1/*------------------------------------------------------------------------- 2 * drawElements Quality Program EGL Module 3 * --------------------------------------- 4 * 5 * Copyright 2014 The Android Open Source Project 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief Tests for mapping client coordinates to native surface coordinates 22 *//*--------------------------------------------------------------------*/ 23 24#include "teglNativeCoordMappingTests.hpp" 25 26#include "teglSimpleConfigCase.hpp" 27 28#include "tcuSurface.hpp" 29#include "tcuTexture.hpp" 30 31#include "egluNativeDisplay.hpp" 32#include "egluNativeWindow.hpp" 33#include "egluNativePixmap.hpp" 34#include "egluUnique.hpp" 35#include "egluUtil.hpp" 36 37#include "gluDefs.hpp" 38#include "glwFunctions.hpp" 39#include "glwEnums.hpp" 40 41#include "tcuImageCompare.hpp" 42#include "tcuTestLog.hpp" 43#include "tcuTexture.hpp" 44#include "tcuTextureUtil.hpp" 45 46#include "deUniquePtr.hpp" 47#include "deStringUtil.hpp" 48 49#include "deThread.hpp" 50#include "deMath.h" 51 52#include <vector> 53#include <string> 54 55using tcu::TestLog; 56using std::vector; 57using std::string; 58 59namespace deqp 60{ 61namespace egl 62{ 63namespace 64{ 65 66EGLContext createGLES2Context (EGLDisplay display, EGLConfig config) 67{ 68 EGLContext context = EGL_NO_CONTEXT; 69 const EGLint attribList[] = 70 { 71 EGL_CONTEXT_CLIENT_VERSION, 2, 72 EGL_NONE 73 }; 74 75 TCU_CHECK_EGL_CALL(eglBindAPI(EGL_OPENGL_ES_API)); 76 77 context = eglCreateContext(display, config, EGL_NO_CONTEXT, attribList); 78 TCU_CHECK_EGL_MSG("eglCreateContext() failed"); 79 TCU_CHECK(context); 80 81 return context; 82} 83 84deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log) 85{ 86 const char* const vertexShaderSource = 87 "attribute highp vec2 a_pos;\n" 88 "void main (void)\n" 89 "{\n" 90 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n" 91 "}"; 92 93 const char* const fragmentShaderSource = 94 "void main (void)\n" 95 "{\n" 96 "\tgl_FragColor = vec4(1.0);\n" 97 "}"; 98 99 deUint32 program = 0; 100 deUint32 vertexShader = 0; 101 deUint32 fragmentShader = 0; 102 103 deInt32 vertexCompileStatus; 104 string vertexInfoLog; 105 deInt32 fragmentCompileStatus; 106 string fragmentInfoLog; 107 deInt32 linkStatus; 108 string programInfoLog; 109 110 try 111 { 112 program = gl.createProgram(); 113 vertexShader = gl.createShader(GL_VERTEX_SHADER); 114 fragmentShader = gl.createShader(GL_FRAGMENT_SHADER); 115 116 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program"); 117 118 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL); 119 gl.compileShader(vertexShader); 120 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader"); 121 122 gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL); 123 gl.compileShader(fragmentShader); 124 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader"); 125 126 { 127 deInt32 infoLogLength = 0; 128 129 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus); 130 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); 131 132 vertexInfoLog.resize(infoLogLength, '\0'); 133 134 gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0])); 135 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info"); 136 137 vertexInfoLog.resize(infoLogLength); 138 } 139 140 { 141 deInt32 infoLogLength = 0; 142 143 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus); 144 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); 145 146 fragmentInfoLog.resize(infoLogLength, '\0'); 147 148 gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0])); 149 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info"); 150 151 fragmentInfoLog.resize(infoLogLength); 152 } 153 154 gl.attachShader(program, vertexShader); 155 gl.attachShader(program, fragmentShader); 156 gl.linkProgram(program); 157 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program"); 158 159 { 160 deInt32 infoLogLength = 0; 161 162 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus); 163 gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength); 164 165 