vl_idct.c revision 3cf22a0c6e215535266e7a7fac5ddd2404d4345d
1/**************************************************************************
2 *
3 * Copyright 2010 Christian König
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include <assert.h>
29
30#include <pipe/p_context.h>
31#include <pipe/p_screen.h>
32
33#include <util/u_draw.h>
34#include <util/u_sampler.h>
35#include <util/u_memory.h>
36
37#include <tgsi/tgsi_ureg.h>
38
39#include "vl_defines.h"
40#include "vl_types.h"
41#include "vl_vertex_buffers.h"
42#include "vl_idct.h"
43
44enum VS_OUTPUT
45{
46   VS_O_VPOS,
47   VS_O_L_ADDR0,
48   VS_O_L_ADDR1,
49   VS_O_R_ADDR0,
50   VS_O_R_ADDR1
51};
52
53/**
54 * The DCT matrix stored as hex representation of floats. Equal to the following equation:
55 * for (i = 0; i < 8; ++i)
56 *    for (j = 0; j < 8; ++j)
57 *       if (i == 0) const_matrix[i][j] = 1.0f / sqrtf(8.0f);
58 *       else const_matrix[i][j] = sqrtf(2.0f / 8.0f) * cosf((2 * j + 1) * i * M_PI / (2.0f * 8.0f));
59 */
60static const uint32_t const_matrix[8][8] = {
61   { 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3 },
62   { 0x3efb14be, 0x3ed4db31, 0x3e8e39da, 0x3dc7c5c4, 0xbdc7c5c2, 0xbe8e39d9, 0xbed4db32, 0xbefb14bf },
63   { 0x3eec835f, 0x3e43ef15, 0xbe43ef14, 0xbeec835e, 0xbeec835f, 0xbe43ef1a, 0x3e43ef1b, 0x3eec835f },
64   { 0x3ed4db31, 0xbdc7c5c2, 0xbefb14bf, 0xbe8e39dd, 0x3e8e39d7, 0x3efb14bf, 0x3dc7c5d0, 0xbed4db34 },
65   { 0x3eb504f3, 0xbeb504f3, 0xbeb504f4, 0x3eb504f1, 0x3eb504f3, 0xbeb504f0, 0xbeb504ef, 0x3eb504f4 },
66   { 0x3e8e39da, 0xbefb14bf, 0x3dc7c5c8, 0x3ed4db32, 0xbed4db34, 0xbdc7c5bb, 0x3efb14bf, 0xbe8e39d7 },
67   { 0x3e43ef15, 0xbeec835f, 0x3eec835f, 0xbe43ef07, 0xbe43ef23, 0x3eec8361, 0xbeec835c, 0x3e43ef25 },
68   { 0x3dc7c5c4, 0xbe8e39dd, 0x3ed4db32, 0xbefb14c0, 0x3efb14be, 0xbed4db31, 0x3e8e39ce, 0xbdc7c596 },
69};
70
71static void
72calc_addr(struct ureg_program *shader, struct ureg_dst addr[2],
73          struct ureg_src tc, struct ureg_src start, bool right_side,
74          bool transposed, float size)
75{
76   unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
77   unsigned sw_start = right_side ? TGSI_SWIZZLE_Y : TGSI_SWIZZLE_X;
78
79   unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
80   unsigned sw_tc = right_side ? TGSI_SWIZZLE_X : TGSI_SWIZZLE_Y;
81
82   /*
83    * addr[0..1].(start) = right_side ? start.x : tc.x
84    * addr[0..1].(tc) = right_side ? tc.y : start.y
85    * addr[0..1].z = tc.z
86    * addr[1].(start) += 1.0f / scale
87    */
88   ureg_MOV(shader, ureg_writemask(addr[0], wm_start), ureg_scalar(start, sw_start));
89   ureg_MOV(shader, ureg_writemask(addr[0], wm_tc), ureg_scalar(tc, sw_tc));
90
91   ureg_ADD(shader, ureg_writemask(addr[1], wm_start), ureg_scalar(start, sw_start), ureg_imm1f(shader, 1.0f / size));
92   ureg_MOV(shader, ureg_writemask(addr[1], wm_tc), ureg_scalar(tc, sw_tc));
93}
94
95static void
96increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2],
97               struct ureg_src saddr[2], bool right_side, bool transposed,
98               int pos, float size)
99{
100   unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
101   unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
102
103   /*
104    * daddr[0..1].(start) = saddr[0..1].(start)
105    * daddr[0..1].(tc) = saddr[0..1].(tc)
106    */
107
108   ureg_MOV(shader, ureg_writemask(daddr[0], wm_start), saddr[0]);
109   ureg_ADD(shader, ureg_writemask(daddr[0], wm_tc), saddr[0], ureg_imm1f(shader, pos / size));
110   ureg_MOV(shader, ureg_writemask(daddr[1], wm_start), saddr[1]);
111   ureg_ADD(shader, ureg_writemask(daddr[1], wm_tc), saddr[1], ureg_imm1f(shader, pos / size));
112}
113
114static void
115fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2],
116           struct ureg_src sampler, bool resource3d)
117{
118   ureg_TEX(shader, m[0], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[0], sampler);
119   ureg_TEX(shader, m[1], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[1], sampler);
120}
121
122static void
