHECK(proxy_->HasImplThread()); 487 proxy_->SetNeedsAnimate(); 488} 489 490void LayerTreeHost::SetNeedsUpdateLayers() { proxy_->SetNeedsUpdateLayers(); } 491 492void LayerTreeHost::SetNeedsCommit() { 493 if (!prepaint_callback_.IsCancelled()) { 494 TRACE_EVENT_INSTANT0("cc", 495 "LayerTreeHost::SetNeedsCommit::cancel prepaint", 496 TRACE_EVENT_SCOPE_THREAD); 497 prepaint_callback_.Cancel(); 498 } 499 proxy_->SetNeedsCommit(); 500} 501 502void LayerTreeHost::SetNeedsFullTreeSync() { 503 needs_full_tree_sync_ = true; 504 SetNeedsCommit(); 505} 506 507void LayerTreeHost::SetNeedsRedraw() { 508 SetNeedsRedrawRect(gfx::Rect(device_viewport_size_)); 509} 510 511void LayerTreeHost::SetNeedsRedrawRect(gfx::Rect damage_rect) { 512 proxy_->SetNeedsRedraw(damage_rect); 513 if (!proxy_->HasImplThread()) 514 client_->ScheduleComposite(); 515} 516 517bool LayerTreeHost::CommitRequested() const { 518 return proxy_->CommitRequested(); 519} 520 521void LayerTreeHost::SetAnimationEvents(scoped_ptr<AnimationEventsVector> events, 522 base::Time wall_clock_time) { 523 DCHECK(proxy_->IsMainThread()); 524 for (size_t event_index = 0; event_index < events->size(); ++event_index) { 525 int event_layer_id = (*events)[event_index].layer_id; 526 527 // Use the map of all controllers, not just active ones, since non-active 528 // controllers may still receive events for impl-only animations. 529 const AnimationRegistrar::AnimationControllerMap& animation_controllers = 530 animation_registrar_->all_animation_controllers(); 531 AnimationRegistrar::AnimationControllerMap::const_iterator iter = 532 animation_controllers.find(event_layer_id); 533 if (iter != animation_controllers.end()) { 534 switch ((*events)[event_index].type) { 535 case AnimationEvent::Started: 536 (*iter).second->NotifyAnimationStarted((*events)[event_index], 537 wall_clock_time.ToDoubleT()); 538 break; 539 540 case AnimationEvent::Finished: 541 (*iter).second->NotifyAnimationFinished((*events)[event_index], 542 wall_clock_time.ToDoubleT()); 543 break; 544 545 case AnimationEvent::PropertyUpdate: 546 (*iter).second->NotifyAnimationPropertyUpdate((*events)[event_index]); 547 break; 548 549 default: 550 NOTREACHED(); 551 } 552 } 553 } 554} 555 556void LayerTreeHost::SetRootLayer(scoped_refptr<Layer> root_layer) { 557 if (root_layer_.get() == root_layer.get()) 558 return; 559 560 if (root_layer_.get()) 561 root_layer_->SetLayerTreeHost(NULL); 562 root_layer_ = root_layer; 563 if (root_layer_.get()) { 564 DCHECK(!root_layer_->parent()); 565 root_layer_->SetLayerTreeHost(this); 566 } 567 568 if (hud_layer_.get()) 569 hud_layer_->RemoveFromParent(); 570 571 SetNeedsFullTreeSync(); 572} 573 574void LayerTreeHost::SetDebugState(const LayerTreeDebugState& debug_state) { 575 LayerTreeDebugState new_debug_state = 576 LayerTreeDebugState::Unite(settings_.initial_debug_state, debug_state); 577 578 if (LayerTreeDebugState::Equal(debug_state_, new_debug_state)) 579 return; 580 581 debug_state_ = new_debug_state; 582 583 rendering_stats_instrumentation_->set_record_rendering_stats( 584 debug_state_.RecordRenderingStats()); 585 586 SetNeedsCommit(); 587} 588 589void LayerTreeHost::SetViewportSize(gfx::Size device_viewport_size) { 590 if (device_viewport_size == device_viewport_size_) 591 return; 592 593 device_viewport_size_ = device_viewport_size; 