vl_idct.c revision 3e976ef31a27ca9a23372f4364955f0f0a5c4ef4
1/**************************************************************************
2 *
3 * Copyright 2010 Christian König
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include <assert.h>
29
30#include <pipe/p_context.h>
31#include <pipe/p_screen.h>
32
33#include <util/u_draw.h>
34#include <util/u_sampler.h>
35
36#include <tgsi/tgsi_ureg.h>
37
38#include "vl_defines.h"
39#include "vl_types.h"
40#include "vl_vertex_buffers.h"
41#include "vl_idct.h"
42
43enum VS_OUTPUT
44{
45   VS_O_VPOS,
46   VS_O_L_ADDR0,
47   VS_O_L_ADDR1,
48   VS_O_R_ADDR0,
49   VS_O_R_ADDR1
50};
51
52/**
53 * The DCT matrix stored as hex representation of floats. Equal to the following equation:
54 * for (i = 0; i < 8; ++i)
55 *    for (j = 0; j < 8; ++j)
56 *       if (i == 0) const_matrix[i][j] = 1.0f / sqrtf(8.0f);
57 *       else const_matrix[i][j] = sqrtf(2.0f / 8.0f) * cosf((2 * j + 1) * i * M_PI / (2.0f * 8.0f));
58 */
59static const uint32_t const_matrix[8][8] = {
60   { 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3 },
61   { 0x3efb14be, 0x3ed4db31, 0x3e8e39da, 0x3dc7c5c4, 0xbdc7c5c2, 0xbe8e39d9, 0xbed4db32, 0xbefb14bf },
62   { 0x3eec835f, 0x3e43ef15, 0xbe43ef14, 0xbeec835e, 0xbeec835f, 0xbe43ef1a, 0x3e43ef1b, 0x3eec835f },
63   { 0x3ed4db31, 0xbdc7c5c2, 0xbefb14bf, 0xbe8e39dd, 0x3e8e39d7, 0x3efb14bf, 0x3dc7c5d0, 0xbed4db34 },
64   { 0x3eb504f3, 0xbeb504f3, 0xbeb504f4, 0x3eb504f1, 0x3eb504f3, 0xbeb504f0, 0xbeb504ef, 0x3eb504f4 },
65   { 0x3e8e39da, 0xbefb14bf, 0x3dc7c5c8, 0x3ed4db32, 0xbed4db34, 0xbdc7c5bb, 0x3efb14bf, 0xbe8e39d7 },
66   { 0x3e43ef15, 0xbeec835f, 0x3eec835f, 0xbe43ef07, 0xbe43ef23, 0x3eec8361, 0xbeec835c, 0x3e43ef25 },
67   { 0x3dc7c5c4, 0xbe8e39dd, 0x3ed4db32, 0xbefb14c0, 0x3efb14be, 0xbed4db31, 0x3e8e39ce, 0xbdc7c596 },
68};
69
70static void
71calc_addr(struct ureg_program *shader, struct ureg_dst addr[2],
72          struct ureg_src tc, struct ureg_src start, bool right_side,
73          bool transposed, float size)
74{
75   unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
76   unsigned sw_start = right_side ? TGSI_SWIZZLE_Y : TGSI_SWIZZLE_X;
77
78   unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
79   unsigned sw_tc = right_side ? TGSI_SWIZZLE_X : TGSI_SWIZZLE_Y;
80
81   /*
82    * addr[0..1].(start) = right_side ? start.x : tc.x
83    * addr[0..1].(tc) = right_side ? tc.y : start.y
84    * addr[0..1].z = tc.z
85    * addr[1].(start) += 1.0f / scale
86    */
87   ureg_MOV(shader, ureg_writemask(addr[0], wm_start), ureg_scalar(start, sw_start));
88   ureg_MOV(shader, ureg_writemask(addr[0], wm_tc), ureg_scalar(tc, sw_tc));
89   ureg_MOV(shader, ureg_writemask(addr[0], TGSI_WRITEMASK_Z), tc);
90
91   ureg_ADD(shader, ureg_writemask(addr[1], wm_start), ureg_scalar(start, sw_start), ureg_imm1f(shader, 1.0f / size));
92   ureg_MOV(shader, ureg_writemask(addr[1], wm_tc), ureg_scalar(tc, sw_tc));
93   ureg_MOV(shader, ureg_writemask(addr[1], TGSI_WRITEMASK_Z), tc);
94}
95
96static void
97increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2],
98               struct ureg_src saddr[2], bool right_side, bool transposed,
99               int pos, float size)
100{
101   unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
102   unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
103
104   /*
105    * daddr[0..1].(start) = saddr[0..1].(start)
106    * daddr[0..1].(tc) = saddr[0..1].(tc)
107    */
108
109   ureg_MOV(shader, ureg_writemask(daddr[0], wm_start), saddr[0]);
110   ureg_ADD(shader, ureg_writemask(daddr[0], wm_tc), saddr[0], ureg_imm1f(shader, pos / size));
111   ureg_MOV(shader, ureg_writemask(daddr[1], wm_start), saddr[1]);
112   ureg_ADD(shader, ureg_writemask(daddr[1], wm_tc), saddr[1], ureg_imm1f(shader, pos / size));
113}
114
115static void
116fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2], struct ureg_src sampler)
117{
118   ureg_TEX(shader, m[0], TGSI_TEXTURE_3D, addr[0], sampler);
119   ureg_TEX(shader, m[1], TGSI_TEXTURE_3D, addr[1], sampler);
120}
121
122static void
123matrix_mul(struct ureg_program *shader, struct ureg_dst dst, struct ureg_dst l[2], struct ureg_dst r[2])
124{
125   struct ureg_dst tmp;
126
127   tmp = ureg_DECL_temporary(shader);
128
129   /*
130    * tmp.xy = dot4(m[0][0..1], m[1][0..1])
131    * dst = tmp.x + tmp.y
132    */
133   ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_src(l[0]), ureg_src(r[0]));
