single_thread_proxy.cc revision 2a99a7e74a7f215066514fe81d2bfa6639d9eddd
1// Copyright 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "cc/trees/single_thread_proxy.h"
6
7#include "base/auto_reset.h"
8#include "base/debug/trace_event.h"
9#include "cc/base/thread.h"
10#include "cc/output/context_provider.h"
11#include "cc/output/output_surface.h"
12#include "cc/quads/draw_quad.h"
13#include "cc/resources/prioritized_resource_manager.h"
14#include "cc/resources/resource_update_controller.h"
15#include "cc/trees/layer_tree_host.h"
16#include "cc/trees/layer_tree_impl.h"
17
18namespace cc {
19
20scoped_ptr<Proxy> SingleThreadProxy::Create(LayerTreeHost* layer_tree_host) {
21  return make_scoped_ptr(
22      new SingleThreadProxy(layer_tree_host)).PassAs<Proxy>();
23}
24
25SingleThreadProxy::SingleThreadProxy(LayerTreeHost* layer_tree_host)
26    : Proxy(scoped_ptr<Thread>(NULL)),
27      layer_tree_host_(layer_tree_host),
28      output_surface_lost_(false),
29      created_offscreen_context_provider_(false),
30      renderer_initialized_(false),
31      next_frame_is_newly_committed_frame_(false),
32      inside_draw_(false),
33      total_commit_count_(0) {
34  TRACE_EVENT0("cc", "SingleThreadProxy::SingleThreadProxy");
35  DCHECK(Proxy::IsMainThread());
36  DCHECK(layer_tree_host);
37
38  // Impl-side painting not supported without threaded compositing.
39  CHECK(!layer_tree_host->settings().impl_side_painting);
40}
41
42void SingleThreadProxy::Start() {
43  DebugScopedSetImplThread impl(this);
44  layer_tree_host_impl_ = layer_tree_host_->CreateLayerTreeHostImpl(this);
45}
46
47SingleThreadProxy::~SingleThreadProxy() {
48  TRACE_EVENT0("cc", "SingleThreadProxy::~SingleThreadProxy");
49  DCHECK(Proxy::IsMainThread());
50  DCHECK(!layer_tree_host_impl_.get() &&
51         !layer_tree_host_);  // make sure Stop() got called.
52}
53
54bool SingleThreadProxy::CompositeAndReadback(void* pixels, gfx::Rect rect) {
55  TRACE_EVENT0("cc", "SingleThreadProxy::CompositeAndReadback");
56  DCHECK(Proxy::IsMainThread());
57
58  if (!CommitAndComposite(base::TimeTicks::Now()))
59    return false;
60
61  {
62    DebugScopedSetImplThread impl(this);
63    layer_tree_host_impl_->Readback(pixels, rect);
64
65    if (layer_tree_host_impl_->IsContextLost())
66      return false;
67
68    layer_tree_host_impl_->SwapBuffers();
69  }
70  DidSwapFrame();
71
72  return true;
73}
74
75void SingleThreadProxy::StartPageScaleAnimation(gfx::Vector2d target_offset,
76                                                bool use_anchor,
77                                                float scale,
78                                                base::TimeDelta duration) {
79  layer_tree_host_impl_->StartPageScaleAnimation(
80      target_offset, use_anchor, scale, base::TimeTicks::Now(), duration);
81}
82
83void SingleThreadProxy::FinishAllRendering() {
84  DCHECK(Proxy::IsMainThread());
85  {
86    DebugScopedSetImplThread impl(this);
87    layer_tree_host_impl_->FinishAllRendering();
88  }
89}
90
91bool SingleThreadProxy::IsStarted() const {
92  DCHECK(Proxy::IsMainThread());
93  return layer_tree_host_impl_.get();
94}
95
96bool SingleThreadProxy::InitializeOutputSurface() {
97  DCHECK(Proxy::IsMainThread());
98  scoped_ptr<OutputSurface> output_surface =
99      layer_tree_host_->CreateOutputSurface();
100  if (!output_surface.get())
101    return false;
102  output_surface_before_initialization_ = output_surface.Pass();
103  return true;
104}
105
106void SingleThreadProxy::SetSurfaceReady() {
107  // Scheduling is controlled by the embedder in the single thread case, so
108  // nothing to do.