123matrix_mul(struct ureg_program *shader, struct ureg_dst dst, struct ureg_dst l[2], struct ureg_dst r[2])
124{
125   struct ureg_dst tmp;
126
127   tmp = ureg_DECL_temporary(shader);
128
129   /*
130    * tmp.xy = dot4(m[0][0..1], m[1][0..1])
131    * dst = tmp.x + tmp.y
132    */
133   ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_src(l[0]), ureg_src(r[0]));
134   ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(l[1]), ureg_src(r[1]));
135   ureg_ADD(shader, dst,
136      ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X),
137      ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y));
138
139   ureg_release_temporary(shader, tmp);
140}
141
142static void *
143create_mismatch_vert_shader(struct vl_idct *idct)
144{
145   struct ureg_program *shader;
146   struct ureg_src vrect, vpos;
147   struct ureg_src scale;
148   struct ureg_dst t_tex;
149   struct ureg_dst o_vpos, o_addr[2];
150
151   shader = ureg_create(TGSI_PROCESSOR_VERTEX);
152   if (!shader)
153      return NULL;
154
155   vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
156   vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
157
158   t_tex = ureg_DECL_temporary(shader);
159
160   o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
161
162   o_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0);
163   o_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
164
165   /*
166    * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
167    *
168    * t_vpos = vpos + 7 / BLOCK_WIDTH
169    * o_vpos.xy = t_vpos * scale
170    *
171    * o_addr = calc_addr(...)
172    *
173    */
174
175   scale = ureg_imm2f(shader,
176      (float)BLOCK_WIDTH / idct->buffer_width,
177      (float)BLOCK_HEIGHT / idct->buffer_height);
178
179   ureg_MAD(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), vpos, scale, scale);
180   ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
181
182   ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, scale);
183   calc_addr(shader, o_addr, ureg_src(t_tex), ureg_src(t_tex), false, false, idct->buffer_width / 4);
184
185   ureg_release_temporary(shader, t_tex);
186
187   ureg_END(shader);
188
189   return ureg_create_shader_and_destroy(shader, idct->pipe);
190}
191
192static void *
193create_mismatch_frag_shader(struct vl_idct *idct)
194{
195   struct ureg_program *shader;
196
197   struct ureg_src addr[2];
198
199   struct ureg_dst m[8][2];
200   struct ureg_dst fragment;
201
202   unsigned i;
203
204   shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
205   if (!shader)
206      return NULL;
207
208   addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
209   addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
210
211   fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
212
213   for (i = 0; i < 8; ++i) {
214      m[i][0] = ureg_DECL_temporary(shader);
215      m[i][1] = ureg_DECL_temporary(shader);
216   }
217
218   for (i = 0; i < 8; ++i) {
219      increment_addr(shader, m[i], addr, false, false, i, idct->buffer_height);
220   }
221
222   for (i = 0; i < 8; ++i) {
223      struct ureg_src s_addr[2];
224      s_addr[0] = ureg_src(m[i][0]);
225      s_addr[1] = ureg_src(m[i][1]);
226      fetch_four(shader, m[i], s_addr, ureg_DECL_sampler(shader, 0), false);
227   }
228
229   for (i = 1; i < 8; ++i) {
230      ureg_ADD(shader, m[0][0], ureg_src(m[0][0]), ureg_src(m[i][0]));
231      ureg_ADD(shader, m[0][1], ureg_src(m[0][1]), ureg_src(m[i][1]));
232   }
233
234   ureg_ADD(shader, m[0][0], ureg_src(m[0][0]), ureg_src(m[0][1]));
235   ureg_DP4(shader, m[0][0], ureg_abs(ureg_src(m[0][0])), ureg_imm1f(shader, 1 << 14));
236
237   ureg_MUL(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_abs(ureg_src(m[7][1])), ureg_imm1f(shader, 1 << 14));
238   ureg_FRC(shader, m[0][0], ureg_src(m[0][0]));
239   ureg_SGT(shader, m[0][0], ureg_imm1f(shader, 0.5f), ureg_abs(ureg_src(m[0][0])));
240
241   ureg_CMP(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_negate(ureg_src(m[0][0])),
242            ureg_imm1f(shader, 1.0f / (1 << 15)), ureg_imm1f(shader, -1.0f / (1 << 15)));