programInfoLog.resize(infoLogLength, '\0'); 166 167 gl.getProgramInfoLog(program, (glw::GLsizei)programInfoLog.length(), &infoLogLength, &(programInfoLog[0])); 168 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info"); 169 170 programInfoLog.resize(infoLogLength); 171 } 172 173 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0) 174 { 175 176 log.startShaderProgram(linkStatus != 0, programInfoLog.c_str()); 177 178 log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog); 179 log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog); 180 181 log.endShaderProgram(); 182 } 183 184 gl.deleteShader(vertexShader); 185 gl.deleteShader(fragmentShader); 186 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders"); 187 188 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0); 189 } 190 catch (...) 191 { 192 if (program) 193 gl.deleteProgram(program); 194 195 if (vertexShader) 196 gl.deleteShader(vertexShader); 197 198 if (fragmentShader) 199 gl.deleteShader(fragmentShader); 200 201 throw; 202 } 203 204 return program; 205} 206 207void clear (const glw::Functions& gl, const tcu::Vec4& color, int x, int y, int width, int height) 208{ 209 gl.enable(GL_SCISSOR_TEST); 210 gl.scissor(x, y, width, height); 211 gl.clearColor(color.x(), color.y(), color.z(), color.w()); 212 gl.clear(GL_COLOR_BUFFER_BIT); 213 GLU_EXPECT_NO_ERROR(gl.getError(), "Color clear failed"); 214} 215 216tcu::Vec2 toGLCoord (int width, int height, int x, int y) 217{ 218 const float xf = (float(2.0f * x) / width) - 1.0f; 219 const float yf = (float(2.0f * y) / height) - 1.0f; 220 221 return tcu::Vec2(xf, yf); 222} 223 224void render (const glw::Functions& gl, deUint32 program, int targetWidth, int targetHeight, int x, int y, int width, int height) 225{ 226 const tcu::Vec2 positions[] = 227 { 228 toGLCoord(targetWidth, targetHeight, x, y), 229 toGLCoord(targetWidth, targetHeight, x+width, y), 230 toGLCoord(targetWidth, targetHeight, x+width, y+height), 231 232 toGLCoord(targetWidth, targetHeight, x+width, y+height), 233 toGLCoord(targetWidth, targetHeight, x, y+height), 234 toGLCoord(targetWidth, targetHeight, x, y) 235 }; 236 237 deUint32 posLocation; 238 239 gl.useProgram(program); 240 posLocation = gl.getAttribLocation(program, "a_pos"); 241 gl.enableVertexAttribArray(posLocation); 242 gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions); 243 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering"); 244 245 gl.viewport(0, 0, targetWidth, targetHeight); 246 gl.drawArrays(GL_TRIANGLES, 0, 6); 247 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to render"); 248} 249 250bool compareColor (const tcu::Vec4& a, const tcu::Vec4& b) 251{ 252 const float threshold = 0.005f; 253 254 return deFloatAbs(a.x() - b.x()) < threshold && deFloatAbs(a.y() - b.y()) < threshold && deFloatAbs(a.z() - b.z()) < threshold && deFloatAbs(a.w() - b.w()) < threshold; 255} 256 257bool validate (TestLog& log, const tcu::TextureLevel& result, int rectX, int rectY, int rectW, int rectH) 258{ 259 const tcu::Vec4 black (0.0f, 0.0f, 0.0f, 1.0f); 260 const tcu::Vec4 white (1.0f, 1.0f, 1.0f, 1.0f); 261 tcu::Surface errorMask (result.getWidth(), result.getHeight()); 262 bool isOk = true; 263 264 for (int y = 0; y < result.getHeight(); y++) 265 { 266 for (int x = 0; x < result.getWidth(); x++) 267 { 268 const tcu::Vec4 resultColor = result.getAccess().getPixel(x, y); 269 270 if (x > rectX && x < rectX + rectW - 1 && y > rectY && y < rectY + rectH - 1) 271 { 272 if (!compareColor(resultColor, white)) 273 { 274 errorMask.setPixel(x, y, tcu::RGBA(255, 0, 0, 255)); 275 isOk = false; 276 } 277 else 278 errorMask.setPixel(x, y, tcu::RGBA(0, 255, 0, 255)); 279 } 280 else if (x < rectX-1 || x > rectX + rectW || y < rectY-1 || y > rectY + rectH) 281 { 282 if (!compareColor(resultColor, black)) 283 { 284 errorMask.setPixel(x, y, tcu::RGBA(255, 0, 0, 255)); 285 isOk = false; 286 } 287 else 288 errorMask.setPixel(x, y, tcu::RGBA(0, 255, 0, 255)); 289 } 290 else 291 { 292 // Pixel is close to edge of reference rectangle 293 294 if (!compareColor(resultColor, black) && !compareColor(resultColor, white)) 295 { 296 errorMask.setPixel(x, y, tcu::RGBA(255, 0, 0, 255)); 297 isOk = false; 298 } 299 else 300 errorMask.setPixel(x, y, tcu::RGBA(0, 255, 0, 255)); 301 } 302 } 303 } 304 305 log << TestLog::Image("Result", "Result of rendering", result.getAccess()); 306 307 if (!isOk) 308 log << TestLog::Image("Error Mask", "Error Mask", errorMask.getAccess()); 309 310 return isOk; 311} 312 313class NativeCoordMappingCase : public SimpleConfigCase 314{ 315public: 316 enum NativeType 317 { 318 NATIVETYPE_WINDOW = 0, 319 NATIVETYPE_PIXMAP, 320 NATIVETYPE_PBUFFER_COPY_TO_PIXMAP 321 }; 322 323 NativeCoordMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const vector<EGLint>& configIds); 324 ~NativeCoordMappingCase (void); 325 326private: 327 void executeForConfig (tcu::egl::Display& display, EGLConfig config); 328 329 NativeType m_nativeType; 330 bool m_render; 331}; 332 333NativeCoordMappingCase::NativeCoordMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const vector<EGLint>& configIds) 334 : SimpleConfigCase (eglTestCtx, name, description, configIds) 335 , m_nativeType (nativeType) 336 , m_render (render) 337{ 338} 339 340NativeCoordMappingCase::~NativeCoordMappingCase (void) 341{ 342 deinit(); 343} 344 345void logConfigInfo (TestLog& log, EGLDisplay display, EGLConfig config, NativeCoordMappingCase::NativeType nativeType, int waitFrames) 346{ 347 log << TestLog::Message << "EGL_RED_SIZE: " << eglu::getConfigAttribInt(display, config, EGL_RED_SIZE) << TestLog::EndMessage; 348 log << TestLog::Message << "EGL_GREEN_SIZE: " << eglu::getConfigAttribInt(display, config, EGL_GREEN_SIZE) << TestLog::EndMessage; 349 log << TestLog::Message << "EGL_BLUE_SIZE: " << eglu::getConfigAttribInt(display, config, EGL_BLUE_SIZE) << TestLog::EndMessage; 350 log << TestLog::Message << "EGL_ALPHA_SIZE: " << eglu::getConfigAttribInt(display, config, EGL_ALPHA_SIZE) << TestLog::EndMessage; 351 log << TestLog::Message << "EGL_DEPTH_SIZE: " << eglu::getConfigAttribInt(display, config, EGL_DEPTH_SIZE) << TestLog::EndMessage; 352 log << TestLog::Message << "EGL_STENCIL_SIZE: " << eglu::getConfigAttribInt(display, config, EGL_STENCIL_SIZE) << TestLog::EndMessage; 353 log << TestLog::Message << "EGL_SAMPLES: " << eglu::getConfigAttribInt(display, config, EGL_SAMPLES) << TestLog::EndMessage; 354 355 if (nativeType == NativeCoordMappingCase::NATIVETYPE_WINDOW) 356 log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage; 357} 358 359bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames) 360{ 361 const int rectX = 8; 362 const int rectY = 16; 363 const int rectW = 64; 364 const int rectH = 72; 365 366 const tcu::IVec2 screenSize = nativeWindow.getScreenSize(); 367 eglu::UniqueSurface surface (display, eglu::createWindowSurface(nativeDisplay, nativeWindow, display, config, DE_NULL)); 368 const tcu::IVec2 surfaceSize = eglu::getSurfaceSize(display, *surface); 369 deUint32 program = 0; 370 bool isOk = true; 371 tcu::TextureLevel result; 372 373 try 374 { 375 TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context)); 376 377 if (renderColor) 378 program = createGLES2Program(gl, log); 379 380 clear(gl, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, surfaceSize.x(), surfaceSize.y()); 381 382 if (renderColor) 383 render(gl, program, surfaceSize.x(), surfaceSize.y(), rectX, rectY, rectW, rectH); 384 else 385 clear(gl, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), rectX, rectY, rectW, rectH); 386 387 TCU_CHECK_EGL_CALL(eglSwapBuffers(display, *surface)); 388 TCU_CHECK_EGL_CALL(eglWaitClient()); 389 deSleep(waitFrames*16); 390 nativeWindow.readScreenPixels(&result); 391 392 if (!validate(log, result, rectX, screenSize.y() - rectY - rectH, rectW, rectH)) 393 isOk = false; 394 395 TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); 396 } 397 catch (...) 