134   ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(l[1]), ureg_src(r[1]));
135   ureg_ADD(shader, dst,
136      ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X),
137      ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y));
138
139   ureg_release_temporary(shader, tmp);
140}
141
142static void *
143create_stage1_vert_shader(struct vl_idct *idct)
144{
145   struct ureg_program *shader;
146   struct ureg_src vrect, vpos;
147   struct ureg_src scale;
148   struct ureg_dst t_tex, t_start;
149   struct ureg_dst o_vpos, o_l_addr[2], o_r_addr[2];
150
151   shader = ureg_create(TGSI_PROCESSOR_VERTEX);
152   if (!shader)
153      return NULL;
154
155   vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
156   vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
157
158   t_tex = ureg_DECL_temporary(shader);
159   t_start = ureg_DECL_temporary(shader);
160
161   o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
162
163   o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0);
164   o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
165
166   o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0);
167   o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1);
168
169   /*
170    * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
171    *
172    * t_vpos = vpos + vrect
173    * o_vpos.xy = t_vpos * scale
174    * o_vpos.zw = vpos
175    *
176    * o_l_addr = calc_addr(...)
177    * o_r_addr = calc_addr(...)
178    *
179    */
180
181   scale = ureg_imm2f(shader,
182      (float)BLOCK_WIDTH / idct->buffer_width,
183      (float)BLOCK_HEIGHT / idct->buffer_height);
184
185   ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect);
186   ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
187
188   ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_tex));
189   ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
190
191   ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_Z),
192      ureg_scalar(vrect, TGSI_SWIZZLE_X),
193      ureg_imm1f(shader, BLOCK_WIDTH / idct->nr_of_render_targets));
194   ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
195
196   calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4);
197   calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, BLOCK_WIDTH / 4);
198
199   ureg_release_temporary(shader, t_tex);
200   ureg_release_temporary(shader, t_start);
201
202   ureg_END(shader);
203
204   return ureg_create_shader_and_destroy(shader, idct->pipe);
205}
206
207static void *
208create_stage1_frag_shader(struct vl_idct *idct)
209{
210   struct ureg_program *shader;
211
212   struct ureg_src l_addr[2], r_addr[2];
213
214   struct ureg_dst l[4][2], r[2];
215   struct ureg_dst fragment[idct->nr_of_render_targets];
216
217   int i, j;
218
219   shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
220   if (!shader)
221      return NULL;
222
223   l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
224   l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
225
226   r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
227   r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
228
229   for (i = 0; i < idct->nr_of_render_targets; ++i)
230       fragment[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, i);
231
232   for (i = 0; i < 4; ++i) {
233      l[i][0] = ureg_DECL_temporary(shader);
234      l[i][1] = ureg_DECL_temporary(shader);
235   }
236
237   r[0] = ureg_DECL_temporary(shader);
238   r[1] = ureg_DECL_temporary(shader);
239
240   for (i = 0; i < 4; ++i) {
241      increment_addr(shader, l[i], l_addr, false, false, i - 2, idct->buffer_height);
242   }
243
244   for (i = 0; i < 4; ++i) {
245      struct ureg_src s_addr[2] = { ureg_src(l[i][0]), ureg_src(l[i][1]) };
246      fetch_four(shader, l[i], s_addr, ureg_DECL_sampler(shader, 1));
247   }
248
249   for (i = 0; i < idct->nr_of_render_targets; ++i) {
250      increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, BLOCK_HEIGHT);
251
252      struct ureg_src s_addr[2] = { ureg_src(r[0]), ureg_src(r[1]) };
253      fetch_four(shader, r, s_addr, ureg_DECL_sampler(shader, 0));
254
255      for (j = 0; j < 4; ++j) {
256         matrix_mul(shader, ureg_writemask(fragment[i], TGSI_WRITEMASK_X << j), l[j], r);
257      }
258   }
259
260   for (i = 0; i < 4; ++i) {
261      ureg_release_temporary(shader, l[i][0]);
