render_widget_compositor.cc revision 3551c9c881056c480085172ff9840cab31610854
1// Copyright (c) 2013 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "content/renderer/gpu/render_widget_compositor.h"
6
7#include <limits>
8#include <string>
9
10#include "base/command_line.h"
11#include "base/logging.h"
12#include "base/strings/string_number_conversions.h"
13#include "base/synchronization/lock.h"
14#include "base/time/time.h"
15#include "cc/base/switches.h"
16#include "cc/debug/layer_tree_debug_state.h"
17#include "cc/layers/layer.h"
18#include "cc/trees/layer_tree_host.h"
19#include "content/common/gpu/client/context_provider_command_buffer.h"
20#include "content/public/common/content_switches.h"
21#include "content/renderer/gpu/input_handler_manager.h"
22#include "content/renderer/render_thread_impl.h"
23#include "third_party/WebKit/public/platform/WebSize.h"
24#include "third_party/WebKit/public/web/WebWidget.h"
25#include "ui/gl/gl_switches.h"
26#include "webkit/renderer/compositor_bindings/web_layer_impl.h"
27
28namespace cc {
29class Layer;
30}
31
32using WebKit::WebFloatPoint;
33using WebKit::WebSize;
34using WebKit::WebRect;
35
36namespace content {
37namespace {
38
39bool GetSwitchValueAsInt(
40    const CommandLine& command_line,
41    const std::string& switch_string,
42    int min_value,
43    int max_value,
44    int* result) {
45  std::string string_value = command_line.GetSwitchValueASCII(switch_string);
46  int int_value;
47  if (base::StringToInt(string_value, &int_value) &&
48      int_value >= min_value && int_value <= max_value) {
49    *result = int_value;
50    return true;
51  } else {
52    LOG(WARNING) << "Failed to parse switch " << switch_string  << ": " <<
53        string_value;
54    return false;
55  }
56}
57
58bool GetSwitchValueAsFloat(
59    const CommandLine& command_line,
60    const std::string& switch_string,
61    float min_value,
62    float max_value,
63    float* result) {
64  std::string string_value = command_line.GetSwitchValueASCII(switch_string);
65  double double_value;
66  if (base::StringToDouble(string_value, &double_value) &&
67      double_value >= min_value && double_value <= max_value) {
68    *result = static_cast<float>(double_value);
69    return true;
70  } else {
71    LOG(WARNING) << "Failed to parse switch " << switch_string  << ": " <<
72        string_value;
73    return false;
74  }
75}
76
77
78}  // namespace
79
80// static
81scoped_ptr<RenderWidgetCompositor> RenderWidgetCompositor::Create(
82    RenderWidget* widget,
83    bool threaded) {
84  scoped_ptr<RenderWidgetCompositor> compositor(
85      new RenderWidgetCompositor(widget, threaded));
86
87  CommandLine* cmd = CommandLine::ForCurrentProcess();
88
89  cc::LayerTreeSettings settings;
90
91  // For web contents, layer transforms should scale up the contents of layers
92  // to keep content always crisp when possible.