109}
110
111void SingleThreadProxy::SetVisible(bool visible) {
112  DebugScopedSetImplThread impl(this);
113  layer_tree_host_impl_->SetVisible(visible);
114}
115
116bool SingleThreadProxy::InitializeRenderer() {
117  DCHECK(Proxy::IsMainThread());
118  DCHECK(output_surface_before_initialization_.get());
119  {
120    DebugScopedSetImplThread impl(this);
121    bool ok = layer_tree_host_impl_->InitializeRenderer(
122        output_surface_before_initialization_.Pass());
123    if (ok) {
124      renderer_initialized_ = true;
125      renderer_capabilities_for_main_thread_ =
126          layer_tree_host_impl_->GetRendererCapabilities();
127    }
128
129    return ok;
130  }
131}
132
133bool SingleThreadProxy::RecreateOutputSurface() {
134  TRACE_EVENT0("cc", "SingleThreadProxy::RecreateContext");
135  DCHECK(Proxy::IsMainThread());
136  DCHECK(output_surface_lost_);
137
138  scoped_ptr<OutputSurface> output_surface =
139      layer_tree_host_->CreateOutputSurface();
140  if (!output_surface.get())
141    return false;
142  scoped_refptr<cc::ContextProvider> offscreen_context_provider;
143  if (created_offscreen_context_provider_) {
144    offscreen_context_provider =
145        layer_tree_host_->client()->OffscreenContextProviderForMainThread();
146    if (!offscreen_context_provider)
147      return false;
148  }
149
150  bool initialized;
151  {
152    DebugScopedSetMainThreadBlocked mainThreadBlocked(this);
153    DebugScopedSetImplThread impl(this);
154    layer_tree_host_->DeleteContentsTexturesOnImplThread(
155        layer_tree_host_impl_->resource_provider());
156    initialized =
157        layer_tree_host_impl_->InitializeRenderer(output_surface.Pass());
158    if (initialized) {
159      renderer_capabilities_for_main_thread_ =
160          layer_tree_host_impl_->GetRendererCapabilities();
161      layer_tree_host_impl_->resource_provider()->
162          set_offscreen_context_provider(offscreen_context_provider);
163    } else if (offscreen_context_provider) {
164      offscreen_context_provider->VerifyContexts();
165    }
166  }
167
168  if (initialized)
169    output_surface_lost_ = false;
170
171  return initialized;
172}
173
174const RendererCapabilities& SingleThreadProxy::GetRendererCapabilities() const {
175  DCHECK(renderer_initialized_);
176  // Note: this gets called during the commit by the "impl" thread.
177  return renderer_capabilities_for_main_thread_;
178}
179
180void SingleThreadProxy::SetNeedsAnimate() {
181  // Thread-only feature.
182  NOTREACHED();
183}
184
185void SingleThreadProxy::DoCommit(scoped_ptr<ResourceUpdateQueue> queue) {
186  DCHECK(Proxy::IsMainThread());
187  // Commit immediately.
188  {
189    DebugScopedSetMainThreadBlocked mainThreadBlocked(this);
190    DebugScopedSetImplThread impl(this);
191
192    RenderingStatsInstrumentation* stats_instrumentation =
193        layer_tree_host_->rendering_stats_instrumentation();
194    base::TimeTicks start_time = stats_instrumentation->StartRecording();
195
196    layer_tree_host_impl_->BeginCommit();
197
198    layer_tree_host_->contents_texture_manager()->
199        PushTexturePrioritiesToBackings();
200    layer_tree_host_->BeginCommitOnImplThread(layer_tree_host_impl_.get());
201
202    scoped_ptr<ResourceUpdateController> update_controller =
203        ResourceUpdateController::Create(
204            NULL,
205            Proxy::MainThread(),
206            queue.Pass(),
207            layer_tree_host_impl_->resource_provider());
208    update_controller->Finalize();
209
210    layer_tree_host_->FinishCommitOnImplThread(layer_tree_host_impl_.get());
211
212    layer_tree_host_impl_->CommitComplete();
213
214#ifndef NDEBUG
215    // In the single-threaded case, the scroll deltas should never be
216    // touched on the impl layer tree.
217    scoped_ptr<ScrollAndScaleSet> scroll_info =
218        layer_tree_host_impl_->ProcessScrollDeltas();
219    DCHECK(!scroll_info->scrolls.size());
220#endif
221
222    base::TimeDelta duration = stats_instrumentation->EndRecording(start_time);
223    stats_instrumentation->AddCommit(duration);
224  }
225  layer_tree_host_->CommitComplete();
226  next_frame_is_newly_committed_frame_ = true;
227}
228
229void SingleThreadProxy::SetNeedsCommit() {
230  DCHECK(Proxy::IsMainThread());
231  layer_tree_host_->ScheduleComposite();
232}
233
234void SingleThreadProxy::SetNeedsRedraw() {
235  // FIXME: Once we move render_widget scheduling into this class, we can
236  // treat redraw requests more efficiently than CommitAndRedraw requests.