262      ureg_release_temporary(shader, l[i][1]);
263   }
264   ureg_release_temporary(shader, r[0]);
265   ureg_release_temporary(shader, r[1]);
266
267   ureg_END(shader);
268
269   return ureg_create_shader_and_destroy(shader, idct->pipe);
270}
271
272void
273vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader,
274                           unsigned first_output, struct ureg_dst tex)
275{
276   struct ureg_src vrect, vpos;
277   struct ureg_src scale;
278   struct ureg_dst t_start;
279   struct ureg_dst o_l_addr[2], o_r_addr[2];
280
281   vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
282   vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
283
284   t_start = ureg_DECL_temporary(shader);
285
286   --first_output;
287
288   o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR0);
289   o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR1);
290
291   o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR0);
292   o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR1);
293
294   scale = ureg_imm2f(shader,
295      (float)BLOCK_WIDTH / idct->buffer_width,
296      (float)BLOCK_HEIGHT / idct->buffer_height);
297
298   ureg_MUL(shader, ureg_writemask(tex, TGSI_WRITEMASK_Z),
299      ureg_scalar(vrect, TGSI_SWIZZLE_X),
300      ureg_imm1f(shader, BLOCK_WIDTH / idct->nr_of_render_targets));
301   ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
302
303   calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, BLOCK_WIDTH / 4);
304   calc_addr(shader, o_r_addr, ureg_src(tex), ureg_src(t_start), true, false, idct->buffer_height / 4);
305}
306
307void
308vl_idct_stage2_frag_shader(struct vl_idct *idct, struct ureg_program *shader,
309                           unsigned first_input, struct ureg_dst fragment)
310{
311   struct ureg_src l_addr[2], r_addr[2];
312
313   struct ureg_dst l[2], r[2];
314
315   --first_input;
316
317   l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
318   l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
319
320   r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
321   r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
322
323   l[0] = ureg_DECL_temporary(shader);
324   l[1] = ureg_DECL_temporary(shader);
325   r[0] = ureg_DECL_temporary(shader);
326   r[1] = ureg_DECL_temporary(shader);
327
328   fetch_four(shader, l, l_addr, ureg_DECL_sampler(shader, 0));
329   fetch_four(shader, r, r_addr, ureg_DECL_sampler(shader, 1));
330
331   matrix_mul(shader, fragment, l, r);
332
333   ureg_release_temporary(shader, l[0]);
334   ureg_release_temporary(shader, l[1]);
335   ureg_release_temporary(shader, r[0]);
336   ureg_release_temporary(shader, r[1]);
337}
338
339static bool
340init_shaders(struct vl_idct *idct)
341{
342   idct->vs = create_stage1_vert_shader(idct);
343   if (!idct->vs)
344      goto error_vs;
345
346   idct->fs = create_stage1_frag_shader(idct);
347   if (!idct->fs)
348      goto error_fs;
349
350   return true;
351
352error_fs:
353   idct->pipe->delete_vs_state(idct->pipe, idct->vs);
354
355error_vs:
356   return false;
357}
358
359static void
360cleanup_shaders(struct vl_idct *idct)
361{
362   idct->pipe->delete_vs_state(idct->pipe, idct->vs);
363   idct->pipe->delete_fs_state(idct->pipe, idct->fs);
364}
365
366static bool
367init_state(struct vl_idct *idct)
368{
369   struct pipe_blend_state blend;
370   struct pipe_rasterizer_state rs_state;
371   struct pipe_sampler_state sampler;
372   unsigned i;
373
374   assert(idct);
375
376   memset(&rs_state, 0, sizeof(rs_state));
377   rs_state.gl_rasterization_rules = true;
378   idct->rs_state = idct->pipe->create_rasterizer_state(idct->pipe, &rs_state);
379   if (!idct->rs_state)
380      goto error_rs_state;
381
382   memset(&blend, 0, sizeof blend);
383
384   blend.independent_blend_enable = 0;
385   blend.rt[0].blend_enable = 0;
386   blend.rt[0].rgb_func = PIPE_BLEND_ADD;
387   blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
388   blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
389   blend.rt[0].alpha_func = PIPE_BLEND_ADD;
390   blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
391   blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
392   blend.logicop_enable = 0;
393   blend.logicop_func = PIPE_LOGICOP_CLEAR;
394   /* Needed to allow color writes to FB, even if blending disabled */
395   blend.rt[0].colormask = PIPE_MASK_RGBA;
396   blend.dither = 0;
