r600_blit.c revision 2a311b18fce9ea6538b0997ad23d86a061fb273c
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23#include "util/u_surface.h"
24#include "util/u_blitter.h"
25#include "util/u_format.h"
26#include "radeonsi_pipe.h"
27
28enum r600_blitter_op /* bitmask */
29{
30	R600_SAVE_TEXTURES      = 1,
31	R600_SAVE_FRAMEBUFFER   = 2,
32	R600_DISABLE_RENDER_COND = 4,
33
34	R600_CLEAR         = 0,
35
36	R600_CLEAR_SURFACE = R600_SAVE_FRAMEBUFFER,
37
38	R600_COPY          = R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
39			     R600_DISABLE_RENDER_COND,
40
41	R600_DECOMPRESS    = R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND,
42};
43
44static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
45{
46	struct r600_context *rctx = (struct r600_context *)ctx;
47
48	r600_context_queries_suspend(rctx);
49
50	util_blitter_save_blend(rctx->blitter, rctx->states[R600_PIPE_STATE_BLEND]);
51	util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->states[R600_PIPE_STATE_DSA]);
52	if (rctx->states[R600_PIPE_STATE_STENCIL_REF]) {
53		util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
54	}
55	util_blitter_save_rasterizer(rctx->blitter, rctx->states[R600_PIPE_STATE_RASTERIZER]);
56	util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
57	util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
58	util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
59	if (rctx->states[R600_PIPE_STATE_VIEWPORT]) {
60		util_blitter_save_viewport(rctx->blitter, &rctx->viewport);
61	}
62	util_blitter_save_vertex_buffers(rctx->blitter,
63					 rctx->nr_vertex_buffers,
64					 rctx->vertex_buffer);
65	util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets,
66				     (struct pipe_stream_output_target**)rctx->so_targets);
67
68	if (op & R600_SAVE_FRAMEBUFFER)
69		util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
70
71	if (op & R600_SAVE_TEXTURES) {
72		util_blitter_save_fragment_sampler_states(
73			rctx->blitter, rctx->ps_samplers.n_samplers,
74			(void**)rctx->ps_samplers.samplers);
75
76		util_blitter_save_fragment_sampler_views(
77			rctx->blitter, rctx->ps_samplers.n_views,
78			(struct pipe_sampler_view**)rctx->ps_samplers.views);
79	}
80
81	if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) {
82		rctx->saved_render_cond = rctx->current_render_cond;
83		rctx->saved_render_cond_mode = rctx->current_render_cond_mode;
84		rctx->context.render_condition(&rctx->context, NULL, 0);
85	}
86
87}
88
89static void r600_blitter_end(struct pipe_context *ctx)
90{
91	struct r600_context *rctx = (struct r600_context *)ctx;
92	if (rctx->saved_render_cond) {
93		rctx->context.render_condition(&rctx->context,
94					       rctx->saved_render_cond,
95					       rctx->saved_render_cond_mode);
96		rctx->saved_render_cond = NULL;
97	}
98	r600_context_queries_resume(rctx);
99}
100
101static unsigned u_num_layers(struct pipe_resource *r, unsigned level)
102{
103	switch (r->target) {
104	case PIPE_TEXTURE_CUBE:
105		return 6;
106	case PIPE_TEXTURE_3D:
107		return u_minify(r->depth0, level);
108	case PIPE_TEXTURE_1D_ARRAY:
109		return r->array_size;
110	case PIPE_TEXTURE_2D_ARRAY:
111		return r->array_size;
112	default:
113		return 1;
114	}
115}
116
117void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
118{
119	struct r600_context *rctx = (struct r600_context *)ctx;
120	unsigned layer, level;
121	float depth = 1.0f;
122
123	if (!texture->dirty_db)
124		return;
125
126	for (level = 0; level <= texture->resource.b.b.last_level; level++) {
127		unsigned num_layers = u_num_layers(&texture->resource.b.b, level);
128
129		for (layer = 0; layer < num_layers; layer++) {
130			struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
131
132			surf_tmpl.format = texture->real_format;
133			surf_tmpl.u.tex.level = level;
134			surf_tmpl.u.tex.first_layer = layer;
135			surf_tmpl.u.tex.last_layer = layer;
136			surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
