label.h revision b2df76ea8fec9e32f6f3718986dba0d95315b29c
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef UI_VIEWS_CONTROLS_LABEL_H_
6#define UI_VIEWS_CONTROLS_LABEL_H_
7
8#include <string>
9#include <vector>
10
11#include "base/compiler_specific.h"
12#include "base/gtest_prod_util.h"
13#include "base/string16.h"
14#include "third_party/skia/include/core/SkColor.h"
15#include "ui/gfx/font.h"
16#include "ui/gfx/text_constants.h"
17#include "ui/views/view.h"
18
19namespace views {
20
21/////////////////////////////////////////////////////////////////////////////
22//
23// Label class
24//
25// A label is a view subclass that can display a string.
26//
27/////////////////////////////////////////////////////////////////////////////
28class VIEWS_EXPORT Label : public View {
29 public:
30  // Internal class name.
31  static const char kViewClassName[];
32
33  // The following enum is used to indicate whether using the Chrome UI's
34  // directionality as the label's directionality, or auto-detecting the label's
35  // directionality.
36  //
37  // If the label text originates from the Chrome UI, we should use the Chrome
38  // UI's directionality as the label's directionality.
39  //
40  // If the text originates from a web page, its directionality is determined
41  // based on its first character with strong directionality, disregarding what
42  // directionality the Chrome UI is.
43  enum DirectionalityMode {
44    USE_UI_DIRECTIONALITY = 0,
45    AUTO_DETECT_DIRECTIONALITY
46  };
47
48  enum ElideBehavior {
49    NO_ELIDE,         // Do not elide the label text; truncate as needed.
50    ELIDE_IN_MIDDLE,  // Add ellipsis in the middle of the string as needed.
51    ELIDE_AT_END,     // Add ellipsis at the end of the string as needed.
52    ELIDE_AS_EMAIL,   // Elide while retaining username/domain chars as needed.
53  };
54
55  Label();
56  explicit Label(const string16& text);
57  Label(const string16& text, const gfx::Font& font);
58  virtual ~Label();
59
60  // Get or set the font used by this label.
61  const gfx::Font& font() const { return font_; }
62  virtual void SetFont(const gfx::Font& font);
63
64  // Get or set the label text.
65  const string16& text() const { return text_; }
66  void SetText(const string16& text);
67
68  // Enables or disables auto-color-readability (enabled by default).  If this
69  // is enabled, then calls to set any foreground or background color will
70  // trigger an automatic mapper that uses color_utils::GetReadableColor() to
71  // ensure that the foreground colors are readable over the background color.
72  void SetAutoColorReadabilityEnabled(bool enabled);
73
74  // Sets the color.  This will automatically force the color to be readable
75  // over the current background color.
76  virtual void SetEnabledColor(SkColor color);
77  void SetDisabledColor(SkColor color);
78
79  SkColor enabled_color() const { return actual_enabled_color_; }
80
81  // Sets the background color.  This won't be explicitly drawn, but the label
82  // will force the text color to be readable over it.
83  void SetBackgroundColor(SkColor color);
84  SkColor background_color() const { return background_color_; }
85
86  // Enables a drop shadow underneath the text.
87  void SetShadowColors(SkColor enabled_color, SkColor disabled_color);
88
89  // Sets the drop shadow's offset from the text.
90  void SetShadowOffset(int x, int y);
91
92  // Disables shadows.
93  void ClearEmbellishing();
94
95  // Sets horizontal alignment. If the locale is RTL, and the directionality
96  // mode is USE_UI_DIRECTIONALITY, the alignment is flipped around.
97  //
98  // Caveat: for labels originating from a web page, the directionality mode
99  // should be reset to AUTO_DETECT_DIRECTIONALITY before the horizontal
100  // alignment is set. Otherwise, the label's alignment specified as a parameter
101  // will be flipped in RTL locales.