397   idct->blend = idct->pipe->create_blend_state(idct->pipe, &blend);
398   if (!idct->blend)
399      goto error_blend;
400
401   for (i = 0; i < 2; ++i) {
402      memset(&sampler, 0, sizeof(sampler));
403      sampler.wrap_s = PIPE_TEX_WRAP_REPEAT;
404      sampler.wrap_t = PIPE_TEX_WRAP_REPEAT;
405      sampler.wrap_r = PIPE_TEX_WRAP_REPEAT;
406      sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
407      sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
408      sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
409      sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
410      sampler.compare_func = PIPE_FUNC_ALWAYS;
411      sampler.normalized_coords = 1;
412      idct->samplers[i] = idct->pipe->create_sampler_state(idct->pipe, &sampler);
413      if (!idct->samplers[i])
414         goto error_samplers;
415   }
416
417   return true;
418
419error_samplers:
420   for (i = 0; i < 2; ++i)
421      if (idct->samplers[i])
422         idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]);
423
424   idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state);
425
426error_blend:
427   idct->pipe->delete_blend_state(idct->pipe, idct->blend);
428
429error_rs_state:
430   return false;
431}
432
433static void
434cleanup_state(struct vl_idct *idct)
435{
436   unsigned i;
437
438   for (i = 0; i < 2; ++i)
439      idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]);
440
441   idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state);
442   idct->pipe->delete_blend_state(idct->pipe, idct->blend);
443}
444
445static bool
446init_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
447{
448   struct pipe_resource *tex;
449   struct pipe_surface surf_templ;
450   unsigned i;
451
452   assert(idct && buffer);
453
454   tex = buffer->sampler_views.individual.intermediate->texture;
455
456   buffer->fb_state.width = tex->width0;
457   buffer->fb_state.height = tex->height0;
458   buffer->fb_state.nr_cbufs = idct->nr_of_render_targets;
459   for(i = 0; i < idct->nr_of_render_targets; ++i) {
460      memset(&surf_templ, 0, sizeof(surf_templ));
461      surf_templ.format = tex->format;
462      surf_templ.u.tex.first_layer = i;
463      surf_templ.u.tex.last_layer = i;
464      surf_templ.usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
465      buffer->fb_state.cbufs[i] = idct->pipe->create_surface(
466         idct->pipe, tex, &surf_templ);
467
468      if (!buffer->fb_state.cbufs[i])
469         goto error_surfaces;
470   }
471
472   buffer->viewport.scale[0] = tex->width0;
473   buffer->viewport.scale[1] = tex->height0;
474
475   return true;
476
477error_surfaces:
478   for(i = 0; i < idct->nr_of_render_targets; ++i)
479      pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
480
481   return false;
482}
483
484static void
485cleanup_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
486{
487   unsigned i;
488
489   assert(idct && buffer);
490
491   for(i = 0; i < idct->nr_of_render_targets; ++i)
492      pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
493
494   pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, NULL);
495}
496
497struct pipe_sampler_view *
498vl_idct_upload_matrix(struct pipe_context *pipe, float scale)
499{
500   struct pipe_resource tex_templ, *matrix;
501   struct pipe_sampler_view sv_templ, *sv;
502   struct pipe_transfer *buf_transfer;
503   unsigned i, j, pitch;
504   float *f;
505
506   struct pipe_box rect =
507   {
508      0, 0, 0,
509      BLOCK_WIDTH / 4,
510      BLOCK_HEIGHT,
511      1
512   };
513
514   assert(pipe);
515
516   memset(&tex_templ, 0, sizeof(tex_templ));
517   tex_templ.target = PIPE_TEXTURE_2D;
518   tex_templ.format = PIPE_FORMAT_R32G32B32A32_FLOAT;
519   tex_templ.last_level = 0;
520   tex_templ.width0 = 2;
521   tex_templ.height0 = 8;
522   tex_templ.depth0 = 1;
523   tex_templ.array_size = 1;
524   tex_templ.usage = PIPE_USAGE_IMMUTABLE;
525   tex_templ.bind = PIPE_BIND_SAMPLER_VIEW;
526   tex_templ.flags = 0;
527
528   matrix = pipe->screen->resource_create(pipe->screen, &tex_templ);
529   if (!matrix)
530      goto error_matrix;
531
532   buf_transfer = pipe->get_transfer
533   (
534      pipe, matrix,
535      0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
536      &rect
537   );
538   if (!buf_transfer)
539      goto error_transfer;
540
541   pitch = buf_transfer->stride / sizeof(float);
