r600_state_common.c revision d7577ae3a6d6e174ab36d244f6bd4dedd63c3d1d
1/*
2 * Copyright 2010 Red Hat Inc.
3 *           2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 *          Jerome Glisse <jglisse@redhat.com>
26 */
27#include <util/u_memory.h>
28#include <util/u_format.h>
29#include <pipebuffer/pb_buffer.h>
30#include "pipe/p_shader_tokens.h"
31#include "r600_formats.h"
32#include "r600_pipe.h"
33#include "r600d.h"
34
35static int r600_conv_pipe_prim(unsigned pprim, unsigned *prim)
36{
37	switch (pprim) {
38	case PIPE_PRIM_POINTS:
39		*prim = V_008958_DI_PT_POINTLIST;
40		return 0;
41	case PIPE_PRIM_LINES:
42		*prim = V_008958_DI_PT_LINELIST;
43		return 0;
44	case PIPE_PRIM_LINE_STRIP:
45		*prim = V_008958_DI_PT_LINESTRIP;
46		return 0;
47	case PIPE_PRIM_LINE_LOOP:
48		*prim = V_008958_DI_PT_LINELOOP;
49		return 0;
50	case PIPE_PRIM_TRIANGLES:
51		*prim = V_008958_DI_PT_TRILIST;
52		return 0;
53	case PIPE_PRIM_TRIANGLE_STRIP:
54		*prim = V_008958_DI_PT_TRISTRIP;
55		return 0;
56	case PIPE_PRIM_TRIANGLE_FAN:
57		*prim = V_008958_DI_PT_TRIFAN;
58		return 0;
59	case PIPE_PRIM_POLYGON:
60		*prim = V_008958_DI_PT_POLYGON;
61		return 0;
62	case PIPE_PRIM_QUADS:
63		*prim = V_008958_DI_PT_QUADLIST;
64		return 0;
65	case PIPE_PRIM_QUAD_STRIP:
66		*prim = V_008958_DI_PT_QUADSTRIP;
67		return 0;
68	default:
69		fprintf(stderr, "%s:%d unsupported %d\n", __func__, __LINE__, pprim);
70		return -1;
71	}
72}
73
74/* common state between evergreen and r600 */
75void r600_bind_blend_state(struct pipe_context *ctx, void *state)
76{
77	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
78	struct r600_pipe_blend *blend = (struct r600_pipe_blend *)state;
79	struct r600_pipe_state *rstate;
80
81	if (state == NULL)
82		return;
83	rstate = &blend->rstate;
84	rctx->states[rstate->id] = rstate;
85	rctx->cb_target_mask = blend->cb_target_mask;
86	r600_context_pipe_state_set(&rctx->ctx, rstate);
87}
88
89void r600_bind_rs_state(struct pipe_context *ctx, void *state)
90{
91	struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state;
92	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
93
94	if (state == NULL)
95		return;
96
97	rctx->flatshade = rs->flatshade;
98	rctx->sprite_coord_enable = rs->sprite_coord_enable;
99	rctx->rasterizer = rs;
100
101	rctx->states[rs->rstate.id] = &rs->rstate;
102	r600_context_pipe_state_set(&rctx->ctx, &rs->rstate);
103
104	if (rctx->family >= CHIP_CEDAR) {
105		evergreen_polygon_offset_update(rctx);
106	} else {
107		r600_polygon_offset_update(rctx);
108	}
109}
110
111void r600_delete_rs_state(struct pipe_context *ctx, void *state)
112{
113	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
114	struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state;
115
116	if (rctx->rasterizer == rs) {
117		rctx->rasterizer = NULL;
118	}
119	if (rctx->states[rs->rstate.id] == &rs->rstate) {
120		rctx->states[rs->rstate.id] = NULL;
121	}
122	free(rs);
123}
124
125void r600_sampler_view_destroy(struct pipe_context *ctx,
126			       struct pipe_sampler_view *state)
127{
128	struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
129
130	pipe_resource_reference(&state->texture, NULL);
131	FREE(resource);
132}
133
134void r600_bind_state(struct pipe_context *ctx, void *state)
135{
136	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
137	struct r600_pipe_state *rstate = (struct r600_pipe_state *)state;
138
139	if (state == NULL)
140		return;
141	rctx->states[rstate->id] = rstate;
142	r600_context_pipe_state_set(&rctx->ctx, rstate);
143}
144
145void r600_delete_state(struct pipe_context *ctx, void *state)
146{
147	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
148	struct r600_pipe_state *rstate = (struct r600_pipe_state *)state;
149
150	if (rctx->states[rstate->id] == rstate) {