398 { 399 if (program) 400 gl.deleteProgram(program); 401 throw; 402 } 403 404 return isOk; 405} 406 407bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, int width, int height, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor) 408{ 409 const int rectX = 8; 410 const int rectY = 16; 411 const int rectW = 64; 412 const int rectH = 72; 413 414 eglu::UniqueSurface surface(display, eglu::createPixmapSurface(nativeDisplay, nativePixmap, display, config, DE_NULL)); 415 deUint32 program = 0; 416 bool isOk = true; 417 tcu::TextureLevel result; 418 419 try 420 { 421 TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context)); 422 423 if (renderColor) 424 program = createGLES2Program(gl, log); 425 426 clear(gl, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, width, height); 427 428 if (renderColor) 429 render(gl, program, width, height, rectX, rectY, rectW, rectH); 430 else 431 clear(gl, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), rectX, rectY, rectW, rectH); 432 433 TCU_CHECK_EGL_CALL(eglWaitClient()); 434 nativePixmap.readPixels(&result); 435 436 if (!validate(log, result, rectX, height - 1 - rectY - rectH, rectW, rectH)) 437 isOk = false; 438 439 TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); 440 } 441 catch (...) 442 { 443 if (program) 444 gl.deleteProgram(program); 445 throw; 446 } 447 448 return isOk; 449} 450 451bool testNativePixmapCopy (TestLog& log, eglu::NativePixmap& nativePixmap, int width, int height, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor) 452{ 453 const int rectX = 8; 454 const int rectY = 16; 455 const int rectW = 64; 456 const int rectH = 72; 457 458 eglu::UniqueSurface surface(display, eglCreatePbufferSurface(display, config, DE_NULL)); 459 deUint32 program = 0; 460 bool isOk = true; 461 tcu::TextureLevel result; 462 463 try 464 { 465 TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context)); 466 467 if (renderColor) 468 program = createGLES2Program(gl, log); 469 470 clear(gl, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, width, height); 471 472 if (renderColor) 473 render(gl, program, width, height, rectX, rectY, rectW, rectH); 474 else 475 clear(gl, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), rectX, rectY, rectW, rectH); 476 477 TCU_CHECK_EGL_CALL(eglCopyBuffers(display, *surface, nativePixmap.getLegacyNative())); 478 TCU_CHECK_EGL_CALL(eglWaitClient()); 479 nativePixmap.readPixels(&result); 480 481 if (!validate(log, result, rectX, height - 1 - rectY, rectW, rectH)) 482 isOk = false; 483 484 TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); 485 } 486 catch (...) 487 { 488 if (program) 489 gl.deleteProgram(program); 490 throw; 491 } 492 493 return isOk; 494} 495 496void checkSupport (EglTestContext& eglTestCtx, NativeCoordMappingCase::NativeType nativeType) 497{ 498 switch (nativeType) 499 { 500 case NativeCoordMappingCase::NATIVETYPE_WINDOW: 501 if ((eglTestCtx.getNativeWindowFactory().getCapabilities() & eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS) == 0) 502 throw tcu::NotSupportedError("Native window doesn't support readPixels()", "", __FILE__, __LINE__); 503 break; 504 505 case NativeCoordMappingCase::NATIVETYPE_PIXMAP: 506 if ((eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0) 507 throw tcu::NotSupportedError("Native pixmap doesn't support readPixels()", "", __FILE__, __LINE__); 508 break; 509 510 case NativeCoordMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP: 511 if ((eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0 || 512 (eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY) == 0) 513 throw tcu::NotSupportedError("Native pixmap doesn't support readPixels() or legacy create surface", "", __FILE__, __LINE__); 514 break; 515 516 default: 517 DE_ASSERT(DE_FALSE); 518 } 519} 520 521void NativeCoordMappingCase::executeForConfig (tcu::egl::Display& display, EGLConfig config) 522{ 523 const int width = 128; 524 const int height = 128; 525 const string configIdStr (de::toString(eglu::getConfigAttribInt(display.getEGLDisplay(), config, EGL_CONFIG_ID))); 526 tcu::ScopedLogSection logSection (m_testCtx.getLog(), ("Config ID " + configIdStr).c_str(), ("Config ID " + configIdStr).c_str()); 527 const int waitFrames = 5; 528 529 