137
138			zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl);
139
140			surf_tmpl.format = texture->flushed_depth_texture->real_format;
141			surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
142			cbsurf = ctx->create_surface(ctx,
143					(struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl);
144
145			r600_blitter_begin(ctx, R600_DECOMPRESS);
146			util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
147			r600_blitter_end(ctx);
148
149			pipe_surface_reference(&zsurf, NULL);
150			pipe_surface_reference(&cbsurf, NULL);
151		}
152	}
153
154	texture->dirty_db = FALSE;
155}
156
157void r600_flush_depth_textures(struct r600_context *rctx)
158{
159	unsigned int i;
160
161	/* FIXME: This handles fragment shader textures only. */
162
163	for (i = 0; i < rctx->ps_samplers.n_views; ++i) {
164		struct si_pipe_sampler_view *view;
165		struct r600_resource_texture *tex;
166
167		view = rctx->ps_samplers.views[i];
168		if (!view) continue;
169
170		tex = (struct r600_resource_texture *)view->base.texture;
171		if (!tex->depth)
172			continue;
173
174		if (tex->is_flushing_texture)
175			continue;
176
177		r600_blit_uncompress_depth(&rctx->context, tex);
178	}
179
180	/* also check CB here */
181	for (i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
182		struct r600_resource_texture *tex;
183		tex = (struct r600_resource_texture *)rctx->framebuffer.cbufs[i]->texture;
184
185		if (!tex->depth)
186			continue;
187
188		if (tex->is_flushing_texture)
189			continue;
190
191		r600_blit_uncompress_depth(&rctx->context, tex);
192	}
193}
194
195static void r600_clear(struct pipe_context *ctx, unsigned buffers,
196		       const union pipe_color_union *color,
197		       double depth, unsigned stencil)
198{
199	struct r600_context *rctx = (struct r600_context *)ctx;
200	struct pipe_framebuffer_state *fb = &rctx->framebuffer;
201
202	r600_blitter_begin(ctx, R600_CLEAR);
203	util_blitter_clear(rctx->blitter, fb->width, fb->height,
204			   fb->nr_cbufs, buffers, fb->nr_cbufs ? fb->cbufs[0]->format : PIPE_FORMAT_NONE,
205			   color, depth, stencil);
206	r600_blitter_end(ctx);
207}
208
209static void r600_clear_render_target(struct pipe_context *ctx,
210				     struct pipe_surface *dst,
211				     const union pipe_color_union *color,
212				     unsigned dstx, unsigned dsty,
213				     unsigned width, unsigned height)
214{
215	struct r600_context *rctx = (struct r600_context *)ctx;
216
217	r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
218	util_blitter_clear_render_target(rctx->blitter, dst, color,
219					 dstx, dsty, width, height);
220	r600_blitter_end(ctx);
221}
222
223static void r600_clear_depth_stencil(struct pipe_context *ctx,
224				     struct pipe_surface *dst,
225				     unsigned clear_flags,
226				     double depth,
227				     unsigned stencil,
228				     unsigned dstx, unsigned dsty,
229				     unsigned width, unsigned height)
230{
231	struct r600_context *rctx = (struct r600_context *)ctx;
232
233	r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
234	util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
235					 dstx, dsty, width, height);
236	r600_blitter_end(ctx);
237}
238
239
240
241/* Copy a block of pixels from one surface to another using HW. */
242static void r600_hw_copy_region(struct pipe_context *ctx,
243				struct pipe_resource *dst,
244				unsigned dst_level,
245				unsigned dstx, unsigned dsty, unsigned dstz,
246				struct pipe_resource *src,
247				unsigned src_level,
248				const struct pipe_box *src_box)
249{
250	struct r600_context *rctx = (struct r600_context *)ctx;
251
252	r600_blitter_begin(ctx, R600_COPY);
253	util_blitter_copy_texture(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
254				  src, src_level, src_box, TRUE);
255	r600_blitter_end(ctx);
256}
257
258struct texture_orig_info {
259	unsigned format;
260	unsigned width0;
261	unsigned height0;
262};
263
