render_process_host.h revision 58e6fbe4ee35d65e14b626c557d37565bf8ad179
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef CONTENT_PUBLIC_BROWSER_RENDER_PROCESS_HOST_H_
6#define CONTENT_PUBLIC_BROWSER_RENDER_PROCESS_HOST_H_
7
8#include "base/basictypes.h"
9#include "base/id_map.h"
10#include "base/process/kill.h"
11#include "base/process/process_handle.h"
12#include "content/common/content_export.h"
13#include "ipc/ipc_channel_proxy.h"
14#include "ipc/ipc_sender.h"
15#include "ui/gfx/native_widget_types.h"
16#include "ui/surface/transport_dib.h"
17
18class GURL;
19struct ViewMsg_SwapOut_Params;
20
21namespace content {
22class BrowserContext;
23class RenderWidgetHost;
24class StoragePartition;
25}
26
27namespace base {
28class TimeDelta;
29}
30
31namespace content {
32
33// Interface that represents the browser side of the browser <-> renderer
34// communication channel. There will generally be one RenderProcessHost per
35// renderer process.
36class CONTENT_EXPORT RenderProcessHost : public IPC::Sender,
37                                         public IPC::Listener {
38 public:
39  typedef IDMap<RenderProcessHost>::iterator iterator;
40
41  // Details for RENDERER_PROCESS_CLOSED notifications.
42  struct RendererClosedDetails {
43    RendererClosedDetails(base::ProcessHandle handle,
44                          base::TerminationStatus status,
45                          int exit_code) {
46      this->handle = handle;
47      this->status = status;
48      this->exit_code = exit_code;
49    }
50    base::ProcessHandle handle;
51    base::TerminationStatus status;
52    int exit_code;
53  };
54
55  virtual ~RenderProcessHost() {}
56
57  // Initialize the new renderer process, returning true on success. This must
58  // be called once before the object can be used, but can be called after
59  // that with no effect. Therefore, if the caller isn't sure about whether
60  // the process has been created, it should just call Init().
61  virtual bool Init() = 0;
62
63  // Gets the next available routing id.
64  virtual int GetNextRoutingID() = 0;
65
66  // These methods add or remove listener for a specific message routing ID.
67  // Used for refcounting, each holder of this object must AddRoute and
68  // RemoveRoute. This object should be allocated on the heap; when no
69  // listeners own it any more, it will delete itself.
70  virtual void AddRoute(int32 routing_id, IPC::Listener* listener) = 0;
71  virtual void RemoveRoute(int32 routing_id) = 0;
72
73  // Called to wait for the next UpdateRect message for the specified render
74  // widget.  Returns true if successful, and the msg out-param will contain a
75  // copy of the received UpdateRect message.
76  virtual bool WaitForBackingStoreMsg(int render_widget_id,
77                                      const base::TimeDelta& max_delay,
78                                      IPC::Message* msg) = 0;
79
80  // Called when a received message cannot be decoded.
81  virtual void ReceivedBadMessage() = 0;
82
83  // Track the count of visible widgets. Called by listeners to register and
84  // unregister visibility.
85  virtual void WidgetRestored() = 0;
86  virtual void WidgetHidden() = 0;
87  virtual int VisibleWidgetCount() const = 0;
88
89  // Indicates whether the current RenderProcessHost associated with a guest
90  // renderer process.
91  virtual bool IsGuest() const = 0;
92
93  // Returns the storage partition associated with this process.
94  //
95  // TODO(nasko): Remove this function from the public API once
96  // URLRequestContextGetter's creation is moved into StoragePartition.
97  // http://crbug.com/158595
98  virtual StoragePartition* GetStoragePartition() const = 0;
99
100  // Try to shutdown the associated renderer process as fast as possible.
101  // If this renderer has any RenderViews with unload handlers, then this
102  // function does nothing.  The current implementation uses TerminateProcess.
103  // Returns True if it was able to do fast shutdown.
104  virtual bool FastShutdownIfPossible() = 0;
105
106  // Returns true if fast shutdown was started for the renderer.
107  virtual bool FastShutdownStarted() const = 0;
108
109  // Dump the child process' handle table before shutting down.
110  virtual void DumpHandles() = 0;
111
112  // Returns the process object associated with the child process.  In certain
113  // tests or single-process mode, this will actually represent the current
114  // process.
115  //
116  // NOTE: this is not necessarily valid immediately after calling Init, as
117  // Init starts the process asynchronously.  It's guaranteed to be valid after
118  // the first IPC arrives.
119  virtual base::ProcessHandle GetHandle() const = 0;
120
121  // Transport DIB functions ---------------------------------------------------
122
123  // Return the TransportDIB for the given id. On Linux, this can involve
124  // mapping shared memory. On Mac, the shared memory is created in the browser
125  // process and the cached metadata is returned. On Windows, this involves
126  // duplicating the handle from the remote process.  The RenderProcessHost
127  // still owns the returned DIB.
128  virtual TransportDIB* GetTransportDIB(TransportDIB::Id dib_id) = 0;
129
130  // Return the TransportDIB for the given id. In contrast to GetTransportDIB,
131  // the caller owns the resulting TransportDIB.
132  virtual TransportDIB* MapTransportDIB(TransportDIB::Id dib_id) = 0;
133
134  // Returns the user browser context associated with this renderer process.