594 595 SetNeedsCommit(); 596} 597 598void LayerTreeHost::SetOverdrawBottomHeight(float overdraw_bottom_height) { 599 if (overdraw_bottom_height_ == overdraw_bottom_height) 600 return; 601 602 overdraw_bottom_height_ = overdraw_bottom_height; 603 SetNeedsCommit(); 604} 605 606void LayerTreeHost::ApplyPageScaleDeltaFromImplSide(float page_scale_delta) { 607 DCHECK(CommitRequested()); 608 page_scale_factor_ *= page_scale_delta; 609} 610 611void LayerTreeHost::SetPageScaleFactorAndLimits(float page_scale_factor, 612 float min_page_scale_factor, 613 float max_page_scale_factor) { 614 if (page_scale_factor == page_scale_factor_ && 615 min_page_scale_factor == min_page_scale_factor_ && 616 max_page_scale_factor == max_page_scale_factor_) 617 return; 618 619 page_scale_factor_ = page_scale_factor; 620 min_page_scale_factor_ = min_page_scale_factor; 621 max_page_scale_factor_ = max_page_scale_factor; 622 SetNeedsCommit(); 623} 624 625void LayerTreeHost::SetVisible(bool visible) { 626 if (visible_ == visible) 627 return; 628 visible_ = visible; 629 if (!visible) 630 ReduceMemoryUsage(); 631 proxy_->SetVisible(visible); 632} 633 634void LayerTreeHost::SetLatencyInfo(const ui::LatencyInfo& latency_info) { 635 latency_info_.MergeWith(latency_info); 636} 637 638void LayerTreeHost::StartPageScaleAnimation(gfx::Vector2d target_offset, 639 bool use_anchor, 640 float scale, 641 base::TimeDelta duration) { 642 pending_page_scale_animation_.reset(new PendingPageScaleAnimation); 643 pending_page_scale_animation_->target_offset = target_offset; 644 pending_page_scale_animation_->use_anchor = use_anchor; 645 pending_page_scale_animation_->scale = scale; 646 pending_page_scale_animation_->duration = duration; 647 648 SetNeedsCommit(); 649} 650 651void LayerTreeHost::NotifyInputThrottledUntilCommit() { 652 proxy_->NotifyInputThrottledUntilCommit(); 653} 654 655void LayerTreeHost::Composite(base::TimeTicks frame_begin_time) { 656 if (!proxy_->HasImplThread()) 657 static_cast<SingleThreadProxy*>(proxy_.get())->CompositeImmediately( 658 frame_begin_time); 659 else 660 SetNeedsCommit(); 661} 662 663void LayerTreeHost::ScheduleComposite() { 664 client_->ScheduleComposite(); 665} 666 667bool LayerTreeHost::InitializeOutputSurfaceIfNeeded() { 668 if (!output_surface_can_be_initialized_) 669 return false; 670 671 if (output_surface_lost_) 672 proxy_->CreateAndInitializeOutputSurface(); 673 return !output_surface_lost_; 674} 675 676bool LayerTreeHost::UpdateLayers(ResourceUpdateQueue* queue, 677 size_t memory_allocation_limit_bytes) { 678 DCHECK(!output_surface_lost_); 679 680 if (!root_layer()) 681 return false; 682 683 DCHECK(!root_layer()->parent()); 684 685 if (contents_texture_manager_ && memory_allocation_limit_bytes) { 686 contents_texture_manager_->SetMaxMemoryLimitBytes( 687 memory_allocation_limit_bytes); 688 } 689 690 return UpdateLayers(root_layer(), queue); 691} 692 693static Layer* FindFirstScrollableLayer(Layer* layer) { 694 if (!layer) 695 return NULL; 696 697 if (layer->scrollable()) 698 return layer; 699 700 for (size_t i = 0; i < layer->children().size(); ++i) { 701 Layer* found = FindFirstScrollableLayer(layer->children()[i].get()); 702 if (found) 703 return found; 704 } 705 706 return NULL; 707} 708 709void LayerTreeHost::CalculateLCDTextMetricsCallback(Layer* layer) { 710 