264static void r600_compressed_to_blittable(struct pipe_resource *tex,
265				   unsigned level,
266				   struct texture_orig_info *orig)
267{
268	struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
269	unsigned pixsize = util_format_get_blocksize(rtex->real_format);
270	int new_format;
271	int new_height, new_width;
272
273	orig->format = tex->format;
274	orig->width0 = tex->width0;
275	orig->height0 = tex->height0;
276
277	if (pixsize == 8)
278		new_format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */
279	else
280		new_format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */
281
282	new_width = util_format_get_nblocksx(tex->format, orig->width0);
283	new_height = util_format_get_nblocksy(tex->format, orig->height0);
284
285	tex->width0 = new_width;
286	tex->height0 = new_height;
287	tex->format = new_format;
288}
289
290static void r600_reset_blittable_to_compressed(struct pipe_resource *tex,
291					       struct texture_orig_info *orig)
292{
293	tex->format = orig->format;
294	tex->width0 = orig->width0;
295	tex->height0 = orig->height0;
296}
297
298static void r600_resource_copy_region(struct pipe_context *ctx,
299				      struct pipe_resource *dst,
300				      unsigned dst_level,
301				      unsigned dstx, unsigned dsty, unsigned dstz,
302				      struct pipe_resource *src,
303				      unsigned src_level,
304				      const struct pipe_box *src_box)
305{
306	struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src;
307	struct texture_orig_info orig_info[2];
308	struct pipe_box sbox;
309	const struct pipe_box *psbox;
310	boolean restore_orig[2];
311
312	memset(orig_info, 0, sizeof(orig_info));
313
314	/* Fallback for buffers. */
315	if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
316		util_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
317                                          src, src_level, src_box);
318		return;
319	}
320
321	if (rsrc->depth && !rsrc->is_flushing_texture)
322		r600_texture_depth_flush(ctx, src, FALSE);
323
324	restore_orig[0] = restore_orig[1] = FALSE;
325
326	if (util_format_is_compressed(src->format)) {
327		r600_compressed_to_blittable(src, src_level, &orig_info[0]);
328		restore_orig[0] = TRUE;
329		sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
330		sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y);
331		sbox.z = src_box->z;
332		sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
333		sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height);
334		sbox.depth = src_box->depth;
335		psbox=&sbox;
336	} else
337		psbox=src_box;
338
339	if (util_format_is_compressed(dst->format)) {
340		r600_compressed_to_blittable(dst, dst_level, &orig_info[1]);
341		restore_orig[1] = TRUE;
342		/* translate the dst box as well */
343		dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
344		dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
345	}
346
347	r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
348			    src, src_level, psbox);
349
350	if (restore_orig[0])
351		r600_reset_blittable_to_compressed(src, &orig_info[0]);
352
353	if (restore_orig[1])
354		r600_reset_blittable_to_compressed(dst, &orig_info[1]);
355}
356
357void r600_init_blit_functions(struct r600_context *rctx)
358{
359	rctx->context.clear = r600_clear;
360	rctx->context.clear_render_target = r600_clear_render_target;
361	rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
362	rctx->context.resource_copy_region = r600_resource_copy_region;
363}
364
365void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
366{
367	struct pipe_box sbox;
368
369	sbox.x = sbox.y = sbox.z = 0;
370	sbox.width = texture->resource.b.b.width0;
371	sbox.height = texture->resource.b.b.height0;
372	/* XXX that might be wrong */
373	sbox.depth = 1;
374
375	r600_hw_copy_region(ctx, (struct pipe_resource *)texture, 0,
376			    0, 0, 0,
377			    (struct pipe_resource *)texture->flushed_depth_texture, 0,
378			    &sbox);
379}
380