LoopInfo.h revision 1db0a400370466e187ae06c96a1586c2c21409dd
1//===- llvm/Analysis/LoopInfo.h - Natural Loop Calculator --------*- C++ -*--=//
2//
3// This file defines the LoopInfo class that is used to identify natural loops
4// and determine the loop depth of various nodes of the CFG.  Note that natural
5// loops may actually be several loops that share the same header node...
6//
7// This analysis calculates the nesting structure of loops in a function.  For
8// each natural loop identified, this analysis identifies natural loops
9// contained entirely within the function, the basic blocks the make up the
10// loop, the nesting depth of the loop, and the successor blocks of the loop.
11//
12// It can calculate on the fly a variety of different bits of information, such
13// as whether there is a preheader for the loop, the number of back edges to the
14// header, and whether or not a particular block branches out of the loop.
15//
16//===----------------------------------------------------------------------===//
17
18#ifndef LLVM_ANALYSIS_LOOP_INFO_H
19#define LLVM_ANALYSIS_LOOP_INFO_H
20
21#include "llvm/Pass.h"
22#include "Support/GraphTraits.h"
23#include <set>
24
25class DominatorSet;
26class LoopInfo;
27
28//===----------------------------------------------------------------------===//
29/// Loop class - Instances of this class are used to represent loops that are
30/// detected in the flow graph
31///
32class Loop {
33  Loop *ParentLoop;
34  std::vector<Loop*> SubLoops;       // Loops contained entirely within this one
35  std::vector<BasicBlock *> Blocks;  // First entry is the header node
36  std::vector<BasicBlock *> ExitBlocks; // Reachable blocks outside the loop
37  unsigned LoopDepth;                // Nesting depth of this loop
38
39  Loop(const Loop &);                  // DO NOT IMPLEMENT
40  const Loop &operator=(const Loop &); // DO NOT IMPLEMENT
41public:
42
43  inline unsigned getLoopDepth() const { return LoopDepth; }
44  inline BasicBlock *getHeader() const { return Blocks.front(); }
45  inline Loop *getParentLoop() const { return ParentLoop; }
46
47  /// contains - Return true of the specified basic block is in this loop
48  bool contains(const BasicBlock *BB) const;
49
50  /// getSubLoops - Return the loops contained entirely within this loop
51  ///
52  const std::vector<Loop*> &getSubLoops() const { return SubLoops; }
53
54  /// getBlocks - Get a list of the basic blocks which make up this loop.
55  ///
56  const std::vector<BasicBlock*> &getBlocks() const { return Blocks; }
57
58  /// getExitBlocks - Return all of the successor blocks of this loop.  These
59  /// are the blocks _outside of the current loop_ which are branched to.
60  ///
61  const std::vector<BasicBlock*> &getExitBlocks() const { return ExitBlocks; }
62
63  /// isLoopExit - True if terminator in the block can branch to another block
64  /// that is outside of the current loop.  The reached block should be in the
65  /// ExitBlocks list.
66  ///
67  bool isLoopExit(const BasicBlock *BB) const;
68
69  /// getNumBackEdges - Calculate the number of back edges to the loop header
70  ///
71  unsigned getNumBackEdges() const;
72
73  /// hasExitBlock - Return true if the current loop has the specified block as
74  /// an exit block...
75  bool hasExitBlock(BasicBlock *BB) const {
76    for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
77      if (ExitBlocks[i] == BB)
78        return true;
79    return false;
80  }
81
82  /// getLoopPreheader - If there is a preheader for this loop, return it.  A
83  /// loop has a preheader if there is only one edge to the header of the loop
84  /// from outside of the loop.  If this is the case, the block branching to the
85  /// header of the loop is the preheader node.  The "preheaders" pass can be
86  /// "Required" to ensure that there is always a preheader node for every loop.
87  ///
88  /// This method returns null if there is no preheader for the loop (either
89  /// because the loop is dead or because multiple blocks branch to the header
90  /// node of this loop).
91  ///
92  BasicBlock *getLoopPreheader() const;
93
94  /// addBasicBlockToLoop - This method is used by other analyses to update loop
95  /// information.  NewBB is set to be a new member of the current loop.
96  /// Because of this, it is added as a member of all parent loops, and is added
97  /// to the specified LoopInfo object as being in the current basic block.  It
98  /// is not valid to replace the loop header with this method.