if (!layer->SupportsLCDText()) 711 return; 712 713 lcd_text_metrics_.total_num_cc_layers++; 714 if (layer->draw_properties().can_use_lcd_text) { 715 lcd_text_metrics_.total_num_cc_layers_can_use_lcd_text++; 716 if (layer->contents_opaque()) 717 lcd_text_metrics_.total_num_cc_layers_will_use_lcd_text++; 718 } 719} 720 721bool LayerTreeHost::UsingSharedMemoryResources() { 722 return GetRendererCapabilities().using_shared_memory_resources; 723} 724 725bool LayerTreeHost::UpdateLayers(Layer* root_layer, 726 ResourceUpdateQueue* queue) { 727 TRACE_EVENT1(benchmark_instrumentation::kCategory, 728 benchmark_instrumentation::kLayerTreeHostUpdateLayers, 729 benchmark_instrumentation::kSourceFrameNumber, 730 source_frame_number()); 731 732 RenderSurfaceLayerList update_list; 733 { 734 UpdateHudLayer(); 735 736 Layer* root_scroll = FindFirstScrollableLayer(root_layer); 737 738 if (hud_layer_) { 739 hud_layer_->PrepareForCalculateDrawProperties( 740 device_viewport_size(), device_scale_factor_); 741 } 742 743 TRACE_EVENT0("cc", "LayerTreeHost::UpdateLayers::CalcDrawProps"); 744 LayerTreeHostCommon::CalcDrawPropsMainInputs inputs( 745 root_layer, 746 device_viewport_size(), 747 gfx::Transform(), 748 device_scale_factor_, 749 page_scale_factor_, 750 root_scroll ? root_scroll->parent() : NULL, 751 GetRendererCapabilities().max_texture_size, 752 settings_.can_use_lcd_text, 753 settings_.layer_transforms_should_scale_layer_contents, 754 &update_list); 755 LayerTreeHostCommon::CalculateDrawProperties(&inputs); 756 757 if (total_frames_used_for_lcd_text_metrics_ <= 758 kTotalFramesToUseForLCDTextMetrics) { 759 LayerTreeHostCommon::CallFunctionForSubtree( 760 root_layer, 761 base::Bind(&LayerTreeHost::CalculateLCDTextMetricsCallback, 762 base::Unretained(this))); 763 total_frames_used_for_lcd_text_metrics_++; 764 } 765 766 if (total_frames_used_for_lcd_text_metrics_ == 767 kTotalFramesToUseForLCDTextMetrics) { 768 total_frames_used_for_lcd_text_metrics_++; 769 770 UMA_HISTOGRAM_PERCENTAGE( 771 "Renderer4.LCDText.PercentageOfCandidateLayers", 772 lcd_text_metrics_.total_num_cc_layers_can_use_lcd_text * 100.0 / 773 lcd_text_metrics_.total_num_cc_layers); 774 UMA_HISTOGRAM_PERCENTAGE( 775 "Renderer4.LCDText.PercentageOfAALayers", 776 lcd_text_metrics_.total_num_cc_layers_will_use_lcd_text * 100.0 / 777 lcd_text_metrics_.total_num_cc_layers_can_use_lcd_text); 778 } 779 } 780 781 // Reset partial texture update requests. 782 partial_texture_update_requests_ = 0; 783 784 bool did_paint_content = false; 785 bool need_more_updates = false; 786 PaintLayerContents( 787 update_list, queue, &did_paint_content, &need_more_updates); 788 if (trigger_idle_updates_ && need_more_updates) { 789 TRACE_EVENT0("cc", "LayerTreeHost::UpdateLayers::posting prepaint task"); 790 prepaint_callback_.Reset(base::Bind(&LayerTreeHost::TriggerPrepaint, 791 base::Unretained(this))); 792 static base::TimeDelta prepaint_delay = 793 base::TimeDelta::FromMilliseconds(100); 794 base::MessageLoop::current()->PostDelayedTask( 795 FROM_HERE, prepaint_callback_.callback(), prepaint_delay); 796 } 797 798 return did_paint_content; 799} 800 801void LayerTreeHost::TriggerPrepaint() { 802 prepaint_callback_.Cancel(); 803 TRACE_EVENT0("cc", "LayerTreeHost::TriggerPrepaint"); 804 SetNeedsCommit(); 805} 806 807static void