logConfigInfo(m_testCtx.getLog(), display.getEGLDisplay(), config, m_nativeType, waitFrames); 530 531 checkSupport(m_eglTestCtx, m_nativeType); 532 533 eglu::UniqueContext context(display.getEGLDisplay(), createGLES2Context(display.getEGLDisplay(), config)); 534 glw::Functions gl; 535 536 m_eglTestCtx.getGLFunctions(gl, glu::ApiType::es(2,0)); 537 538 switch (m_nativeType) 539 { 540 case NATIVETYPE_WINDOW: 541 { 542 de::UniquePtr<eglu::NativeWindow> nativeWindow(m_eglTestCtx.createNativeWindow(display.getEGLDisplay(), config, DE_NULL, width, height, eglu::WindowParams::VISIBILITY_VISIBLE)); 543 544 if (!testNativeWindow(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativeWindow, display.getEGLDisplay(), *context, config, gl, m_render, waitFrames)) 545 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered"); 546 547 break; 548 } 549 550 case NATIVETYPE_PIXMAP: 551 { 552 de::UniquePtr<eglu::NativePixmap> nativePixmap(m_eglTestCtx.createNativePixmap(display.getEGLDisplay(), config, DE_NULL, width, height)); 553 554 if (!testNativePixmap(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativePixmap, width, height, display.getEGLDisplay(), *context, config, gl, m_render)) 555 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered"); 556 557 break; 558 } 559 560 case NATIVETYPE_PBUFFER_COPY_TO_PIXMAP: 561 { 562 de::UniquePtr<eglu::NativePixmap> nativePixmap(m_eglTestCtx.createNativePixmap(display.getEGLDisplay(), config, DE_NULL, width, height)); 563 564 if (!testNativePixmapCopy(m_testCtx.getLog(), *nativePixmap, width, height, display.getEGLDisplay(), *context, config, gl, m_render)) 565 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered"); 566 567 break; 568 } 569 570 default: 571 DE_ASSERT(DE_FALSE); 572 } 573} 574 575void addTestGroups (EglTestContext& eglTestCtx, TestCaseGroup* group, NativeCoordMappingCase::NativeType type) 576{ 577 eglu::FilterList filters; 578 579 switch (type) 580 { 581 case NativeCoordMappingCase::NATIVETYPE_WINDOW: 582 filters << (eglu::ConfigSurfaceType() & EGL_WINDOW_BIT); 583 break; 584 585 case NativeCoordMappingCase::NATIVETYPE_PIXMAP: 586 filters << (eglu::ConfigSurfaceType() & EGL_PIXMAP_BIT); 587 break; 588 589 case NativeCoordMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP: 590 filters << (eglu::ConfigSurfaceType() & EGL_PBUFFER_BIT); 591 break; 592 593 default: 594 DE_ASSERT(DE_FALSE); 595 } 596 597 vector<NamedConfigIdSet> configIdSets; 598 NamedConfigIdSet::getDefaultSets(configIdSets, eglTestCtx.getConfigs(), filters); 599 600 for (vector<NamedConfigIdSet>::iterator i = configIdSets.begin(); i != configIdSets.end(); i++) 601 { 602 group->addChild(new NativeCoordMappingCase(eglTestCtx, (string(i->getName()) + "_clear").c_str(), i->getDescription(), false, type, i->getConfigIds())); 603 group->addChild(new NativeCoordMappingCase(eglTestCtx, (string(i->getName()) + "_render").c_str(), i->getDescription(), true, type, i->getConfigIds())); 604 } 605} 606 607} // anonymous 608 609NativeCoordMappingTests::NativeCoordMappingTests (EglTestContext& eglTestCtx) 610 : TestCaseGroup(eglTestCtx, "native_coord_mapping", "Tests for mapping client coordinates to native surface") 611{ 612} 613 614void NativeCoordMappingTests::init (void) 615{ 616 { 617 TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window"); 618 addTestGroups(m_eglTestCtx, windowGroup, NativeCoordMappingCase::NATIVETYPE_WINDOW); 619 addChild(windowGroup); 620 } 621 622 { 623 TestCaseGroup* pixmapGroup = new TestCaseGroup(m_eglTestCtx, "native_pixmap", "Tests for mapping client color to native pixmap"); 624 addTestGroups(m_eglTestCtx, pixmapGroup, NativeCoordMappingCase::NATIVETYPE_PIXMAP); 625 addChild(pixmapGroup); 626 } 627 628 { 629 TestCaseGroup* pbufferGroup = new TestCaseGroup(m_eglTestCtx, "pbuffer_to_native_pixmap", "Tests for mapping client color to native pixmap with eglCopyBuffers()"); 630 addTestGroups(m_eglTestCtx, pbufferGroup, NativeCoordMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP); 631 addChild(pbufferGroup); 632 } 633} 634 635} // egl 636} // deqp 637