135  virtual content::BrowserContext* GetBrowserContext() const = 0;
136
137  // Returns whether this process is using the same StoragePartition as
138  // |partition|.
139  virtual bool InSameStoragePartition(StoragePartition* partition) const = 0;
140
141  // Returns the unique ID for this child process. This can be used later in
142  // a call to FromID() to get back to this object (this is used to avoid
143  // sending non-threadsafe pointers to other threads).
144  //
145  // This ID will be unique for all child processes, including workers, plugins,
146  // etc.
147  virtual int GetID() const = 0;
148
149  // Returns true iff channel_ has been set to non-NULL. Use this for checking
150  // if there is connection or not. Virtual for mocking out for tests.
151  virtual bool HasConnection() const = 0;
152
153  // Call this to allow queueing of IPC messages that are sent before the
154  // process is launched.
155  virtual void EnableSendQueue() = 0;
156
157  // Returns the renderer channel.
158  virtual IPC::ChannelProxy* GetChannel() = 0;
159
160  // Try to shutdown the associated render process as fast as possible
161  virtual bool FastShutdownForPageCount(size_t count) = 0;
162
163  // TODO(ananta)
164  // Revisit whether the virtual functions declared from here on need to be
165  // part of the interface.
166  virtual void SetIgnoreInputEvents(bool ignore_input_events) = 0;
167  virtual bool IgnoreInputEvents() const = 0;
168
169  // Schedules the host for deletion and removes it from the all_hosts list.
170  virtual void Cleanup() = 0;
171
172  // Track the count of pending views that are being swapped back in.  Called
173  // by listeners to register and unregister pending views to prevent the
174  // process from exiting.
175  virtual void AddPendingView() = 0;
176  virtual void RemovePendingView() = 0;
177
178  // Sets a flag indicating that the process can be abnormally terminated.
179  virtual void SetSuddenTerminationAllowed(bool allowed) = 0;
180  // Returns true if the process can be abnormally terminated.
181  virtual bool SuddenTerminationAllowed() const = 0;
182
183  // Returns how long the child has been idle. The definition of idle
184  // depends on when a derived class calls mark_child_process_activity_time().
185  // This is a rough indicator and its resolution should not be better than
186  // 10 milliseconds.
187  virtual base::TimeDelta GetChildProcessIdleTime() const = 0;
188
189  // Signals that a compositing surface has been updated after a lost context
190  // event, so that we can process requests from the renderer to create contexts
191  // with that surface.
192  virtual void SurfaceUpdated(int32 surface_id) = 0;
193
194  // Called to resume the requests for a view created through window.open that
195  // were initially blocked.
196  virtual void ResumeRequestsForView(int route_id) = 0;
197
198  // Static management functions -----------------------------------------------
199
200  // Flag to run the renderer in process.  This is primarily
201  // for debugging purposes.  When running "in process", the
202  // browser maintains a single RenderProcessHost which communicates
203  // to a RenderProcess which is instantiated in the same process
204  // with the Browser.  All IPC between the Browser and the
205  // Renderer is the same, it's just not crossing a process boundary.
206
207  static bool run_renderer_in_process();
208
209  // This also calls out to ContentBrowserClient::GetApplicationLocale and
210  // modifies the current process' command line.
211  static void SetRunRendererInProcess(bool value);
212
213  // Allows iteration over all the RenderProcessHosts in the browser. Note
214  // that each host may not be active, and therefore may have NULL channels.
215  static iterator AllHostsIterator();
216
217  // Returns the RenderProcessHost given its ID.  Returns NULL if the ID does
218  // not correspond to a live RenderProcessHost.
219  static RenderProcessHost* FromID(int render_process_id);
220
221  // Returns whether the process-per-site model is in use (globally or just for
222  // the current site), in which case we should ensure there is only one
223  // RenderProcessHost per site for the entire browser context.
224  static bool ShouldUseProcessPerSite(content::BrowserContext* browser_context,
225                                      const GURL& url);
226
227  // Returns true if the caller should attempt to use an existing
228  // RenderProcessHost rather than creating a new one.
229  static bool ShouldTryToUseExistingProcessHost(
230      content::BrowserContext* browser_context, const GURL& site_url);
231
232  // Get an existing RenderProcessHost associated with the given browser
233  // context, if possible.  The renderer process is chosen randomly from
234  // suitable renderers that share the same context and type (determined by the
235  // site url).
236  // Returns NULL if no suitable renderer process is available, in which case
237  // the caller is free to create a new renderer.
238  static RenderProcessHost* GetExistingProcessHost(
239      content::BrowserContext* browser_context, const GURL& site_url);
240
241  // Overrides the default heuristic for limiting the max renderer process
242  // count.  This is useful for unit testing process limit behaviors.  It is
243  // also used to allow a command line parameter to configure the max number of
244  // renderer processes and should only be called once during startup.
245  // A value of zero means to use the default heuristic.
246  static void SetMaxRendererProcessCount(size_t count);
247
248  // Returns the current max number of renderer processes used by the content
249  // module.
250  static size_t GetMaxRendererProcessCount();
251};
252
253}  // namespace content.
254
255#endif  // CONTENT_PUBLIC_BROWSER_RENDER_PROCESS_HOST_H_
256