LayerTreeHostReduceMemoryCallback(Layer* layer) { 808 layer->ReduceMemoryUsage(); 809} 810 811void LayerTreeHost::ReduceMemoryUsage() { 812 if (!root_layer()) 813 return; 814 815 LayerTreeHostCommon::CallFunctionForSubtree( 816 root_layer(), 817 base::Bind(&LayerTreeHostReduceMemoryCallback)); 818} 819 820void LayerTreeHost::SetPrioritiesForSurfaces(size_t surface_memory_bytes) { 821 DCHECK(surface_memory_placeholder_); 822 823 // Surfaces have a place holder for their memory since they are managed 824 // independantly but should still be tracked and reduce other memory usage. 825 surface_memory_placeholder_->SetTextureManager( 826 contents_texture_manager_.get()); 827 surface_memory_placeholder_->set_request_priority( 828 PriorityCalculator::RenderSurfacePriority()); 829 surface_memory_placeholder_->SetToSelfManagedMemoryPlaceholder( 830 surface_memory_bytes); 831} 832 833void LayerTreeHost::SetPrioritiesForLayers( 834 const RenderSurfaceLayerList& update_list) { 835 // Use BackToFront since it's cheap and this isn't order-dependent. 836 typedef LayerIterator<Layer, 837 RenderSurfaceLayerList, 838 RenderSurface, 839 LayerIteratorActions::BackToFront> LayerIteratorType; 840 841 PriorityCalculator calculator; 842 LayerIteratorType end = LayerIteratorType::End(&update_list); 843 for (LayerIteratorType it = LayerIteratorType::Begin(&update_list); 844 it != end; 845 ++it) { 846 if (it.represents_itself()) { 847 it->SetTexturePriorities(calculator); 848 } else if (it.represents_target_render_surface()) { 849 if (it->mask_layer()) 850 it->mask_layer()->SetTexturePriorities(calculator); 851 if (it->replica_layer() && it->replica_layer()->mask_layer()) 852 it->replica_layer()->mask_layer()->SetTexturePriorities(calculator); 853 } 854 } 855} 856 857void LayerTreeHost::PrioritizeTextures( 858 const RenderSurfaceLayerList& render_surface_layer_list, 859 OverdrawMetrics* metrics) { 860 if (!contents_texture_manager_) 861 return; 862 863 contents_texture_manager_->ClearPriorities(); 864 865 size_t memory_for_render_surfaces_metric = 866 CalculateMemoryForRenderSurfaces(render_surface_layer_list); 867 868 SetPrioritiesForLayers(render_surface_layer_list); 869 SetPrioritiesForSurfaces(memory_for_render_surfaces_metric); 870 871 metrics->DidUseContentsTextureMemoryBytes( 872 contents_texture_manager_->MemoryAboveCutoffBytes()); 873 metrics->DidUseRenderSurfaceTextureMemoryBytes( 874 memory_for_render_surfaces_metric); 875 876 contents_texture_manager_->PrioritizeTextures(); 877} 878 879size_t LayerTreeHost::CalculateMemoryForRenderSurfaces( 880 const RenderSurfaceLayerList& update_list) { 881 size_t readback_bytes = 0; 882 size_t max_background_texture_bytes = 0; 883 size_t contents_texture_bytes = 0; 884 885 // Start iteration at 1 to skip the root surface as it does not have a texture 886 // cost. 887 for (size_t i = 1; i < update_list.size(); ++i) { 888 Layer* render_surface_layer = update_list.at(i); 889 RenderSurface* render_surface = render_surface_layer->render_surface(); 890 891 size_t bytes = 892 Resource::MemorySizeBytes(render_surface->content_rect().size(), 893 GL_RGBA); 894 contents_texture_bytes += bytes; 895 896 if (render_surface_layer->background_filters().IsEmpty()) 897 continue; 898 899 if (bytes > max_background_texture_bytes) 900 max_background_texture_bytes = bytes; 901 