243   ureg_MUL(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_src(m[0][0]),
244            ureg_scalar(ureg_src(m[0][0]), TGSI_SWIZZLE_X));
245
246   ureg_MOV(shader, ureg_writemask(fragment, TGSI_WRITEMASK_XYZ), ureg_src(m[7][1]));
247   ureg_ADD(shader, ureg_writemask(fragment, TGSI_WRITEMASK_W), ureg_src(m[0][0]), ureg_src(m[7][1]));
248
249   for (i = 0; i < 8; ++i) {
250      ureg_release_temporary(shader, m[i][0]);
251      ureg_release_temporary(shader, m[i][1]);
252   }
253
254   ureg_END(shader);
255
256   return ureg_create_shader_and_destroy(shader, idct->pipe);
257}
258
259static void *
260create_stage1_vert_shader(struct vl_idct *idct)
261{
262   struct ureg_program *shader;
263   struct ureg_src vrect, vpos;
264   struct ureg_src scale;
265   struct ureg_dst t_tex, t_start;
266   struct ureg_dst o_vpos, o_l_addr[2], o_r_addr[2];
267
268   shader = ureg_create(TGSI_PROCESSOR_VERTEX);
269   if (!shader)
270      return NULL;
271
272   vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
273   vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
274
275   t_tex = ureg_DECL_temporary(shader);
276   t_start = ureg_DECL_temporary(shader);
277
278   o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
279
280   o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0);
281   o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
282
283   o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0);
284   o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1);
285
286   /*
287    * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
288    *
289    * t_vpos = vpos + vrect
290    * o_vpos.xy = t_vpos * scale
291    * o_vpos.zw = vpos
292    *
293    * o_l_addr = calc_addr(...)
294    * o_r_addr = calc_addr(...)
295    *
296    */
297
298   scale = ureg_imm2f(shader,
299      (float)BLOCK_WIDTH / idct->buffer_width,
300      (float)BLOCK_HEIGHT / idct->buffer_height);
301
302   ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect);
303   ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
304
305   ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_tex));
306   ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
307
308   ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
309
310   calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4);
311   calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, BLOCK_WIDTH / 4);
312
313   ureg_release_temporary(shader, t_tex);
314   ureg_release_temporary(shader, t_start);
315
316   ureg_END(shader);
317
318   return ureg_create_shader_and_destroy(shader, idct->pipe);
319}
320
321static void *
322create_stage1_frag_shader(struct vl_idct *idct)
323{
324   struct ureg_program *shader;
325
326   struct ureg_src l_addr[2], r_addr[2];
327
328   struct ureg_dst l[4][2], r[2];
329   struct ureg_dst *fragment;
330
331   int i, j;
332
333   shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
334   if (!shader)
335      return NULL;
336
337   fragment = MALLOC(idct->nr_of_render_targets * sizeof(struct ureg_dst));
338
339   l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
340   l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
341
342   r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
343   r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
344
345   for (i = 0; i < idct->nr_of_render_targets; ++i)
346       fragment[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, i);
347
348   for (i = 0; i < 4; ++i) {
349      l[i][0] = ureg_DECL_temporary(shader);
350      l[i][1] = ureg_DECL_temporary(shader);
351   }
352
353   r[0] = ureg_DECL_temporary(shader);
354   r[1] = ureg_DECL_temporary(shader);
355
356   for (i = 0; i < 4; ++i) {
357      increment_addr(shader, l[i], l_addr, false, false, i - 2, idct->buffer_height);
358   }
359
360   for (i = 0; i < 4; ++i) {
361      struct ureg_src s_addr[2];
362      s_addr[0] = ureg_src(l[i][0]);
363      s_addr[1] = ureg_src(l[i][1]);
364      fetch_four(shader, l[i], s_addr, ureg_DECL_sampler(shader, 0), false);
365   }
366
367   for (i = 0; i < idct->nr_of_render_targets; ++i) {