102  void SetHorizontalAlignment(gfx::HorizontalAlignment alignment);
103
104  gfx::HorizontalAlignment horizontal_alignment() const {
105    return horizontal_alignment_;
106  }
107
108  // Sets the directionality mode. The directionality mode is initialized to
109  // USE_UI_DIRECTIONALITY when the label is constructed. USE_UI_DIRECTIONALITY
110  // applies to every label that originates from the Chrome UI. However, if the
111  // label originates from a web page, its directionality is auto-detected.
112  void set_directionality_mode(DirectionalityMode mode) {
113    directionality_mode_ = mode;
114  }
115
116  DirectionalityMode directionality_mode() const {
117    return directionality_mode_;
118  }
119
120  // Get or set the distance in pixels between baselines of multi-line text.
121  // Default is 0, indicating the distance between lines should be the standard
122  // one for the label's text, font, and platform.
123  int line_height() const { return line_height_; }
124  void SetLineHeight(int height);
125
126  // Get or set if the label text can wrap on multiple lines; default is false.
127  bool is_multi_line() const { return is_multi_line_; }
128  void SetMultiLine(bool multi_line);
129
130  // Sets whether the label text can be split on words.
131  // Default is false. This only works when is_multi_line is true.
132  void SetAllowCharacterBreak(bool allow_character_break);
133
134  // Sets whether the label text should be elided in the middle or end (if
135  // necessary). The default is to not elide at all.
136  // NOTE: Eliding in the middle is not supported for multi-line strings.
137  void SetElideBehavior(ElideBehavior elide_behavior);
138
139  // Sets the tooltip text.  Default behavior for a label (single-line) is to
140  // show the full text if it is wider than its bounds.  Calling this overrides
141  // the default behavior and lets you set a custom tooltip.  To revert to
142  // default behavior, call this with an empty string.
143  void SetTooltipText(const string16& tooltip_text);
144
145  // Resizes the label so its width is set to the width of the longest line and
146  // its height deduced accordingly.
147  // This is only intended for multi-line labels and is useful when the label's
148  // text contains several lines separated with \n.
149  // |max_width| is the maximum width that will be used (longer lines will be
150  // wrapped).  If 0, no maximum width is enforced.
151  void SizeToFit(int max_width);
152
153  // Gets/sets the flag to determine whether the label should be collapsed when
154  // it's hidden (not visible). If this flag is true, the label will return a
155  // preferred size of (0, 0) when it's not visible.
156  void set_collapse_when_hidden(bool value) { collapse_when_hidden_ = value; }
157  bool collapse_when_hidden() const { return collapse_when_hidden_; }
158
159  void SetHasFocusBorder(bool has_focus_border);
160
161  // Overridden from View:
162  virtual gfx::Insets GetInsets() const OVERRIDE;
163  virtual int GetBaseline() const OVERRIDE;
164  // Overridden to compute the size required to display this label.
165  virtual gfx::Size GetPreferredSize() OVERRIDE;
166  // Returns the height necessary to display this label with the provided width.
167  // This method is used to layout multi-line labels. It is equivalent to
168  // GetPreferredSize().height() if the receiver is not multi-line.
169  virtual int GetHeightForWidth(int w) OVERRIDE;
170  virtual const char* GetClassName() const OVERRIDE;
171  virtual View* GetTooltipHandlerForPoint(const gfx::Point& point) OVERRIDE;
172  virtual bool HitTestRect(const gfx::Rect& rect) const OVERRIDE;
173  virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE;
174  // Gets the tooltip text for labels that are wider than their bounds, except
175  // when the label is multiline, in which case it just returns false (no
176  // tooltip).  If a custom tooltip has been specified with SetTooltipText()
177  // it is returned instead.
178  virtual bool GetTooltipText(const gfx::Point& p,
179                              string16* tooltip) const OVERRIDE;
180
181 protected:
182  // Called by Paint to paint the text.  Override this to change how
183  // text is painted.
184  virtual void PaintText(gfx::Canvas* canvas,
185                         const string16& text,
186                         const gfx::Rect& text_bounds,
187                         int flags);
188
189  virtual gfx::Size GetTextSize() const;
190
191  SkColor disabled_color() const { return actual_disabled_color_; }
192
193  // Overridden from View:
194  // Overridden to dirty our text bounds if we're multi-line.