237  layer_tree_host_impl_->SetFullRootLayerDamage();
238  SetNeedsCommit();
239}
240
241void SingleThreadProxy::OnHasPendingTreeStateChanged(bool have_pending_tree) {
242  // Thread-only feature.
243  NOTREACHED();
244}
245
246void SingleThreadProxy::SetDeferCommits(bool defer_commits) {
247  // Thread-only feature.
248  NOTREACHED();
249}
250
251bool SingleThreadProxy::CommitRequested() const { return false; }
252
253size_t SingleThreadProxy::MaxPartialTextureUpdates() const {
254  return std::numeric_limits<size_t>::max();
255}
256
257void SingleThreadProxy::Stop() {
258  TRACE_EVENT0("cc", "SingleThreadProxy::stop");
259  DCHECK(Proxy::IsMainThread());
260  {
261    DebugScopedSetMainThreadBlocked mainThreadBlocked(this);
262    DebugScopedSetImplThread impl(this);
263
264    layer_tree_host_->DeleteContentsTexturesOnImplThread(
265        layer_tree_host_impl_->resource_provider());
266    layer_tree_host_impl_.reset();
267  }
268  layer_tree_host_ = NULL;
269}
270
271void SingleThreadProxy::SetNeedsRedrawOnImplThread() {
272  layer_tree_host_->ScheduleComposite();
273}
274
275void SingleThreadProxy::DidInitializeVisibleTileOnImplThread() {
276  // Impl-side painting only.
277  NOTREACHED();
278}
279
280void SingleThreadProxy::SetNeedsCommitOnImplThread() {
281  layer_tree_host_->ScheduleComposite();
282}
283
284void SingleThreadProxy::SetNeedsManageTilesOnImplThread() {
285  layer_tree_host_->ScheduleComposite();
286}
287
288void SingleThreadProxy::PostAnimationEventsToMainThreadOnImplThread(
289    scoped_ptr<AnimationEventsVector> events,
290    base::Time wall_clock_time) {
291  DCHECK(Proxy::IsImplThread());
292  DebugScopedSetMainThread main(this);
293  layer_tree_host_->SetAnimationEvents(events.Pass(), wall_clock_time);
294}
295
296bool SingleThreadProxy::ReduceContentsTextureMemoryOnImplThread(
297    size_t limit_bytes,
298    int priority_cutoff) {
299  DCHECK(IsImplThread());
300  if (!layer_tree_host_->contents_texture_manager())
301    return false;
302
303  return layer_tree_host_->contents_texture_manager()->ReduceMemoryOnImplThread(
304      limit_bytes, priority_cutoff, layer_tree_host_impl_->resource_provider());
305}
306
307void SingleThreadProxy::ReduceWastedContentsTextureMemoryOnImplThread() {
308  // Impl-side painting only.
309  NOTREACHED();
310}
311
312void SingleThreadProxy::SendManagedMemoryStats() {
313  DCHECK(Proxy::IsImplThread());
314  if (!layer_tree_host_impl_.get())
315    return;
316  if (!layer_tree_host_->contents_texture_manager())
317    return;
318
319  PrioritizedResourceManager* contents_texture_manager =
320      layer_tree_host_->contents_texture_manager();
321  layer_tree_host_impl_->SendManagedMemoryStats(
322      contents_texture_manager->MemoryVisibleBytes(),
323      contents_texture_manager->MemoryVisibleAndNearbyBytes(),
324      contents_texture_manager->MemoryUseBytes());
325}
326
327bool SingleThreadProxy::IsInsideDraw() { return inside_draw_; }
328
329void SingleThreadProxy::DidLoseOutputSurfaceOnImplThread() {
330  // Cause a commit so we can notice the lost context.
331  SetNeedsCommitOnImplThread();
332}
333
334// Called by the legacy scheduling path (e.g. where render_widget does the
335// scheduling)
336void SingleThreadProxy::CompositeImmediately(base::TimeTicks frame_begin_time) {
337  if (CommitAndComposite(frame_begin_time)) {
338    layer_tree_host_impl_->SwapBuffers();
339    DidSwapFrame();
340  }
341}
342
343scoped_ptr<base::Value> SingleThreadProxy::AsValue() const {
344  scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
345  {
346    // The following line casts away const modifiers because it is just
347    // setting debug state. We still want the AsValue() function and its
348    // call chain to be const throughout.