if (!readback_bytes) { 902 readback_bytes = Resource::MemorySizeBytes(device_viewport_size_, 903 GL_RGBA); 904 } 905 } 906 return readback_bytes + max_background_texture_bytes + contents_texture_bytes; 907} 908 909void LayerTreeHost::PaintMasksForRenderSurface(Layer* render_surface_layer, 910 ResourceUpdateQueue* queue, 911 bool* did_paint_content, 912 bool* need_more_updates) { 913 // Note: Masks and replicas only exist for layers that own render surfaces. If 914 // we reach this point in code, we already know that at least something will 915 // be drawn into this render surface, so the mask and replica should be 916 // painted. 917 918 Layer* mask_layer = render_surface_layer->mask_layer(); 919 if (mask_layer) { 920 devtools_instrumentation::ScopedLayerTreeTask 921 update_layer(devtools_instrumentation::kUpdateLayer, 922 mask_layer->id(), 923 id()); 924 *did_paint_content |= mask_layer->Update(queue, NULL); 925 *need_more_updates |= mask_layer->NeedMoreUpdates(); 926 } 927 928 Layer* replica_mask_layer = 929 render_surface_layer->replica_layer() ? 930 render_surface_layer->replica_layer()->mask_layer() : NULL; 931 if (replica_mask_layer) { 932 devtools_instrumentation::ScopedLayerTreeTask 933 update_layer(devtools_instrumentation::kUpdateLayer, 934 replica_mask_layer->id(), 935 id()); 936 *did_paint_content |= replica_mask_layer->Update(queue, NULL); 937 *need_more_updates |= replica_mask_layer->NeedMoreUpdates(); 938 } 939} 940 941void LayerTreeHost::PaintLayerContents( 942 const RenderSurfaceLayerList& render_surface_layer_list, 943 ResourceUpdateQueue* queue, 944 bool* did_paint_content, 945 bool* need_more_updates) { 946 // Use FrontToBack to allow for testing occlusion and performing culling 947 // during the tree walk. 948 typedef LayerIterator<Layer, 949 RenderSurfaceLayerList, 950 RenderSurface, 951 LayerIteratorActions::FrontToBack> LayerIteratorType; 952 953 bool record_metrics_for_frame = 954 settings_.show_overdraw_in_tracing && 955 base::debug::TraceLog::GetInstance() && 956 base::debug::TraceLog::GetInstance()->IsEnabled(); 957 OcclusionTracker occlusion_tracker( 958 root_layer_->render_surface()->content_rect(), record_metrics_for_frame); 959 occlusion_tracker.set_minimum_tracking_size( 960 settings_.minimum_occlusion_tracking_size); 961 962 PrioritizeTextures(render_surface_layer_list, 963 occlusion_tracker.overdraw_metrics()); 964 965 in_paint_layer_contents_ = true; 966 967 LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list); 968 for (LayerIteratorType it = 969 LayerIteratorType::Begin(&render_surface_layer_list); 970 it != end; 971 ++it) { 972 bool prevent_occlusion = it.target_render_surface_layer()->HasCopyRequest(); 973 occlusion_tracker.EnterLayer(it, prevent_occlusion); 974 975 if (it.represents_target_render_surface()) { 976 PaintMasksForRenderSurface( 977 *it, queue, did_paint_content, need_more_updates); 978 } else if (it.represents_itself()) { 979 devtools_instrumentation::ScopedLayerTreeTask 980 update_layer(devtools_instrumentation::kUpdateLayer, it->id(), id()); 981 DCHECK(!it->paint_properties().bounds.IsEmpty()); 982 *did_paint_content |= it->Update(queue, &occlusion_tracker); 983 *need_more_updates |= it->NeedMoreUpdates(); 984 } 985 986 occlusion_tracker.LeaveLayer(it); 987 } 988 989 in_paint_layer_contents_ = false; 