151		rctx->states[rstate->id] = NULL;
152	}
153	for (int i = 0; i < rstate->nregs; i++) {
154		r600_bo_reference(rctx->radeon, &rstate->regs[i].bo, NULL);
155	}
156	free(rstate);
157}
158
159void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
160{
161	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
162	struct r600_vertex_element *v = (struct r600_vertex_element*)state;
163
164	rctx->vertex_elements = v;
165	if (v) {
166		u_vbuf_mgr_bind_vertex_elements(rctx->vbuf_mgr, state,
167						v->vmgr_elements);
168
169		rctx->states[v->rstate.id] = &v->rstate;
170		r600_context_pipe_state_set(&rctx->ctx, &v->rstate);
171	}
172}
173
174void r600_delete_vertex_element(struct pipe_context *ctx, void *state)
175{
176	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
177	struct r600_vertex_element *v = (struct r600_vertex_element*)state;
178
179	if (rctx->states[v->rstate.id] == &v->rstate) {
180		rctx->states[v->rstate.id] = NULL;
181	}
182	if (rctx->vertex_elements == state)
183		rctx->vertex_elements = NULL;
184
185	r600_bo_reference(rctx->radeon, &v->fetch_shader, NULL);
186	u_vbuf_mgr_destroy_vertex_elements(rctx->vbuf_mgr, v->vmgr_elements);
187	FREE(state);
188}
189
190
191void r600_set_index_buffer(struct pipe_context *ctx,
192			   const struct pipe_index_buffer *ib)
193{
194	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
195
196	if (ib) {
197		pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
198		memcpy(&rctx->index_buffer, ib, sizeof(rctx->index_buffer));
199	} else {
200		pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
201		memset(&rctx->index_buffer, 0, sizeof(rctx->index_buffer));
202	}
203
204	/* TODO make this more like a state */
205}
206
207void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
208			     const struct pipe_vertex_buffer *buffers)
209{
210	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
211	int i;
212
213	/* Zero states. */
214	for (i = 0; i < count; i++) {
215		if (!buffers[i].buffer) {
216			if (rctx->family >= CHIP_CEDAR) {
217				evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
218			} else {
219				r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
220			}
221		}
222	}
223	for (; i < rctx->vbuf_mgr->nr_real_vertex_buffers; i++) {
224		if (rctx->family >= CHIP_CEDAR) {
225			evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
226		} else {
227			r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
228		}
229	}
230
231	u_vbuf_mgr_set_vertex_buffers(rctx->vbuf_mgr, count, buffers);
232}
233
234void *r600_create_vertex_elements(struct pipe_context *ctx,
235				  unsigned count,
236				  const struct pipe_vertex_element *elements)
237{
238	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
239	struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element);
240
241	assert(count < 32);
242	if (!v)
243		return NULL;
244
245	v->count = count;
246	v->vmgr_elements =
247		u_vbuf_mgr_create_vertex_elements(rctx->vbuf_mgr, count,
248						  elements, v->elements);
249
250	if (r600_vertex_elements_build_fetch_shader(rctx, v)) {
251		FREE(v);
252		return NULL;
253	}
254
255	return v;
256}
257
258void *r600_create_shader_state(struct pipe_context *ctx,
259			       const struct pipe_shader_state *state)
260{
261	struct r600_pipe_shader *shader =  CALLOC_STRUCT(r600_pipe_shader);
262	int r;
263
264	r =  r600_pipe_shader_create(ctx, shader, state->tokens);
265	if (r) {
266		return NULL;
267	}
268	return shader;
269}
270
271void r600_bind_ps_shader(struct pipe_context *ctx, void *state)
272{
273	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
274
275	/* TODO delete old shader */
276	rctx->ps_shader = (struct r600_pipe_shader *)state;
277	if (state) {
278		r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_shader->rstate);