93  settings.layer_transforms_should_scale_layer_contents = true;
94
95  settings.throttle_frame_production =
96      !cmd->HasSwitch(switches::kDisableGpuVsync);
97  settings.begin_frame_scheduling_enabled =
98      cmd->HasSwitch(switches::kEnableBeginFrameScheduling);
99  settings.using_synchronous_renderer_compositor =
100      widget->UsingSynchronousRendererCompositor();
101  settings.per_tile_painting_enabled =
102      cmd->HasSwitch(cc::switches::kEnablePerTilePainting);
103  settings.accelerated_animation_enabled =
104      !cmd->HasSwitch(cc::switches::kDisableThreadedAnimation);
105  settings.force_direct_layer_drawing =
106      cmd->HasSwitch(cc::switches::kForceDirectLayerDrawing);
107
108  int default_tile_width = settings.default_tile_size.width();
109  if (cmd->HasSwitch(switches::kDefaultTileWidth)) {
110    GetSwitchValueAsInt(*cmd, switches::kDefaultTileWidth, 1,
111                        std::numeric_limits<int>::max(), &default_tile_width);
112  }
113  int default_tile_height = settings.default_tile_size.height();
114  if (cmd->HasSwitch(switches::kDefaultTileHeight)) {
115    GetSwitchValueAsInt(*cmd, switches::kDefaultTileHeight, 1,
116                        std::numeric_limits<int>::max(), &default_tile_height);
117  }
118  settings.default_tile_size = gfx::Size(default_tile_width,
119                                         default_tile_height);
120
121  int max_untiled_layer_width = settings.max_untiled_layer_size.width();
122  if (cmd->HasSwitch(switches::kMaxUntiledLayerWidth)) {
123    GetSwitchValueAsInt(*cmd, switches::kMaxUntiledLayerWidth, 1,
124                        std::numeric_limits<int>::max(),
125                        &max_untiled_layer_width);
126  }
127  int max_untiled_layer_height = settings.max_untiled_layer_size.height();
128  if (cmd->HasSwitch(switches::kMaxUntiledLayerHeight)) {
129    GetSwitchValueAsInt(*cmd, switches::kMaxUntiledLayerHeight, 1,
130                        std::numeric_limits<int>::max(),
131                        &max_untiled_layer_height);
132  }
133
134  settings.max_untiled_layer_size = gfx::Size(max_untiled_layer_width,
135                                           max_untiled_layer_height);
136
137  settings.impl_side_painting = cc::switches::IsImplSidePaintingEnabled();
138
139  settings.calculate_top_controls_position =
140      cmd->HasSwitch(cc::switches::kEnableTopControlsPositionCalculation);
141  if (cmd->HasSwitch(cc::switches::kTopControlsHeight)) {
142    std::string controls_height_str =
143        cmd->GetSwitchValueASCII(cc::switches::kTopControlsHeight);
144    double controls_height;
145    if (base::StringToDouble(controls_height_str, &controls_height) &&
146        controls_height > 0)
147      settings.top_controls_height = controls_height;
148  }
149
150  if (settings.calculate_top_controls_position &&
151      settings.top_controls_height <= 0) {
152    DCHECK(false)
153        << "Top controls repositioning enabled without valid height set.";
154    settings.calculate_top_controls_position = false;
155  }
156
157  if (cmd->HasSwitch(cc::switches::kTopControlsShowThreshold)) {
158      std::string top_threshold_str =
159          cmd->GetSwitchValueASCII(cc::switches::kTopControlsShowThreshold);
160      double show_threshold;
161      if (base::StringToDouble(top_threshold_str, &show_threshold) &&
162          show_threshold >= 0.f && show_threshold <= 1.f)
163        settings.top_controls_show_threshold = show_threshold;
164  }
165
166  if (cmd->HasSwitch(cc::switches::kTopControlsHideThreshold)) {
167      std::string top_threshold_str =
168          cmd->GetSwitchValueASCII(cc::switches::kTopControlsHideThreshold);
169      double hide_threshold;
170      if (base::StringToDouble(top_threshold_str, &hide_threshold) &&
171          hide_threshold >= 0.f && hide_threshold <= 1.f)
172        settings.top_controls_hide_threshold = hide_threshold;
173  }
174
175  settings.partial_swap_enabled = widget->AllowPartialSwap() &&
176      cmd->HasSwitch(cc::switches::kEnablePartialSwap);
177  settings.background_color_instead_of_checkerboard =
178      cmd->HasSwitch(cc::switches::kBackgroundColorInsteadOfCheckerboard);
179  settings.show_overdraw_in_tracing =
180      cmd->HasSwitch(cc::switches::kTraceOverdraw);
181  settings.use_pinch_virtual_viewport =
182      cmd->HasSwitch(cc::switches::kEnablePinchVirtualViewport);
183  settings.allow_antialiasing &=
184      !cmd->HasSwitch(cc::switches::kDisableCompositedAntialiasing);
185
186  // These flags should be mirrored by UI versions in ui/compositor/.