990 991 occlusion_tracker.overdraw_metrics()->RecordMetrics(this); 992} 993 994void LayerTreeHost::ApplyScrollAndScale(const ScrollAndScaleSet& info) { 995 if (!root_layer_.get()) 996 return; 997 998 gfx::Vector2d root_scroll_delta; 999 Layer* root_scroll_layer = FindFirstScrollableLayer(root_layer_.get()); 1000 1001 for (size_t i = 0; i < info.scrolls.size(); ++i) { 1002 Layer* layer = 1003 LayerTreeHostCommon::FindLayerInSubtree(root_layer_.get(), 1004 info.scrolls[i].layer_id); 1005 if (!layer) 1006 continue; 1007 if (layer == root_scroll_layer) { 1008 root_scroll_delta += info.scrolls[i].scroll_delta; 1009 } else { 1010 layer->SetScrollOffsetFromImplSide(layer->scroll_offset() + 1011 info.scrolls[i].scroll_delta); 1012 } 1013 } 1014 1015 if (!root_scroll_delta.IsZero() || info.page_scale_delta != 1.f) { 1016 // SetScrollOffsetFromImplSide above could have destroyed the tree, 1017 // so re-get this layer before doing anything to it. 1018 root_scroll_layer = FindFirstScrollableLayer(root_layer_.get()); 1019 1020 // Preemptively apply the scroll offset and scale delta here before sending 1021 // it to the client. If the client comes back and sets it to the same 1022 // value, then the layer can early out without needing a full commit. 1023 if (root_scroll_layer) { 1024 root_scroll_layer->SetScrollOffsetFromImplSide( 1025 root_scroll_layer->scroll_offset() + root_scroll_delta); 1026 } 1027 ApplyPageScaleDeltaFromImplSide(info.page_scale_delta); 1028 client_->ApplyScrollAndScale(root_scroll_delta, info.page_scale_delta); 1029 } 1030} 1031 1032void LayerTreeHost::StartRateLimiter(WebKit::WebGraphicsContext3D* context3d) { 1033 if (animating_) 1034 return; 1035 1036 DCHECK(context3d); 1037 RateLimiterMap::iterator it = rate_limiters_.find(context3d); 1038 if (it != rate_limiters_.end()) { 1039 it->second->Start(); 1040 } else { 1041 scoped_refptr<RateLimiter> rate_limiter = 1042 RateLimiter::Create(context3d, this, proxy_->MainThreadTaskRunner()); 1043 rate_limiters_[context3d] = rate_limiter; 1044 rate_limiter->Start(); 1045 } 1046} 1047 1048void LayerTreeHost::StopRateLimiter(WebKit::WebGraphicsContext3D* context3d) { 1049 RateLimiterMap::iterator it = rate_limiters_.find(context3d); 1050 if (it != rate_limiters_.end()) { 1051 it->second->Stop(); 1052 rate_limiters_.erase(it); 1053 } 1054} 1055 1056void LayerTreeHost::RateLimit() { 1057 // Force a no-op command on the compositor context, so that any ratelimiting 1058 // commands will wait for the compositing context, and therefore for the 1059 // SwapBuffers. 1060 proxy_->ForceSerializeOnSwapBuffers(); 1061} 1062 1063bool LayerTreeHost::RequestPartialTextureUpdate() { 1064 if (partial_texture_update_requests_ >= settings_.max_partial_texture_updates) 1065 return false; 1066 1067 partial_texture_update_requests_++; 1068 return true; 1069} 1070 1071void LayerTreeHost::SetDeviceScaleFactor(float device_scale_factor) { 1072 if (device_scale_factor == device_scale_factor_) 1073 return; 1074 device_scale_factor_ = device_scale_factor; 1075 1076 SetNeedsCommit(); 1077} 1078 1079void LayerTreeHost::UpdateTopControlsState(TopControlsState constraints, 1080 TopControlsState current, 1081 bool animate) { 1082 if (!settings_.calculate_top_controls_position) 1083 return; 1084 1085 // Top controls are only used in threaded mode. 