279	}
280}
281
282void r600_bind_vs_shader(struct pipe_context *ctx, void *state)
283{
284	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
285
286	/* TODO delete old shader */
287	rctx->vs_shader = (struct r600_pipe_shader *)state;
288	if (state) {
289		r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_shader->rstate);
290	}
291}
292
293void r600_delete_ps_shader(struct pipe_context *ctx, void *state)
294{
295	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
296	struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state;
297
298	if (rctx->ps_shader == shader) {
299		rctx->ps_shader = NULL;
300	}
301
302	r600_pipe_shader_destroy(ctx, shader);
303	free(shader);
304}
305
306void r600_delete_vs_shader(struct pipe_context *ctx, void *state)
307{
308	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
309	struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state;
310
311	if (rctx->vs_shader == shader) {
312		rctx->vs_shader = NULL;
313	}
314
315	r600_pipe_shader_destroy(ctx, shader);
316	free(shader);
317}
318
319/* FIXME optimize away spi update when it's not needed */
320static void r600_spi_update(struct r600_pipe_context *rctx, unsigned prim)
321{
322	struct r600_pipe_shader *shader = rctx->ps_shader;
323	struct r600_pipe_state rstate;
324	struct r600_shader *rshader = &shader->shader;
325	unsigned i, tmp;
326
327	rstate.nregs = 0;
328	for (i = 0; i < rshader->ninput; i++) {
329		tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
330
331		if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
332		    rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
333		    rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
334			tmp |= S_028644_FLAT_SHADE(rctx->flatshade);
335		}
336
337		if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
338		    rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
339			tmp |= S_028644_PT_SPRITE_TEX(1);
340		}
341
342		if (rctx->family < CHIP_CEDAR) {
343			if (rshader->input[i].centroid)
344				tmp |= S_028644_SEL_CENTROID(1);
345
346			if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
347				tmp |= S_028644_SEL_LINEAR(1);
348		}
349
350		r600_pipe_state_add_reg(&rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
351	}
352
353	if (prim == PIPE_PRIM_QUADS || prim == PIPE_PRIM_QUAD_STRIP || prim == PIPE_PRIM_POLYGON) {
354		r600_pipe_state_add_reg(&rstate, R_028814_PA_SU_SC_MODE_CNTL,
355					S_028814_PROVOKING_VTX_LAST(1),
356					S_028814_PROVOKING_VTX_LAST(1), NULL);
357	}
358	r600_context_pipe_state_set(&rctx->ctx, &rstate);
359}
360
361void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
362			      struct pipe_resource *buffer)
363{
364	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
365	struct r600_resource_buffer *rbuffer = r600_buffer(buffer);
366	struct r600_pipe_state *rstate;
367	uint32_t offset;
368
369	/* Note that the state tracker can unbind constant buffers by
370	 * passing NULL here.
371	 */
372	if (buffer == NULL) {
373		return;
374	}
375
376	r600_upload_const_buffer(rctx, &rbuffer, &offset);
377	offset += r600_bo_offset(rbuffer->r.bo);
378
379	switch (shader) {
380	case PIPE_SHADER_VERTEX:
381		rctx->vs_const_buffer.nregs = 0;
382		r600_pipe_state_add_reg(&rctx->vs_const_buffer,
383					R_028180_ALU_CONST_BUFFER_SIZE_VS_0,
384					ALIGN_DIVUP(buffer->width0 >> 4, 16),
385					0xFFFFFFFF, NULL);
386		r600_pipe_state_add_reg(&rctx->vs_const_buffer,
387					R_028980_ALU_CONST_CACHE_VS_0,
388					offset >> 8, 0xFFFFFFFF, rbuffer->r.bo);
389		r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_const_buffer);
390
391		rstate = &rctx->vs_const_buffer_resource[index];
392		rstate->id = R600_PIPE_STATE_RESOURCE;
393		rstate->nregs = 0;
394		if (rctx->family >= CHIP_CEDAR) {