187  settings.initial_debug_state.show_debug_borders =
188      cmd->HasSwitch(cc::switches::kShowCompositedLayerBorders);
189  settings.initial_debug_state.show_fps_counter =
190      cmd->HasSwitch(cc::switches::kShowFPSCounter);
191  settings.initial_debug_state.show_paint_rects =
192      cmd->HasSwitch(switches::kShowPaintRects);
193  settings.initial_debug_state.show_property_changed_rects =
194      cmd->HasSwitch(cc::switches::kShowPropertyChangedRects);
195  settings.initial_debug_state.show_surface_damage_rects =
196      cmd->HasSwitch(cc::switches::kShowSurfaceDamageRects);
197  settings.initial_debug_state.show_screen_space_rects =
198      cmd->HasSwitch(cc::switches::kShowScreenSpaceRects);
199  settings.initial_debug_state.show_replica_screen_space_rects =
200      cmd->HasSwitch(cc::switches::kShowReplicaScreenSpaceRects);
201  settings.initial_debug_state.show_occluding_rects =
202      cmd->HasSwitch(cc::switches::kShowOccludingRects);
203  settings.initial_debug_state.show_non_occluding_rects =
204      cmd->HasSwitch(cc::switches::kShowNonOccludingRects);
205
206  settings.initial_debug_state.SetRecordRenderingStats(
207      cmd->HasSwitch(switches::kEnableGpuBenchmarking));
208
209  if (cmd->HasSwitch(cc::switches::kSlowDownRasterScaleFactor)) {
210    const int kMinSlowDownScaleFactor = 0;
211    const int kMaxSlowDownScaleFactor = INT_MAX;
212    GetSwitchValueAsInt(
213        *cmd,
214        cc::switches::kSlowDownRasterScaleFactor,
215        kMinSlowDownScaleFactor,
216        kMaxSlowDownScaleFactor,
217        &settings.initial_debug_state.slow_down_raster_scale_factor);
218  }
219
220  if (cmd->HasSwitch(cc::switches::kNumRasterThreads)) {
221    const int kMinRasterThreads = 1;
222    const int kMaxRasterThreads = 64;
223    int num_raster_threads;
224    if (GetSwitchValueAsInt(*cmd, cc::switches::kNumRasterThreads,
225                            kMinRasterThreads, kMaxRasterThreads,
226                            &num_raster_threads))
227      settings.num_raster_threads = num_raster_threads;
228  }
229
230  if (cmd->HasSwitch(cc::switches::kLowResolutionContentsScaleFactor)) {
231    const int kMinScaleFactor = settings.minimum_contents_scale;
232    const int kMaxScaleFactor = 1;
233    GetSwitchValueAsFloat(*cmd,
234                          cc::switches::kLowResolutionContentsScaleFactor,
235                          kMinScaleFactor, kMaxScaleFactor,
236                          &settings.low_res_contents_scale_factor);
237  }
238
239  if (cmd->HasSwitch(cc::switches::kMaxTilesForInterestArea)) {
240    int max_tiles_for_interest_area;
241    if (GetSwitchValueAsInt(*cmd,
242                            cc::switches::kMaxTilesForInterestArea,
243                            1, std::numeric_limits<int>::max(),
244                            &max_tiles_for_interest_area))
245      settings.max_tiles_for_interest_area = max_tiles_for_interest_area;
246  }
247
248  if (cmd->HasSwitch(cc::switches::kMaxUnusedResourceMemoryUsagePercentage)) {
249    int max_unused_resource_memory_percentage;
250    if (GetSwitchValueAsInt(
251            *cmd,
252            cc::switches::kMaxUnusedResourceMemoryUsagePercentage,
253            0, 100,
254            &max_unused_resource_memory_percentage)) {
255      settings.max_unused_resource_memory_percentage =
256          max_unused_resource_memory_percentage;
257    }
258  }
259
260  settings.strict_layer_property_change_checking =
261      cmd->HasSwitch(cc::switches::kStrictLayerPropertyChangeChecking);
262
263  settings.use_map_image = cmd->HasSwitch(cc::switches::kUseMapImage);
264
265#if defined(OS_ANDROID)
266  // TODO(danakj): Move these to the android code.