1086 proxy_->ImplThreadTaskRunner()->PostTask( 1087 FROM_HERE, 1088 base::Bind(&TopControlsManager::UpdateTopControlsState, 1089 top_controls_manager_weak_ptr_, 1090 constraints, 1091 current, 1092 animate)); 1093} 1094 1095bool LayerTreeHost::BlocksPendingCommit() const { 1096 if (!root_layer_.get()) 1097 return false; 1098 return root_layer_->BlocksPendingCommitRecursive(); 1099} 1100 1101scoped_ptr<base::Value> LayerTreeHost::AsValue() const { 1102 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); 1103 state->Set("proxy", proxy_->AsValue().release()); 1104 return state.PassAs<base::Value>(); 1105} 1106 1107void LayerTreeHost::AnimateLayers(base::TimeTicks time) { 1108 rendering_stats_instrumentation_->IncrementAnimationFrameCount(); 1109 if (!settings_.accelerated_animation_enabled || 1110 animation_registrar_->active_animation_controllers().empty()) 1111 return; 1112 1113 TRACE_EVENT0("cc", "LayerTreeHost::AnimateLayers"); 1114 1115 double monotonic_time = (time - base::TimeTicks()).InSecondsF(); 1116 1117 AnimationRegistrar::AnimationControllerMap copy = 1118 animation_registrar_->active_animation_controllers(); 1119 for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin(); 1120 iter != copy.end(); 1121 ++iter) { 1122 (*iter).second->Animate(monotonic_time); 1123 bool start_ready_animations = true; 1124 (*iter).second->UpdateState(start_ready_animations, NULL); 1125 } 1126} 1127 1128UIResourceId LayerTreeHost::CreateUIResource(UIResourceClient* client) { 1129 DCHECK(client); 1130 1131 UIResourceRequest request; 1132 bool resource_lost = false; 1133 request.type = UIResourceRequest::UIResourceCreate; 1134 request.id = next_ui_resource_id_++; 1135 1136 DCHECK(ui_resource_client_map_.find(request.id) == 1137 ui_resource_client_map_.end()); 1138 1139 request.bitmap = client->GetBitmap(request.id, resource_lost); 1140 ui_resource_request_queue_.push_back(request); 1141 ui_resource_client_map_[request.id] = client; 1142 return request.id; 1143} 1144 1145// Deletes a UI resource. May safely be called more than once. 1146void LayerTreeHost::DeleteUIResource(UIResourceId uid) { 1147 UIResourceClientMap::iterator iter = ui_resource_client_map_.find(uid); 1148 if (iter == ui_resource_client_map_.end()) 1149 return; 1150 1151 UIResourceRequest request; 1152 request.type = UIResourceRequest::UIResourceDelete; 1153 request.id = uid; 1154 ui_resource_request_queue_.push_back(request); 1155 ui_resource_client_map_.erase(uid); 1156} 1157 1158void LayerTreeHost::UIResourceLost(UIResourceId uid) { 1159 UIResourceClientMap::iterator iter = ui_resource_client_map_.find(uid); 1160 if (iter == ui_resource_client_map_.end()) 1161 return; 1162 1163 UIResourceRequest request; 1164 bool resource_lost = true; 1165 request.type = UIResourceRequest::UIResourceCreate; 1166 request.id = uid; 1167 request.bitmap = iter->second->GetBitmap(uid, resource_lost); 1168 DCHECK(request.bitmap.get()); 1169 ui_resource_request_queue_.push_back(request); 1170} 1171 1172void LayerTreeHost::DidLoseUIResources() { 1173 // When output surface is lost, we need to recreate the resource. 1174 for (UIResourceClientMap::iterator iter = ui_resource_client_map_.begin(); 1175 iter != ui_resource_client_map_.end(); 1176 ++iter) { 1177 UIResourceLost(iter->first); 1178 } 1179} 1180 1181} // namespace cc 1182