368      struct ureg_src s_addr[2];
369
370      increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, BLOCK_HEIGHT);
371
372      s_addr[0] = ureg_src(r[0]);
373      s_addr[1] = ureg_src(r[1]);
374      fetch_four(shader, r, s_addr, ureg_DECL_sampler(shader, 1), false);
375
376      for (j = 0; j < 4; ++j) {
377         matrix_mul(shader, ureg_writemask(fragment[i], TGSI_WRITEMASK_X << j), l[j], r);
378      }
379   }
380
381   for (i = 0; i < 4; ++i) {
382      ureg_release_temporary(shader, l[i][0]);
383      ureg_release_temporary(shader, l[i][1]);
384   }
385   ureg_release_temporary(shader, r[0]);
386   ureg_release_temporary(shader, r[1]);
387
388   ureg_END(shader);
389
390   FREE(fragment);
391
392   return ureg_create_shader_and_destroy(shader, idct->pipe);
393}
394
395void
396vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader,
397                           unsigned first_output, struct ureg_dst tex)
398{
399   struct ureg_src vrect, vpos;
400   struct ureg_src scale;
401   struct ureg_dst t_start;
402   struct ureg_dst o_l_addr[2], o_r_addr[2];
403
404   vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
405   vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
406
407   t_start = ureg_DECL_temporary(shader);
408
409   --first_output;
410
411   o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR0);
412   o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR1);
413
414   o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR0);
415   o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR1);
416
417   scale = ureg_imm2f(shader,
418      (float)BLOCK_WIDTH / idct->buffer_width,
419      (float)BLOCK_HEIGHT / idct->buffer_height);
420
421   ureg_MUL(shader, ureg_writemask(tex, TGSI_WRITEMASK_Z),
422      ureg_scalar(vrect, TGSI_SWIZZLE_X),
423      ureg_imm1f(shader, BLOCK_WIDTH / idct->nr_of_render_targets));
424   ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
425
426   calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, BLOCK_WIDTH / 4);
427   calc_addr(shader, o_r_addr, ureg_src(tex), ureg_src(t_start), true, false, idct->buffer_height / 4);
428
429   ureg_MOV(shader, ureg_writemask(o_r_addr[0], TGSI_WRITEMASK_Z), ureg_src(tex));
430   ureg_MOV(shader, ureg_writemask(o_r_addr[1], TGSI_WRITEMASK_Z), ureg_src(tex));
431}
432
433void
434vl_idct_stage2_frag_shader(struct vl_idct *idct, struct ureg_program *shader,
435                           unsigned first_input, struct ureg_dst fragment)
436{
437   struct ureg_src l_addr[2], r_addr[2];
438
439   struct ureg_dst l[2], r[2];
440
441   --first_input;
442
443   l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
444   l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
445
446   r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
447   r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
448
449   l[0] = ureg_DECL_temporary(shader);
450   l[1] = ureg_DECL_temporary(shader);
451   r[0] = ureg_DECL_temporary(shader);
452   r[1] = ureg_DECL_temporary(shader);
453
454   fetch_four(shader, l, l_addr, ureg_DECL_sampler(shader, 1), false);
455   fetch_four(shader, r, r_addr, ureg_DECL_sampler(shader, 0), true);
456
457   matrix_mul(shader, fragment, l, r);
458
459   ureg_release_temporary(shader, l[0]);
460   ureg_release_temporary(shader, l[1]);
461   ureg_release_temporary(shader, r[0]);
462   ureg_release_temporary(shader, r[1]);
463}
464
465static bool
466init_shaders(struct vl_idct *idct)
467{
468   idct->vs_mismatch = create_mismatch_vert_shader(idct);
469   if (!idct->vs_mismatch)
470      goto error_vs_mismatch;
471
472   idct->fs_mismatch = create_mismatch_frag_shader(idct);
473   if (!idct->fs_mismatch)
474      goto error_fs_mismatch;
475
476   idct->vs = create_stage1_vert_shader(idct);
477   if (!idct->vs)
478      goto error_vs;
479
480   idct->fs = create_stage1_frag_shader(idct);
481   if (!idct->fs)
482      goto error_fs;
483
484   return true;
485
486error_fs:
487   idct->pipe->delete_vs_state(idct->pipe, idct->vs);
488
489error_vs:
490   idct->pipe->delete_vs_state(idct->pipe, idct->vs_mismatch);
491
492error_fs_mismatch:
493   idct->pipe->delete_vs_state(idct->pipe, idct->fs);
494
495error_vs_mismatch:
496   return false;
497}
498
499static void
500cleanup_shaders(struct vl_idct *idct)
501{
502   idct->pipe->delete_vs_state(idct->pipe, idct->vs_mismatch);
503   idct->pipe->delete_fs_state(idct->pipe, idct->fs_mismatch);
504   idct->pipe->delete_vs_state(idct->pipe, idct->vs);
505   idct->pipe->delete_fs_state(idct->pipe, idct->fs);
506}
507
508static bool
509init_state(struct vl_idct *idct)
510{
511   struct pipe_blend_state blend;
512   struct pipe_rasterizer_state rs_state;
513   struct pipe_sampler_state sampler;
514   unsigned i;
515
516   assert(idct);
517
518   memset(&rs_state, 0, sizeof(rs_state));
519   rs_state.point_size = 1;
520   rs_state.gl_rasterization_rules = true;
521   idct->rs_state = idct->pipe->create_rasterizer_state(idct->pipe, &rs_state);
522   if (!idct->rs_state)
523      goto error_rs_state;
524
525   memset(&blend, 0, sizeof blend);
526
527   blend.independent_blend_enable = 0;
528   blend.rt[0].blend_enable = 0;
529   blend.rt[0].rgb_func = PIPE_BLEND_ADD;
530   blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
531   blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
532   blend.rt[0].alpha_func = PIPE_BLEND_ADD;
533   blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
534   blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
535   blend.logicop_enable = 0;
536   blend.logicop_func = PIPE_LOGICOP_CLEAR;
537   /* Needed to allow color writes to FB, even if blending disabled */
538   blend.rt[0].colormask = PIPE_MASK_RGBA;
539   blend.dither = 0;
540   idct->blend = idct->pipe->create_blend_state(idct->pipe, &blend);
541   if (!idct->blend)
542      goto error_blend;
543
544   for (i = 0; i < 2; ++i) {
545      memset(&sampler, 0, sizeof(sampler));
546      sampler.wrap_s = PIPE_TEX_WRAP_REPEAT;
547      sampler.wrap_t = PIPE_TEX_WRAP_REPEAT;
548      sampler.wrap_r = PIPE_TEX_WRAP_REPEAT;
549      sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
550      sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
551      sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
552      sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
553      sampler.compare_func = PIPE_FUNC_ALWAYS;
554      sampler.normalized_coords = 1;
555      idct->samplers[i] = idct->pipe->create_sampler_state(idct->pipe, &sampler);
556      if (!idct->samplers[i])
557         goto error_samplers;
558   }
559
560   return true;
561
562error_samplers:
563   for (i = 0; i < 2; ++i)
564      if (idct->samplers[i])
565         idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]);
566
567   idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state);
568
569error_blend:
570   idct->pipe->delete_blend_state(idct->pipe, idct->blend);
571
572error_rs_state:
573   return false;
574}
575
576static void
577cleanup_state(struct vl_idct *idct)
578{
579   unsigned i;
580
581   for (i = 0; i < 2; ++i)
582      idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]);
583
584   idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state);
585   idct->pipe->delete_blend_state(idct->pipe, idct->blend);
586}
587
588static bool
589init_source(struct vl_idct *idct, struct vl_idct_buffer *buffer)
590{
591   struct pipe_resource *tex;
592   struct pipe_surface surf_templ;
593
594   assert(idct && buffer);
595
596   tex = buffer->sampler_views.individual.source->texture;
597
598   buffer->fb_state_mismatch.width = tex->width0;
599   buffer->fb_state_mismatch.height = tex->height0;
600   buffer->fb_state_mismatch.nr_cbufs = 1;
601
602   memset(&surf_templ, 0, sizeof(surf_templ));
603   surf_templ.format = tex->format;
604   surf_templ.u.tex.first_layer = 0;
605   surf_templ.u.tex.last_layer = 0;
606   surf_templ.usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
607   buffer->fb_state_mismatch.cbufs[0] = idct->pipe->create_surface(idct->pipe, tex, &surf_templ);
608
609   buffer->viewport_mismatch.scale[0] = tex->width0;