542
543   f = pipe->transfer_map(pipe, buf_transfer);
544   if (!f)
545      goto error_map;
546
547   for(i = 0; i < BLOCK_HEIGHT; ++i)
548      for(j = 0; j < BLOCK_WIDTH; ++j)
549         // transpose and scale
550         f[i * pitch + j] = ((const float (*)[8])const_matrix)[j][i] * scale;
551
552   pipe->transfer_unmap(pipe, buf_transfer);
553   pipe->transfer_destroy(pipe, buf_transfer);
554
555   memset(&sv_templ, 0, sizeof(sv_templ));
556   u_sampler_view_default_template(&sv_templ, matrix, matrix->format);
557   sv = pipe->create_sampler_view(pipe, matrix, &sv_templ);
558   pipe_resource_reference(&matrix, NULL);
559   if (!sv)
560      goto error_map;
561
562   return sv;
563
564error_map:
565   pipe->transfer_destroy(pipe, buf_transfer);
566
567error_transfer:
568   pipe_resource_reference(&matrix, NULL);
569
570error_matrix:
571   return NULL;
572}
573
574bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe,
575                  unsigned buffer_width, unsigned buffer_height,
576                  unsigned nr_of_render_targets,
577                  struct pipe_sampler_view *matrix,
578                  struct pipe_sampler_view *transpose)
579{
580   assert(idct && pipe && matrix);
581
582   idct->pipe = pipe;
583   idct->buffer_width = buffer_width;
584   idct->buffer_height = buffer_height;
585   idct->nr_of_render_targets = nr_of_render_targets;
586
587   pipe_sampler_view_reference(&idct->matrix, matrix);
588   pipe_sampler_view_reference(&idct->transpose, transpose);
589
590   if(!init_shaders(idct))
591      return false;
592
593   if(!init_state(idct)) {
594      cleanup_shaders(idct);
595      return false;
596   }
597
598   return true;
599}
600
601void
602vl_idct_cleanup(struct vl_idct *idct)
603{
604   cleanup_shaders(idct);
605   cleanup_state(idct);
606
607   pipe_sampler_view_reference(&idct->matrix, NULL);
608}
609
610bool
611vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer,
612                    struct pipe_sampler_view *source,
613                    struct pipe_sampler_view *intermediate,
614                    struct pipe_surface *destination)
615{
616   assert(buffer);
617   assert(idct);
618   assert(source);
619   assert(destination);
620
621   memset(buffer, 0, sizeof(struct vl_idct_buffer));
622
623   pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, idct->matrix);
624   pipe_sampler_view_reference(&buffer->sampler_views.individual.source, source);
625   pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, idct->transpose);
626   pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, intermediate);
627
628   if (!init_intermediate(idct, buffer))
629      return false;
630
631   buffer->viewport.scale[2] = 1;
632   buffer->viewport.scale[3] = 1;
633   buffer->viewport.translate[0] = 0;
634   buffer->viewport.translate[1] = 0;
635   buffer->viewport.translate[2] = 0;
636   buffer->viewport.translate[3] = 0;
637
638   return true;
639}
640
641void
642vl_idct_cleanup_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer)
643{
644   unsigned i;
645
646   assert(idct && buffer);
647
648   for(i = 0; i < idct->nr_of_render_targets; ++i)
649      pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
650
651   cleanup_intermediate(idct, buffer);
652}
653
654void
655vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer, unsigned num_instances)
656{
657   assert(idct);
658   assert(buffer);
659
660   idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
661   idct->pipe->bind_blend_state(idct->pipe, idct->blend);
662   idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
663
664   /* first stage */
665   idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state);
666   idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport);
667   idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[0]);
668   idct->pipe->bind_vs_state(idct->pipe, idct->vs);
669   idct->pipe->bind_fs_state(idct->pipe, idct->fs);
670   util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_instances);
671}
672
673void
674vl_idct_prepare_stage2(struct vl_idct *idct, struct vl_idct_buffer *buffer)
675{
676   assert(idct);
677   assert(buffer);
678
679   /* second stage */
680   idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
681   idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
682   idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[1]);
683}
684
685