195  virtual void OnBoundsChanged(const gfx::Rect& previous_bounds) OVERRIDE;
196  virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
197  virtual void OnNativeThemeChanged(const ui::NativeTheme* theme) OVERRIDE;
198
199 private:
200  // These tests call CalculateDrawStringParams in order to verify the
201  // calculations done for drawing text.
202  FRIEND_TEST_ALL_PREFIXES(LabelTest, DrawSingleLineString);
203  FRIEND_TEST_ALL_PREFIXES(LabelTest, DrawMultiLineString);
204  FRIEND_TEST_ALL_PREFIXES(LabelTest, DrawSingleLineStringInRTL);
205  FRIEND_TEST_ALL_PREFIXES(LabelTest, DrawMultiLineStringInRTL);
206  FRIEND_TEST_ALL_PREFIXES(LabelTest, AutoDetectDirectionality);
207
208  // Calls ComputeDrawStringFlags().
209  FRIEND_TEST_ALL_PREFIXES(LabelTest, DisableSubpixelRendering);
210
211  static gfx::Font GetDefaultFont();
212
213  void Init(const string16& text, const gfx::Font& font);
214
215  void RecalculateColors();
216
217  // Returns where the text is drawn, in the receivers coordinate system.
218  gfx::Rect GetTextBounds() const;
219
220  int ComputeDrawStringFlags() const;
221
222  gfx::Rect GetAvailableRect() const;
223
224  // Returns parameters to be used for the DrawString call.
225  void CalculateDrawStringParams(string16* paint_text,
226                                 gfx::Rect* text_bounds,
227                                 int* flags) const;
228
229  // Updates any colors that have not been explicitly set from the theme.
230  void UpdateColorsFromTheme(const ui::NativeTheme* theme);
231
232  // Resets |cached_heights_| and |cached_heights_cursor_| and mark
233  // |text_size_valid_| as false.
234  void ResetCachedSize();
235
236  bool ShouldShowDefaultTooltip() const;
237
238  string16 text_;
239  gfx::Font font_;
240  SkColor requested_enabled_color_;
241  SkColor actual_enabled_color_;
242  SkColor requested_disabled_color_;
243  SkColor actual_disabled_color_;
244  SkColor background_color_;
245
246  // Set to true once the corresponding setter is invoked.
247  bool enabled_color_set_;
248  bool disabled_color_set_;
249  bool background_color_set_;
250
251  bool auto_color_readability_;
252  mutable gfx::Size text_size_;
253  mutable bool text_size_valid_;
254  int line_height_;
255  bool is_multi_line_;
256  bool allow_character_break_;
257  ElideBehavior elide_behavior_;
258  gfx::HorizontalAlignment horizontal_alignment_;
259  string16 tooltip_text_;
260  // Whether to collapse the label when it's not visible.
261  bool collapse_when_hidden_;
262  // The following member variable is used to control whether the
263  // directionality is auto-detected based on first strong directionality
264  // character or is determined by chrome UI's locale.
265  DirectionalityMode directionality_mode_;
266  // When embedded in a larger control that is focusable, setting this flag
267  // allows this view to reserve space for a focus border that it otherwise
268  // might not have because it is not itself focusable.
269  bool has_focus_border_;
270
271  // Colors for shadow.
272  SkColor enabled_shadow_color_;
273  SkColor disabled_shadow_color_;
274
275  // Space between text and shadow.
276  gfx::Point shadow_offset_;
277
278  // Should a shadow be drawn behind the text?
279  bool has_shadow_;
280
281  // The cached heights to avoid recalculation in GetHeightForWidth().
282  std::vector<gfx::Size> cached_heights_;
283  int cached_heights_cursor_;
284
285  DISALLOW_COPY_AND_ASSIGN(Label);
286};
287
288}  // namespace views
289
290#endif  // UI_VIEWS_CONTROLS_LABEL_H_
291