267  settings.can_use_lcd_text = false;
268  settings.max_partial_texture_updates = 0;
269  settings.use_linear_fade_scrollbar_animator = true;
270  settings.solid_color_scrollbars = true;
271  settings.solid_color_scrollbar_color =
272      cmd->HasSwitch(switches::kHideScrollbars)
273          ? SK_ColorTRANSPARENT
274          : SkColorSetARGB(128, 128, 128, 128);
275  settings.solid_color_scrollbar_thickness_dip = 3;
276  settings.highp_threshold_min = 2048;
277  // Android WebView handles root layer flings itself.
278  settings.ignore_root_layer_flings =
279      widget->UsingSynchronousRendererCompositor();
280#elif !defined(OS_MACOSX)
281  if (cmd->HasSwitch(switches::kEnableOverlayScrollbars)) {
282    settings.use_linear_fade_scrollbar_animator = true;
283    settings.solid_color_scrollbars = true;
284    settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
285    settings.solid_color_scrollbar_thickness_dip = 3;
286  }
287#endif
288
289  if (!compositor->initialize(settings))
290    return scoped_ptr<RenderWidgetCompositor>();
291
292  return compositor.Pass();
293}
294
295RenderWidgetCompositor::RenderWidgetCompositor(RenderWidget* widget,
296                                               bool threaded)
297    : threaded_(threaded),
298      suppress_schedule_composite_(false),
299      widget_(widget) {
300}
301
302RenderWidgetCompositor::~RenderWidgetCompositor() {}
303
304const base::WeakPtr<cc::InputHandler>&
305RenderWidgetCompositor::GetInputHandler() {
306  return layer_tree_host_->GetInputHandler();
307}
308
309void RenderWidgetCompositor::SetSuppressScheduleComposite(bool suppress) {
310  if (suppress_schedule_composite_ == suppress)
311    return;
312
313  if (suppress)
314    TRACE_EVENT_ASYNC_BEGIN0("gpu",
315        "RenderWidgetCompositor::SetSuppressScheduleComposite", this);
316  else
317    TRACE_EVENT_ASYNC_END0("gpu",
318        "RenderWidgetCompositor::SetSuppressScheduleComposite", this);
319  suppress_schedule_composite_ = suppress;
320}
321
322void RenderWidgetCompositor::Animate(base::TimeTicks time) {
323  layer_tree_host_->UpdateClientAnimations(time);
324}
325
326void RenderWidgetCompositor::Composite(base::TimeTicks frame_begin_time) {
327  layer_tree_host_->Composite(frame_begin_time);
328}
329
330void RenderWidgetCompositor::SetNeedsDisplayOnAllLayers() {
331  layer_tree_host_->SetNeedsDisplayOnAllLayers();
332}
333
334void RenderWidgetCompositor::SetRasterizeOnlyVisibleContent() {
335  cc::LayerTreeDebugState current = layer_tree_host_->debug_state();
336  current.rasterize_only_visible_content = true;
337  layer_tree_host_->SetDebugState(current);
338}
339
340void RenderWidgetCompositor::GetRenderingStats(cc::RenderingStats* stats) {
341  layer_tree_host_->CollectRenderingStats(stats);
342}
343
344void RenderWidgetCompositor::UpdateTopControlsState(
345    cc::TopControlsState constraints,
346    cc::TopControlsState current,
347    bool animate) {
348  layer_tree_host_->UpdateTopControlsState(constraints,
349                                           current,
350                                           animate);
351}
352
353void RenderWidgetCompositor::SetOverdrawBottomHeight(
354    float overdraw_bottom_height) {
355  layer_tree_host_->SetOverdrawBottomHeight(overdraw_bottom_height);
356}
357
358void RenderWidgetCompositor::SetNeedsRedrawRect(gfx::Rect damage_rect) {
359  layer_tree_host_->SetNeedsRedrawRect(damage_rect);
360}
361
362void RenderWidgetCompositor::SetLatencyInfo(
363    const ui::LatencyInfo& latency_info) {
364  layer_tree_host_->SetLatencyInfo(latency_info);
365}
366
367int RenderWidgetCompositor::GetLayerTreeId() const {
368  return layer_tree_host_->id();
369}
370
371void RenderWidgetCompositor::NotifyInputThrottledUntilCommit() {
372  layer_tree_host_->NotifyInputThrottledUntilCommit();
