CloneFunction.cpp revision 6129af3fb14d1050f9fb4800c787e6f930b910d1
1//===- CloneFunction.cpp - Clone a function into another function ---------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file was developed by the LLVM research group and is distributed under 6// the University of Illinois Open Source License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements the CloneFunctionInto interface, which is used as the 11// low-level function cloner. This is used by the CloneFunction and function 12// inliner to do the dirty work of copying the body of a function around. 13// 14//===----------------------------------------------------------------------===// 15 16#include "llvm/Transforms/Utils/Cloning.h" 17#include "llvm/iTerminators.h" 18#include "llvm/DerivedTypes.h" 19#include "llvm/Function.h" 20#include "ValueMapper.h" 21using namespace llvm; 22 23// CloneBasicBlock - See comments in Cloning.h 24BasicBlock *llvm::CloneBasicBlock(const BasicBlock *BB, 25 std::map<const Value*, Value*> &ValueMap, 26 const char *NameSuffix, Function *F) { 27 BasicBlock *NewBB = new BasicBlock("", F); 28 if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix); 29 30 // Loop over all instructions copying them over... 31 for (BasicBlock::const_iterator II = BB->begin(), IE = BB->end(); 32 II != IE; ++II) { 33 Instruction *NewInst = II->clone(); 34 if (II->hasName()) 35 NewInst->setName(II->getName()+NameSuffix); 36 NewBB->getInstList().push_back(NewInst); 37 ValueMap[II] = NewInst; // Add instruction map to value. 38 } 39 return NewBB; 40} 41 42// Clone OldFunc into NewFunc, transforming the old arguments into references to 43// ArgMap values. 44// 45void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc, 46 std::map<const Value*, Value*> &ValueMap, 47 std::vector<ReturnInst*> &Returns, 48 const char *NameSuffix) { 49 assert(NameSuffix && "NameSuffix cannot be null!"); 50 51#ifndef NDEBUG 52 for (Function::const_aiterator I = OldFunc->abegin(), E = OldFunc->aend(); 53 I != E; ++I) 54 assert(ValueMap.count(I) && "No mapping from source argument specified!"); 55#endif 56 57 // Loop over all of the basic blocks in the function, cloning them as 58 // appropriate. Note that we save BE this way in order to handle cloning of 59 // recursive functions into themselves. 60 // 61 for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end(); 62 BI != BE; ++BI) { 63 const BasicBlock &BB = *BI; 64 65 // Create a new basic block and copy instructions into it! 66 BasicBlock *CBB = CloneBasicBlock(&BB, ValueMap, NameSuffix, NewFunc); 67 ValueMap[&BB] = CBB; // Add basic block mapping. 68 69 if (ReturnInst *RI = dyn_cast<ReturnInst>(CBB->getTerminator())) 70 Returns.push_back(RI); 71 } 72 73 // Loop over all of the instructions in the function, fixing up operand 74 // references as we go. This uses ValueMap to do all the hard work. 75 // 76 for (Function::iterator BB = cast<BasicBlock>(ValueMap[OldFunc->begin()]), 77 BE = NewFunc->end(); BB != BE; ++BB) 78 // Loop over all instructions, fixing each one as we find it... 79 for (BasicBlock::iterator II = BB->begin(); II != BB->end(); ++II) 80 RemapInstruction(II, ValueMap); 81} 82 83/// CloneFunction - Return a copy of the specified function, but without 84/// embedding the function into another module. Also, any references specified 85/// in the ValueMap are changed to refer to their mapped value instead of the 86/// original one. If any of the arguments to the function are in the ValueMap, 87/// the arguments are deleted from the resultant function. The ValueMap is 88/// updated to include mappings from all of the instructions and basicblocks in 89/// the function from their old to new values. 90/// 91Function *llvm::CloneFunction(const Function *F, 92 std::map<const Value*, Value*> &ValueMap) { 93 std::vector<const Type*> ArgTypes; 94 95 // The user might be deleting arguments to the function by specifying them in 96 // the ValueMap. If so, we need to not add the arguments to the arg ty vector 97 // 98 for (Function::const_aiterator I = F->abegin(), E = F->aend(); I != E; ++I) 99 if (ValueMap.count(I) == 0) // Haven't mapped the argument to anything yet? 100 ArgTypes.push_back(I->getType()); 101 102 // Create a new function type... 103 FunctionType *FTy = FunctionType::get(F->getFunctionType()->getReturnType(), 104 ArgTypes, F->getFunctionType()->isVarArg()); 105 106 // Create the new function... 107 Function *NewF = new Function(FTy, F->getLinkage(), F->getName()); 108 109 // Loop over the arguments, copying the names of the mapped arguments over... 110 Function::aiterator DestI = NewF->abegin(); 111 for (Function::const_aiterator I = F->abegin(), E = F->aend(); I != E; ++I) 112 if (ValueMap.count(I) == 0) { // Is this argument preserved? 113 DestI->setName(I->getName()); // Copy the name over... 114 ValueMap[I] = DestI++; // Add mapping to ValueMap 115 } 116 117 std::vector<ReturnInst*> Returns; // Ignore returns cloned... 118 CloneFunctionInto(NewF, F, ValueMap, Returns); 119 return NewF; 120} 121 122