99  ///
100  void addBasicBlockToLoop(BasicBlock *NewBB, LoopInfo &LI);
101
102  /// changeExitBlock - This method is used to update loop information.  All
103  /// instances of the specified Old basic block are removed from the exit list
104  /// and replaced with New.
105  ///
106  void changeExitBlock(BasicBlock *Old, BasicBlock *New);
107
108  void print(std::ostream &O) const;
109private:
110  friend class LoopInfo;
111  inline Loop(BasicBlock *BB) : ParentLoop(0) {
112    Blocks.push_back(BB); LoopDepth = 0;
113  }
114  ~Loop() {
115    for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
116      delete SubLoops[i];
117  }
118
119  void setLoopDepth(unsigned Level) {
120    LoopDepth = Level;
121    for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
122      SubLoops[i]->setLoopDepth(Level+1);
123  }
124};
125
126
127
128//===----------------------------------------------------------------------===//
129/// LoopInfo - This class builds and contains all of the top level loop
130/// structures in the specified function.
131///
132class LoopInfo : public FunctionPass {
133  // BBMap - Mapping of basic blocks to the inner most loop they occur in
134  std::map<BasicBlock*, Loop*> BBMap;
135  std::vector<Loop*> TopLevelLoops;
136  friend class Loop;
137public:
138  ~LoopInfo() { releaseMemory(); }
139
140  const std::vector<Loop*> &getTopLevelLoops() const { return TopLevelLoops; }
141
142  /// getLoopFor - Return the inner most loop that BB lives in.  If a basic
143  /// block is in no loop (for example the entry node), null is returned.
144  ///
145  const Loop *getLoopFor(const BasicBlock *BB) const {
146    std::map<BasicBlock *, Loop*>::const_iterator I=BBMap.find((BasicBlock*)BB);
147    return I != BBMap.end() ? I->second : 0;
148  }
149
150  /// operator[] - same as getLoopFor...
151  ///
152  inline const Loop *operator[](const BasicBlock *BB) const {
153    return getLoopFor(BB);
154  }
155
156  /// getLoopDepth - Return the loop nesting level of the specified block...
157  ///
158  unsigned getLoopDepth(const BasicBlock *BB) const {
159    const Loop *L = getLoopFor(BB);
160    return L ? L->getLoopDepth() : 0;
161  }
162
163  // isLoopHeader - True if the block is a loop header node
164  bool isLoopHeader(BasicBlock *BB) const {
165    return getLoopFor(BB)->getHeader() == BB;
166  }
167
168  /// runOnFunction - Calculate the natural loop information.
169  ///
170  virtual bool runOnFunction(Function &F);
171
172  virtual void releaseMemory();
173  void print(std::ostream &O) const;
174
175  /// getAnalysisUsage - Requires dominator sets
176  ///
177  virtual void getAnalysisUsage(AnalysisUsage &AU) const;
178
179  static void stub();  // Noop
180private:
181  void Calculate(const DominatorSet &DS);
182  Loop *ConsiderForLoop(BasicBlock *BB, const DominatorSet &DS);
183};
184
185
186// Make sure that any clients of this file link in LoopInfo.cpp
187static IncludeFile
188LOOP_INFO_INCLUDE_FILE((void*)&LoopInfo::stub);
189
190// Allow clients to walk the list of nested loops...
191template <> struct GraphTraits<const Loop*> {
192  typedef const Loop NodeType;
193  typedef std::vector<Loop*>::const_iterator ChildIteratorType;
194
195  static NodeType *getEntryNode(const Loop *L) { return L; }
196  static inline ChildIteratorType child_begin(NodeType *N) {
197    return N->getSubLoops().begin();
198  }
199  static inline ChildIteratorType child_end(NodeType *N) {
200    return N->getSubLoops().end();
201  }
202};
203
204template <> struct GraphTraits<Loop*> {
205  typedef Loop NodeType;
206  typedef std::vector<Loop*>::const_iterator ChildIteratorType;
207
208  static NodeType *getEntryNode(Loop *L) { return L; }
209  static inline ChildIteratorType child_begin(NodeType *N) {
210    return N->getSubLoops().begin();
211  }
212  static inline ChildIteratorType child_end(NodeType *N) {
213    return N->getSubLoops().end();
214  }
215};
216
217#endif
218