395			evergreen_pipe_set_buffer_resource(rctx, rstate, &rbuffer->r, offset, 16);
396			evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, rstate, index);
397		} else {
398			r600_pipe_set_buffer_resource(rctx, rstate, &rbuffer->r, offset, 16);
399			r600_context_pipe_state_set_vs_resource(&rctx->ctx, rstate, index);
400		}
401		break;
402	case PIPE_SHADER_FRAGMENT:
403		rctx->ps_const_buffer.nregs = 0;
404		r600_pipe_state_add_reg(&rctx->ps_const_buffer,
405					R_028140_ALU_CONST_BUFFER_SIZE_PS_0,
406					ALIGN_DIVUP(buffer->width0 >> 4, 16),
407					0xFFFFFFFF, NULL);
408		r600_pipe_state_add_reg(&rctx->ps_const_buffer,
409					R_028940_ALU_CONST_CACHE_PS_0,
410					offset >> 8, 0xFFFFFFFF, rbuffer->r.bo);
411		r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_const_buffer);
412
413		rstate = &rctx->ps_const_buffer_resource[index];
414		rstate->id = R600_PIPE_STATE_RESOURCE;
415		rstate->nregs = 0;
416		if (rctx->family >= CHIP_CEDAR) {
417			evergreen_pipe_set_buffer_resource(rctx, rstate, &rbuffer->r, offset, 16);
418			evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, rstate, index);
419		} else {
420			r600_pipe_set_buffer_resource(rctx, rstate, &rbuffer->r, offset, 16);
421			r600_context_pipe_state_set_ps_resource(&rctx->ctx, rstate, index);
422		}
423		break;
424	default:
425		R600_ERR("unsupported %d\n", shader);
426		return;
427	}
428
429	if (buffer != &rbuffer->r.b.b.b)
430		pipe_resource_reference((struct pipe_resource**)&rbuffer, NULL);
431}
432
433static void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
434{
435	struct r600_pipe_state *rstate;
436	struct r600_resource *rbuffer;
437	struct pipe_vertex_buffer *vertex_buffer;
438	unsigned i, count, offset;
439
440	if (rctx->vertex_elements->vbuffer_need_offset) {
441		/* one resource per vertex elements */
442		count = rctx->vertex_elements->count;
443	} else {
444		/* bind vertex buffer once */
445		count = rctx->vbuf_mgr->nr_real_vertex_buffers;
446	}
447
448	for (i = 0 ; i < count; i++) {
449		rstate = &rctx->fs_resource[i];
450		rstate->id = R600_PIPE_STATE_RESOURCE;
451		rstate->nregs = 0;
452
453		if (rctx->vertex_elements->vbuffer_need_offset) {
454			/* one resource per vertex elements */
455			unsigned vbuffer_index;
456			vbuffer_index = rctx->vertex_elements->elements[i].vertex_buffer_index;
457			vertex_buffer = &rctx->vbuf_mgr->vertex_buffer[vbuffer_index];
458			rbuffer = (struct r600_resource*)rctx->vbuf_mgr->real_vertex_buffer[vbuffer_index];
459			offset = rctx->vertex_elements->vbuffer_offset[i];
460		} else {
461			/* bind vertex buffer once */
462			vertex_buffer = &rctx->vbuf_mgr->vertex_buffer[i];
463			rbuffer = (struct r600_resource*)rctx->vbuf_mgr->real_vertex_buffer[i];
464			offset = 0;
465		}
466		if (vertex_buffer == NULL || rbuffer == NULL)
467			continue;
468		offset += vertex_buffer->buffer_offset + r600_bo_offset(rbuffer->bo);
469
470		if (rctx->family >= CHIP_CEDAR) {
471			evergreen_pipe_set_buffer_resource(rctx, rstate, rbuffer, offset, vertex_buffer->stride);
472			evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
473		} else {
474			r600_pipe_set_buffer_resource(rctx, rstate, rbuffer, offset, vertex_buffer->stride);
475			r600_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
476		}
477	}
478}
479
480void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
481{
482	struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
483	struct r600_resource *rbuffer;
484	u32 vgt_dma_index_type, vgt_dma_swap_mode, vgt_draw_initiator, mask;
485	struct r600_draw rdraw;
486	struct r600_pipe_state vgt;
487	struct r600_drawl draw = {};
488	unsigned prim;
489
490	r600_flush_depth_textures(rctx);
491	u_vbuf_mgr_draw_begin(rctx->vbuf_mgr, info, NULL, NULL);