373}
374
375const cc::Layer* RenderWidgetCompositor::GetRootLayer() const {
376  return layer_tree_host_->root_layer();
377}
378
379bool RenderWidgetCompositor::initialize(cc::LayerTreeSettings settings) {
380  scoped_refptr<base::MessageLoopProxy> compositor_message_loop_proxy =
381      RenderThreadImpl::current()->compositor_message_loop_proxy();
382  layer_tree_host_ = cc::LayerTreeHost::Create(this,
383                                               settings,
384                                               compositor_message_loop_proxy);
385  return layer_tree_host_;
386}
387
388void RenderWidgetCompositor::setSurfaceReady() {
389  layer_tree_host_->SetLayerTreeHostClientReady();
390}
391
392void RenderWidgetCompositor::setRootLayer(const WebKit::WebLayer& layer) {
393  layer_tree_host_->SetRootLayer(
394      static_cast<const webkit::WebLayerImpl*>(&layer)->layer());
395}
396
397void RenderWidgetCompositor::clearRootLayer() {
398  layer_tree_host_->SetRootLayer(scoped_refptr<cc::Layer>());
399}
400
401void RenderWidgetCompositor::setViewportSize(
402    const WebSize&,
403    const WebSize& device_viewport_size) {
404  layer_tree_host_->SetViewportSize(device_viewport_size);
405}
406
407WebSize RenderWidgetCompositor::layoutViewportSize() const {
408  return layer_tree_host_->device_viewport_size();
409}
410
411WebSize RenderWidgetCompositor::deviceViewportSize() const {
412  return layer_tree_host_->device_viewport_size();
413}
414
415WebFloatPoint RenderWidgetCompositor::adjustEventPointForPinchZoom(
416    const WebFloatPoint& point) const {
417  return point;
418}
419
420void RenderWidgetCompositor::setDeviceScaleFactor(float device_scale) {
421  layer_tree_host_->SetDeviceScaleFactor(device_scale);
422}
423
424float RenderWidgetCompositor::deviceScaleFactor() const {
425  return layer_tree_host_->device_scale_factor();
426}
427
428void RenderWidgetCompositor::setBackgroundColor(WebKit::WebColor color) {
429  layer_tree_host_->set_background_color(color);
430}
431
432void RenderWidgetCompositor::setHasTransparentBackground(bool transparent) {
433  layer_tree_host_->set_has_transparent_background(transparent);
434}
435
436void RenderWidgetCompositor::setVisible(bool visible) {
437  layer_tree_host_->SetVisible(visible);
438}
439
440void RenderWidgetCompositor::setPageScaleFactorAndLimits(
441    float page_scale_factor, float minimum, float maximum) {
442  layer_tree_host_->SetPageScaleFactorAndLimits(
443      page_scale_factor, minimum, maximum);
444}
445
446void RenderWidgetCompositor::startPageScaleAnimation(
447    const WebKit::WebPoint& destination,
448    bool use_anchor,
449    float new_page_scale,
450    double duration_sec) {
451  base::TimeDelta duration = base::TimeDelta::FromMicroseconds(
452      duration_sec * base::Time::kMicrosecondsPerSecond);
453  layer_tree_host_->StartPageScaleAnimation(
454      gfx::Vector2d(destination.x, destination.y),
455      use_anchor,
456      new_page_scale,
457      duration);
458}
459
460void RenderWidgetCompositor::setNeedsAnimate() {
461  layer_tree_host_->SetNeedsAnimate();
462}
463
464void RenderWidgetCompositor::setNeedsRedraw() {
465  if (threaded_)
466    layer_tree_host_->SetNeedsAnimate();
467  else
468    widget_->scheduleAnimation();
469}
470
471bool RenderWidgetCompositor::commitRequested() const {
472  return layer_tree_host_->CommitRequested();
473}
474
475void RenderWidgetCompositor::didStopFlinging() {
476  layer_tree_host_->DidStopFlinging();
477}
478
479void RenderWidgetCompositor::registerForAnimations(WebKit::WebLayer* layer) {
480  cc::Layer* cc_layer = static_cast<webkit::WebLayerImpl*>(layer)->layer();
481  cc_layer->layer_animation_controller()->SetAnimationRegistrar(
482      layer_tree_host_->animation_registrar());
483}
484
485bool RenderWidgetCompositor::compositeAndReadback(
