udp_socket.h revision 5821806d5e7f356e8fa4b058a389a808ea183019
1// Copyright (c) 2011 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef NET_UDP_UDP_SOCKET_H_ 6#define NET_UDP_UDP_SOCKET_H_ 7 8#include "build/build_config.h" 9 10#if defined(OS_WIN) 11#include "net/udp/udp_socket_win.h" 12#elif defined(OS_POSIX) 13#include "net/udp/udp_socket_libevent.h" 14#endif 15 16namespace net { 17 18// UDPSocket 19// Accessor API for a UDP socket in either client or server form. 20// 21// Client form: 22// In this case, we're connecting to a specific server, so the client will 23// usually use: 24// Connect(address) // Connect to a UDP server 25// Read/Write // Reads/Writes all go to a single destination 26// 27// Server form: 28// In this case, we want to read/write to many clients which are connecting 29// to this server. First the server 'binds' to an addres, then we read from 30// clients and write responses to them. 31// Example: 32// Bind(address/port) // Binds to port for reading from clients 33// RecvFrom/SendTo // Each read can come from a different client 34// // Writes need to be directed to a specific 35// // address. 36#if defined(OS_WIN) 37typedef UDPSocketWin UDPSocket; 38#elif defined(OS_POSIX) 39typedef UDPSocketLibevent UDPSocket; 40#endif 41 42} // namespace net 43 44#endif // NET_UDP_UDP_SOCKET_H_ 45