349    DebugScopedSetImplThread impl(const_cast<SingleThreadProxy*>(this));
350
351    state->Set("layer_tree_host_impl",
352               layer_tree_host_impl_->AsValue().release());
353  }
354  return state.PassAs<base::Value>();
355}
356
357void SingleThreadProxy::ForceSerializeOnSwapBuffers() {
358  {
359    DebugScopedSetImplThread impl(this);
360    if (renderer_initialized_)
361      layer_tree_host_impl_->renderer()->DoNoOp();
362  }
363}
364
365void SingleThreadProxy::OnSwapBuffersCompleteOnImplThread() { NOTREACHED(); }
366
367bool SingleThreadProxy::CommitAndComposite(base::TimeTicks frame_begin_time) {
368  DCHECK(Proxy::IsMainThread());
369
370  if (!layer_tree_host_->InitializeRendererIfNeeded())
371    return false;
372
373  scoped_refptr<cc::ContextProvider> offscreen_context_provider;
374  if (renderer_capabilities_for_main_thread_.using_offscreen_context3d &&
375      layer_tree_host_->needs_offscreen_context()) {
376    offscreen_context_provider =
377        layer_tree_host_->client()->OffscreenContextProviderForMainThread();
378    if (offscreen_context_provider)
379      created_offscreen_context_provider_ = true;
380  }
381
382  layer_tree_host_->contents_texture_manager()->UnlinkAndClearEvictedBackings();
383
384  scoped_ptr<ResourceUpdateQueue> queue =
385      make_scoped_ptr(new ResourceUpdateQueue);
386  layer_tree_host_->UpdateLayers(
387      queue.get(), layer_tree_host_impl_->memory_allocation_limit_bytes());
388
389  layer_tree_host_->WillCommit();
390  DoCommit(queue.Pass());
391  bool result = DoComposite(offscreen_context_provider, frame_begin_time);
392  layer_tree_host_->DidBeginFrame();
393  return result;
394}
395
396bool SingleThreadProxy::DoComposite(
397    scoped_refptr<cc::ContextProvider> offscreen_context_provider,
398    base::TimeTicks frame_begin_time) {
399  DCHECK(!output_surface_lost_);
400  {
401    DebugScopedSetImplThread impl(this);
402    base::AutoReset<bool> mark_inside(&inside_draw_, true);
403
404    layer_tree_host_impl_->resource_provider()->
405        set_offscreen_context_provider(offscreen_context_provider);
406
407    if (!layer_tree_host_impl_->visible())
408      return false;
409
410    layer_tree_host_impl_->Animate(base::TimeTicks::Now(), base::Time::Now());
411
412    // We guard prepareToDraw() with canDraw() because it always returns a valid
413    // frame, so can only be used when such a frame is possible. Since
414    // drawLayers() depends on the result of prepareToDraw(), it is guarded on
415    // canDraw() as well.
416    if (!layer_tree_host_impl_->CanDraw())
417      return false;
418
419    LayerTreeHostImpl::FrameData frame;
420    layer_tree_host_impl_->PrepareToDraw(&frame);
421    layer_tree_host_impl_->DrawLayers(&frame, frame_begin_time);
422    layer_tree_host_impl_->DidDrawAllLayers(frame);
423    output_surface_lost_ = layer_tree_host_impl_->IsContextLost();
424
425    layer_tree_host_impl_->BeginNextFrame();
426  }
427
428  if (output_surface_lost_) {
429    cc::ContextProvider* offscreen_contexts = layer_tree_host_impl_->
430        resource_provider()->offscreen_context_provider();
431    if (offscreen_contexts)
432      offscreen_contexts->VerifyContexts();
433    layer_tree_host_->DidLoseOutputSurface();
434    return false;
435  }
436
437  return true;
438}
439
440void SingleThreadProxy::DidSwapFrame() {
441  if (next_frame_is_newly_committed_frame_) {
442    next_frame_is_newly_committed_frame_ = false;
443    layer_tree_host_->DidCommitAndDrawFrame();
444  }
445}
446
447bool SingleThreadProxy::CommitPendingForTesting() { return false; }
448
449skia::RefPtr<SkPicture> SingleThreadProxy::CapturePicture() {
450  // Impl-side painting only.
451  NOTREACHED();
452  return skia::RefPtr<SkPicture>();
453}
454
455}  // namespace cc
456