486    void *pixels, const WebRect& rect_in_device_viewport) {
487  return layer_tree_host_->CompositeAndReadback(pixels,
488                                                rect_in_device_viewport);
489}
490
491void RenderWidgetCompositor::finishAllRendering() {
492  layer_tree_host_->FinishAllRendering();
493}
494
495void RenderWidgetCompositor::setDeferCommits(bool defer_commits) {
496  layer_tree_host_->SetDeferCommits(defer_commits);
497}
498
499void RenderWidgetCompositor::setShowFPSCounter(bool show) {
500  cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
501  debug_state.show_fps_counter = show;
502  layer_tree_host_->SetDebugState(debug_state);
503}
504
505void RenderWidgetCompositor::setShowPaintRects(bool show) {
506  cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
507  debug_state.show_paint_rects = show;
508  layer_tree_host_->SetDebugState(debug_state);
509}
510
511void RenderWidgetCompositor::setShowDebugBorders(bool show) {
512  cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
513  debug_state.show_debug_borders = show;
514  layer_tree_host_->SetDebugState(debug_state);
515}
516
517void RenderWidgetCompositor::setContinuousPaintingEnabled(bool enabled) {
518  cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
519  debug_state.continuous_painting = enabled;
520  layer_tree_host_->SetDebugState(debug_state);
521}
522
523void RenderWidgetCompositor::setShowScrollBottleneckRects(bool show) {
524  cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
525  debug_state.show_touch_event_handler_rects = show;
526  debug_state.show_wheel_event_handler_rects = show;
527  debug_state.show_non_fast_scrollable_rects = show;
528  layer_tree_host_->SetDebugState(debug_state);
529}
530
531void RenderWidgetCompositor::WillBeginFrame() {
532  widget_->InstrumentWillBeginFrame();
533  widget_->willBeginCompositorFrame();
534}
535
536void RenderWidgetCompositor::DidBeginFrame() {
537  widget_->InstrumentDidBeginFrame();
538}
539
540void RenderWidgetCompositor::Animate(double frame_begin_time) {
541  widget_->webwidget()->animate(frame_begin_time);
542}
543
544void RenderWidgetCompositor::Layout() {
545  widget_->webwidget()->layout();
546}
547
548void RenderWidgetCompositor::ApplyScrollAndScale(gfx::Vector2d scroll_delta,
549                                                 float page_scale) {
550  widget_->webwidget()->applyScrollAndScale(scroll_delta, page_scale);
551}
552
553scoped_ptr<cc::OutputSurface> RenderWidgetCompositor::CreateOutputSurface(
554    bool fallback) {
555  return widget_->CreateOutputSurface(fallback);
556}
557
558void RenderWidgetCompositor::DidInitializeOutputSurface(bool success) {
559  if (!success)
560    widget_->webwidget()->didExitCompositingMode();
561}
562
563void RenderWidgetCompositor::WillCommit() {
564  widget_->InstrumentWillComposite();
565}
566
567void RenderWidgetCompositor::DidCommit() {
568  widget_->DidCommitCompositorFrame();
569  widget_->didBecomeReadyForAdditionalInput();
570}
571
572void RenderWidgetCompositor::DidCommitAndDrawFrame() {
573  widget_->didCommitAndDrawCompositorFrame();
574}
575
576void RenderWidgetCompositor::DidCompleteSwapBuffers() {
577  widget_->didCompleteSwapBuffers();
578}
579
580void RenderWidgetCompositor::ScheduleComposite() {
581  if (!suppress_schedule_composite_)
582    widget_->scheduleComposite();
583}
584
585scoped_refptr<cc::ContextProvider>
586RenderWidgetCompositor::OffscreenContextProviderForMainThread() {
587  return RenderThreadImpl::current()->OffscreenContextProviderForMainThread();
588}
589
590scoped_refptr<cc::ContextProvider>
591RenderWidgetCompositor::OffscreenContextProviderForCompositorThread() {
592  return RenderThreadImpl::current()->
593      OffscreenContextProviderForCompositorThread();
594}
595
596}  // namespace content
597