492	r600_vertex_buffer_update(rctx);
493
494	draw.info = *info;
495	draw.ctx = ctx;
496	if (info->indexed && rctx->index_buffer.buffer) {
497		draw.info.start += rctx->index_buffer.offset / rctx->index_buffer.index_size;
498		pipe_resource_reference(&draw.index_buffer, rctx->index_buffer.buffer);
499
500		r600_translate_index_buffer(rctx, &draw.index_buffer,
501					    &rctx->index_buffer.index_size,
502					    &draw.info.start,
503					    info->count);
504
505		draw.index_size = rctx->index_buffer.index_size;
506		draw.index_buffer_offset = draw.info.start * draw.index_size;
507		draw.info.start = 0;
508
509		if (u_vbuf_resource(draw.index_buffer)->user_ptr) {
510			r600_upload_index_buffer(rctx, &draw);
511		}
512	} else {
513		draw.info.index_bias = info->start;
514	}
515
516	vgt_dma_swap_mode = 0;
517	switch (draw.index_size) {
518	case 2:
519		vgt_draw_initiator = 0;
520		vgt_dma_index_type = 0;
521		if (R600_BIG_ENDIAN) {
522			vgt_dma_swap_mode = ENDIAN_8IN16;
523		}
524		break;
525	case 4:
526		vgt_draw_initiator = 0;
527		vgt_dma_index_type = 1;
528		if (R600_BIG_ENDIAN) {
529			vgt_dma_swap_mode = ENDIAN_8IN32;
530		}
531		break;
532	case 0:
533		vgt_draw_initiator = 2;
534		vgt_dma_index_type = 0;
535		break;
536	default:
537		R600_ERR("unsupported index size %d\n", draw.index_size);
538		return;
539	}
540	if (r600_conv_pipe_prim(draw.info.mode, &prim))
541		return;
542	if (unlikely(rctx->ps_shader == NULL)) {
543		R600_ERR("missing vertex shader\n");
544		return;
545	}
546	if (unlikely(rctx->vs_shader == NULL)) {
547		R600_ERR("missing vertex shader\n");
548		return;
549	}
550	/* there should be enough input */
551	if (rctx->vertex_elements->count < rctx->vs_shader->shader.bc.nresource) {
552		R600_ERR("%d resources provided, expecting %d\n",
553			rctx->vertex_elements->count, rctx->vs_shader->shader.bc.nresource);
554		return;
555	}
556
557	r600_spi_update(rctx, draw.info.mode);
558
559	mask = 0;
560	for (int i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
561		mask |= (0xF << (i * 4));
562	}
563
564	vgt.id = R600_PIPE_STATE_VGT;
565	vgt.nregs = 0;
566	r600_pipe_state_add_reg(&vgt, R_008958_VGT_PRIMITIVE_TYPE, prim, 0xFFFFFFFF, NULL);
567	r600_pipe_state_add_reg(&vgt, R_028408_VGT_INDX_OFFSET, draw.info.index_bias, 0xFFFFFFFF, NULL);
568	r600_pipe_state_add_reg(&vgt, R_028400_VGT_MAX_VTX_INDX, draw.info.max_index, 0xFFFFFFFF, NULL);
569	r600_pipe_state_add_reg(&vgt, R_028404_VGT_MIN_VTX_INDX, draw.info.min_index, 0xFFFFFFFF, NULL);
570	r600_pipe_state_add_reg(&vgt, R_028238_CB_TARGET_MASK, rctx->cb_target_mask & mask, 0xFFFFFFFF, NULL);
571	r600_pipe_state_add_reg(&vgt, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0, 0xFFFFFFFF, NULL);
572	r600_pipe_state_add_reg(&vgt, R_03CFF4_SQ_VTX_START_INST_LOC, draw.info.start_instance, 0xFFFFFFFF, NULL);
573	r600_context_pipe_state_set(&rctx->ctx, &vgt);
574
575	rdraw.vgt_num_indices = draw.info.count;
576	rdraw.vgt_num_instances = draw.info.instance_count;
577	rdraw.vgt_index_type = vgt_dma_index_type | (vgt_dma_swap_mode << 2);
578	rdraw.vgt_draw_initiator = vgt_draw_initiator;
579	rdraw.indices = NULL;
580	if (draw.index_buffer) {
581		rbuffer = (struct r600_resource*)draw.index_buffer;
582		rdraw.indices = rbuffer->bo;
583		rdraw.indices_bo_offset = draw.index_buffer_offset;
584	}
585
586	if (rctx->family >= CHIP_CEDAR) {
587		evergreen_context_draw(&rctx->ctx, &rdraw);
588	} else {
589		r600_context_draw(&rctx->ctx, &rdraw);
590	}
591
592	if (rctx->framebuffer.zsbuf)
593	{
594		struct pipe_resource *tex = rctx->framebuffer.zsbuf->texture;
595		((struct r600_resource_texture *)tex)->dirty_db = TRUE;
596	}
597
598	pipe_resource_reference(&draw.index_buffer, NULL);
599
600	u_vbuf_mgr_draw_end(rctx->vbuf_mgr);
601}
602