610   buffer->viewport_mismatch.scale[1] = tex->height0;
611   buffer->viewport_mismatch.scale[2] = 1;
612   buffer->viewport_mismatch.scale[3] = 1;
613
614   return true;
615}
616
617static void
618cleanup_source(struct vl_idct *idct, struct vl_idct_buffer *buffer)
619{
620   assert(idct && buffer);
621
622   pipe_surface_reference(&buffer->fb_state_mismatch.cbufs[0], NULL);
623
624   pipe_sampler_view_reference(&buffer->sampler_views.individual.source, NULL);
625}
626
627static bool
628init_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
629{
630   struct pipe_resource *tex;
631   struct pipe_surface surf_templ;
632   unsigned i;
633
634   assert(idct && buffer);
635
636   tex = buffer->sampler_views.individual.intermediate->texture;
637
638   buffer->fb_state.width = tex->width0;
639   buffer->fb_state.height = tex->height0;
640   buffer->fb_state.nr_cbufs = idct->nr_of_render_targets;
641   for(i = 0; i < idct->nr_of_render_targets; ++i) {
642      memset(&surf_templ, 0, sizeof(surf_templ));
643      surf_templ.format = tex->format;
644      surf_templ.u.tex.first_layer = i;
645      surf_templ.u.tex.last_layer = i;
646      surf_templ.usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
647      buffer->fb_state.cbufs[i] = idct->pipe->create_surface(
648         idct->pipe, tex, &surf_templ);
649
650      if (!buffer->fb_state.cbufs[i])
651         goto error_surfaces;
652   }
653
654   buffer->viewport.scale[0] = tex->width0;
655   buffer->viewport.scale[1] = tex->height0;
656   buffer->viewport.scale[2] = 1;
657   buffer->viewport.scale[3] = 1;
658
659   return true;
660
661error_surfaces:
662   for(i = 0; i < idct->nr_of_render_targets; ++i)
663      pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
664
665   return false;
666}
667
668static void
669cleanup_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
670{
671   unsigned i;
672
673   assert(idct && buffer);
674
675   for(i = 0; i < idct->nr_of_render_targets; ++i)
676      pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
677
678   pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, NULL);
679}
680
681struct pipe_sampler_view *
682vl_idct_upload_matrix(struct pipe_context *pipe, float scale)
683{
684   struct pipe_resource tex_templ, *matrix;
685   struct pipe_sampler_view sv_templ, *sv;
686   struct pipe_transfer *buf_transfer;
687   unsigned i, j, pitch;
688   float *f;
689
690   struct pipe_box rect =
691   {
692      0, 0, 0,
693      BLOCK_WIDTH / 4,
694      BLOCK_HEIGHT,
695      1
696   };
697
698   assert(pipe);
699
700   memset(&tex_templ, 0, sizeof(tex_templ));
701   tex_templ.target = PIPE_TEXTURE_2D;
702   tex_templ.format = PIPE_FORMAT_R32G32B32A32_FLOAT;
703   tex_templ.last_level = 0;
704   tex_templ.width0 = 2;
705   tex_templ.height0 = 8;
706   tex_templ.depth0 = 1;
707   tex_templ.array_size = 1;
708   tex_templ.usage = PIPE_USAGE_IMMUTABLE;
709   tex_templ.bind = PIPE_BIND_SAMPLER_VIEW;
710   tex_templ.flags = 0;
711
712   matrix = pipe->screen->resource_create(pipe->screen, &tex_templ);
713   if (!matrix)
714      goto error_matrix;
715
716   buf_transfer = pipe->get_transfer
717   (
718      pipe, matrix,
719      0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
720      &rect
721   );
722   if (!buf_transfer)
723      goto error_transfer;
724
725   pitch = buf_transfer->stride / sizeof(float);
726
727   f = pipe->transfer_map(pipe, buf_transfer);
728   if (!f)
729      goto error_map;
730
731   for(i = 0; i < BLOCK_HEIGHT; ++i)
732      for(j = 0; j < BLOCK_WIDTH; ++j)
733         // transpose and scale
734         f[i * pitch + j] = ((const float (*)[8])const_matrix)[j][i] * scale;
735
736   pipe->transfer_unmap(pipe, buf_transfer);
737   pipe->transfer_destroy(pipe, buf_transfer);
738
739   memset(&sv_templ, 0, sizeof(sv_templ));
740   u_sampler_view_default_template(&sv_templ, matrix, matrix->format);
741   sv = pipe->create_sampler_view(pipe, matrix, &sv_templ);
742   pipe_resource_reference(&matrix, NULL);
743   if (!sv)
744      goto error_map;
745
746   return sv;
747
748error_map:
749   pipe->transfer_destroy(pipe, buf_transfer);
750
751error_transfer:
752   pipe_resource_reference(&matrix, NULL);
753
754error_matrix:
755   return NULL;
756}
757
758bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe,
759                  unsigned buffer_width, unsigned buffer_height,
760                  unsigned nr_of_render_targets,
761                  struct pipe_sampler_view *matrix,
762                  struct pipe_sampler_view *transpose)
763{
764   assert(idct && pipe);
765   assert(matrix && transpose);
766
767   idct->pipe = pipe;
768   idct->buffer_width = buffer_width;
769   idct->buffer_height = buffer_height;
770   idct->nr_of_render_targets = nr_of_render_targets;
771
772   pipe_sampler_view_reference(&idct->matrix, matrix);
773   pipe_sampler_view_reference(&idct->transpose, transpose);
774
775   if(!init_shaders(idct))
776      return false;
777
778   if(!init_state(idct)) {
779      cleanup_shaders(idct);
780      return false;
781   }
782
783   return true;
784}
785
786void
787vl_idct_cleanup(struct vl_idct *idct)
788{
789   cleanup_shaders(idct);
790   cleanup_state(idct);
791
792   pipe_sampler_view_reference(&idct->matrix, NULL);
793   pipe_sampler_view_reference(&idct->transpose, NULL);
794}
795
796bool
797vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer,
798                    struct pipe_sampler_view *source,
799                    struct pipe_sampler_view *intermediate)
800{
801   assert(buffer && idct);
802   assert(source && intermediate);
803
804   memset(buffer, 0, sizeof(struct vl_idct_buffer));
805
806   buffer->idct = idct;
807
808   pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, idct->matrix);
809   pipe_sampler_view_reference(&buffer->sampler_views.individual.source, source);
810   pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, idct->transpose);
811   pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, intermediate);
812
813   if (!init_source(idct, buffer))
814      return false;
815
816   if (!init_intermediate(idct, buffer))
817      return false;
818
819   return true;
820}
821
822void
823vl_idct_cleanup_buffer(struct vl_idct_buffer *buffer)
824{
825   assert(buffer);
826
827   cleanup_source(buffer->idct, buffer);
828   cleanup_intermediate(buffer->idct, buffer);
829
830   pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, NULL);
831   pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, NULL);
832}
833
834void
835vl_idct_flush(struct vl_idct_buffer *buffer, unsigned num_instances)
836{
837   struct vl_idct *idct;
838   assert(buffer);
839
840   idct = buffer->idct;
841
842   idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
843   idct->pipe->bind_blend_state(idct->pipe, idct->blend);
844   idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
845   idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[0]);
846
847   /* mismatch control */
848   idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state_mismatch);
849   idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport_mismatch);
850   idct->pipe->bind_vs_state(idct->pipe, idct->vs_mismatch);
851   idct->pipe->bind_fs_state(idct->pipe, idct->fs_mismatch);
852   util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_POINTS, 0, 1, 0, num_instances);
853
854   /* first stage */
855   idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state);
856   idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport);
857   idct->pipe->bind_vs_state(idct->pipe, idct->vs);
858   idct->pipe->bind_fs_state(idct->pipe, idct->fs);
859   util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_instances);
860}
861
862void
863vl_idct_prepare_stage2(struct vl_idct_buffer *buffer)
864{
865   assert(buffer);
866
867   /* second stage */
868   buffer->idct->pipe->bind_rasterizer_state(buffer->idct->pipe, buffer->idct->rs_state);
869   buffer->idct->pipe->bind_fragment_sampler_states(buffer->idct->pipe, 2, buffer->idct->samplers);
870   buffer->idct->pipe->set_fragment_sampler_views(buffer->idct->pipe, 2, buffer->sampler_views.stage[1]);
871}
872
873